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Fleet Economy Rebuild

dkeith2011dkeith2011 Member Posts: 595 Arc User
Starbases are big, expensive things that take a long time to build. That much everyone can agree on.

The problem I see with the current economic system is that it focuses far too much on grinding a very small amount of content over and over when it should be encourgaing play/replay of all content.

To continue, I don't have a problem with a project like this taking a lot of time. It took me years to get my bases in City of Heroes fitted out the way I wanted them

When I was building those bases I got everything I needed from regular game play of my various characters. I could play when I wanted for as long as I wanted and be guaranteed to get something useful for my base building project. Nothing needed was locked away behind 'exclusive' content.

But in STO, one absolutely essential material (FMs) is locked in a handful of missions and awarded in those missions only grudgingly unless you play them during randomly scheduled events for slightly enhanced rewards.

In CoH players earn "Prestige" (the main base building currency) simply by being in a super group and playing the game. Prestige, in combination with other salvage items, is used to craft and install almost everything in the base

Why not do FMs the same way here?

Make FMs the primary fleet currency by attaching them to each arc in the game with either a few per mission or a large lump sum at the end and allow them to be converted into other required materials (at a reasonable rate) to allow constant, measurable progress on base building. Materials could also be donated as they are now to allow additional flexibility.

This has the added benefit of making ALL content in the game desireable for repetition. Given that the Devs have all but directly stated that 'play-it-once' content is dead, this is a good thing.

Have the current fleet events award larger numbers of FMs than they currently do but increase the cooldown accordingly to maintain balance.

All of this should allow small (even solo) fleets to get more enjoyment, and less frustration, out of what is now the center piece of the game.


Thoughts and opinion?
Post edited by dkeith2011 on

Comments

  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited July 2012
    The system is 2.5 weeks old and will take a minimum of 7 months to unlock the whole base. I would imagine the odds are good that within those 7 months other Missions will be made available. There's only a handful now because it is new and there was only so much time to get the Season done.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • morgansmithmorgansmith Member Posts: 0 Arc User
    edited July 2012
    I believe that if you are grouped and that group consists of two or more of the same fleet members that said mission should award fleet marks because you are working as a fleet and not solo. have each and every mission give 2-5 marks if you are grouped with a fleet mate. if you are one in a group of three and the other two are fleet mates then THEY earn the extra fleet marks and you get the normal reward sans the FMs. if in a group of four and two are of one fleet and two of another then each person gets 5 FMs at the end of the mission.

    this should not apply for foundry missions though. To easy to abuse this way.

    having the fleet meet up to do the same few missions over and over is not fun.
    [SIGPIC]stats of my ship coming soon[/SIGPIC]
  • xenor002xenor002 Member Posts: 424
    edited July 2012
    I like your idea OP. I'd imagine within the time it takes to get from T0 to T5 there would be FM rewards with X missions new and old.
    [SIGPIC][/SIGPIC] EXPLORE.

    Dec '07 Account
    I EARNED 1000 days...I didn't BUY it! New LTS=Death to Vet.System: 10/10/12 Never Forget
    Something should be done for those who cared enough to have a 1000+ day sub.
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