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STFs Need Fixed

xcom43xcom43 Member Posts: 723 Arc User
Now ground borg are doing the one shot one kill now.

STFs need to be looked at badly.

The Borg are getting to be nerfed way to much.

Bad enough space is nerfed we don't need the ground one head shot kill.
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
Post edited by xcom43 on

Comments

  • cptvanorcptvanor Member Posts: 274 Arc User
    edited August 2012
    xcom43 wrote: »
    Now ground borg are doing the one shot one kill now.


    The Borg are getting to be nerfed way to much.

    Umm are you saying that you are killing borg with one shot, or they're killing the players with one shot?

    Because if it's the former, then that doesn't match up with what I see or hear at all. If it's the latter, then the second comment makes zero sense.
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited August 2012
    I think he meant the borg are getting buffed...
  • xcom43xcom43 Member Posts: 723 Arc User
    edited August 2012
    I mean what i mean the Borg on ground STFs are kill us in one shot now.

    The Mechanics need to be looked at or some thing.There are way to many bugs and there not getting fixed.
    The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
  • cursixcursix Member Posts: 0
    edited August 2012
    Things I have noticed on Ground Elite STFs that I think need looked at:
    - Super Snipe Shots from Heavy/Elite Tacticals
    - Blow everyone away by a Heavy Tactical's Plasma Sweep
    - Elite Tacticals ignoring the push back from Force Domes
    - Borg Patrols on Steroids moving faster than you can run
    - Borg Workers in Cure 'warping' to power node if pushed away or delayed (chroniton mines for example)
    - Borg Shield Resistance, I think it is around 75% damage reduction.
  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited August 2012
    cursix wrote: »
    Things I have noticed on Ground Elite STFs that I think need looked at:
    - Super Snipe Shots from Heavy/Elite Tacticals
    - Blow everyone away by a Heavy Tactical's Plasma Sweep
    - Elite Tacticals ignoring the push back from Force Domes
    - Borg Patrols on Steroids moving faster than you can run
    - Borg Workers in Cure 'warping' to power node if pushed away or delayed (chroniton mines for example)
    - Borg Shield Resistance, I think it is around 75% damage reduction.

    Yeah, these are familiar, and more like borg 'ghosting' through the half wall in the second chamber of IGE (ensigns 3/4) and other such annoyances

    The good thing is even with all this bugs and hiccups teams can still get through the Stf without a problem ^^, as for the Op's post about being 1 hit ko'd im honestly not that bothered about it, i mean, there are 5 players, 4 who can happily run over and revive you, and lets be honest, borg are borg, they are ment to have teeth... well plasma weapons ^^.

    Come to think of it, i dont think the borg even have a proc chance, (borg fuse armor and abilities like te heavy tactical's which give DoT not included)
    [Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
  • xcom43xcom43 Member Posts: 723 Arc User
    edited August 2012
    There is all so some on Cure Ground.

    Borg jump 20 feet from where they respawn/
    The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
  • sollvaxsollvax Member Posts: 4 Arc User
    edited August 2012
    Yes the Borg need adjusting back to borg

    (no such thing as an elite borg you know)
    New traits

    Mindless (no longer turns to attack unless fired on )
    Stupid (does not attack liberated borg characters)
    Feeble (die instantly if punched by a Klingon (as demonstrated on a couple of occasions))
    Live long and Prosper
  • xcom43xcom43 Member Posts: 723 Arc User
    edited August 2012
    sollvax wrote: »
    Yes the Borg need adjusting back to borg

    (no such thing as an elite borg you know)
    New traits

    Mindless (no longer turns to attack unless fired on )
    Stupid (does not attack liberated borg characters)
    Feeble (die instantly if punched by a Klingon (as demonstrated on a couple of occasions))

    Stupid and Mindless are pretty much it for the borg.
    The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
  • cptvanorcptvanor Member Posts: 274 Arc User
    edited August 2012
    sollvax wrote: »
    Yes the Borg need adjusting back to borg

    Yes like you can make a rational, logical or even reasonable post about the Borg, regardless of what the topic is about.

    :rolleyes:
  • spartangamerspartangamer Member Posts: 0 Arc User
    edited August 2012
    Cryptic will probably not fix any bugs considering their history of not fixing them(ie KDF decloak bug has been around for more than a year) and Cryptic will justify the bug by saying the Borg assimilated the Q or some garbage like that(similar to the how ESD was different in the beginning)
  • sovereignmansovereignman Member Posts: 0 Arc User
    edited August 2012
    Working as intended.

    [SIGPIC][/SIGPIC]
    http://www.youtube.com/watch?v=rMm_VoKkuco - Needs more female relief ops ensign.
  • sollvaxsollvax Member Posts: 4 Arc User
    edited August 2012
    Show me an on screen borg that moves FAST
    thats more intelligent
    or that has the fire power of an armoured division?
    Live long and Prosper
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