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Priority One Podcast - Episode 88: Disco Inferno

broodwynbroodwyn Member Posts: 0 Arc User
09 July 2012 | Hello Captains! Welcome to Episode 88 of Priority One recorded on Thursday, July 5th, 2012 and hosted on our very own PriorityOnePodcast.com!

In this episode?s BoTW we spotlight the networks thoughts on a possible upcoming Star Trek television series! We?ll find out what happened This Week in Trek and what Captains can expect on the Star Trek Online Calender. In STO news, we cover Dev Blog 9 and 10 ? veteran rewards and tholians, a Special Task Force and Join a Fleet Guest blogs, and important Cryptic system updates. And we have the honor of STO Producer, Stephen Ricossa AKA Salami Inferno, joining us on this episode of Priority One!

Lastly, before wrapping up, we?ll review incoming transmissions from you ? Our listeners

Enjoy and as always, please let us know what you think!

Alex
Priority One Production Assistant & Art Director

INTERVIEW
TRANSCRIPT

STREAM WHILE YOU PLAY & DOWNLOAD FOR LATER (iTUNES AND MP3):
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Comments

  • elijahmreelijahmre Member Posts: 195 Arc User
    edited July 2012
    A very special "Thank You" to our Production Assistant, Alex Calderwood, for transcribing this episode!

    Enjoy!
  • robertcrayvenrobertcrayven Member Posts: 355 Arc User
    edited July 2012
    You set me up for a huge disappointment! I was expecting the article you were referring to regarding a possible new Trek tv series to be about actual network talk of reviving the franchise. Sadly, it's just a couple of soundbytes from Roberto Orici, who is not affiliated with CBS in any way, speculating on how it could be done if it ever were to be done.

    In response to Orici's assertation that the process of getting Trek back on the airwaves again is merely a matter of sorting out studio logistics, I'd like to point out that CBS head honcho Les Moonves is a much bigger roadblock than the complexities of two separate entities holding the rights to the same series ever could be. Mr. Moonves has publicly voiced his contempt not only for Star Trek, but for all things sci-fi, on numerous occasions, and according to some sources, personally handed down the order to have a bulldozer driven through the Enterprise sets while Doug Drexler was standing on them trying to make arrangements for their preservation following the cancellation of that series. As long as Moonves is at the helm of CBS, it's more likely for him to ask Charlie Sheen to come back than it is for him to allow Trek on his network.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited July 2012
    Transcript link is broken... The link is for editing and I don't have rights. :)


    EDIT: Fixed now, thanks!
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • enyojarosenyojaros Member Posts: 34 Arc User
    edited July 2012
    Not listened yet but read the transcript for the Salami interview,

    Just one thing I could'nt quite get my head around was the explanation for no account shared EDC/Salvage/Lobi.
    He said that with F2P people could make unlimited accounts and having these items account shared could be exploited - erm how?
    If EDC were account bound it dosnt matter how many other F2P accounts I make I still cannot trade them to another account because they are bound to the origional account they were looted on.

    Am I missing something obvious here or does the explanation not make sence?

    (I'm not trying to bash Salami here, I just really dont understand what he was getting at)

    ____________

    Just re-read the answer and I may have the wrong end of the stick a bit, he said unlimited characters not accounts. I'm still at a bit of a loss though as to have unlimited characters means spending in the CStore, taking advantage of Lobi deals means spending in the CStore. Still cant figure out how EDC's or salvage could be exploited though - the end product from trading them in is character bound and its not worth trading them in for vendor trash when you could have just traded them for Dil in the first place.
  • hrisvalarhrisvalar Member Posts: 0 Arc User
    edited July 2012
    I started on the same subject, only rant-ier, but then came up with these.

    1. EDC, people may use three VA alts to run the same featured space STF four times in the span of one hour during the featured wednesdays, before getting back to their main and starting the cycle over, doubling their EDC generation rate. Oh the humanity. Hardly dramatic, but alright... Could be overcome though by making lockout timers account wide, or supplementing the character lockout timers with a second, shorter account one, say thirty minutes.

    2. Salvage and Tech, I don't really see much of an exploit with these. Their droprates aren't affected by these events. At worst I could see the exchange-for-dilithium vendor being an issue, people using ensigns to turn in salvage ground by an end-level character for dilithium to maximize their account's dilithium conversion. But that's easily enough fixed by instituting a "You must be this tall" policy on the vendor in question. Any alts of a high enough level to grind the STFs themselves should be a non-issue.

