Oh, and Cryptic, those ranking systems you use based on total damage are dumb as hell and they're what slowly killed maps like SB24, despite them having some of the most valuable rewards in the game.
High scores are for arcades, they're not for MMOs. Encouraging people to flip the finger to their team and look out for number one is completely at odds with a social game.
Agreed.
The biggest problem is that it seems that their metrics simply tell them "people aren't playing these, we should get people to play these by nerfing STF Dil and increasing dil rewards here."
It feels like Cryptic only ever looks at one half of the problem with any particular system or piece of content when another large glaring issue is either ignored or goes unnoticed.
So basically you are taking my ability to help my fleet with my 8 rank 50 captains out the window and making it to where with my free time I will be able to grind a max of 8k dilithium per day, and thats with a full days worth of play time where as before I could grind out an easy 80k Dilithium per day. Your not just showing that you do not give a **** about me as a player your actively working to drive people like me out of the game, have you guys ever even considered how this will effect people that buy Zen to get Dilithium? If you more then half the total Dilithium available on the server and increase what you need it for you are going to be losing ALOT of money on this venture as nobody will have the extra Dilithium to sell on the exchange anymore. Plus all this stuff about adding in more and more currency types is TRIBBLE. Remember about a year ago when you first introduced Dilithium because you guys wanted to simplify everything down to one single end game currency? Now you have added 4 currencies in the last 2 updates? Your going backwards with this game to the stuff that made you sell the company to Perfect World in the first place. Wake up and at least do not make the same mistake that your own company made a year ago...
If this is the way things are going, I won't even bother with STFs any more.
I only do them (STFs) for the dilithium. I have my Mk XII gear. I don't do them for the drops, nor for the teamwork (LOL?), nor for the company. If I want to destroy my faith in humanity as well as get dilithium....I PUG it.
Seriously? You want me to hop into an STF with a pitiful dilithium return for time invested, with people who usually have less dps than a carrier pet, have NO idea of what to do, and cannot or will not bother to ask, or understand simple constructive instructions. Making the payout for an elite STF the same as a daily? Right...yeah...not happening.
I currently don't do fleet events (outside of my own fleet), due to not getting dilithium as a reward. Seeing as this will change, I might go there...but same thing, I look at the return for effort.
Seeing that I am not the only person in this boat, I cannot see why you (cryptic) think this is a good idea.
Leave the dilithium rewards alone. Having a contribution bonus is a good idea, but is skewed toward tactical captains and escorts if you are looking at only dps.
With all the dilithium sinks and demands in the game, it only makes playing this game more frustrating to have your sources of dilithium get squeezed.
I am concerned that that this is a play to get people to buy more dilithium with zen. I am not usually one of the people who jump on "PWE/Cryptic just wants your money" bandwagon...but in light of this and all the new dilithium sinks, it make me wonder.
They should add dilithium rewards for completing optionals (to foster teamwork), and bigger one-time payouts for STF accolades (this would be retroactive). They should add more optionals to STFs like tricky kills and such too.
If this is the way things are going, I won't even bother with STFs any more.
I only do them (STFs) for the dilithium. I have my Mk XII gear. I don't do them for the drops, nor for the teamwork (LOL?), nor for the company. If I want to destroy my faith in humanity as well as get dilithium....I PUG it.
Seriously? You want me to hop into an STF with a pitiful dilithium return for time invested, with people who usually have less dps than a carrier pet, have NO idea of what to do, and cannot or will not bother to ask, or understand simple constructive instructions. Making the payout for an elite STF the same as a daily? Right...yeah...not happening.
I currently don't do fleet events (outside of my own fleet), due to not getting dilithium as a reward. Seeing as this will change, I might go there...but same thing, I look at the return for effort.
Seeing that I am not the only person in this boat, I cannot see why you (cryptic) think this is a good idea.
Leave the dilithium rewards alone. Having a contribution bonus is a good idea, but is skewed toward tactical captains and escorts if you are looking at only dps.
With all the dilithium sinks and demands in the game, it only makes playing this game more frustrating to have your sources of dilithium get squeezed.
