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Sci-fi Ships in STO

psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
edited July 2012 in Ten Forward
Basically, pick any non-Trek sci-fi ship/ground unit and write out what you think its stats would be in STO. Example:

Ship: Imperial-class Star Destroyer (Star Wars)
Fore weapons: Dual Plasma Cannons, Plasma Torpedo, Plasma Cannon (x2)
Aft: Plasma Torpedo, Plasma Turret (x3)
Abilities: Boarding Party, Tractor Beam, Tactical Team, Cannon Scatter Volley, Emergency Power to Shields, Torpedo Spread, Launch TIE Fighters
Turn Rate: 3 degrees per second
Crew: 35,000
Hitpoints: 54,000


Your turn! Feel free to make it as OP as you want.
NJ9oXSO.png
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
Post edited by Unknown User on

Comments

  • azniadeetazniadeet Member Posts: 1,871 Arc User
    edited July 2012
    I hate the idea of polluting the Star Trek universe with this stuff, but in fairness to the idea, the Millenium Falcon WAS in Star Trek: First Contact...

    http://2.bp.blogspot.com/_IYihBiTh-cM/TMMoholyMXI/AAAAAAAACnU/O73n5N6Xulk/s1600/milleniumfalcon-firstcontact.jpg


    R2D2 was also seen jettisoned alongside the USS Kelvin...

    http://1.bp.blogspot.com/_IYihBiTh-cM/TMMkQ9_RvaI/AAAAAAAACm4/jpQ-nY4_Sb0/s1600/r2d2_in_startrek.jpg


    And Vader was apparently buried next to Marty McFly in the same cemetary as Crusher's grandma...

    http://2.bp.blogspot.com/_IYihBiTh-cM/TMMkW2_D48I/AAAAAAAACnE/I34_pzrD6ME/s1600/mcfly-vader-subrosa.jpg
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited July 2012
    It's just a forum game. Nobody's suggesting that we actually throw these things into STO.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • deyvaddeyvad Member Posts: 0 Arc User
    edited July 2012
    Ship: S.S. Heart of Gold (Hitchhicker's Guide to the Galaxy)
    Fore weapons: ?
    Aft: ?
    Abilities: Infinite Improbability Drive*
    Turn Rate: 20 degrees per second (According to the last scene of the 2005 movie)
    Crew: 1 (The ship is powered by "a new generation of Sirius Cybernetics Corporation robots and computers with Genuine People Personalities")
    Hitpoints: ?

    *According to the Guide, the Infinite Improbability Drive "passes through every conceivable point in every conceivable universe almost simultaneously," meaning the traveller is "never sure where they'll end up or even what species they'll be when they get there" and therefore it's important to dress accordingly.

    Unfortunately, the ship always escaped from any battles using its Drive, so I'll have a hard time guessing what kind of weapons it has or its hull.

    But imagine, with it we could finally enter the Dev's Secret Instance...
  • carmenaracarmenara Member Posts: 0 Arc User
    edited July 2012
    Basically, pick any non-Trek sci-fi ship/ground unit and write out what you think its stats would be in STO. Example:

    Ship: Imperial-class Star Destroyer (Star Wars)
    Fore weapons: Dual Plasma Cannons, Plasma Torpedo, Plasma Cannon (x2)
    Aft: Plasma Torpedo, Plasma Turret (x3)
    Abilities: Boarding Party, Tractor Beam, Tactical Team, Cannon Scatter Volley, Emergency Power to Shields, Torpedo Spread, Launch TIE Fighters
    Turn Rate: 3 degrees per second
    Crew: 35,000
    Hitpoints: 54,000


    Your turn! Feel free to make it as OP as you want.


    Mon Calamari "MC-90" star cruiser

    Ship: New Republic advanced star cruiser, "Mon Remonda" pattern
    Fore weapons:

    Antiproton cannon x2
    Transphasic torpedo launcher x2

    Rear weapons
    Antiproton dual cannon
    Antiproton turret x2
    transphasic torpedo launcher x1

    Rationale - MC90 in the Star Wars novels appeared to have a hard time knocking out Victory II star destroyers but Wedge Antilles managed to score a critical hit on a VSD's reactor during a parthian shot maneuver with a aft turbolaser. Rear DC could be a sort of deterrent to enemies trying to outflank the ship and target the engines.

    To be fair this was a stellar performance as one lone MC90 was forced to hold its own against 3 VSD2s in that engagement. MC90 reminds me of the Emissary class SC of STO.

    Abilities

    Tactical: TT1, CSV1
    Engineering: EPTS1 ET2 EPTS3 Aux2struct2 ES1 (varies by ship due to non standard construction)
    Science: PH1 ST1 TSS2


    Turn rate

    5 dps

    Crew - no idea, a lot? Say, 15k

    Hitpoints - 70,000 (MC star cruisers were incredibly resilient but this is counteracted by reduced firepower compared to a Star Destroyer)
    STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.

