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TRIBBLE Maintenance and Release Notes - July 13, 2012

zer0niusrexzer0niusrex Member Posts: 0 Arc User
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.20.20120705a.11

General:
  • General server stability improvements.
Post edited by zer0niusrex on

Comments

  • meurikmeurik Member Posts: 856 Arc User
    edited July 2012
    You need much more than just the occasional "general server stability improvement", to fix the underlying problems with the server(s). This note has appeared randomly over the past 2.5 years, and the servers continue to be just as unstable as ever. I'd forgive an MMO developer for having unstable server(s) at/near launch, but 2.5 years in? Surprised you still are in business.
    HvGQ9pH.png
  • corgatagcorgatag Member Posts: 0 Arc User
    edited July 2012
    meurik wrote: »
    You need much more than just the occasional "general server stability improvement", to fix the underlying problems with the server(s). This note has appeared randomly over the past 2.5 years, and the servers continue to be just as unstable as ever. I'd forgive an MMO developer for having unstable server(s) at/near launch, but 2.5 years in? Surprised you still are in business.

    Software development is about as simple as Undine anatomy.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    meurik wrote: »
    You need much more than just the occasional "general server stability improvement", to fix the underlying problems with the server(s). This note has appeared randomly over the past 2.5 years, and the servers continue to be just as unstable as ever. I'd forgive an MMO developer for having unstable server(s) at/near launch, but 2.5 years in? Surprised you still are in business.
    As the poster above me has said, it's much more complicated than you're assuming. 'General server stability improvements' is probably doing a lot more in the background than we'll ever know.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • tuskin67tuskin67 Member Posts: 1,097 Arc User
    edited July 2012
    meurik wrote: »
    You need much more than just the occasional "general server stability improvement", to fix the underlying problems with the server(s). This note has appeared randomly over the past 2.5 years, and the servers continue to be just as unstable as ever. I'd forgive an MMO developer for having unstable server(s) at/near launch, but 2.5 years in? Surprised you still are in business.

    I have never had a big problem with server stability. you must just have bad luck.
  • creepercatchercreepercatcher Member Posts: 7 Arc User
    edited July 2012
    corgatag wrote: »
    Software development is about as simple as Undine anatomy.

    Here here... as a developer myself, I feel for Cryptic... maintaining a game of this scale with such a cult following cannot be easy!

    I've NEVER had stability issues. Once or twice I have lost connection, that's once or twice in 2.5 years. That's pretty good going from my perspective!

    +1 Cryptic
    -1 Naysayers :P
    ======
    ellbristow > Identity stolen by PWE
    ======

    [SIGPIC][/SIGPIC]
    The Rule of Kobayashi:
    If at first you don't succeed, activate "Kirk" mode
  • glasswordsglasswords Member Posts: 43 Arc User
    edited July 2012
    Here here... as a developer myself, I feel for Cryptic... maintaining a game of this scale with such a cult following cannot be easy!

    I've NEVER had stability issues. Once or twice I have lost connection, that's once or twice in 2.5 years. That's pretty good going from my perspective!

    +1 Cryptic
    -1 Naysayers :P


    Software Engineers all over agree:
    +1 Cryptic
    -1 Naysayers

    You're doing a great job!
  • sean2448sean2448 Member Posts: 815 Arc User
    edited July 2012
    meurik wrote: »
    You need much more than just the occasional "general server stability improvement", to fix the underlying problems with the server(s). This note has appeared randomly over the past 2.5 years, and the servers continue to be just as unstable as ever. I'd forgive an MMO developer for having unstable server(s) at/near launch, but 2.5 years in? Surprised you still are in business.

    could be preping for next update to season six


    tribble is the pipeline to fix stuff on holodeck
  • tinead51tinead51 Member Posts: 449 Arc User
    edited July 2012
    meurik wrote: »
    You need much more than just the occasional "general server stability improvement", to fix the underlying problems with the server(s). This note has appeared randomly over the past 2.5 years, and the servers continue to be just as unstable as ever. I'd forgive an MMO developer for having unstable server(s) at/near launch, but 2.5 years in? Surprised you still are in business.

    Couldn't agree more,this MMO has had poor servers since inception,and it still has issues.Being F2P has just highlighted the problems even more.

    Doing a "Great job" ... some people are easily pleased. :rolleyes:
  • eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited July 2012
    Meow, hopefully there's gunna be a new Tribble patch soonies, there's still stuff that needs to be fixed and there hasn't been an update for sum time. :)
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    tinead51 wrote: »
    Couldn't agree more,this MMO has had poor servers since inception,and it still has issues.Being F2P has just highlighted the problems even more.

    Doing a "Great job" ... some people are easily pleased. :rolleyes:
    Sure you can say that, when you clearly have no idea of how hard going through software can be...

    Ignorance is bliss, I guess.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
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