I know everyone could agree that Cure Elite lately has been attracting dumb noobs who are "hell bent" on destroying the cubes before destroying all the probes. By doing this they release an armada of reinforcements bound for the IKS Kang. They can barely keep the Birds of Prey away, let alone the Raptors and Negh'Vars. They don't listen to the other players when we yell in the mic or type in chat, not to destroy Cubes before all probes are gone. There needs to be an anoying bridge officer prompt wanring them that gets in the way of their view everytime they prematurely attack the Cube.
If you're getting a group from a chat channel then establish the tactics in the game lobby beforehand, and don't proceed until everyone is clear.
Expecting 4 complete strangers to use the same tactics, or even speak the same sodding language as you and then screaming at them in voice chat when they don't makes you a bellend.
And secondly, your tactic of destroying the probes at all the shipyards before touching a cube isn't something I've seen a competent group attempt in months. The two methods I see, which, I might add work on a consistent basis, are the slower and safer RMMRL (Right probes, Mid probes, mid cube, right cube, left probes & cube) and the faster, but a little riskier RML (Right probes & cube, Mid probes & cube, Left probes & cube. And this does work if your Kang Guardian is good enough and the other players pick up the spawns at their own shipyard). More than one way to complete the mission, eh? Fancy that?
Suggesting that the game enforce specific tactics is silly at the best of times. Suggesting that the game enforce sub-optimal tactics is ludicrous.
And secondly, your tactic of destroying the probes at all the shipyards before touching a cube isn't something I've seen a competent group attempt in months. .
i do only random stfs and that was the only way to save alot from them.
today i am in and noticed 4 players without firepower that says nobody can handle a raptor or nevh gar ship.
so we clear first all nanites it have needet 25 min afther that we try to hold kang alive against bops yes it was a hard job with full nuub group but anyone read teamchat so we have a chance to win the mission.
then ea side anyone?makes the cube down to ~20% then blow them at once and call kang instantly so we win and not risk to fail on the armee of raptors.
its the perfect taktik if you are in a nuub group and grants a sucess mission.;)
i have seen tonns of mission failing only coz 1 cube was killed and the players cant handle the raptors.
its the perfect taktik if you are in a nuub group and grants a sucess mission.;)
That's true, but if you're in that noobish a group then chances are you're in a PuG, and have no grounds to expect them to be able to tie their own shoelaces, much less figure out when to blow a cube.
Which brings me back to the first piece of advice I offered alexindcobra: don't PuG.
Striking the cubes (in fast order) can achieve mission success
using a mic rarely does
firstly 90% of people have the voice chat disabled anyway (because its Rubbish)
Secondly we don't all speak the same language
Thirdly there is no chain of command
skhc is right. When you have so many different tactics and people that learned on specific ones, PUGing Cure can be a nightmare and expecting everyone to do the same tactic each time is ridiculous. It happens rarely; I went into a group last week who were all using mrrml (which I prefer over rmmrl) without coordination (as in someone directing) and it was an absolutely beautiful sight. Sadly though, I know it was an extreme rarity and will never expect it.
-It is better to keep your mouth closed and let people think you are a fool than to open it and remove all doubt.-- Mark Twain.
in a powerfull group MRRLL MRLLRM or whatever taktik is not importend all what is needet one shows that bops will not kill kang and other clear all on ANY way.
with totaly nuub groups what happend many times you must play specific to the players say check out what players do how fast and.....
then decide how you can save a teoretily dead mission.
if you have a high sucess ratio with you MRL taktik in random missions gz for you i fail so many on run a stupidly one way and play now how its importend with a really good win ratio.
No one talked as usual, I went middle, some escort went left, and the rest went right. It went great for a while, all BoPs were cleared, so I was thinking this could be the first awesome PUG that got the optional I've been in a very long time.
Probes are cleared out of the right, everyone except 1 person came to the middle (which is fine, I dont care about the 10% rule or not). Then the right cube blows... and the escort on the left starts ranting and whining that we are going to loose the optional because all us "noobs" blew the cube... and while ranting, he lets all the raptors fly by him. In the mean time, I locked down the middle, and kept all the raptors put. But of course didnt matter, one of the other good players had to go over and assist the noob-escort-on-the-left, but lost the optional anyway. Meh
And then of course, after the fact, he started attributing the fact we didnt loose to his awesome escort-ness, bashing on beam boats and everyone else (to which I pointed out I kept the middle clear, and he is the one that actually lost us the optional, to which of course he becomes overly defensive).
