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Solo fleet

fovrelfovrel Member Posts: 1,448 Arc User
Or a one-man/one player fleet. I have one and I love it. One of my characters was in a small fleet and at first it was rather disorganised. This guy was leader, left, that guy became leader, promoted somebody else to leader etc. Everybody seems to have lost interest and at the end nobody was active anymore.

Then I hyjacked the fleet, kicked the rest of the members and put my alts in it. Since I am a hardcore soloplayer, I keep the fleet for myself. The good things are the the fleetbank, a tremendous capacity for inventory space. That alone gives anybody with a lot of alts a good reason to have his own fleet.

Next, you can handle everything on your own terms at your own pace. I can distribute my characters resources to the fleet as I like.

The downside is that it takes forever to get upgrades for your fleet since you have to do everything on your own. However this is not as bad as it seems. Fleets are in the end group projects and are not designed for soloplay. As a soloplayer I do not experience this as an obstruction. And, this game is very solo friendly, very grind friendly, I started with a death fleet with no finished projects. I have finished about 4 projects in each tier. I am about 60% in the first level and expect to have a level 1 starbase within two or three weeks. All my alts will have lots of fleetmarks.

It would be great if we could create fleets as a single player. What about you? Solo play, solo fleet, do you like it or do you think it has no purpose in an MMO?
Post edited by fovrel on
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Comments

  • aarons8aarons8 Member Posts: 0 Arc User
    edited September 2012
    one man is not a fleet and i think that once the min amount of people are in a fleet it should auto disband.
  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited September 2012
    fovrel wrote: »
    What about you? Solo play, solo fleet, do you like it or do you think it has no purpose in an MMO?

    Normally i solo play, but unusually I joined a fleet.*

    As for your 1 man fleet idea, i dont really support it, while for some people its a challenge for others its just an exploit for x amount of bank spaces.

    Also what worries me a little is that you say you hijacked the fleet you are in, while it was in a shambles/disarray according to you, its still a no-no in my books.

    *
    My normal reasons for not joining clans/fleets/guilds is that in the past I've found people suck. They dont pull their weight but want the rewards, and steal, so i dont normally bother. However the fleet that invited me to join their ranks is very kind, so fleets are good and bad in their own ways. Its just down to the people.
    [Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
  • dorusnonndorusnonn Member Posts: 116 Arc User
    edited September 2012
    fovrel wrote: »
    Then I hyjacked the fleet, kicked the rest of the members and put my alts in it.
    It is not usually my style to criticise others, but I find this quote strange ... at least.
    Being here since 2011 Spring
  • rgrgeomrgrgeom Member Posts: 83 Arc User
    edited September 2012
    aarons8 wrote: »
    one man is not a fleet and i think that once the min amount of people are in a fleet it should auto disband.

    i disagree, while a fleet of one is pritty bad i have a fleet of 3 with each having a couple of alts as well. its basically a family fleet and whats wrong with that. at least we're active. theres fleet filled with inactive characters
    Long Live The Empire!
  • claransaclaransa Member Posts: 1 Arc User
    edited September 2012
    In my solo fleet, created originally for the bank space, I have 3 fed side alts. We have a tier 1 starbase, nothing provisioned. I spend my fleet credits on DOFFs because I don't care for any of the super uber fleet ships, or the other offerings from starbases, being strictly solo what use would i have for any of that junk?

    I find people's objections to solo fleets ridiculous, the alternative would be a whole bunch of solo players who still wouldn't have anything to do with you or your fleet.

    p.s. I agree with other posters, that's its not the best way to obtain a fleet. There are people out there (including me) who would help you start a solo fleet with the intention of leaving it to you afterwards.
  • bas3607bas3607 Member Posts: 1 Arc User
    edited September 2012
    fovrel wrote: »
    Then I hyjacked the fleet, kicked the rest of the members and put my alts in it. Since I am a hardcore soloplayer, I keep the fleet for myself. The good things are the the fleetbank, a tremendous capacity for inventory space. That alone gives anybody with a lot of alts a good reason to have his own fleet.

