I want to make this solo mission for the player without the away team. I know I could get rid of them by locking them in a room or building something to kill them... but that is a bit extreme. I was hoping for some simple option. So anyone got any ideas?
No good solution for this sadly. The only thing you can really do is have your player spawn on each new map where the rest of the team ends up inside walls.
The away team spawns on either side and behind the player so you can make maps around that but keep in mind respawning will generate the entire away team if the player is killed.
the problem is, the foundry is not designed to allow you to do this. If someone in a group for example plays it, you just broke that mission for the groupmate. There are no legitimate ways at present to restrict the number of players in a mission
This should be a feature they should add to the Foundry someday. Because sometimes it's best to experience a story without your BOFFs following you everywhere and them getting into somekind of trouble
No but put a message in the game saying to use a rally point for the BO's and if the player sends them then he has the full part of the mission by itself but that kind of defeats the point of the away team
NO TO ARC
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
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Comments
The away team spawns on either side and behind the player so you can make maps around that but keep in mind respawning will generate the entire away team if the player is killed.
Any other suggestions?
but on one of the missions im making.. my char beams down with no escorts/boffs. (map in question has 0 combat related stuff)
[SIGPIC][/SIGPIC]
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]