Point is, people need to learn to be flexible and adapt if you want to play PUGs. We (for once) didnt actually loose CSE "because someone blew the cube early", but if people would just play instead of complain of any little thing that went differently, we may not be loosing CSE so much... I honestly have all the ground and space MKXII sets, and just play in PUGs because I enjoy doing so. It's interesting, and sometimes you find some really awesome people (and some real idiots) while doing so.
That's true, but if you're in that noobish a group then chances are you're in a PuG, and have no grounds to expect them to be able to tie their own shoelaces, much less figure out when to blow a cube.
Which brings me back to the first piece of advice I offered alexindcobra: don't PuG.
Listen, dude, not all of us have the choice of being online with our friends. I have no choise but to PUG in STF missions. Boff promt would be something to warn them, so if you a pro, you wouldn't have to worry about it. People playing Elite Cure for first time may pay attention to it more than they do the chat or mic.
Listen, dude, not all of us have the choice of being online with our friends. I have no choise but to PUG in STF missions. Boff promt would be something to warn them, so if you a pro, you wouldn't have to worry about it. People playing Elite Cure for first time may pay attention to it more than they do the chat or mic.
I'm not always online with people I know either. But that's what EliteSTF and PublicEliteSTF are for. You're not guaranteed a 'pro' team, but at least with those, you can pre-form the lobby and set out the tactics beforehand and ensure that everyone is reading chat and knows what tactics are going to be used, rather than raging on voice comms mid-mission. It's better than just queueing and hoping.
And irrespective of this, you're asking the developers to add something to the mission designed to enforce the use of a single set of tactics in a mission that can be completed at least 3 different ways, that will inconvenience everyone that does the mission another way. Do you not see what's wrong with that?
I have no choice but to PUG in STF missions. Boff prompt would be something to warn them, so if you're a pro, you wouldn't have to worry about it.
I don't worry about it now. I just try to lead by example whenever I am playing with people I don't know. Most people are so used to being abused by, dare I say it, "Pros" such as yourself, they have learned to ignore chat and mic. I expect to fail the Optional whenever I play any STF with a PuG. Because I am playing with complete strangers who have no clue as to how each other will try to accomplish the mission this time. It's "Optional". I try for it if it appears we have a shot, but it doesn't ruin my whole day when the PuG team doesn't achieve it. Still got to play a decent match and maybe meet some new people who might let me hang out with them in the future. Found my current fleet thru a PuG.
And who gave you the idea you are a pro at this anyway? Somebody must have lowered the standards when I wasn't looking. Last time I checked, "Pros" don't snivel in public about the cards they are dealt or rely on wish fulfillment to win the game for them.
People playing Elite Cure for first time may pay attention to it more than they do the chat or mic.
Nope. Wrong. They'll just F-Key the screen out of the way as fast as possible. Because all the Pros who've cussed them for being a 'n00b' taught them they have to move and shoot as fast as possible to win the Optional.
A six year old boy and his starship. Living the dream.
Simple solution: have it so that no one on your ignore list can be pugged up with you. I was sceptical when first told about this, but have yet to find a way it could fail. As for the 'darwins lottery' thing, I agree 100%- flying you ship with chat closed is like trying to drive with your mouth, ears, and eyes taped shut :P
When in doubt, (hehe) c4!
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
In Elites, it's man up or go home. PUGs in elites are ALL that keeps it together. It's impossible to find a group, even in the Elite STF channels.
If you don't like more difficulty, go back to hello kitty online, Elite is not for casuals.
That's strange, because I'm able to get groups from the chat channels when I need one, and any time I look at EliteSTF, it's active. Not as active as it was a few months ago, but still active enough to form groups. Could be I'm on at better times of day?
And I have no issue with difficulty, I've done more than 300 with, at most, 10 failures.
That's strange, because I'm able to get groups from the chat channels when I need one, and any time I look at EliteSTF, it's active. Not as active as it was a few months ago, but still active enough to form groups. Could be I'm on at better times of day?
And I have no issue with difficulty, I've done more than 300 with, at most, 10 failures.
I've also never had an issue finding groups in EliteSTF, or even PublicEliteSTF. Both are active enough that I can join a decent group within 5-10min of looking for one. And my success rates with optionals for either of these channels is significantly higher than using the public queue (something like 5% vs 20%).
When I have 15 mins during my lunch break, I cantt afford to waot for the channel to produce a team, so I pug and...
Get pissed off by the complete lack of common sense and the inability the rest of my team has to see the blatantly obvious.
When in doubt, (hehe) c4!