    Have you ever considert that maybe that person started the fleet, that he puts lots of money in it, and you ripping them off ?

    Sorry but i think you should be banned ( For Ever )
  • fovrelfovrel Member Posts: 1,448 Arc User
    edited September 2012
    Correct I hyjacked it. I myself have also second thoughts about this. So let me explain some things.

    The other members hadn't been active for more than a month. It was a death fleet. When I took over leadership, I sent a message to the other members that they would be kicked if they didn't show up within a weak. I also made it so that they could take from the fleetbank what they want. However none did show up.

    It was a roleplaying fleet and the concept was a bunch of marauders that scavenged the universe. For the character that I play, it was a business opportunity.
  • bareelbareel Member Posts: 3 Arc User
    edited September 2012
    Change the word 'hijacked' to 'salvaged' and don't worry about it I say
  • fovrelfovrel Member Posts: 1,448 Arc User
    edited September 2012
    bareel wrote: »
    Change the word 'hijacked' to 'salvaged' and don't worry about it I say

    Salvaged is more in line what actually is the case. The word hyjacked is more in line with the (roleplaying) concept of the fleet and its members. But again, it is not something I am proud of. It was leaving and creating a fleet of my own, for wich I need 4 team members or take control and do things my way.

    Anyway, this is not about how to get a single-player fleet, but what you can do with it as a solo player, which, I think, is not bad at all.
  • claransaclaransa Member Posts: 1 Arc User
    edited September 2012
    fovrel wrote: »
    Salvaged is more in line what actually is the case. The word hyjacked is more in line with the (roleplaying) concept of the fleet and its members. But again, it is not something I am proud of. It was leaving and creating a fleet of my own, for wich I need 4 team members or take control and do things my way.

    Anyway, this is not about how to get a single-player fleet, but what you can do with it as a solo player, which, I think, is not bad at all.

    Yes, you can have a lot of fun with a solo fleet, i certainly do. I don't like raids so I don't participate in STFs and i've never enjoyed PvP so there's not a lot of end game left for a player like me. Building a Star Base and the Foundry are what keep me playing STO and fill my free time. With patience, i'll one day have a full tier 5 starbase, even if it takes years, and you can too.

    Enjoy the game, that's why they make them.

    can't wait to start an embassy :P
  • levi3levi3 Member Posts: 1,663 Arc User
    edited September 2012
    claransa wrote: »
    In my solo fleet, created originally for the bank space, I have 3 fed side alts. We have a tier 1 starbase, nothing provisioned. I spend my fleet credits on DOFFs because I don't care for any of the super uber fleet ships, or the other offerings from starbases, being strictly solo what use would i have for any of that junk?

    I find people's objections to solo fleets ridiculous, the alternative would be a whole bunch of solo players who still wouldn't have anything to do with you or your fleet.

    p.s. I agree with other posters, that's its not the best way to obtain a fleet. There are people out there (including me) who would help you start a solo fleet with the intention of leaving it to you afterwards.

    Are you schzio? At the begining of the 2nd line you used the term "We" have a T1 base - does that "we" mean you? or do you think your alts are different people/players?

    just checking:eek:
  • syberghostsyberghost Member Posts: 1,711 Arc User
    edited September 2012
    "solo fleet" doesn't make any sense even linguistically; it's like saying "one ships".

    It's a multiplayer game. There are going to be things in it you can't do, or can't do well, without grouping. If you want to only experience the one-player things, that's fine; but don't complain that the MMORPG you're playing has "M"s in the description. :)
    Former moderator of these forums. Lifetime sub since before launch. Been here since before public betas. Foundry author of "Franklin Drake Must Die".
  • tvlartvlar Member Posts: 1 Arc User
    edited September 2012
    "Solo Fleet" may not appeal to Fleet leaders looking for more "earners", but independant players have been included in Cryptics financial plans. Committed individuals who are willing to push their hobby forward are definitely allowed to add their cash & efforts to the game, recognizing that there is no real fair structure in the Fleet Leadership setup. ( hopefully the "political structure" of Fleets changes in the future to something a little more modern than feudal times. ) . There are obviously ways for a player to have the best of both worlds, if a player wishes.
    [SIGPIC][/SIGPIC]
  • claransaclaransa Member Posts: 1 Arc User
    edited September 2012
    levi3 wrote: »
    Are you schzio? At the begining of the 2nd line you used the term "We" have a T1 base - does that "we" mean you? or do you think your alts are different people/players?

    just checking:eek:

    You read that right :D

    and i might be
  • claransaclaransa Member Posts: 1 Arc User
    edited September 2012
    syberghost wrote: »
    "solo fleet" doesn't make any sense even linguistically; it's like saying "one ships".