    These honestly are minor, and overcomable issues. Generally the STF currencies being transferable within an account could've been beneficial, in that other people playing STFs in PUGs don't have to put up with quite so many under--equipped ships and toons if we have the option to send in only our best outfitted characters, outfitted so because we tend to enjoy playing those more than the others. We'd get more success, and less rage putting people off from playing.

    3. Lobi crystals are where the free accounts come in, a large number of free accounts each with 2 characters doing a feature episodes rerun month, easter-egg hunting for in total 40 Lobi crystals, could flood the exchange with low-tier Lobi store items. Especially as people can have as many accounts as they want, and do those same FE series over and over and over and over and over and over and over and over and over and over and over and over and over and over and of course you'd have to be insane to go that far. Ask the Chinese gold-sellers. There's far quicker and less soulcrushing ways to get EC or vanity pets.

    As for unlimited characters... I don't think you can have unlimited characters within one account. For some reason I seem to have the number 25 floating around in my mind in this regard.

    The whole thing's rather a smaller problem than they'd like us to believe. The truth is that "can't" here probably means "don't want to". Though they can very easily prove to me that's not true by not adding any more BoP items to the Lobi store, and crating the energy whip. They won't though, cause they "can't".
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    Reave
  • pointedearspointedears Member Posts: 0 Arc User
    edited July 2012
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
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  • tiggychantiggychan Member Posts: 0 Arc User
    edited July 2012
    Its exploitable because you guys create to many currencies/tokens to coincide with other items. You restrict yourself in return you restrict your players.

    Plus F2P or not, the logic here is grindfest/ repetitive gameplay. IF you dont like players making so many characters because of "exploits" maybe you shouldnt be offering the MANY slots you can buy?

    Such innovation in this game and quite an attempt at making sound logical arguments.
    Like hrisvalar mentioned, its not a can't, it is dont want to. Less politics more player friendly ideas.
  • starfleetmacostarfleetmaco Member Posts: 118 Arc User
    edited July 2012
    tiggychan wrote: »
    Its exploitable because you guys create to many currencies/tokens to coincide with other items. You restrict yourself in return you restrict your players.

    Plus F2P or not, the logic here is grindfest/ repetitive gameplay. IF you dont like players making so many characters because of "exploits" maybe you shouldnt be offering the MANY slots you can buy?

    Such innovation in this game and quite an attempt at making sound logical arguments.
    Like hrisvalar mentioned, its not a can't, it is dont want to. Less politics more player friendly ideas.

    Well said, Shorty!!
  • robertcrayvenrobertcrayven Member Posts: 355 Arc User
    edited July 2012
    I agree with the above.
  • hrisvalarhrisvalar Member Posts: 0 Arc User
    edited July 2012
    I never can help but wonder what people say in those posts that get removed... I hardly feel like PWE or Cryptic's best buddy, but now I just feel inadequate.

    Anyway, a thought occurred to me and I think I may have found a middleground on at least the STF currency side of things, that'll get STFers (most of) what they want from the account bank, without opening the door to the potential 'exploits' I listed. (I can't speak as to preventing any exploits I haven't thought of.)

    We already have, within the STF reward system, a heretofore rather redundant intermediate currency. (And the cynical part of me wonders if they're going to regret ever adding that.) We never traded 40 EDC or a piece of tech for a special piece of kit or gear. We traded EDC, salvage or tech for a special reserve or standard issue <whatever> requisition , and then traded that for the kit or gear.

    So leave the EDCs, Salvage and Tech as BoP if that is how it has to be, for now or indefinately, but make the requisition forms bind to account. They only have the one use, and nothing that's bought with them is of use to level 1 alts, save for maybe lunatics with a vendoring-fetish. (Which doesn't require the item to be transferred to Cap. I'talist, it can just be vendored by the admiral that ground the EDC/salvage/tech as the system already allows credits to be exchanged between alts.)

