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APA stacking?

dassemstodassemsto Member Posts: 792 Arc User
edited August 2012 in PvP Gameplay
Look carefully at this picture... pay special attention to my buffs...

http://img805.imageshack.us/img805/7235/apax3.jpg

Attack Pattern Alpha stacking 3 times FTW! :D

Just noticed this after activating GDF, beaming down to ESD, and when after a few minutes I came back out, GDF was still running, but the CD was over. Tried replicating it to get ALL my tac abilities to stack, but it seems all but one are timing out. When all was activated, only APA was "paused".

Makes me want to check if this can be done by battle loggers... Imagine if I could get my ship to 20%, hit GDF, log for a minute or two, and come back and get a 2nd GDF up. If I could manage 4-5 GDFs, with the other buffs on top, I should be one helluva PSW! (Ofc, my team would have to keep the fight in the same place, but...)

Not really practical, but the thought of a 1000k psw in a pet-heavy enviroment, makes my undies itch...
Post edited by dassemsto on

Comments

  • aytanhiaytanhi Member Posts: 107 Arc User
    edited August 2012
    Can't reproduce it when in a pvp match, so it should be fine. The spawn timer and getting across the map is just about 30 seconds.
    [SIGPIC][/SIGPIC]
    Aytanhi of TSI, TSI fleet founder and leader OrganizedPVP channel Admin
    Feel free to ask me about PVP or starship strategies. "No, I am not Borg!"
    /channel_join OrganizedPVP If you are interested in learning PVP, looking for a team, or a private match
  • dassemstodassemsto Member Posts: 792 Arc User
    edited August 2012
    aytanhi wrote: »
    Can't reproduce it when in a pvp match, so it should be fine. The spawn timer and getting across the map is just about 30 seconds.

    And PSW has full strenght at no power... perfect weapon agains spawncampers? :D
  • aytanhiaytanhi Member Posts: 107 Arc User
    edited August 2012
    dassemsto wrote: »
    And PSW has full strenght at no power... perfect weapon agains spawncampers? :D

    Still exploiting imo. The devs should look into resetting all cooldowns and abilities everytime a map is changed.
    [SIGPIC][/SIGPIC]
    Aytanhi of TSI, TSI fleet founder and leader OrganizedPVP channel Admin
    Feel free to ask me about PVP or starship strategies. "No, I am not Borg!"
    /channel_join OrganizedPVP If you are interested in learning PVP, looking for a team, or a private match
  • dassemstodassemsto Member Posts: 792 Arc User
    edited August 2012
    aytanhi wrote: »
    Still exploiting imo. The devs should look into resetting all cooldowns and abilities everytime a map is changed.

    yeah.. I can see that happen... somethimes around season 35... :p

    anyway, it's never gonna be effective, as GDF has 3? 4? minutes CD... I would have to be spawncamped an hour to get any really good numbers :(
  • mimey2mimey2 Member Posts: 0 Arc User
    edited August 2012
    That Photonic Shockwave would make Tinman proud! :eek:
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • emoejoeemoejoe Member Posts: 229 Arc User
    edited August 2012
    aytanhi wrote: »
    Still exploiting imo. The devs should look into resetting all cooldowns and abilities everytime a map is changed.

    this is already in effect in kerrat. sad indeed, gone are the days of full buffing right before reset, and kuilling 10 feds at reset :o

    resetting cooldowns it is not, but wiping buffed powers it is. this doubly pains loggers who will return withotu any power active with long cooldowns
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