I am concerned that that this is a play to get people to buy more dilithium with zen. I am not usually one of the people who jump on "PWE/Cryptic just wants your money" bandwagon...but in light of this and all the new dilithium sinks, it make me wonder.
:mad:
____
LOL - is that Purple MII Borg gear? Did you know that the Borg Proc is useless and Borticus basically said today that they have known it was useless - "Not working as Intended" for a long time but said nothing to the players - keep on grinding - the old stuff is garbage - but hay you can spend dilth on new weapons that they promise will work - fingers crossed!!
At least the current elite space STF's are so easy and boring (ok CSE can be "interesting" with certain PUGs) that I don't mind the reduced Dilithium reward.
Because now I have an incentive to run another content to get the dilithium ;-)
They should add more optionals to STFs like tricky kills and such too.
That is a nice idea. Something like no deads, the tac cube shoot only at one person or damaged the gate while exploding (ISE) etc
But nothing like Cube died in 5 secs.
LOL - is that Purple MII Borg gear? Did you know that the Borg Proc is useless and Borticus basically said today that they have known it was useless - "Not working as Intended" for a long time but said nothing to the players - keep on grinding - the old stuff is garbage - but hay you can spend dilth on new weapons that they promise will work - fingers crossed!!
Boy you took that whole"not working as intended" bit and blew it totally out of proportion, didn't you?
LOL - is that Purple MII Borg gear? Did you know that the Borg Proc is useless and Borticus basically said today that they have known it was useless - "Not working as Intended" for a long time but said nothing to the players - keep on grinding - the old stuff is garbage - but hay you can spend dilth on new weapons that they promise will work - fingers crossed!!
As far as I know, they still deal damage just fine.
More accurately, it didn't work as designed, if/when it worked at all. For Season 7, it was redesigned as the T4 passive Kinetic proc. With slotting it into an ability slot, we no longer needed to sell the items.
This is what you are referring to?
I was referring to the set gear...The regular MK XII borg weapons are superseded by fleet weapons anyway. Besides, the Mk XII borg weapons are a cheap way to out fit one's ship with the salvage dropping fairly frequently. The proc not working properly is NOT game breaking, just annoying.
My problem is I don't know whether to turn in the surplus salvage I have in for more dilithium, or just let it get converted to the new system....With the dilithium changes, I am leaning towards cashing them in for dilithium.
I'm in the same boat. I stocked up on stf currencies hoping I could turn it into a psg with season 7 since that is the one and only piece I can't seem to get. I thought Tribble was going to give us the convincing, but they are all still sitting in my bank. Right now I am to the point any edc that drops I am converting from this point on, while leaving my banked items. I've also been turning them in ec as well as dilithium by selling the Borg engines.
That is a nice idea. Something like no deads, the tac cube shoot only at one person or damaged the gate while exploding (ISE) etc
But nothing like Cube died in 5 secs.
Those would certainly encourage team play for better rewards too, and probably specific team compositions, which would be great for fleets that run STFs, and I can imagine an experienced STF team that's maxed out Omega/Romulan reps and has all of their passives, and is decked out in elite Fleet gear, would look for such challenges in STFs once the new STFs have become clockwork.
I once tried killing the gate in ISE using the tac cube's explosion, and succeeded - it was difficult to time the dps and felt cool when we managed it, it felt like something that should reward something, so to speak. Be it an accolade or whatever, things like that would be a nice little bonus.
I wonder if they could have one for killing both B'gers in Into The Hive Space within 10 seconds of eachother? Or even more crazily, chaining all of the tac cubes' explosions so that they all destroy eachother. Now that would be a pretty crazy thing :P
Adding these things and dilithium rewards for them would only be healthy for STFs, and a nice gesture towards dedicated STF runners.
In the main game the only reason I have been playing the STF missions only because that has been the only place for borg salvage. I have given up on the Fleet action queue because it is boring and a waste of my time. I get more out of the invasion zones and do not have to depend on the performance of others. The invasion zones also have a much better story line.
