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Great! Now you take our fleet mark opportunity away?!

captpeacemakercaptpeacemaker Member Posts: 230 Arc User
Thanks devs for adding a cool down to the Easy and Medium Tholian missions and taking away the only option we had to earn fleet marks at a decent rate.

May I remind you that we only can acquire fleet marks on Nukara during the fleet event, but you just had to take that away too.

Thats the only reason I can see needing a cool down is to prevent us from using it to get fleet marks.

So once again... thanks guys. You could just go ahead and add fleet marks to the STFs while you are at it, give us a reason to do something besides grind these fleet missions all day over and over and do nothing else.

EDIT: Well I just ran one for kicks and it looks like there is no cool down, even though it says one was added in the latest release notes.
[SIGPIC][/SIGPIC] Thowchum
Legendary Starfleet Captain
Fleet Leader, The Abductors
STO Forum Member since December 2010
Welcome to Star Trek Online, where our motto is 'Peace through Superior Firepower.'
Post edited by captpeacemaker on

Comments

  • eksell1eksell1 Member Posts: 14 Arc User
    edited July 2012
    Bad move! Cryptic!
  • marc8219marc8219 Member Posts: 0 Arc User
    edited July 2012
    Easy enough for me to earn fleet marks doing incursion, colony invasion, and fleet alert, and much more fun then Nukara. I don't mind them doing this.
    Tala -KDF Tac- House of Beautiful Orions
  • mehenmehen Member Posts: 0 Arc User
    edited July 2012
    Starbase Incursion takes what...15 minutes? A good team can easily get all of the objectives with 30+ saboteur kills at the beginning, netting you 60 marks during the event.

    Starbase Blockade, with at least three good healers/guardians for the transports can save 18-20 transports depending on the enemy (Orion is usually 17 or 18 due to tractors) and how many engineers you have in your team. That will net you ~60 marks during the event. 15 minutes of an investment.

    Colony Invasion, depending on the enemy, can be cleared in 7-8 minutes to net you ~30 fleet marks during the event. Breen and Undine will take longer for a few less marks, but the bulk of the marks come from data + monkey.

    Cycle through these, and you have, per person, gained ~150 fleet marks in under 40 minutes. This means you can get almost 400 marks PER PERSON during the event, and it only requires 5 people. Since many of the projects can be completed via a 300 mark investment, this means a team of five can complete all three main projects with spare marks.

    I'm sorry if you can't individually get 600+ marks in an hour or two anymore via Nukara, my heart truly weeps. :rolleyes:
  • dkeith2011dkeith2011 Member Posts: 595 Arc User
    edited July 2012
    I'm not especially impressed with the Nukara missions and rarely play them so this doesn't effect me all that much, but I do see your point.

    Personally, I prefer to get my FMs from Colony Invasion and Starbase Blockade during the FM events.
  • levi3levi3 Member Posts: 1,663 Arc User
    edited July 2012
    mehen wrote: »
    Starbase Incursion takes what...15 minutes? A good team can easily get all of the objectives with 30+ saboteur kills at the beginning, netting you 60 marks during the event.

    Starbase Blockade, with at least three good healers/guardians for the transports can save 18-20 transports depending on the enemy (Orion is usually 17 or 18 due to tractors) and how many engineers you have in your team. That will net you ~60 marks during the event. 15 minutes of an investment.

    Colony Invasion, depending on the enemy, can be cleared in 7-8 minutes to net you ~30 fleet marks during the event. Breen and Undine will take longer for a few less marks, but the bulk of the marks come from data + monkey.

    Cycle through these, and you have, per person, gained ~150 fleet marks in under 40 minutes. This means you can get almost 400 marks PER PERSON during the event, and it only requires 5 people. Since many of the projects can be completed via a 300 mark investment, this means a team of five can complete all three main projects with spare marks.

    I'm sorry if you can't individually get 600+ marks in an hour or two anymore via Nukara, my heart truly weeps. :rolleyes:


    I agree - 500-700 marks was WAY out of wack wih every other event - no-one should have been getting that much - the system is designed so that a small fleet of like 5 people would take 3 years - not 1 to build a base.

    2 things:

    1) the people who got away with the bug for over 14 days should feel like the STO grind god blessed them and be extremely thankful

    2) Why oh why did I find out about this exploit on the day it was changed!!!???!!:(:(
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited July 2012
    marc8219 wrote: »
    Easy enough for me to earn fleet marks doing incursion, colony invasion, and fleet alert, and much more fun then Nukara. I don't mind them doing this.

    Dumb question: Do you hate people earning their fleet marks on Nukara? Because I always wonder about people who feel the need to jump into threads with valid complaints to tell everybody that they are not affected. Because I couldn't care less about the Sovereign refit but I don't jump into threads to tell everybody that they don't need one (at least not since there is a new tier that's definitely stronger than the old T5).

    Since I'm practically a one-man fleet and had a few bad experiences with pick-up groups Nukara is the main way to get fleet marks. The only reason I'm not really angry now is that the fleet system doesn't have any rewards for me. I can neither upgrade my Excelsior nor get a Fleet Cruiser Retrofit.
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • captpeacemakercaptpeacemaker Member Posts: 230 Arc User
    edited July 2012
    Nukara is good for small fleets to earn fleet marks quickly.

    I have never seen more than 10 to 20 fleet marks be paid out individually as part of the others.

