The beam/warp out button is now disabled while a mission is paused.
Mirror Universe ships can now change their ship name prefix to I.S.S.
This does not include other ships that just have a Mirror material applied via the tailor.
Added new music to default explore rotation.
Updated the Standard bridge to raise up the Captain's chair and realign the door to the Ready Room.
Klingon players can queue for PVE or PVP only after they complete the tutorial.
The Regent should now adopt whatever fleet emblem the player's fleet uses, like other ships.
Resolved an issue where players invited to a fleet map that were not a part of any fleet could not move between fleet maps.
Transwarp abilities should no longer play the default warp-out animation after playing the Transwarp animation.
Duty Officers:
All Fleet Duty Officers should now have the correct Departments for their Specialization.
Energy Weapons duty officer roster powers that reduce cooldown on Cannon bridge officer abilities now display the correct recharge reduction.
Sensor Duty Officer active roster powers are now accurately applied to enemy targets when used.
Operational Assets:
Decreased the cost of all operational assets.
New Operational Assets are now available in the Fleet Starbase store, including the following:
Galaxy
Galaxy Dreadnought
Prometheus
Armitage
Luna
Negh'Var
Bortasqu' War Cruiser
Ki'tang
Guramba
Kar'fi
Decreased the tier to unlock the Operational Assets for the Imperial Class Assault Cruiser, Dervish, Deifant, Dacoit Flight Deck Cruiser, Zilant Battleship, and Vo'quv Carrier.
Operational Assets can now be used from the player's inventory and no longer need to be equipped in a Device slot.
Fleet Vulcan Security Teams are now equipped with Phaser Sniper Rifles.
The description for Fleet Caitian Security Teams now correctly refers to their weapons as Phaser Split Beam Rifles.
The "Rally Security Team" Operational Asset now properly resets the cooldown for all Captain abilities
The description for the Fleet Photonic Security Team Operational Asset now correctly refers to their grenades as Stun Grenades, not Photon Grenades.
Rephrased the description of the Gravitic Instability Probe Operational Asset.
Updated the tooltip for the Fleet Mine-Laying Assault Cruiser Operational Asset to include a more complete list of its powers.
Updated the tooltip for the Caitian Security Team Operational Asset to include a more complete list of its powers.
The Atrox Carrier Operational Asset will now properly use Transfer Shield Strength.
The Fleet Remodulation Beacon Operational Asset no longer looks like a turret.
Systems:
Engineering Kit summoned pets; drones, turrets, mines, etc.; will now despawn if you remove the kit.
Updated Miracle Worker I: Its healing value was 1/10 the value it should have been.
Resolved an issue that caused the tooltip for Sweeping Strikes to display fluctuating damage numbers.
Sensor Analysis should no longer force you into combat
Klingon Honor Guard Ground Set:
Updated the Mk XII ground set: Owners of this set will see additional stats that should have been there all along.
Clarified all of the tooltips for this set bonus.
Understanding what the set does should be much easier now.
Polaron Procs:
Assigned a stack limit to Polaron Energy Drains.
Polaron energy drain comes with two components:
1) Max energy level reduction to all subsystems that lasts 5 seconds.
2) An instant drain of all subsystem energy.
This has no duration - enemy immediately begins regenerating energy lost from this instant effect.
The new Stack Limit on Polaron procs applies ONLY to the duration-based aspect that reduces a target's max energy.
The instant drain is not limited.
Powers from a non-pet entity with an owner now report their source as being from their owner.
Changed the Display Names of many boxed items, to cut down on the over-use of the term "Special Requisition Pack":
All costume items are now contained in packs named "Outfit Box - ..."
All ground vanity pets are now in packs named "Ground Non-Combat Pet - ..."
All ground combat pets are now in packs named "Ground Combat Pet - ..."
All space vanity pets are now in packs named "Space Non-Combat Pet - ..."
All space combat pets are now in packs named "Space Combat Pet - ..."
All equipment are now in packs named "Special Equipment Pack - ..."
All device and consumable items are now in packs named "Special Device Pack - ..."
UI:
Chairs now have their own custom interact icon.
The Website, Account, Support, Terms of Use, Credits, and Options buttons on the login screen have been added to the character selection screen.
Added a game credits button to the minimap dropdown menu.
Can once again select and copy text from in-game mail.
The Create Content button has been moved to inside the main window on the character select screen.
Multiple interact options should no longer show up unnecessarily while teamed.
Resolved an issue where completed missions wouldn't always disappear from the contact's list of options immediately.
Updated the Fire All keybinds:
The Fire All Torpedoes keybind no longer fires Mines.
The Fire All Mines keybind is now functional again.
The Fire All Phasers and Torpedoes keybind is now functional again.
The Fire All Torpedoes and Mines keybind is now functional again.
Known Issues:
The Acid Horta Hatchling from the Lobi store is incorrectly named Crystal Horta Hatchling once it's unpacked.
It correctly spawns an Acid Horta; this is just a display name issue.
Uncommon quality Ferengi and Cardassian lock boxes have been changed to Common quality.
Some of these boxes in the Exchange may still be labeled as Uncommon.
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