Logo
- Games
- Social
- Arc News
- Support
- Zen
What is the Arc Client?
Install Arc
Release Notes: July 26, 2012
General:- Resolved an issue which prevented players from accumulating multiple injuries.
- Exposed the true identity of Lieutenant Marrien's doppelganger on Starbase 39.
- The phony Marrien's name has been changed.
- Updated the audio in Starfleet Academy to fill in silent areas.
- Updated the sound effects for the Tholian ground set.
- The Galaxy X can now use the veteran ship material.
- Resolved an issue that occasionally caused audio dropouts.
- The Type 8 shuttle has been to the shipyard and been improved visually.
- Players can no longer force Mek out of his chair.
- Updated the signage for the Admin office turbolift on K-7.
- The button text for the DS9 bank terminal has been updated to indicate it works for both Federation and KDF players.
- Party popper FX no longer originate from a player's back when weapon are holstered there.
- Set piece shield materials should now show up on all costume parts.
- All Fire Suppression items are now in the left hand and you can still hold your main weapon in the right.
- Updated the Foundry so the Draguas is no longer invisible.
- Added new unholster animations for Batleth, Lirpa, and swords.
- The Fleet Advanced Escort has returned to the ship store.
- The Fleet Norgh Bird-of-Prey Retrofit now has the correct default variant in the ship tailor.
- The 1000 point Tier 1 Military Starbase XP project now properly unlocks for KDF fleets.
- Updated the display name for the Tholian bridge.
Missions:- Second Wave: Updated to resolve an issue that prevented solo players from completing the mission.
- The consoles for the Klingon Lore missions have been reactivated.
- Officer of the Watch:
- Added several new missions.
- The KDF Conduct Purser Duties has been updated to specify the supplies required.
- War Games: The bridge now displays properly on the map and minimap.
- Spin the Wheel: Using the Beam to Ship/Abort button will now correctly progress the mission.
- Hide and Seek: Increased the distance from which the player can scan the Enormous Asteroid.
- Tear of the Prophet:
- Updated dialogs so that entering combat will no longer prevent reading them.
- There is now only one waypoint for Go to Cardassia Prime.
- Using the transwarp to this mission now correctly puts the player outside Cardassia.
- The mission window for Surly Secrets now includes an NPC portrait.
- Friends in High Places: Updated the button text for the Chief Engineering Officer.
- Rescuing Redshirts: Updated the mission text and object names.
- Colony invasion: Dying colonists will now fade out properly after they expire.
- This also resolves the issue with being able to rescue 4/3 colonists or more.
- Tholian Invasion:
- Updated location of the Tholian Technology report in the interior medium area that was previously hidden.
- The acid pools will no longer hurt Tholians.
- The Vault: The Material Analysis button during the Engineering sub-mission of Picking the Lock, will remain interactable after non- Engineers use it.
- The Plesh Brek frigates in the Breen patrol mission will now spawn at the appropriate level.
- Collateral Damage: added and updated waypoints for the Safe Passage sub-mission.
- Asset Recovery: Added and updated waypoints for the Viral Solution sub-mission.
- The New Link: NPC ships will no longer try to fly through rocks.
- Tutorial: Updated the text for the Vega space area to match mission objectives.
- Ghost Ship: Moved player starting location so the Warwick and enemy groups are further away.
- Stop the Signal: Added waypoints for spatial charges.
- Mine Enemy: The dialog with Madran can be reopened if it shuts because the player enters combat.
- Under the Cover of Night: T'Par's freighter can now be scanned while the player is still moving.
- Defera Borg Invasion:
- Reunited a pair of Assimilated Priests that had been separated.
- Interacting with Fabricating Turrets is no longer interrupted by taking damage.
- Patched some holes in the ground that allowed Borg to fall through.
- Minefield: The Rubidinum asteroids are now quicker to be destroyed.
- Project Nightingale: Updated the player starting location so it's no longer possible to spawn inside a satellite.
- Starbase Incursion: Resolved an issue that caused the second phase to end early.
- Facility 4028: Lethean Prisoner is now slightly more resistant to physical attacks, as intended.
Systems:- Updated the Tholian Set:
- Tholian Ground Set 2 piece bonus can now be charged up by "Environmental" energy sources as well as Energy Weapons.
- This includes Radiation, Toxic, Cold and Fire damage.
- Tholian Ground Set 2 piece bonus buff now improves all damage, instead of just energy weapons.
- Increased the upgraded set's chances of applying a buff from 33% to 50%.
- Updated the Upgraded Tholian Ground Set Shield.
- Resolved an issue that caused the "All Energy Damage" reduction mod to reduce damage by an incorrect amount.
- It has been corrected to the 10% that was intended.
- An additional "Environmental Damage" reduction mod will be added, which will reduce incoming Cold, Fire, Toxic and Radiation damage by 25%.
- These damage types are not included in the "All Energy Damage" category.
- Upgraded visual appearance of Hyper-compressed Cryo Launcher Mk XII.
- Resolved an issue that occasionally caused Tholian Radiation Crystals to not appear upon use of a consumable item, yet still consume a charge.
- Resolved an issue in which several ground AoE attacks were missing moving targets.
- Ensured Klingon Cruiser NPCs do not launch bionerual warheads before level 40.
- The energy drain debuff applied by Nausicaan Energy Leech no longer stacks between multiple entities.