From my experience the ground missions are much more difficult than the space missions and take much longer. However with the new system they may be the only ones I play because of the cortisone and immunity hypos.
If you want to eliminate the current borg salvage replace it with something like the Defri salvage. Then the STF office in DS9 can become a lab where you build some of the latest new borg stuff.
To bring up an earlier comment, performance should not be counted on damage dealt directly. From what I can tell everyone knows the over all system is way out of balance and no effort to balance it has really been made. Tactical is by far dominant and just about every aspect of the game supports this. If a buff increases the damage of everyone on a team, the one who did the buff is considered to have dealt the damage. A healing buff is equal to at least a percentage of the damage healed.
LOL - is that Purple MII Borg gear? Did you know that the Borg Proc is useless and Borticus basically said today that they have known it was useless - "Not working as Intended" for a long time but said nothing to the players - keep on grinding - the old stuff is garbage - but hay you can spend dilth on new weapons that they promise will work - fingers crossed!!
Ummm.... actually.... that was known to at least some of the more observant players.... It's how Bort found out.
Your point isn't going to help the casual player, the hardcore will adjust their play time to collecting the dilithium from its new sources, but fas are tricky business they are not all made equal. A good team can turn around sb24 in a very short period of time while it takes a fleet group to finish CI. Further dps racing is the general solution to getting gold which just doesnt encourage the sort of play folks will like.
It what i said before, they play a dangerous games with us, they start to change this game in pay to play
But they forget some people still pay every months for this game and now even if you are a gold member you will have to pay more like a Free member
And i just unlock the first stuff you can buy with reputation and everyone know how that cost in dilitium for up your reputation but don't forget you need pay dilitium for unlock perk and pay dilitium for unlock the weapons in shop and pay 10k dilitium for buy it.
I use something like 5600 dilitium just for can unlock the first assault rifle in the shop. If i want buy it i need 10k more dilitium.
And now even if I'm a Gold member if i want use reputation features i have 2 choices :
-Stop give dilitium to my fleet, and spend all my game time for grind dilitium
-Buy more Zen for can use every features in this games
For be honest i pay every months for this games and feel at the end I need to pay more and have the same problems than free member for use features of this games will me just stop this game.
Please don't forget that you're going to be able to use the guaranteed marks to run projects that will turn them into Dilithium:
In the current system, you can do this with your random drops as well, but now your getting guaranteed drops which can be used in the reputation system.
An absolute pittance of dilithium. Less than a pittance. 1000 dilithium.
10 BNPs, per your own Dev Blog. 10 BNPs - or should I say 10 STF runs - for 1000 dilithium. Therefore one BNP = 100 dil. We used to get 1100 dil per elite STF. 100 is 9% of 1100.
An absolute pittance of dilithium. Less than a pittance. 1000 dilithium.
10 BNPs, per your own Dev Blog. 10 BNPs - or should I say 10 STF runs - for 1000 dilithium. Therefore one BNP = 100 dil. We used to get 1100 dil per elite STF. 100 is 9% of 1100.
9%.
10 BNP? It thought it was 5 when I looked at it on Tribble.
How can the People who run this think (sucazz) season 7 is going to keep players form going to starwars??? I now need 3 times plus dilithum to do anything and its over twice as hard to get it???? F-you dastahl your a friggin moron. this **** makes me excited as hell about starwars free to play. this game sucks now thank you so much you dip****.
So - why were dilithium rewards that for STFs that were missing in a tribble build, then put back, suddenly gone now in the Holo build? It seems awfully suspicious.
Yea they obviously sat around a table plotted and schemed and came up with a plan to lie and deceive us all, there customers. Now that is what hurts.
There is no point to EVER test play there Tribble server ever again, and Stahl has proven how two faced and liar Cryptic are to con you out of more money.
If they were honest from the get go and stayed honest then it would have gone badly but better, it is just that Stahl lied while staring us in the eyes and most do not like that fact.
Why Test for them if they never listen, or LIE to you especially after testing for them.
I wish S7 had never arrived, yes more content but the game is boring at the moment now, i actually miss STF's and the STF shop etc, all they had to do was keep adding STF's and loot.