    So finally, Cryptic's penchant for inventing new currencies after doing away with almost all of them looks like it might work out to our benefit for a change. :cool:
    [SIGPIC][/SIGPIC]
    Reave
  • th3gr4ndnagu5th3gr4ndnagu5 Member Posts: 6 Arc User
    edited July 2012
    Enjoyed the interview, especially the reveal that a STO doff app was already in development! One minor gripe: when Elijah(I believe it was) asked about whether there would be any extension of the veteran rewards pas 1000 days, and the answer was basically no, he said "cool, thanks for answering". Did you *really* think that was cool, or just not know what to say in response? I've noticed this before in other interviews where the answer kind of sucks, but someone then says something like "cool" as if it were actually good news.

    The.Grand.Nagus
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  • robertcrayvenrobertcrayven Member Posts: 355 Arc User
    edited July 2012
    Enjoyed the interview, especially the reveal that a STO doff app was already in development! One minor gripe: when Elijah(I believe it was) asked about whether there would be any extension of the veteran rewards pas 1000 days, and the answer was basically no, he said "cool, thanks for answering". Did you *really* think that was cool, or just not know what to say in response? I've noticed this before in other interviews where the answer kind of sucks, but someone then says something like "cool" as if it were actually good news.

    Would you prefer Elijah got hostile with all his guests and caused them to not come back on the show?
  • th3gr4ndnagu5th3gr4ndnagu5 Member Posts: 6 Arc User
    edited July 2012
    Would you prefer Elijah got hostile with all his guests and caused them to not come back on the show?

    No, I would not. Refraining from calling something cool that really isnt and being hostile are not the same thing. Sorry you are so confused. That said, he might have actually thought it *was* cool, which is part of what my post is asking. And if he did, my question would be why?

    The.Grand.Nagus
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  • robertcrayvenrobertcrayven Member Posts: 355 Arc User
    edited July 2012
    No, I would not. Refraining from actually saying something is cool and being hostile are not the same thing. Sorry you are so confused. That said, he might have actually thought it *was* cool, which is part of what my post is asking.

    I like that Priority One is courteous to their guests, even if the answers they're getting might not appease every last listener. It increases the odds they might get future interviews. Tact = win.
  • th3gr4ndnagu5th3gr4ndnagu5 Member Posts: 6 Arc User
    edited July 2012
    I like that Priority One is courteous to their guests, even if the answers they're getting might not appease every last listener. It increases the odds they might get future interviews. Tact = win.

    You are still confused. I am in no way suggesting they *not* be courteous or tactful. I am simply asking if he *actually* thought the fact that vet rewards were stopping at 1,000 days was "cool", and if so why he thinks that.

    The.Grand.Nagus
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    Join Date: Oct 2008
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  • robertcrayvenrobertcrayven Member Posts: 355 Arc User
    edited July 2012
    You are still confused. I am in no way suggesting they *not* be courteous or tactful. I am simply asking if he *actually* thought the fact that vet rewards were stopping at 1,000 days was "cool", and if so why he thinks that.

    You have to stop somewhere, I guess. 1,000 days makes sense to me.
  • th3gr4ndnagu5th3gr4ndnagu5 Member Posts: 6 Arc User
    edited July 2012
    You have to stop somewhere, I guess.

    There is nothing making them stop, they are just choosing to.

    1,000 days makes sense to me.

    Making sense and actually liking something are 2 completely different things. A lot of things in the world make sense, but that doesnt mean people like them.

    The.Grand.Nagus
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  • elbourtelbourt Member Posts: 14 Arc User
    edited July 2012
    This is a second thread I have read, with posts of yours in it Nagus. Must you nit pick everything just to create an argument that really means nothing ? I must say I agree with Tiggy's post also and I like the idea about making the requitions BoA.

    Of course why not just make the items you get BoA. I would not mind using my prototech on the toon that got it if I ran an alt but would like to give to my main who may have run the same STF 10 times and not had the luck to get the prototech.

    Edited because of Troll remark underneath.
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  • th3gr4ndnagu5th3gr4ndnagu5 Member Posts: 6 Arc User
    edited July 2012
    elbourt wrote: »
    This is a second thread I have read of yours Nagus.

