The problem is that players with lower end graphics cards can't render an actual light. So, if we made it totally dark, low end players would be hosed. We have to maintain a minimal light level, so even without a light, you can still at least see where you're going a bit.
I don't understand why your Starbase wouldn't be well lit to begin with. The power cost for lighting would be negligible (especially since the power outputs in Star Trek are so high).
I don't understand why your Starbase wouldn't be well lit to begin with. The power cost for lighting would be negligible (especially since the power outputs in Star Trek are so high).
It is a Starbase incursion (meaning their is a situation with an enemy boarding party and saboteurs), so in that situation, the lighting situation makes sense (IMO).
Formerly known as Armsman from June 2008 to June 20, 2012 PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
The infiltrators cut the power to just this cargo bay. Which is why the emergency floodlights are on over each door, and the hallways still have power.
What I don't understand is why we can't just shut the doors and vent the whole bay into space? Even with power cut you can still open it manually or if not use one of your starships to blast the doors open. it would be alot easier then sending 5 VA in there. or better yet send in 50 redshirts. Then again I don't understand alot of these missions and why we can just target the enemies' bridges and get it over with. I mean with a fed ship the bridges is right there on top so easy to see and target.
After all the crude I have contributed to build the SB in the first place I will NOT ALLOW, all the stuff in the cargo bay to be flushed into orbit! I'll take my phaser in and deal with it myself.
What I don't understand is why we can't just shut the doors and vent the whole bay into space? Even with power cut you can still open it manually or if not use one of your starships to blast the doors open. it would be alot easier then sending 5 VA in there. or better yet send in 50 redshirts. Then again I don't understand alot of these missions and why we can just target the enemies' bridges and get it over with. I mean with a fed ship the bridges is right there on top so easy to see and target.
And risk damaging your starbase and it's cargo? Actually, AFAIK there's no evidence that the cargo bay could be vented to space.... You might be able to monkey with environmental controls, but if the invaders managed to get the lighting offline then the environmental controls are probably broken too.
I find it odd that Klingons would use the term "six" referring to a round chronometer. I also notice that there are no equivalent assets for the Feds (that I hear) on the Klink side...I'm going to guess they will be rolled out?
The problem is that players with lower end graphics cards can't render an actual light. So, if we made it totally dark, low end players would be hosed. We have to maintain a minimal light level, so even without a light, you can still at least see where you're going a bit.
This reminds me of why I hated playing the dividian flashlight mission the dark + the annoying flashing blue light makes my condition I have to cause me to have major headaches but the way this incursion goes... That doesn't happen more than likely has to do with it not being totally dark and not having that annoying blue light.
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It is a Starbase incursion (meaning their is a situation with an enemy boarding party and saboteurs), so in that situation, the lighting situation makes sense (IMO).
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
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This reminds me of why I hated playing the dividian flashlight mission the dark + the annoying flashing blue light makes my condition I have to cause me to have major headaches but the way this incursion goes... That doesn't happen more than likely has to do with it not being totally dark and not having that annoying blue light.