Theyve killed STFs now, killed DS9 and hurt there playerbase badly.
Didnt Stahl say hed get the 'top Place' TRIBBLE removed from the FA's? they didnt even do that, they didnt even tweak them, they are still bad and shody.
So more projects requiring more dilithium to do and less ways to get less dilithium.
season 6 STF Elites = 2 EDC and 1100 dilithium
season 7 STF Elites = 1 processor + 60 Omega marks
season 7 5 processors = 1000 dilitium
Now that is one heck of way to make players leave for another game!
And I have a Liftime subscription to this game... WOW what a total back stabbing I got for being loyal!!!!!!!!
Hey PW what were you thinking? Just more ways to force us to buy Zen? Since that is the only way to get dilithium quickly for the massive amount of projects that require it. Or I guess we could grind for "YEARS" to get the bases built!!!!!!!!!!!!!!!!!!!!!
Comments
Agreed.
The biggest problem is that it seems that their metrics simply tell them "people aren't playing these, we should get people to play these by nerfing STF Dil and increasing dil rewards here."
It feels like Cryptic only ever looks at one half of the problem with any particular system or piece of content when another large glaring issue is either ignored or goes unnoticed.
I only do them (STFs) for the dilithium. I have my Mk XII gear. I don't do them for the drops, nor for the teamwork (LOL?), nor for the company. If I want to destroy my faith in humanity as well as get dilithium....I PUG it.
Seriously? You want me to hop into an STF with a pitiful dilithium return for time invested, with people who usually have less dps than a carrier pet, have NO idea of what to do, and cannot or will not bother to ask, or understand simple constructive instructions. Making the payout for an elite STF the same as a daily? Right...yeah...not happening.
I currently don't do fleet events (outside of my own fleet), due to not getting dilithium as a reward. Seeing as this will change, I might go there...but same thing, I look at the return for effort.
Seeing that I am not the only person in this boat, I cannot see why you (cryptic) think this is a good idea.
Leave the dilithium rewards alone. Having a contribution bonus is a good idea, but is skewed toward tactical captains and escorts if you are looking at only dps.
With all the dilithium sinks and demands in the game, it only makes playing this game more frustrating to have your sources of dilithium get squeezed.
I am concerned that that this is a play to get people to buy more dilithium with zen. I am not usually one of the people who jump on "PWE/Cryptic just wants your money" bandwagon...but in light of this and all the new dilithium sinks, it make me wonder.
:mad:
____
[SIGPIC][/SIGPIC]
LOL - is that Purple MII Borg gear? Did you know that the Borg Proc is useless and Borticus basically said today that they have known it was useless - "Not working as Intended" for a long time but said nothing to the players - keep on grinding - the old stuff is garbage - but hay you can spend dilth on new weapons that they promise will work - fingers crossed!!
Because now I have an incentive to run another content to get the dilithium ;-)
That is a nice idea. Something like no deads, the tac cube shoot only at one person or damaged the gate while exploding (ISE) etc
But nothing like Cube died in 5 secs.
Boy you took that whole"not working as intended" bit and blew it totally out of proportion, didn't you?
As far as I know, they still deal damage just fine.
This is what you are referring to?
I was referring to the set gear...The regular MK XII borg weapons are superseded by fleet weapons anyway. Besides, the Mk XII borg weapons are a cheap way to out fit one's ship with the salvage dropping fairly frequently. The proc not working properly is NOT game breaking, just annoying.
My problem is I don't know whether to turn in the surplus salvage I have in for more dilithium, or just let it get converted to the new system....With the dilithium changes, I am leaning towards cashing them in for dilithium.
Those would certainly encourage team play for better rewards too, and probably specific team compositions, which would be great for fleets that run STFs, and I can imagine an experienced STF team that's maxed out Omega/Romulan reps and has all of their passives, and is decked out in elite Fleet gear, would look for such challenges in STFs once the new STFs have become clockwork.