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
When I have 15 mins during my lunch break, I cantt afford to waot for the channel to produce a team, so I pug and...
Get pissed off by the complete lack of common sense and the inability the rest of my team has to see the blatantly obvious.
...well... if you dont take the time to get in a good team, you get what you deserve imho
I only PUG if I have a good 30min to kill, at least. If I want to run something quickly, I always hit the channels first. And my 15min to find a team estimate was me just waiting... could probably put one together faster if II lead putting one together...
...well... if you dont take the time to get in a good team, you get what you deserve imho
I only PUG if I have a good 30min to kill, at least. If I want to run something quickly, I always hit the channels first. And my 15min to find a team estimate was me just waiting... could probably put one together faster if II lead putting one together...
Elite stf (either one) does not garuntee a good team, and may contain elotists, trolls, or griefers. See my previous post on the best solution to pug problems yet proposed.
When in doubt, (hehe) c4!
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
Elite stf (either one) does not garuntee a good team, and may contain elotists, trolls, or griefers. See my previous post on the best solution to pug problems yet proposed.
It doesnt guarentee a good team, but I've personally have had better results with groups from there (never failed a mission, and 20% optional success rate, vs a public queue PUG, fail a noticeable amount, and optional maybe 5% of the time). But maybe I just play at a better time of day, when all the bad kiddies are in school or something.
Not being able to join a PUG with someone on your ignore list will help a little, but one of two things may also happen. First, personally, I dont see the same idiots very often anyway. On rare occasion I might see the same people in a public queue PUG, but usually it's people I've never seen before. Contrary to what you hear, there are actually many people playing this game. It will take a long while to build up a decent ignore list to block most of the idiots. Plus with new people joining all the time, you'll likely always be ignoring people... and Second, eventually, you'll hit the point where it will take forever to find a team in a public queue. There might be 9 people waiting in the queue, but if you have 5 on ignore, they get grouped together, and you dont get to do anything. So yes, you may not join a fail group, but you really dont end up joining anything. Or worst case, combining both points, you eventually get to join a group, but it's with people youve never played with before, so you never had a chance to ignore, and they are all horrible, so not only did you waste your time waiting for a group of people you havent ignored, but you did it for no gain.
At least that's my take. I'm not saying it's a bad idea, but I just dont see it helping all too much, except for maybe getting rid of the bad players you consistantly see (which even though I run at 3-6 STFs a day, I dont see many of the same idiots over and over again, but again, that may just be because of the times I play at...)
I personally find a lot better people in CSE PUGs lately, a month ago I was getting annoyed with PUGs I even posted a suggestion on the forums, about how STFs should have a minimum global comms that need to be earned before starting Elites.
However lately every PUG in CSE I have been in, we have always managed to get the optional or just missed it by a second or two.
We did get an guy in ISE last night, he asked in chat if everyone knew what they were doing and none of us had said anything in chat straight away, as we were laughing at something someone in our fleet TS had said. The guy up right and left the STF. He got an hour cooldown penalty and we completed it with optional and 20 secs to spare. I should mention, the other four in the the STF were in the same fleet. We didn't have a fifth, thats why we PUGed.
TBH I use to care about optional objectives, but rarely do now. Don't get me wrong I will still go for them, but won't bother me if we fail to get it. As the loot are usually pretty worthless and it is rare you get anything good in them, besides everyone needs like mad in PUGs, it's worst than World of needcraft...
Ok maybe not as bad as WoW, but you know what I mean.
It doesnt guarentee a good team, but I've personally have had better results with groups from there (never failed a mission, and 20% optional success rate, vs a public queue PUG, fail a noticeable amount, and optional maybe 5% of the time). But maybe I just play at a better time of day, when all the bad kiddies are in school or something.
Not being able to join a PUG with someone on your ignore list will help a little, but one of two things may also happen. First, personally, I dont see the same idiots very often anyway. On rare occasion I might see the same people in a public queue PUG, but usually it's people I've never seen before. Contrary to what you hear, there are actually many people playing this game. It will take a long while to build up a decent ignore list to block most of the idiots. Plus with new people joining all the time, you'll likely always be ignoring people... and Second, eventually, you'll hit the point where it will take forever to find a team in a public queue. There might be 9 people waiting in the queue, but if you have 5 on ignore, they get grouped together, and you dont get to do anything. So yes, you may not join a fail group, but you really dont end up joining anything. Or worst case, combining both points, you eventually get to join a group, but it's with people youve never played with before, so you never had a chance to ignore, and they are all horrible, so not only did you waste your time waiting for a group of people you havent ignored, but you did it for no gain.
