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What counters what?

skurfskurf Member Posts: 1,071 Arc User
edited October 2012 in PvP Gameplay
A lot of info seems to be lacking as far as in-game descriptions of abilities is concerned. I'm guessing there's not a list of counters somewhere, and if there is, could you please link it? I've only really flown a Tac. Captain so my knowledge of science and engineering abilities is very limited, and even as a Tac. I don't know the counters that I need to know. So if y'all could list abilities and their counters I'd greatly appreciate it. I know there's a lot of abilities out there so don't feel like you have to list them all in one post or something. Here's what I know so far...


Ability and/or Status ---> Counter

Eject Warp Plasma/Vent Theta ---> Hazard Emitters once you're clear of the main bulk of the plasma
Plasma Hull Fires ---> Hazard Emitters
Subnucleonic Beam/Doff ---> nothing
Tractor Beam ---> Polarize Hull & Attack Pattern Omega
Viral Matrix ---> Engineering Team to clear the disabled systems & Science Team to clear the effect so it will not disable more systems


That's about the extent of my knowledge. I know...sad, which this is why I've made this thread.
Post edited by skurf on

Comments

  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited October 2012
    skurf wrote: »
    Subnucleonic Beam/Doff ---> nothing

    Subnucleonic Beam/Doff ---> A team mate to pass you Sci Team.
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
    A Sad Panda of Industrial calibre.
    2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
  • tick0tick0 Member Posts: 243 Arc User
    edited October 2012
    SS, JS, SNB, AMS, Sensor Scan --> all cleared by ST
    Phaser Procs, VM --> all cleared by ET
    FOMM, APB, BP, Disruptor Procs (I think) --> all cleared by TT
    AB, EWP, VTR, Plasma Procs, Energy Siphon drain (?) --> all cleared by HE
    Extend Shields, TB, Ablative Generator --> countered by PSW
    TBR --> countered by APO and PH (only the push, not the damage)
    Spam :P --> countered by FAW, CSV, TBR, PSW, EWP, GW, SS (in a way, since the spam can clear itself), more spam (this is not encouraged!)

    That's just what I can think of at the moment, I'll update this post later.
    star_trek_razzle_dazzle_by_schematization-d37701m.gif
    @f4tamy | Sad Pandas
  • esuziesuzi Member Posts: 0 Arc User
    edited October 2012
    Only the offensive stuff sans doffs, but should be everything (not necessarily with answers). May be errors.


    Subsystem Disable ---> Emergency Power to X, X Battery, Engineering Team.

    Engineering:
    Aceton Beam ---> Hazard Emitters.
    Boarding Party ---> Tactical Team
    Eject Warp Plasma/Vent Theta ---> Hazard Emitters (Once), Attack Pattern Omega (Movement Only)

    Science:
    Energy Siphon ---> Hazard Emitters
    Jam Targetting Sensors ---> Science Team.
    Photonic Shock Wave ---> Unsure.
    Scramble Sensors ---> Science Team.
    Sensor Scan ---> Science Team.
    Subnucleonic Beam ---> Science Team clears the cooldown debuff.
    Tachyon Beam ---> Leave forward 90 degree arc.
    Tractor Beam ---> Attack Pattern Omega (Movement), Polarize Hull (Movement and Damge), Jam/Scramble/Similar Stuff (Cancels the Tractor)
    Tractor Beam Repulsors ---> Attack Pattern Omega (Movement), Polarize Hull (Movement and Damge)
    Tyken's Rift ---> Move.
    Viral Matrix ---> None, see subsystem disable.

    Tactical:
    Attack Pattern Beta ----> Tactical Team
    Attack Pattern Delta ---> Tactical Team
    Beam Target Subsystem ---> None (I think), see subsystem disable.
    Fire on My Mark ---> Tactical Team

    Consoles:
    Aceton Assimilator ---> Remain 5km away, only shoot with torps.
    Antimatter Spread ---> Sci Team.
    EMP Burst (D'kora) ---> Unsure
    Grappler ---> Attack Pattern Omega
    Graviton Pulse ---> Attack Pattern Omega
    Plasmonic Leach ---> None?
    Subspace Snare ---> Attack Pattern Omega

    Sets:
    Borg 4 piece ---> See tractor beam
    Breen 3 piece ---> Possibly Hazard Emitters
    Maco 3 piece ---> Attack Pattern Omega
    Omega 3 piece ---> Attack Pattern Omega
    Temporal Backstep Bonus ---> None
    Temporal Lobi 3 piece ---> Science Team

    Weapons:
    Chroniton ---> Attack Pattern Omega
    Disruptor Procs ---> Unsure
    Phaser Procs ---> See Subsystem Disable
    Plasma Fires ---> Hazard Emitters
    Polaron Procs ---> Unsure
    Tachyon Mines ---> Unsure
    Thermionic Torpedo ---> Unsure
    Tricobalt ---> Unsure
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited October 2012
    It's important to pay attention to this, not only defensively - but offensively as well. Catch them with their cooldowns up and their pants down...
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