I once tried killing the gate in ISE using the tac cube's explosion, and succeeded - it was difficult to time the dps and felt cool when we managed it, it felt like something that should reward something, so to speak. Be it an accolade or whatever, things like that would be a nice little bonus.
I wonder if they could have one for killing both B'gers in Into The Hive Space within 10 seconds of eachother? Or even more crazily, chaining all of the tac cubes' explosions so that they all destroy eachother. Now that would be a pretty crazy thing :P
Adding these things and dilithium rewards for them would only be healthy for STFs, and a nice gesture towards dedicated STF runners.
[SIGPIC][/SIGPIC]
From my experience the ground missions are much more difficult than the space missions and take much longer. However with the new system they may be the only ones I play because of the cortisone and immunity hypos.
If you want to eliminate the current borg salvage replace it with something like the Defri salvage. Then the STF office in DS9 can become a lab where you build some of the latest new borg stuff.
To bring up an earlier comment, performance should not be counted on damage dealt directly. From what I can tell everyone knows the over all system is way out of balance and no effort to balance it has really been made. Tactical is by far dominant and just about every aspect of the game supports this. If a buff increases the damage of everyone on a team, the one who did the buff is considered to have dealt the damage. A healing buff is equal to at least a percentage of the damage healed.
My character Tsin'xing
Your point isn't going to help the casual player, the hardcore will adjust their play time to collecting the dilithium from its new sources, but fas are tricky business they are not all made equal. A good team can turn around sb24 in a very short period of time while it takes a fleet group to finish CI. Further dps racing is the general solution to getting gold which just doesnt encourage the sort of play folks will like.
But they forget some people still pay every months for this game and now even if you are a gold member you will have to pay more like a Free member
And i just unlock the first stuff you can buy with reputation and everyone know how that cost in dilitium for up your reputation but don't forget you need pay dilitium for unlock perk and pay dilitium for unlock the weapons in shop and pay 10k dilitium for buy it.
I use something like 5600 dilitium just for can unlock the first assault rifle in the shop. If i want buy it i need 10k more dilitium.
And now even if I'm a Gold member if i want use reputation features i have 2 choices :
-Stop give dilitium to my fleet, and spend all my game time for grind dilitium
-Buy more Zen for can use every features in this games
For be honest i pay every months for this games and feel at the end I need to pay more and have the same problems than free member for use features of this games will me just stop this game.
An absolute pittance of dilithium. Less than a pittance. 1000 dilithium.
10 BNPs, per your own Dev Blog. 10 BNPs - or should I say 10 STF runs - for 1000 dilithium. Therefore one BNP = 100 dil. We used to get 1100 dil per elite STF. 100 is 9% of 1100.
9%.
[SIGPIC][/SIGPIC]
My character Tsin'xing
There is no point to EVER test play there Tribble server ever again, and Stahl has proven how two faced and liar Cryptic are to con you out of more money.
If they were honest from the get go and stayed honest then it would have gone badly but better, it is just that Stahl lied while staring us in the eyes and most do not like that fact.
Why Test for them if they never listen, or LIE to you especially after testing for them.
I wish S7 had never arrived, yes more content but the game is boring at the moment now, i actually miss STF's and the STF shop etc, all they had to do was keep adding STF's and loot.
Theyve killed STFs now, killed DS9 and hurt there playerbase badly.
Didnt Stahl say hed get the 'top Place' TRIBBLE removed from the FA's? they didnt even do that, they didnt even tweak them, they are still bad and shody.
What a disaster things are at the moment
season 6 STF Elites = 2 EDC and 1100 dilithium
season 7 STF Elites = 1 processor + 60 Omega marks
season 7 5 processors = 1000 dilitium
Now that is one heck of way to make players leave for another game!
And I have a Liftime subscription to this game... WOW what a total back stabbing I got for being loyal!!!!!!!!
Hey PW what were you thinking? Just more ways to force us to buy Zen? Since that is the only way to get dilithium quickly for the massive amount of projects that require it. Or I guess we could grind for "YEARS" to get the bases built!!!!!!!!!!!!!!!!!!!!!
Thanks PW!
Zeus