    It's a multiplayer game. There are going to be things in it you can't do, or can't do well, without grouping. If you want to only experience the one-player things, that's fine; but don't complain that the MMORPG you're playing has "M"s in the description. :)

    I have no complaints myself, and frankly the game wouldn't be much fun without the other players around. You guys say some of the funniest things in chat :D and i'm always happy to answer questions other players ask when I know the answer. Just because I prefer to solo doesn't mean I don't want you guys around, i'm just limiting my involvement with you.

    You'll just have to except that there are reasons for doing so.

    p.s. alt fleet then if you don't like solo fleet
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited July 2013
    Just want to say I have no issue with what the op did. While I wouldn't be interested in being in a one man fleet, I think it's perfectly acceptable to "hijack" a fleet that has fallen into neglect because the leaders went inactive. If they drop the ball and someone else unseats them cause they've not been about then that is their own fault. I was in the op's position about 8 months ago. My fleet was falling apart. I was in the 3rd highest rank when the leaders stopped playing. to be clear there were about nine people in the leader rank at the time (more then half the fleet) and none of them were logging on. the embassy was unstarted and the most of the starbase project slots were inactive. I was given the chance to claim leadership and I did. I decided that that the other leaders were no longer deserving of the rank and demoted them. (I however kept them in the fleet.) I re-branded the fleet and went on a recruiting drive and set up a requirement for promotion based on the amount donated to projects. (standard enough) As several of the old leaders had never donated they were demoted to bottom rank.

    Our fleet is now more then a hundred strong and slowly but surely we are making progress on our holdings that we never did with the old leadership.

    I know many of you would say that I was should be banned for what I did, but I honestly believe I've done nothing wrong and that my actions were in the best interest of the fleet.
    (Several of the original leaders did return to the game shortly after LoR went active and demanded I re-instate them. I did not and they started to cause trouble so I was eventually forced to kick them.)
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited July 2013
    bareel wrote: »
    Change the word 'hijacked' to 'salvaged' and don't worry about it I say

    I like the way you think sir. :D
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • milandaremilandare Member Posts: 194 Arc User
    edited July 2013
    I had the opportunity to squat-lead an idle fleet a while ago. Folks were gone for months. I completed almost all of Tier 1 by myself, a bit of Tier 2, even got a T1 fleet ship that is still my favorite. The best parts of being fleet owner were being able to make my own emblem and "improving" the fleet name. And knowing there was zero fear of being kicked out.

    Months later two of the prodigal fleet ex-leaders returned and sent a whiny mail. I'd reached a dead-end growth-wise with such a tiny fleet so I happily left it to them (did not rob the bank - dammit Jim, I'm a hospital ship captain not a salvager) and coincidentally got invited to a sensible, international T5 fleet half an hour later.

    I came away knowing how fleets run (mechanically) and with my own badge design on my ship. It made it easy to digest the 400,000 fleet credit "promotion fee" at my new fleet, since T5 is seriously a lot of work. I just wish I could continue to play with my insignia. It is a waste of cool tools to restrict that to the 1 in 100 fleet leaders. Perhaps a second emblem for the other shoulder could be done, rationalized as a fleet subdivision...