    True, if you run one with 3 of your fleet mates thats 60, but normally its not even that many. Even with the optionals.
    [SIGPIC][/SIGPIC] Thowchum
    Legendary Starfleet Captain
    Fleet Leader, The Abductors
    STO Forum Member since December 2010
    Welcome to Star Trek Online, where our motto is 'Peace through Superior Firepower.'
  • switchngcswitchngc Member Posts: 0 Arc User
    edited July 2012
    levi3 wrote: »
    the system is designed so that a small fleet of like 5 people would take 3 years - not 1 to build a base.

    Like the game will still be around in three years. I see PWE draining their resources (i mean customers) dry well before then
  • glykenglyken Member Posts: 97 Arc User
    edited July 2012
    mehen wrote: »
    Since many of the projects can be completed via a 300 mark investment

    Where can I get a starbase like yours? Ours takes a lot more per project.
  • captpeacemakercaptpeacemaker Member Posts: 230 Arc User
    edited July 2012
    switchngc wrote: »
    Like the game will still be around in three years. I see PWE draining their resources (i mean customers) dry well before then

    Agreed. Nothing in a game should take YEARS of real time to complete IMO

    Also, I did not consider it an exploit since you can only do it during the fleet event anyway, so I thought that was by design. If you could do it all the time, something would really be wrong.

    Another thing is that some of us dont have all day long to grind the fleet activities all day long. We all have lives (at least most do I hope) outside of STO. My fleet and I only get to play for a few hours in the evenings, so its lucky for us when the fleet event falls in that window of just a few hours.
    [SIGPIC][/SIGPIC] Thowchum
    Legendary Starfleet Captain
    Fleet Leader, The Abductors
    STO Forum Member since December 2010
    Welcome to Star Trek Online, where our motto is 'Peace through Superior Firepower.'
  • latinumbarlatinumbar Member Posts: 0 Arc User
    edited July 2012
    glyken wrote: »
    Where can I get a starbase like yours? Ours takes a lot more per project.

    You must be running the 'special' projects which take 600 marks. At tier 0 and Tier 1, the 'regular' projects take only 180 and 300 marks respectively.
    _____________________
    Come join the 44th Fleet.
    startrek.44thfleet.com[SIGPIC][/SIGPIC]
  • levi3levi3 Member Posts: 1,663 Arc User
    edited July 2012
    switchngc wrote: »
    Like the game will still be around in three years. I see PWE draining their resources (i mean customers) dry well before then

    I can't find the quote directly but one of the exec's or dev's - Maybe the big D or Gozer I can't remember said that it would take a tiny fleet 3 years or something like that to complete the base - and that's the way they wanted it - a Loooooooooonnnnnnnnnnnnnnnggggggggggggggggggg term grindfest - the thing that the Star Trek franchise has found out over the last 30+ years of conventions and what not - people will spend insane amouts of money on anything startrek - and once you have become a startrek fan - your a fan for life!

    Sad I know - as I am a fan for life and the money sucking sound bothers me big time.
  • switchngcswitchngc Member Posts: 0 Arc User
    edited July 2012
    PWE is running STO just like Zynga runs their games, with a business strategy that sees customers as resources to mine rather than actually customers. Zynga reported a loss of $22.8 million this quarter (and stock prices took a 40% loss after that little announcement) and their profits are down 95%. While STO may be reporting record cashflow now that PWE has taken over, it isn't sustainable with that business model, as Zynga is finding out now and PWE will find out soon if they don't change it. At the rate things are going, I see only Superfleets (500 member fleets) being able to get to T5 before STO crashes and burns (sad since I am a lifetimer).
  • jexsamxjexsamx Member Posts: 2,803 Arc User
    edited July 2012
    Nukara was broken and painfully out of line with the rest of the Mark-generating missions. Cooldowns on those missions were necessary, as in their previous form they were essentially exploits.

    However, they did go a smidge overboard. They should either half the cooldown on the Mediums or double the Marks for everything on Nukara.
  • switchngcswitchngc Member Posts: 0 Arc User
    edited July 2012
    jexsamx wrote: »
    Nukara was broken and painfully out of line with the rest of the Mark-generating missions. Cooldowns on those missions were necessary, as in their previous form they were essentially exploits.

    However, they did go a smidge overboard. They should either half the cooldown on the Mediums or double the Marks for everything on Nukara.

    You could already only get marks from Nukura 2 (or is it 4) hours a day. I'm fine with cooldowns IF, you can get Marks from Nukura any time (and double for the Fleet mark times like all the others). The Fleet Missions in the PVE que give marks all the time, if they are trying to make Nukura equivilent to those then either they should only give marks in the timeslots or Nukura should give them all the time.

    As it stands, if you do All of the Easy and Medium missions (inside and out) you can make 60 Marks in 30 min, as has been stated earlier, Starbase Incursion and Starbase Blockade take 15 min and each give you 60 marks each (with a good team), so right there you have doubled the number of possible marks in the same time, so no point to do Nukura. Spending 30 min during non-mark times nets you what you can make in the timegated Nukura in the same amount of time (and they wonder why no-one plays some missions). They have, in essence, removed any reason for anyone to play Nukura (the only real place that the new 700 Zen per Character suit is useful).
  • hyplhypl Member Posts: 3,719 Arc User
    edited July 2012
    If they want to keep the cooldowns, then people should be able to earn Fleet Marks from Nukara 24/7, and earn more during the 2 hour event. Also update the Borg Ground Invasion to give Fleet Marks. Have Red Alerts reward Fleet Marks. Have STFs reward Fleet Marks. Have Fleet Actions reward a bulk of 15-20 Fleet Marks.

    Have EVERYTHING reward Fleet Marks! :P
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