At least that's my take. I'm not saying it's a bad idea, but I just dont see it helping all too much, except for maybe getting rid of the bad players you consistantly see (which even though I run at 3-6 STFs a day, I dont see many of the same idiots over and over again, but again, that may just be because of the times I play at...)
point taken. however, this thread is not about why not to pug, its how can we improve pugs?
When in doubt, (hehe) c4!
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
Now, I'm more convinced than ever that I'm not ready to tackle the Elite STF's yet.
G'Wan! Do 'em! Ya know ya want to! They're fun! And whenever some FanBoy gets his knickers in a complete twist, to the point where they cut off the blood flow to his brain, well! Now we're STOing with style, aren't we?
Kidding aside, the only way to improve your performance in them is to play them. No matter how badly you do the first few times, you will get better. If you let the FanBoys decide what you can and cannot do in the game, you'll never leave ESD or Qo'nos.
A six year old boy and his starship. Living the dream.
And whenever some FanBoy gets his knickers in a complete twist, to the point where they cut off the blood flow to his brain, well! Now we're STOing with style, aren't we?
No that's trolling and that's just not cool. Not cool at all.
Kidding aside, the only way to improve your performance in them is to play them. No matter how badly you do the first few times, you will get better. If you let the FanBoys decide what you can and cannot do in the game, you'll never leave ESD or Qo'nos.
Kidding aside, the only way to improve your performance in them is to play them. No matter how badly you do the first few times, you will get better. If you let the FanBoys decide what you can and cannot do in the game, you'll never leave ESD or Qo'nos.
Wrong! Dead wrong! Beyond ridiculously wrong!
The only way to improve properly is read a guide, prepare your gear (Most stuff isn't that expensive, no need to blow the bank) and for the love of Picard STAY BEHIND THE GROUP.
In space, stick with the majority, the Elite players WILL catch on and WILL adjust accordingly by sending someone else to handle more technical stuff. On the ground, stay in the back of the group and don't forget a remodulator.
Do this, and you'll start getting people to explain the 10% rule, or the 6KM radius, or even the assimilation triggers.
Don't do this by running ahead, nuking the transformers, forgetting the probes, or not packing a remodulator, and you'll end up like every other noob out there.
G'Wan! Do 'em! Ya know ya want to! They're fun! And whenever some FanBoy gets his knickers in a complete twist, to the point where they cut off the blood flow to his brain, well! Now we're STOing with style, aren't we?
Kidding aside, the only way to improve your performance in them is to play them. No matter how badly you do the first few times, you will get better. If you let the FanBoys decide what you can and cannot do in the game, you'll never leave ESD or Qo'nos.
or you could just download STOICS...
When in doubt, (hehe) c4!
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
The only way to improve properly is read a guide, prepare your gear (Most stuff isn't that expensive, no need to blow the bank) and for the love of Picard STAY BEHIND THE GROUP.
In space, stick with the majority, the Elite players WILL catch on and WILL adjust accordingly by sending someone else to handle more technical stuff. On the ground, stay in the back of the group and don't forget a remodulator.
Do this, and you'll start getting people to explain the 10% rule, or the 6KM radius, or even the assimilation triggers.
Don't do this by running ahead, nuking the transformers, forgetting the probes, or not packing a remodulator, and you'll end up like every other noob out there.
What about if I only play with people the same level as myself? After we've read the guides? Or are you going to tell me at this point I am touching the keyboard incorrectly? Probably so. Always seems to be something we're doing wrong and most of the Leet Doods are as rude as possible about informing us lowbies. Even good advice is couched in terms they'd never dare say to my face. And then they get mad when we hate back.
A six year old boy and his starship. Living the dream.
Comments
tell in forum that anyone kill a cube and not listen to you?
If you're getting a group from a chat channel then establish the tactics in the game lobby beforehand, and don't proceed until everyone is clear.
Expecting 4 complete strangers to use the same tactics, or even speak the same sodding language as you and then screaming at them in voice chat when they don't makes you a bellend.
And secondly, your tactic of destroying the probes at all the shipyards before touching a cube isn't something I've seen a competent group attempt in months. The two methods I see, which, I might add work on a consistent basis, are the slower and safer RMMRL (Right probes, Mid probes, mid cube, right cube, left probes & cube) and the faster, but a little riskier RML (Right probes & cube, Mid probes & cube, Left probes & cube. And this does work if your Kang Guardian is good enough and the other players pick up the spawns at their own shipyard). More than one way to complete the mission, eh? Fancy that?
