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Quick question about fleet items

irrerivan1irrerivan1 Member Posts: 5 Arc User
edited September 2012 in The Academy
hello,

so i am in a very small fleet and we only recently made it to tier 1 (quite the feat for 3 people actually) but here i do wonder, when it comes to engineering/operational stuff if it is worth the cost.
i mean all thse items seem to have "consumes on use" in their description. and given that one of these assignments costs a lot only to give a stock of 10 i do wonder if it pays off. did anyone give it some further thought to enlighten me about that?

i mean for example i could buy a fleet torpedo turret, but that would cost me like 6 doffs and 6 "normal" turrets (given that the project gives me 10 provisions) if that turret is really consumed on use it sounds to me as if i would be better off just buying dozens of 20er stacks of normal turrerts to do the same. if i am not lacking some vital information here than i cannot see how this ever would pay off.
Post edited by irrerivan1 on

Comments

  • entnx01entnx01 Member Posts: 549 Arc User
    edited September 2012
    I don't feel it's worth runing those projects just to get the Fleet Consumables or Buffs.

    However, if your resource gathering priorities stress things that go into those types of projects, it may be better for your fleet's speed to run those.
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