Things I have noticed on Ground Elite STFs that I think need looked at:
- Super Snipe Shots from Heavy/Elite Tacticals
- Blow everyone away by a Heavy Tactical's Plasma Sweep
- Elite Tacticals ignoring the push back from Force Domes
- Borg Patrols on Steroids moving faster than you can run
- Borg Workers in Cure 'warping' to power node if pushed away or delayed (chroniton mines for example)
- Borg Shield Resistance, I think it is around 75% damage reduction.
Things I have noticed on Ground Elite STFs that I think need looked at:
- Super Snipe Shots from Heavy/Elite Tacticals
- Blow everyone away by a Heavy Tactical's Plasma Sweep
- Elite Tacticals ignoring the push back from Force Domes
- Borg Patrols on Steroids moving faster than you can run
- Borg Workers in Cure 'warping' to power node if pushed away or delayed (chroniton mines for example)
- Borg Shield Resistance, I think it is around 75% damage reduction.
Yeah, these are familiar, and more like borg 'ghosting' through the half wall in the second chamber of IGE (ensigns 3/4) and other such annoyances
The good thing is even with all this bugs and hiccups teams can still get through the Stf without a problem ^^, as for the Op's post about being 1 hit ko'd im honestly not that bothered about it, i mean, there are 5 players, 4 who can happily run over and revive you, and lets be honest, borg are borg, they are ment to have teeth... well plasma weapons ^^.
Come to think of it, i dont think the borg even have a proc chance, (borg fuse armor and abilities like te heavy tactical's which give DoT not included)
[Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
(no such thing as an elite borg you know)
New traits
Mindless (no longer turns to attack unless fired on )
Stupid (does not attack liberated borg characters)
Feeble (die instantly if punched by a Klingon (as demonstrated on a couple of occasions))
(no such thing as an elite borg you know)
New traits
Mindless (no longer turns to attack unless fired on )
Stupid (does not attack liberated borg characters)
Feeble (die instantly if punched by a Klingon (as demonstrated on a couple of occasions))
Stupid and Mindless are pretty much it for the borg.
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
Cryptic will probably not fix any bugs considering their history of not fixing them(ie KDF decloak bug has been around for more than a year) and Cryptic will justify the bug by saying the Borg assimilated the Q or some garbage like that(similar to the how ESD was different in the beginning)
Comments
Umm are you saying that you are killing borg with one shot, or they're killing the players with one shot?
Because if it's the former, then that doesn't match up with what I see or hear at all. If it's the latter, then the second comment makes zero sense.
The Mechanics need to be looked at or some thing.There are way to many bugs and there not getting fixed.
- Super Snipe Shots from Heavy/Elite Tacticals
- Blow everyone away by a Heavy Tactical's Plasma Sweep
- Elite Tacticals ignoring the push back from Force Domes
- Borg Patrols on Steroids moving faster than you can run
- Borg Workers in Cure 'warping' to power node if pushed away or delayed (chroniton mines for example)
- Borg Shield Resistance, I think it is around 75% damage reduction.
Yeah, these are familiar, and more like borg 'ghosting' through the half wall in the second chamber of IGE (ensigns 3/4) and other such annoyances
The good thing is even with all this bugs and hiccups teams can still get through the Stf without a problem ^^, as for the Op's post about being 1 hit ko'd im honestly not that bothered about it, i mean, there are 5 players, 4 who can happily run over and revive you, and lets be honest, borg are borg, they are ment to have teeth... well plasma weapons ^^.
Come to think of it, i dont think the borg even have a proc chance, (borg fuse armor and abilities like te heavy tactical's which give DoT not included)
Borg jump 20 feet from where they respawn/
(no such thing as an elite borg you know)
New traits
Mindless (no longer turns to attack unless fired on )
Stupid (does not attack liberated borg characters)
Feeble (die instantly if punched by a Klingon (as demonstrated on a couple of occasions))
Stupid and Mindless are pretty much it for the borg.
Yes like you can make a rational, logical or even reasonable post about the Borg, regardless of what the topic is about.
:rolleyes:
thats more intelligent
or that has the fire power of an armoured division?