    This is not my thread. Sorry you are confused :)

    The.Grand.Nagus
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  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2012
    Listened to the interview and I don't like what I hear with the Bound items with Account Banks (which is being discussed in another thread) and him upping Fleet Starbase contribution costs......that only helps large fleets and hurts us with small fleets. Its like Cryptic is punishing us for being small.
  • ceekayzeroceekayzero Member Posts: 411 Arc User
    edited July 2012
    hrisvalar wrote: »


    So leave the EDCs, Salvage and Tech as BoP if that is how it has to be, for now or indefinately, but make the requisition forms bind to account. They only have the one use, and nothing that's bought with them is of use to level 1 alts, save for maybe lunatics with a vendoring-fetish. (Which doesn't require the item to be transferred to Cap. I'talist, it can just be vendored by the admiral that ground the EDC/salvage/tech as the system already allows credits to be exchanged between alts.)

    This please. I'd like to level up my non-STF ready toons with the Mk XII Borg gear I have grinded trying to get my ground Proto Tech. It would not interfere with the real-money aspects of the game, but would maximize the use of a player's time and energy!
  • elijahmreelijahmre Member Posts: 195 Arc User
    edited July 2012
    Enjoyed the interview, especially the reveal that a STO doff app was already in development! One minor gripe: when Elijah(I believe it was) asked about whether there would be any extension of the veteran rewards pas 1000 days, and the answer was basically no, he said "cool, thanks for answering". Did you *really* think that was cool, or just not know what to say in response? I've noticed this before in other interviews where the answer kind of sucks, but someone then says something like "cool" as if it were actually good news.

    If it's the part of the interview I think you're quoting me from, let's revisit it...
    E: Speaking of accounts and recently with the perk for lifetime of terms of the feedback recieved for that lifetimer perk in Neverwinter? So if you?re a lifetime subscriber you have access to the closed beta, I believe, of Neverwinter, based on the feedback and this is only for lifetime members has there been any further discussion on what to add to lifetime perks or what to take away or modify?
    S: We have planned out what we?ve got coming out for the Thousand you guys are aware of that through the thousands we don?t have any modifications to it very much, we have some promotional ideas but for now no extra items or additional incentives
    E: Cool, Thank you

    Although they have nothing planned beyond 1000 Days at this time - it was explained to me that they have some promotional ideas they are tossing around.

    Later in the interview, we revisit the question:
    A: So here some we got from twitter, Captain Revo asks ?Are there any veteran rewards planned past 1000 days or could there be a new scheme for long term vets??
    S: Well Captain Revo is one of my favorite foundry authors so I?ll be HAPPY to answer his question, unfortunately there are currently no plans past the thousand day we may start a new incentive program where we decide to extend it, as it stands right now the 1000 day will conclude the veteran program for STO
    Elijah: Awww, Can you talk to us a little about that, why the decision to end it at 1000?
    S: Its a nice round number, and its just a long period of time, we?re not sure how much it incentivizes players to pick up lifetime and 1000 days is so far away from now, even though its so close to those who came in at launch
    A: Maybe thats something they can discuss on the forums and everybody can share their thoughts on it, see what they would like and what they wouldn?t like
    S: Yeah we currently have a little plan that we?re thinking about doing that might incentivise it but keeping that under wraps for now

    I don't like the idea that they're stopping the rewards at 1000 which was why I followed up.

    I hope this addresses any of your concerns. :)
  • darkenzedddarkenzedd Member Posts: 881
    edited July 2012
    Just proves once and for all just how out of touch the devs are with with the game and the people that play it.

    You just made this game irrelevant by worrying over someone choosing to play the game how they want to play it rather than how you want them to play it.

    When the devs opinion matters more than that of the customers who pay your wages = failed game...
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited July 2012
    The account bound thing under gozer's statements on it was the only thing going for stf's still. Not to mention the logic stated in the podcast doesn't have any merit what so ever. If you had to finish and complete a STF to get such item then I would like to know how that is considered exploitable... Most players who do not know them which is a majority fail so hard that you can't do these stf's with any type of automation so there is no exploitation there. Seriously though I would like an explanation that has merit on how this is actually holds any weight or if its just a ploy to keep players in the game spending as many hours as possible and then trying to sell us some more stupid TRIBBLE.
  • topsettopset Member Posts: 0 Arc User
    edited July 2012
    The account bound thing under gozer's statements on it was the only thing going for stf's still. Not to mention the logic stated in the podcast doesn't have any merit what so ever. If you had to finish and complete a STF to get such item then I would like to know how that is considered exploitable... Most players who do not know them which is a majority fail so hard that you can't do these stf's with any type of automation so there is no exploitation there. Seriously though I would like an explanation that has merit on how this is actually holds any weight or if its just a ploy to keep players in the game spending as many hours as possible and then trying to sell us some more stupid TRIBBLE.

