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Damaging FX

sandukutupusandukutupu Member Posts: 179 Arc User
I was messing around with explosions and fire. No damage to the player or NPC's. Just a visual effect. So anyone have some cool tricks up their sleeves to cause massive damage when bombs explode?

I have been trying to figure it out but the only thing that will cause massive damage other than an NPC would be a very long fall. My oldest son was jumping off cliffs on Risa last month and noticed the fall damage is very weak. Explosions and fire should have damage options in the Foundry.

Placing a high powered NPC? Not only might break the level cap on the mission but also look odd for you to be shot just before a bomb explodes.
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Post edited by sandukutupu on

Comments

  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited July 2012
    This is something we've always wanted. I mean why have fire if it doesn't burn? They gave us the exploit song and dance. I wish I could say I see this coming in our future, but I don't think its one of the things they'll let us do.

    Anyway, you could take an enemy mob and reskin it as one of the prop consoles or crates and place it nearby or in the fire. Unfortunately that means it'll move around while its shooting at you, which could be fine if you're making surrealist Woghd-style mission :D.

    Barring that, you can always drop the floor out from under someone and make them fall to damage them. You can't die by falling, no matter how high, but big falls do kill BOFFS.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • sandukutupusandukutupu Member Posts: 179 Arc User
    edited July 2012
    :eek: Ooh, maybe... I am going to see if I can costume a bunch of Sehlates as fire? LoL if that works the fire can chase you down a hall...
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  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited July 2012
    You wouldn't be able to reskin them AS fire, since fire is a detail rather than an npc, but you might be able to skin them as some crates (the props in the npc tab) that are "on fire" ? i.e. have them sitting on top of the fire detail.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • nagoraknagorak Member Posts: 882 Arc User
    edited July 2012
    It's annoying that these effects don't do damage, but have you noticed how pathetic the damage from environmental effects is in the normal game? A plasma fire does like 20 damage or something like that. You'd have to stand in it for a minute to end up getting killed. Since the damage is so low in the normal game, having these effects do no damage is almost no different.

    One thing I do is put invisible walls to prevent people from entering them. They're held back by the heat.
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