    My Youtube Channel
  • atatassaultatatassault Member Posts: 1,008 Arc User
    edited July 2012
    Daedalus Class Escort Carrier (From the Stargate Universe).

    T5
    Hull: 30k
    Shields: .85
    Crew: 100
    Turn Rate: 13
    Fore Weapons: 2 Plasma Dual Beam Banks, 1 Plasma Beam Array, 1 Photon Torpedo Launcher.
    Aft Weapons: 1 Plasma Beam Array, 2 Plasma Turrets.
    One Hangar Bay
    Bridge Officer Powers: Attack Pattern Omega 3, Beam Overload 3, Torpedo Spread 2, Tactical Team 1, Beam Fire at Will 2, Tactical Team 1, Aux to SIF 2, EPtS 2, EPtW 1, Tachyon Beam 3, Transfer Shield Strength 2, Science Team 1.
  • aesicaaesica Member Posts: 736 Arc User
    edited July 2012
    Lexx-class Battle Cruiser

    Shields: 0
    Hull: Strong enough to not need shields
    Turn Rate: 5
    Fore: Planet-Decimating Wave Cannon
    Aft: -nothing-
    Bonus: Shaped like a TRIBBLE

    Tactics: Point at target, press fire button, collect loot, repeat.
    Rubberband Dance has been unlocked!
    kNqxcCf.gif
  • jijantyrjijantyr Member Posts: 10 Arc User
    edited July 2012
    The TARDIS

    Shields: Nigh-impenetrable
    Hull: 2000 (just enough to keep the pesky huns out, not enough to stop a head on collision with the Starship Titanic)
    Weapons: None
    Turn rate: Can outmaneuvre anything.
    Powers:
    - Has some form of tractor beam
    - Time travel
    - The Doctor (<- activating this makes sure you ALWAYS win any engagement, anywhere)

    Bonus:
    - Confuse your enemies by appearing as a blue police box!
    - Bigger on the inside!
    - May come with a variety of colourful compagnons!!
  • platnumtoasterplatnumtoaster Member Posts: 10 Arc User
    edited July 2012
    jijantyr wrote: »
    The TARDIS

    Shields: Nigh-impenetrable
    Hull: 2000 (just enough to keep the pesky huns out, not enough to stop a head on collision with the Starship Titanic)
    Weapons: None
    Turn rate: Can outmaneuvre anything.
    Powers:
    - Has some form of tractor beam
    - Time travel
    - The Doctor (<- activating this makes sure you ALWAYS win any engagement, anywhere)

    Bonus:
    - Confuse your enemies by appearing as a blue police box!
    - Bigger on the inside!
    - May come with a variety of colourful compagnons!!

    THAT'S COMICAL! I like it! :)
  • quiverboxquiverbox Member Posts: 31 Arc User
    edited July 2012
    aesica wrote: »
    Lexx-class Battle Cruiser

    Shields: 0
    Hull: Strong enough to not need shields
    Turn Rate: 5
    Fore: Planet-Decimating Wave Cannon
    Aft: -nothing-
    Bonus: Shaped like a TRIBBLE

    Tactics: Point at target, press fire button, collect loot, repeat.

    You are a terrible person for bringing this up.
  • platnumtoasterplatnumtoaster Member Posts: 10 Arc User
    edited July 2012
    Malevolence (Star Wars)

    Subjugator-class heavy cruiser

    Armament: Ion pulse cannons (2)
    Twin turbolaser batteries (500)
    Tractor beam batteries (2)
    Point-defense light laser cannon batteries (5)

    Abilities: Vulture-class droid fighters
    Droch-class boarding ship (6)
    Soulless One
    Launch Vulture Droids
    Boarding Party


    Crew: 900 (battle droids)

    Turn Rate: Painstakingly slow, judging by the fact that it is 4,845 meters long.

    http://images.wikia.com/starwars/images/9/95/Malevolence2.jpg


    http://images.wikia.com/stormhawksfanfiction/images/2/2a/Malevolence_profile.jpg
  • aesicaaesica Member Posts: 736 Arc User
    edited July 2012
    quiverbox wrote: »
    You are a terrible person for bringing this up.

    Why thank you! ^______________^;;
    Rubberband Dance has been unlocked!
    kNqxcCf.gif
  • tlamstriketlamstrike Member Posts: 0 Arc User
    edited July 2012
    Ship: 03-K64, Firefly class midbulk transport
    Fore weapons: "Damn yokels can't even tell a transport ship
    ain't got no guns on it."
    Abilities: Emergency Power to Engines, Auxiliary to Dampeners, Eject Warp Plasma, Mask Energy Signature,
    Turn Rate: 15 degrees per second
    Crew: 9
    Hitpoints: 7,000
    My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug. :D
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