- IDIC Tribble: Updated item description to include a brief mention of what each profession-specific buff gives a player.
- Updated Remodulators:
- All weapon remodulators have had a short description added that will show up in shops, explaining that they overcome Borg adaptation.
- High quality remodulators also have additional descriptions showing why they are superior to basic models.
- Klingon NPC groups:
- The version of Isometric Charge used by NPC ships has been tuned.
- Initial hit damage was improved.
- First jump damage is unchanged.
- Second jump damage has been reduced.
- Final jump damage has been significantly reduced.
- This also affects Assimilated Klingon ships seen in the STF: "The Cure"
- Duty Officer Downgrade assignments will no longer fail to start.
- The following abilities should now automatically be added to your power tray when you receive them:
- Quantum Slipstream Drive
- Fleet Support
- Miracle Worker
- Engineering Proficiency
- Engineering Fleet
- Strike Team
- Tactical Fleet
- Scientific Aptitude
- Science Fleet
- Tuned the effectiveness of Shield Heal for Federation Fleet weapons, both Space and Ground.
UI:- Added the ability to block Fleet invitations.
- This is in the social menu, under Privacy on the Search tab.
- When the Mail and Exchange windows are open the inventory will gray out items that cannot be traded.
- Mail:
- Dragging a stack of items to mail will now prompt query the amount of the stack to mail.
- The mail window will now display more detailed mail information when selected.
- Mail is now sorted by date from newest to oldest by default.
- The mail send button will no longer say that it's only possible to send mail to friends when no recipient has been specified.
- The reply button will now only add "Re:" to the subject if the subject doesn't already start with it.
- The mail subject will now display as much of the title as possible before truncating additional text.
- Exchange:
- Resolved an issue that prevented players from searching for Very Rare items.
- The exchange price entry will now be cleared when the item is posted or cleared.
- The exchange item popup will now include Passenger and Prisoner Duty Officers.
- The Exchange will now prevent posting an item for more than the character's energy credit limit
- 10,000,000 EC for silver characters.
- 1,000,000,000 EC for gold characters.
- Fleet:
- Resolved an issue where sometimes the fleet details window would show information on the previously selected fleet
- Players can now use their currently worn uniform as a fleet uniform.
- The fleet minimum rank level selector will no longer cut off 10.
- Chat:
- Resolved an issue that prevented escape from being used to cancel chat.
- Ultra Rare items linked in chat will now be colored violet.
- Keybinds:
- Added bindable commands for Set Focus Target, Select Focus Target, and Clear Focus Target.
- Default keybinds no longer persist after re-assigning them.
- Resolved an issue that prevented the keybind for toggling full impulse from working.
- Ship store:
- The filters in the Ship Store should now behave correctly.
- The Klingon Ship Store now uses the Klingon rank pips.
- The rank picker menu in the Ship Store now closes after selecting a rank.
- Skill-Based Stats for Space are now also displayed with the ship info.
- The status window will now refresh correctly when a Bridge Officer is discharged.
- The map change message will no longer occur twice when changing maps.
- The Mining minigame will now be titled Crystal Fragment Extraction when collecting crystal fragments instead of Dilithium Ore Extraction.
- The outfit popup window no longer disappears immediately if previously used to change outfits.
- The Bridge Officer commands added to the power tray will now have a tooltip indicating what the command is.
- The Duty Officer UI layout has been improved.
- Restored biological and technological distinctiveness to ship names in the ship chooser and character status sidebars.
- The sidebars are now wider and resizable.
- The throttle will now display "Transwarp 10.00" instead of "Warp 10.00".
- Updated the Level 27 Science Commander Space Ability to indicate Scattering Field.
- The Beam To Ship button will no longer say "Abort Mission" while on the tutorial map.
- The Ship Tailor purchase button will now have a tooltip when you do not have enough Energy Credits or ZEN to purchase the costume change.
- The map should no longer use the incorrect icon for some waypoints.
- Resolved an issue that could cause the stack count chooser popup to not display the correct item name.
- Added tooltips to the back and play buttons on the character selector.
- The tooltip on the button for creating a new Klingon character now correctly indicates that the ability to create a Klingon character is unlocked at Level 24.
- Resolved an issue with zooming and changing species in the character creator.
- The right-click menu for players now has the option to report the player to a GM.
- The current position icon on the galaxy map will now be rotated to indicate current heading.
- The crafting window will no longer confirm crafting of an item that can't actually be crafted.
- The pinnable overview Duty Officer overview windows will now always remember their last position.
- The inventory window will now automatically open when trading.
- The Exchange, Bank, Stores, and various other contacts no longer close when opening the character window.
- The slots in the account bank are now centered in the window, instead of being left aligned.
- Fleet stores will now correctly indicate that it's not possible to buy from provisioned Fleet stores, when permission has not been granted for the current rank.
- Comparison tooltips have been disabled only on equipped gear.
- Comparison tooltips should still occur whenever hovering over a piece of unequipped gear.
- The rewards window now indicates that Omega Force is unlocked at level 44.
- Resolved a typo of "afford" when renaming a ship without enough energy credits.
- Need Or Greed will now display tooltips on mouse over.
- The Rewards window now indicates that Quantum Slipstream Drive unlocks at level 50.
- The Duty Officer portrait now properly disappears when unassigning an active Duty Officer.
0