    Anyway, a one-active-member fleet made perfect sense for me, more options to play with and more secure than a 5 active-member fleet.
  • darkwhite0darkwhite0 Member Posts: 158 Arc User
    edited July 2013
    syberghost wrote: »
    It's a multiplayer game. There are going to be things in it you can't do, or can't do well, without grouping. If you want to only experience the one-player things, that's fine; but don't
    complain that the MMORPG you're playing has "M"s in the description. :)



    I say this everyday to my fleet,
    "You need play in group, you are playing a mmo... Not a single player online":D:D
  • corvallecorvalle Member Posts: 254 Arc User
    edited July 2013
    fovrel wrote: »
    Or a one-man/one player fleet. I have one and I love it. One of my characters was in a small fleet and at first it was rather disorganised. This guy was leader, left, that guy became leader, promoted somebody else to leader etc. Everybody seems to have lost interest and at the end nobody was active anymore.

    Then I hyjacked the fleet, kicked the rest of the members and put my alts in it. Since I am a hardcore soloplayer, I keep the fleet for myself. The good things are the the fleetbank, a tremendous capacity for inventory space. That alone gives anybody with a lot of alts a good reason to have his own fleet.

    Next, you can handle everything on your own terms at your own pace. I can distribute my characters resources to the fleet as I like.

    The downside is that it takes forever to get upgrades for your fleet since you have to do everything on your own. However this is not as bad as it seems. Fleets are in the end group projects and are not designed for soloplay. As a soloplayer I do not experience this as an obstruction. And, this game is very solo friendly, very grind friendly, I started with a death fleet with no finished projects. I have finished about 4 projects in each tier. I am about 60% in the first level and expect to have a level 1 starbase within two or three weeks. All my alts will have lots of fleetmarks.

    It would be great if we could create fleets as a single player. What about you? Solo play, solo fleet, do you like it or do you think it has no purpose in an MMO?

    Me and 1 RL friend started our own fleet couple months back. Its great, we have full Tier 3 Starbase, Tier 2 Embassy almost tier 3 and first tracks of Dil Mine completed as well. I like the 2 man fleets because we have access to as many fleet credits as we want, and dont have to worry about being shot out of project donations due to the volume of people contributing in large fleets. I own all the Tier 5 fleet gear already from purchasing access from another fleet so reaching that point is not something we are going for with this 2 man fleet. We wanted Tier 3 and got their farily easily.
  • solafide420solafide420 Member Posts: 21 Arc User
    edited September 2016
    syberghost wrote: »
    "solo fleet" doesn't make any sense even linguistically; it's like saying "one ships".

    It's a multiplayer game. There are going to be things in it you can't do, or can't do well, without grouping. If you want to only experience the one-player things, that's fine; but don't complain that the MMORPG you're playing has "M"s in the description. :)

    I guess that ridiculous banner belies your ridiculous answer. I'm going to make a forum banner and put my resume on it, my bank account info, and all the girls I dated so I can attempt to impress people as I troll them for no reason. I have an idea mr ex-moderator/beta player/Arc janitor, if you got nothing good to add, don't.
  • oldschooldorkoldschooldork Member Posts: 426 Arc User
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    I don't care what the header says, I am not now, nor have I ever been, nor will I ever be, an "ARC user".
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  • ltminnsltminns Member Posts: 12,572 Arc User
    edited September 2016
    @solafide420 It is against Forum rules to post to a Thread that has been active for more than thirty days. Thats why you see all this Necromancer/Zombie, etc. stuff.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • hanover2hanover2 Member Posts: 1,053 Arc User
    If they don't want people doing this, they should configure the board to automatically lock threads after 30 days, instead of enabling self-appointed crossing guard hall monitors to wag their fingers at each other.
  • storulesstorules Member Posts: 3,300 Arc User
    ZOMMMMMMMMMMMMMMMMMMMMMBIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIEEEEEEEEEEEEEEEEEEEEEEEEE POST​​
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  • d0nomegad0nomega Member Posts: 202 Arc User
    Right now I'd settle for any kind of Fleet lol
  • sevenofnine13141sevenofnine13141 Member Posts: 4,274 Arc User
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  • tacticalrooktacticalrook Member Posts: 810 Arc User
    Stay classy.
    /channel_join grind
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited September 2016
    Zombie-2.jpg

    I've had my Alt Fleet since about a month after the game started in 2010 (March).
    12 toons in it now.
    B)
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
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