Could the Devs look at the Subspace Jump console??
this isn't working as intended as the enemy will still track you and keep you targeted when you jump, and even worse i found in KASE when Donatra fires her spam torpedoes, I jump behind her just as she fires in my direction yet a few seconds after i reappear 3km behind her the spam torpedos hit me full force and destroy my ship, these torpedoes shouldn't be able to track you or completly reverse direction when u use subspace jump, i have also used it when ensnared in a tractor beam and still i reappear trapped in it, againa shouldn't happen.
Please can someone fix this bug in the next patch!
I've evasive+engine battery+ramming speeded my way 30km away to have a torp spam finish me off. I agree with you that doing something that takes you out of range weapons range or 'disables lock' shouldn't allow the attack to hit.
However for your own safety, I highly recommend you do not hold your breath in expecting fixes to be made.
[SIGPIC][/SIGPIC]
500 years in the future and we still look like schmucks when getting our ID photos taken...
The torpedoes are calculated when they launch. So your fate was sealed just as they left the torpedo tube. Nothing will change that. Even if you jumped 10000 km away and you were doomed to be destroyed, you will be.
"Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
Yeah, We klinks complained about the Subspace Jump console not breaking target locks when it was first released. We where told its working as intended.
Enjoy.
Could the Devs look at the Subspace Jump console??
this isn't working as intended as the enemy will still track you and keep you targeted when you jump, and even worse i found in KASE when Donatra fires her spam torpedoes, I jump behind her just as she fires in my direction yet a few seconds after i reappear 3km behind her the spam torpedos hit me full force and destroy my ship, these torpedoes shouldn't be able to track you or completly reverse direction when u use subspace jump, i have also used it when ensnared in a tractor beam and still i reappear trapped in it, againa shouldn't happen.
Please can someone fix this bug in the next patch!
Subspace jump is for PVP not for PVE.
Torpedoes fired at you will track you no matter where you go. If you jump behind Donatra her torps will chase you. The only way to avoid torps is through defense % (aka speed)...they still chase you but when they hit they 'miss'.
As for them keeping a lock on you..again, thats just NPC's that are able to instantly re-target you the moment you appear. They have you on top of their hate list so no matter where you are they will lock on to you and keep locking on to you.
As for them keeping a lock on you..again, thats just NPC's that are able to instantly re-target you the moment you appear. They have you on top of their hate list so no matter where you are they will lock on to you and keep locking on to you.
In a way, they are saying...
"I've hurt you, Admiral. And I am going to keep on hurting you. I shall leave you as you left me. As you left her. Marooned for all eternity at the center of a dead planet...Buried alive....Buried alive..."
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Comments
However for your own safety, I highly recommend you do not hold your breath in expecting fixes to be made.
500 years in the future and we still look like schmucks when getting our ID photos taken...
Enjoy.
R.I.P
Subspace jump is for PVP not for PVE.
Torpedoes fired at you will track you no matter where you go. If you jump behind Donatra her torps will chase you. The only way to avoid torps is through defense % (aka speed)...they still chase you but when they hit they 'miss'.
As for them keeping a lock on you..again, thats just NPC's that are able to instantly re-target you the moment you appear. They have you on top of their hate list so no matter where you are they will lock on to you and keep locking on to you.
10k DPS Vesta threads: 1; 2
In a way, they are saying...
"I've hurt you, Admiral. And I am going to keep on hurting you. I shall leave you as you left me. As you left her. Marooned for all eternity at the center of a dead planet...Buried alive....Buried alive..."