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Armitage vs Dreadnaught

verazetaverazeta Member Posts: 12 Arc User
edited September 2012 in Federation Discussion
Hi Everyone;

So this isn't quite as simple as dread vs armitage.

I have two captians one pure cannon dps tac captian, currently flying patrol escort with just stardard mk x and xi blues and greens, and I have a science captian flying a dssv with mk xi borg tetyron beams and a decent setup with borg set with maco shields mk xii.

I have 2600 zen and was looking at buying a fed ship.

For the longest time I was thinking armitage cause it's a sexy beast and the torp defense system looks cool.

then for some reason i'm looking at the dreadnaught cruiser and can see that it can fit cannons, and it has 4 front and 4 rear plus that lance and cloak. now i've only flown the odd with beams and to be honest it moves like a whale compared to my dssv and patrol.

now i get the fact that the armitage is made of glass compared to the dread...but from a pure cannon dps (which is most likely what we are going to do here, of course feeding the defense system) it seems like a tough choice to choose...

since ideally both captians will have the ship available to them.

i'm geenrally an align to targe and creep along and fire straight ahead until dead (i'm mostly a stf and pve player). and not doing fly bys with my tac, obviously my dssv doesn't work that way.

it took me a long time to build up this zen and would like some feedback and experiences with either or both ships.

thank you in advance fellow captians.

cheers,
Post edited by verazeta on

Comments

  • orondisorondis Member Posts: 1,447 Arc User
    edited September 2012
    Easy choice, it's the Armitage. The Dreadnought will only be able to take 1x cannon rapid fire and doesn't turn or fly anywhere near as fast. As for tanking, properly set up a tac/escort is only slightly less tanky then a tac/cruiser.

    The dreadnought isn't a bad Fed PvE "DPS" cruiser (though it's quickly becoming obsolete), but in the long run a cannon build Excelsior or Regent will do better damage, simply because they can take 2x cannon rapid fire. On top of that they both have higher turnrates.

    Basically the dreadnought does much less damage then an escort and is only slightly more tanky due to an escorts manoeuvrability, bonus defense and skills like APO, TT and APD. Basically an escort, any escort, is a better choice for any career. Trust me, your team mates will thank you for it (if only in their head).

    The only thing the dreadnought has going for it is the spinal lance, which while it's very nice, has too long a cool down to be all that useful. the extra aft weapon slot is pretty meaningless in the long term.

    As for the Armitage, it's a good and versatile ship. Peregrines give a great boost of dps vs unshielded targets (such as Nanite generators) and Danubes hold a shielded target so you can pummel the same shield facing. Shield repair units are quite useful for buffing a freighters shields in blockade. That said you may begin to find the lack of a Lt Cmdr tactical station annoying.
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  • fletch57fletch57 Member Posts: 318 Arc User
    edited September 2012
    orondis is right,go with the armitage.the turn rate is alot better.I love mine. Iv'e got mine loaded with fighters and delta flyers. have fun.:D
  • teleon22teleon22 Member Posts: 424
    edited September 2012
    As an owner of the Dreadnaught, I too suggest for your purposes the Escort/Carrier! :cool:
  • insanerandomnesinsanerandomnes Member Posts: 228 Arc User
    edited September 2012
    The armitage on your tac, and the MVAM on your science character. Boff and console slots is the only reason for this.

    The dreadnought actually would be ideal for a Tac cannon character, but it really is too slow too use duals and dual heavies, unless against stationary targets in an STF. But the reason I don't suggest a dread is because it is a beast too learn how too fly. If you look around here on the forums, most people will complain the dread is underpowered. Thats because most people see cloak and phaser lance and think "It's a beast of a cruiser with lots of firepower". And so they use it as a frontline warship, which it is not. It takes a good while too learn how too fly that ship, and it's tough to do so when you get the hang of it. It's not meant for solo play, it's meant too use as heavy sneak burst DPS support in a fleet, and as such, is a very niche ship.

    You want something with constantly high DPS? Go armitage route. That things got whales of the stuff with torpedoes, and it's hanger bay gives it versatility. The MVAM is a good chice for your science captain because of it's large amounts of firepower, and the lt. commander science slot, which allows you too keep your nice field control Gravity well. Combine that with a torp spread and it gets awesome.
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  • jacenjacen24jacenjacen24 Member Posts: 159 Arc User
    edited September 2012
    Repeating what the above posters stated.

    The dread only has a lt tac spot. It can equip cannons but after that not much else.

    The armitage has serious boom and the hanger adds to your fun.