Suggesting that the game enforce specific tactics is silly at the best of times. Suggesting that the game enforce sub-optimal tactics is ludicrous.
i do only random stfs and that was the only way to save alot from them.
today i am in and noticed 4 players without firepower that says nobody can handle a raptor or nevh gar ship.
so we clear first all nanites it have needet 25 min afther that we try to hold kang alive against bops yes it was a hard job with full nuub group but anyone read teamchat so we have a chance to win the mission.
then ea side anyone?makes the cube down to ~20% then blow them at once and call kang instantly so we win and not risk to fail on the armee of raptors.
its the perfect taktik if you are in a nuub group and grants a sucess mission.;)
i have seen tonns of mission failing only coz 1 cube was killed and the players cant handle the raptors.
That's true, but if you're in that noobish a group then chances are you're in a PuG, and have no grounds to expect them to be able to tie their own shoelaces, much less figure out when to blow a cube.
Which brings me back to the first piece of advice I offered alexindcobra: don't PuG.
using a mic rarely does
firstly 90% of people have the voice chat disabled anyway (because its Rubbish)
Secondly we don't all speak the same language
Thirdly there is no chain of command
with totaly nuub groups what happend many times you must play specific to the players say check out what players do how fast and.....
then decide how you can save a teoretily dead mission.
if you have a high sucess ratio with you MRL taktik in random missions gz for you i fail so many on run a stupidly one way and play now how its importend with a really good win ratio.
Heavy guy (Carrier usually) sits on Kang and flys guard
Everyone else drops a turret near by
Team moves left to right Omega striking each cube in turn and Zeroing its launch from behind
This has a high success rate
and is Fast
however this is a team of people who know each other and planned in advance
our Best time was 8 minutes dead on to clear all cubes and clutter
(admittedly our worst time was over 25)
No one talked as usual, I went middle, some escort went left, and the rest went right. It went great for a while, all BoPs were cleared, so I was thinking this could be the first awesome PUG that got the optional I've been in a very long time.
Probes are cleared out of the right, everyone except 1 person came to the middle (which is fine, I dont care about the 10% rule or not). Then the right cube blows... and the escort on the left starts ranting and whining that we are going to loose the optional because all us "noobs" blew the cube... and while ranting, he lets all the raptors fly by him. In the mean time, I locked down the middle, and kept all the raptors put. But of course didnt matter, one of the other good players had to go over and assist the noob-escort-on-the-left, but lost the optional anyway. Meh
And then of course, after the fact, he started attributing the fact we didnt loose to his awesome escort-ness, bashing on beam boats and everyone else (to which I pointed out I kept the middle clear, and he is the one that actually lost us the optional, to which of course he becomes overly defensive).
Point is, people need to learn to be flexible and adapt if you want to play PUGs. We (for once) didnt actually loose CSE "because someone blew the cube early", but if people would just play instead of complain of any little thing that went differently, we may not be loosing CSE so much... I honestly have all the ground and space MKXII sets, and just play in PUGs because I enjoy doing so. It's interesting, and sometimes you find some really awesome people (and some real idiots) while doing so.
Listen, dude, not all of us have the choice of being online with our friends. I have no choise but to PUG in STF missions. Boff promt would be something to warn them, so if you a pro, you wouldn't have to worry about it. People playing Elite Cure for first time may pay attention to it more than they do the chat or mic.
I'm not always online with people I know either. But that's what EliteSTF and PublicEliteSTF are for. You're not guaranteed a 'pro' team, but at least with those, you can pre-form the lobby and set out the tactics beforehand and ensure that everyone is reading chat and knows what tactics are going to be used, rather than raging on voice comms mid-mission. It's better than just queueing and hoping.
And irrespective of this, you're asking the developers to add something to the mission designed to enforce the use of a single set of tactics in a mission that can be completed at least 3 different ways, that will inconvenience everyone that does the mission another way. Do you not see what's wrong with that?
And who gave you the idea you are a pro at this anyway? Somebody must have lowered the standards when I wasn't looking. Last time I checked, "Pros" don't snivel in public about the cards they are dealt or rely on wish fulfillment to win the game for them. Nope. Wrong. They'll just F-Key the screen out of the way as fast as possible. Because all the Pros who've cussed them for being a 'n00b' taught them they have to move and shoot as fast as possible to win the Optional.
Yelling at them is about as effective as trying to lick your own forehead.
You sound like someone who tried.
