test content
What is the Arc Client?
Install Arc

how do i make a map change without dialog?

jackdonnerjackdonner Member Posts: 13 Arc User
Hi, im pretty new to the foundry, and have a question.

How do i initiate a map change without a dialog popup?

Example..going to a turbolift, and just having a button that says Engineering, click it, and goto another map without a dialog popup...

Thanks in advance for the help.
Post edited by jackdonner on

Comments

  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited October 2012
    Unfortunately there is currently no way to do this. All map transitions automatically spawn the pop-up dialogue and the button to go to the next map. Maybe in the future, but not today :(
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2012
    you can, to a certain extent, disguise the map change dialogue as conversation though.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • hippiejonhippiejon Member Posts: 1,581 Arc User
    edited October 2012
    you can, to a certain extent, disguise the map change dialogue as conversation though.

    This is what I am trying to do.
  • designationxr377designationxr377 Member Posts: 542 Arc User
    edited October 2012
    If you want to make it look like that then, simply treat it like a dialog, perhaps by putting it at the end of a larger story placed pop up dialog if you need it to feel like a longer conversation.
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited October 2012
    jackdonner wrote: »
    Hi, im pretty new to the foundry, and have a question.

    How do i initiate a map change without a dialog popup?

    Example..going to a turbolift, and just having a button that says Engineering, click it, and goto another map without a dialog popup...

    Thanks in advance for the help.

    The best thing to do, IMO (and it's taken me 5 mission to get used to it) is save the last part of a dialogue for the transition box. So, if there is a "You did it! You solved the puzzle." don't put that in the puzzle dialogue. Instead, put it in the traffic police box.
    [SIGPIC][/SIGPIC]
  • jackdonnerjackdonner Member Posts: 13 Arc User
    edited October 2012
    Thanks for the help everyone. I just wish there was a way to do it without a dialog. Maybe ill just insert something like "Gee Sir, would you like to goto the engineering deck?" It just seems silly to have to do that, when in real missions we dont have to have a dialog.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2012
    Well, that is technically true. Real missions don't always have an equivalent, but... there's always a text box saying that you accomplished something before the map transition.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
Sign In or Register to comment.