    I run runabouts and love them. Seeing them tractor a baddie so i can unload on one facing makes my day.
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited September 2012
    The Dread is a single target burst damage ship, not very useful in PvE, its versatility is useful in blockage but is an issue in other situations. The Armitage is a AoE burst damage ship in PvE, its more adaptable compared to other escorts (minus the MVAM) but it still shoots its way to winning instead having any support capabilities. If you want to PvP the Dread is nice for a tac, not a sci, the Armitage is a good ship overall but a bit too open to PvP disables and holds.
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  • baudlbaudl Member Posts: 4,060 Arc User
    edited September 2012
    nicha0 wrote: »
    The Dread is a single target burst damage ship, not very useful in PvE, its versatility is useful in blockage but is an issue in other situations. The Armitage is a AoE burst damage ship in PvE, its more adaptable compared to other escorts (minus the MVAM) but it still shoots its way to winning instead having any support capabilities. If you want to PvP the Dread is nice for a tac, not a sci, the Armitage is a good ship overall but a bit too open to PvP disables and holds.

    that assesmant makes no sense at all...a single target damage ship? srsly? It's an assault cruiser with a semi big gun in front.
    what exactle does "blockage" mean, who are you going to block in space?

    escort, cruiser...thats the difference. you can't compare them by dmg, armitage will allways come out on top.

    "too open to PVP disables and hold" ?? what exactly? i don't know!

    my advice to the OP, get the armitage. Awesome escort and the hangar just adds to that.
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  • jacenjacen24jacenjacen24 Member Posts: 159 Arc User
    edited September 2012
    baudl wrote: »
    that assesmant makes no sense at all...a single target damage ship? srsly? It's an assault cruiser with a semi big gun in front.
    what exactle does "blockage" mean, who are you going to block in space?

    escort, cruiser...thats the difference. you can't compare them by dmg, armitage will allways come out on top.

    "too open to PVP disables and hold" ?? what exactly? i don't know!

    my advice to the OP, get the armitage. Awesome escort and the hangar just adds to that.

    I think he meant blockade. The fleet event.

    I think he means that because with only 2 tac boff spots you prolly wont have scatter volley or torp spread meaning the dread with cannons is shootin at one ahip at a time.

    I think he means in pvp the dread is susceptible to the debuffs of system disable and holds and such.
    ****edited cause i cant spell lol***
  • baudlbaudl Member Posts: 4,060 Arc User
    edited September 2012
    I think he meant blockade. The fleet event.

    I think he means that because with only 2 tac boff spots you prolly wont have scatter volley or torp spread meaning the dread with cannons is shootin at one ahip at a time.

    I think he means in pvp the dread is susceptible to the debuffs of system disable and holds and such.
    ****edited cause i cant spell lol***

    if it is true what you interpret into his statement, then he is completely wrong. If the dread is only single target, how is it good in starbase blockade? And what keeps me from using rapid fire and THY on the armitage to only do single target dmg?
    and he wrote the armitage would be susceptible to debuffs, not the dreadnought. which makes no sense for both ships anyway.

    so interpreting the statement as you did, and i appreciate that help, it makes even less sense.:confused:
    Go pro or go home
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited September 2012
    Armitage or Dread? Pssh, that's an easy one.

    Armitage will always, and I say again, ALWAYS be able to out-dps the dreadnaught. It has a hangar which gives it either constant dps pressure and cc depending on your pets, OR constant defense against fighters and heavy torps (and it comes with a console to add to that). The armitage is also very VERY flexible with builds. You can run the standard cannon turrets, or you can make it into a torpedo bombardment boat. I have a member of my fleet who took his armitage, gave it 5 purple proj weaps DOff, and then put all rapid reload transphasics on it's front. I watch his ship in STFs and PvP, and all I see is this constant stream of yellow going towards some poor target. On the flip side, you can make it into a NASTY cannon boat with the torp defense console for added DPS or defense. And lastly, if you MUST... you can make a rather evil DBBscort. Basically the armitage is a quick maneuverable ship that does well in most situations. Very few cons, a multitude of pros.

    The Dreadnaught. The fed ship surrounded by the most controversy IMO. It's one of those love it or hate it ships. Let's start with it's strengths. For starters, it's got a cloak. That is decent, if not situational as hell. Then it's got that spinal lance. That's a ruin someone's day/make someone's day item (ruin if you hit em, make if you miss and they get a good laugh). Another pro is that it's tanky. Quite tanky. Decent hp, and lots of engi console slots, which means neutronium. However after that, the dread kinda drops off, since it's basically a slow tanky notexactlysurehowtoclassify ship. And it's a cruiser. That's the biggest difference between it and the armitage. It also has a lower DPS potential than the armitage, but higher survivability rating against burst attacks, since it can absorb more damage (significantly more). It has more shields and more hp, but suffers from weaker tac BOff slots, and a much MUCH weaker turn rate.

    So it's users choice. The Armitage is basically a slightly slower and tankier escort with a hangar and a nice PD console, and the Dreadnaught is a cruiser with sharper teeth and a cloak. Pick your poison my friend.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • montrezanthonymontrezanthony Member Posts: 0 Arc User
    edited September 2012
    As everyone before me has said Armitage or Dread?

    Armitage, out preforms the dread in every way. I love the dread, love the look of the dread. Fly the dread every three days, hoping and praying it will suddenly become the fearsome ship it should be,but....

    The Armitage is a superior ship in nearly every away. I could state the reasons why, but just search for the name. it speaks for itself..
    You needn't hang like a dog. If you'd fight like a man.~ Anne Bonny
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited September 2012
    If you have a team that works together well and you can sit in their pocket and focus fire, the Gal-X can be a good choice. That being said, not too many Fed players are good and patient with formation flying/fighting.
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