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
In Elites, it's man up or go home. PUGs in elites are ALL that keeps it together. It's impossible to find a group, even in the Elite STF channels.
If you don't like more difficulty, go back to hello kitty online, Elite is not for casuals.
That's strange, because I'm able to get groups from the chat channels when I need one, and any time I look at EliteSTF, it's active. Not as active as it was a few months ago, but still active enough to form groups. Could be I'm on at better times of day?
And I have no issue with difficulty, I've done more than 300 with, at most, 10 failures.
I've also never had an issue finding groups in EliteSTF, or even PublicEliteSTF. Both are active enough that I can join a decent group within 5-10min of looking for one. And my success rates with optionals for either of these channels is significantly higher than using the public queue (something like 5% vs 20%).
Get pissed off by the complete lack of common sense and the inability the rest of my team has to see the blatantly obvious.
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
...well... if you dont take the time to get in a good team, you get what you deserve imho
I only PUG if I have a good 30min to kill, at least. If I want to run something quickly, I always hit the channels first. And my 15min to find a team estimate was me just waiting... could probably put one together faster if II lead putting one together...
Elite stf (either one) does not garuntee a good team, and may contain elotists, trolls, or griefers. See my previous post on the best solution to pug problems yet proposed.
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
It doesnt guarentee a good team, but I've personally have had better results with groups from there (never failed a mission, and 20% optional success rate, vs a public queue PUG, fail a noticeable amount, and optional maybe 5% of the time). But maybe I just play at a better time of day, when all the bad kiddies are in school or something.
Not being able to join a PUG with someone on your ignore list will help a little, but one of two things may also happen. First, personally, I dont see the same idiots very often anyway. On rare occasion I might see the same people in a public queue PUG, but usually it's people I've never seen before. Contrary to what you hear, there are actually many people playing this game. It will take a long while to build up a decent ignore list to block most of the idiots. Plus with new people joining all the time, you'll likely always be ignoring people... and Second, eventually, you'll hit the point where it will take forever to find a team in a public queue. There might be 9 people waiting in the queue, but if you have 5 on ignore, they get grouped together, and you dont get to do anything. So yes, you may not join a fail group, but you really dont end up joining anything. Or worst case, combining both points, you eventually get to join a group, but it's with people youve never played with before, so you never had a chance to ignore, and they are all horrible, so not only did you waste your time waiting for a group of people you havent ignored, but you did it for no gain.
At least that's my take. I'm not saying it's a bad idea, but I just dont see it helping all too much, except for maybe getting rid of the bad players you consistantly see (which even though I run at 3-6 STFs a day, I dont see many of the same idiots over and over again, but again, that may just be because of the times I play at...)
However lately every PUG in CSE I have been in, we have always managed to get the optional or just missed it by a second or two.
We did get an guy in ISE last night, he asked in chat if everyone knew what they were doing and none of us had said anything in chat straight away, as we were laughing at something someone in our fleet TS had said. The guy up right and left the STF. He got an hour cooldown penalty and we completed it with optional and 20 secs to spare. I should mention, the other four in the the STF were in the same fleet. We didn't have a fifth, thats why we PUGed.
TBH I use to care about optional objectives, but rarely do now. Don't get me wrong I will still go for them, but won't bother me if we fail to get it. As the loot are usually pretty worthless and it is rare you get anything good in them, besides everyone needs like mad in PUGs, it's worst than World of needcraft...
Ok maybe not as bad as WoW, but you know what I mean.
point taken. however, this thread is not about why not to pug, its how can we improve pugs?
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
Kidding aside, the only way to improve your performance in them is to play them. No matter how badly you do the first few times, you will get better. If you let the FanBoys decide what you can and cannot do in the game, you'll never leave ESD or Qo'nos.
They can be...
No that's trolling and that's just not cool. Not cool at all.
QFT.
Wrong! Dead wrong! Beyond ridiculously wrong!
The only way to improve properly is read a guide, prepare your gear (Most stuff isn't that expensive, no need to blow the bank) and for the love of Picard STAY BEHIND THE GROUP.
In space, stick with the majority, the Elite players WILL catch on and WILL adjust accordingly by sending someone else to handle more technical stuff. On the ground, stay in the back of the group and don't forget a remodulator.
Do this, and you'll start getting people to explain the 10% rule, or the 6KM radius, or even the assimilation triggers.
Don't do this by running ahead, nuking the transformers, forgetting the probes, or not packing a remodulator, and you'll end up like every other noob out there.
or you could just download STOICS...
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines