test content
What is the Arc Client?
Install Arc

focus feedback (sci) 8-19-2012

matteo716maikaimatteo716maikai Member Posts: 823
edited August 2012 in PvP Gameplay
alrighty guys, been a while since we've had one of these and i figure with the recent change to photonic shockwave 3 that maybe we need another one.

we'll cover the broad basics here and start with

charged partical burst and tachyon beam- what effects it, what resists it, how many points into resistences make the power worthless.

photonic shockwave- whats the damage cap, whats the stun cap, can the stun be resisted properly.


lets help cryptic out here and give as much details as possible.

this means NUMBERS NUMBERS and more NUMBERS!

pics/videos also help/

Comments

  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2012
    speaking of science, i posted this a wile back. its not just the skills that are bad, its the skill tree too. for the science part of the skill tree do the following

    do away with subspace decompiler as it is now, and distribute the powers it effects into graviton generators and countermeasure systems. then make decompilers a shield drain resistance, let power insulators only defend your power levels. CPB and tach beam could be made dangerous, but to defend against it to the levels you can now you have to spend points in a very expensive skill. power insulates are too cheap and have too much roled into them. the skills that buff damage, flow cap and particle gen are too cheap too, and should both be at the same level. reorder the skill tree as such

    tier 1
    Starship Sensors- buff stealth detection, FOMM, duration reduction from confuse and placate
    Starship Shield Emitters- buff shield ability effectiveness

    tier 2
    Starship Countermeasure Systems- buffs duration for confuse and placate, subsystem disables from vm and target systems
    Starship Shield Systems- buff shield hit points

    tire3
    Starship Power Insulators- resistance from any power drains
    Starship Inertial Dampeners- resistance from holds, repel, stuns

    tier4
    Starship Flow Capacitors- buffs power and shield drain
    Starship Particle Generators- buffs dots, and science abilities that deal kinetic damage. is also a second buff to shield drains like tach beam and CPB

    tier 5
    Starship Graviton Generators- buffs knock, repel, slow, holds, and improves the duration of your Holds and Disable
    Starship Subspace Decompiler- resistance from shield draining other then direct damage.
Sign In or Register to comment.