USS Camelot Vice Admiral Build
This is the build I am currently using. Now that I am 50, I want to maximize the potential of both my ground and space DPS. I would like to know thoughts from other tacticals on their builds, and on whether they have any recommendations on changes that I might go for. I have two respec tokens at the moment, so I can play around a little bit with what is available to me.
Take note that I am currently using Tetryon and Transphasic weaponry for my ship, with one AntiProton Turret. I am wondering if that using Tetryon/Transphasic is good moving forward, or if I should work towards the AntiProton sets, or if there are other combinations that might be worthy to check out.
I am also curious as to what combination of bonuses would be best (acc, critD, critH, dmg, etc)and how much of each, based on diminishing returns. (I am not sure what the curves are for STO).
I would also like some thoughts on what tactical ground gear would be best (weapons, shields, kits). I've played around with various combinations, but ground combat continues to elude me in this game. (Rather clunky, and not as straightforward as some other MMOs)
Any thoughts, recommendations, and comments are welcome.
[SIGPIC][/SIGPIC]
United Federation
Apprentice 1st Class LifeofMessiahJack@LifeofMessiah: Vice Admiral Tactical Escort
Comments
http://sto-forum.perfectworld.com/showthread.php?t=295581
This is geared for STF's. Also on an escort, you should have quantum torpedos. You should also have
Torp Spread III, scatter volley III, tac team I, HY II and rapid fire I.
FRor science, polarize hull and hazard emiters is required for STF's.
Thanks! That's been very helpful
Apprentice 1st Class LifeofMessiah
Jack@LifeofMessiah: Vice Admiral Tactical Escort