    The idea that was thrown around was using multiple characters to run the featured STF on a Wednesday for 4 EDCs each, therefore bypassing the cooldown rate and getting an insane amount of EDCs.

    To be honest this makes sense, you could be getting 12 EDCs an hour from the featured STFs (approx 20 mins per run) instead of 4EDCs an hour from the featured STFs which you can currently get.

    That being said, all they would need to do is issue an account-wide cooldown on featured STFs. But then, that would irritate a lot more people who currently do this anyway but have the EDC across multiple toons.
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  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2012
    No, all they need to do is just make Requistions Account Bound.

    Requisitions cannot be turned in for Dilithium (which appears to be part of the worry) and you can send the requisitions to the character that needs it and then the item is bound to that character until it's deleted.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited July 2012
    Liked the Show as always (especially with a good beer) and was very happy to see another Dev acknowledge that the KDF is not being forgotten in STO and things will return for us fans in the future.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • hrisvalarhrisvalar Member Posts: 0 Arc User
    edited July 2012
    topset wrote: »
    The idea that was thrown around was using multiple characters to run the featured STF on a Wednesday for 4 EDCs each, therefore bypassing the cooldown rate and getting an insane amount of EDCs.

    To be honest this makes sense, you could be getting 12 EDCs an hour from the featured STFs (approx 20 mins per run) instead of 4EDCs an hour from the featured STFs which you can currently get.

    That being said, all they would need to do is issue an account-wide cooldown on featured STFs. But then, that would irritate a lot more people who currently do this anyway but have the EDC across multiple toons.

    I speculated the 'exploit' might be the increased rate of collecting EDCs, pooled in a single character, because it was the only 'problem' I could find with it. There's a reason though I've been putting so much stuff in quotation marks, being that I really don't see this 'problem' as such a big deal.

    In that second paragraph, you kind of confuse the numbers a bit. The statement's factually correct, but to some it'll read as though people will generate EDC at 300% the rate they did before. As is, you can already make 12 to 16 EDC in an hour doing the same featured STF over and over on a feature wednesday switching between characters. All that'd change with the account binding is that you'd be able to pool those EDC on one character.

    Even without the ability to pool EDC in this way though, you're not limited to 4 EDC per hour per one character. Each feature wednesday features both a space and ground version of an STF. That's 8 EDC on Elite, with time left over to do one or two other STFs at 2 each while you wait for your first STF timer to unlock, for a total of 10 to 12 EDC, collected in the span of little over an hour on one toon.

    So it's not 12 now to 4 before, it's 12 now to 10 before, or 16 now to 12 before. The difference, really, no more than a 33% increase in EDC collection rate for one character, or one account, on a good and busy day, would have to be considered rather underwhelming if you have to think of it as an exploit, as Cryptic seems to have chosen to do.

    The account cooldown, and more so, requisition account-binding, are workable compromises, assuming a compromise is what Cryptic is looking for. That however is far from certain. If I had to put money on it, right now, I'd have to bet the other way. No Dev has spoken on the matter, and while maybe the fuss this podcast stirred up might've come up at their morning meetings, you should never gamble based on wishful thinking.

    At least with cynicism, when you lose, you win.
    [SIGPIC][/SIGPIC]
    Reave
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2012
    It shouldn't matter if we wanted to put all EDCs and Salvage on one character, we still earned that. Remember Dilithium is the currency of our time invested in STO. As long as we are not transfering it to another account, it shouldn't matter.

    Even if you consolidated all the Dilithium on one character to sell for C-store / Zen points, its the same ammount you would get if you sold it individually on all of your characters.

    So why is Cryptic making like that's an exploit? Again its what YOU earned, legitimately. Which makes me think the Dev Team is using that as an excuse not to put effort in such as system.


    But as I pointed out, if EDCs / Salvage exploiting is making them nervous then just have requisitions transferable, since they cant be sold for Dilithium.


    One thing or another is clear, cries by the community for such a system really proves the flaws with the STF drop system that they are not going to fix and we have to suffer. If they truely care about us as they claim, they would've done something long ago than be like a certain newly departed Dev member and flicking us off all the time.
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