test content
What is the Arc Client?
Install Arc

Devs playing PvP or is the Armitage just WAY OVERPOWERD?!?!

cosmoscolacosmoscola Member Posts: 0 Arc User
edited December 2012 in Federation Discussion
Just played a roud of PvP with a random group. I was in the Red group along with two others. In the Blue group was An Armitage and, at first, I think to more...
Against klingons I do fairly well with my TAC-Odyssey. Against another Odyssey I manage. But against THAT Armitage.... HELLO!!!!!
When the other people in his team left, it was just that poor Armitage fighting against Me, (Geared Tac-Odyssey), A Fleet escort, And an Galaxy Dreadnought. Alingside this there was My Aquarius escort and the Cheveron Saucer. No matter what we did, or how we did it, he picked us off one by one. And the lowest we got him down to was about 66%
One lucky hit before that, dropped his hull down even more, but that was repaired almost instantly. He only had Re-inforced sheild repair units from his hangar.

Is the Armitage really that Though of a ship that he could withstand that kind of an assault from us? He?s Hull was 42000 -something. My Odyssey have 54 something, and I was lika a bug on the windshield on a train against that thing! And the Healing capabilities where the most amazing I?ve ever seen. Find it hard to belive that one player could manage that, so this get?s me thinking. Was it a DEV playing?? But then, why where there more people in he?s/her?s team just in the start??

I have never seen a ship take that kind of a beating before. Is was really something that you could compare to a Tactical borg cube.

What do you think? Has anyone else encountered this monster before? :confused:
Post edited by cosmoscola on
«1

Comments

  • robertcrayvenrobertcrayven Member Posts: 355 Arc User
    edited July 2012
    It's way overpowered, and about to get even more so with the hull strength increase the devs have announced. Not cool.
  • rayezillarayezilla Member Posts: 139 Arc User
    edited July 2012
    maybe it was an Engineer in an armitage? that would explain why he was so tanky.
  • cosmoscolacosmoscola Member Posts: 0 Arc User
    edited July 2012
    It's way overpowered, and about to get even more so with the hull strength increase the devs have announced. Not cool.

    Are you kidding me?! Was that the real thing?! It cannot possibly get more Hullrating?
    Three Ships and bonus ships are unable to stand up to it, and it get?s even stronger...?!
  • cosmoscolacosmoscola Member Posts: 0 Arc User
    edited July 2012
    rayezilla wrote: »
    maybe it was an Engineer in an armitage? that would explain why he was so tanky.

    But still. Do they have the DOFF slots for that kind of a healing?! Three ships, and still has enough power over to kill in that kind of a way? I thought of that myself, but it does not make sense. You should have seen it.
  • rayezillarayezilla Member Posts: 139 Arc User
    edited July 2012
    an eng in an army could probably handle PVP tanking quite well. When you said 'we got a lucky hit that hurt him but he repaired almost instantly,' that really makes me think of Miracle worker, which is a huge repair/heal that engineers get.

    Sometimes in PVP you just need to ignore the guy set for staying alive and focus on the squishier escorts. Tank specs sacrifice a lot of DPS for the ability to tank 3 players.
  • cosmoscolacosmoscola Member Posts: 0 Arc User
    edited July 2012
    rayezilla wrote: »
    an eng in an army could probably handle PVP tanking quite well. When you said 'we got a lucky hit that hurt him but he repaired almost instantly,' that really makes me think of Miracle worker, which is a huge repair/heal that engineers get.

    Sometimes in PVP you just need to ignore the guy set for staying alive and focus on the squishier escorts. Tank specs sacrifice a lot of DPS for the ability to tank 3 players.

    I understand. But he managed to do AWSOME damage and kill us with ease. This was the thoughest, and most deadly player ship I have ever seen In-game. And I?ve been playing sence the start. Are you really capable of have that kind of power to your shield?s, that armor, and get that kind of DPS and healing out at the same time. If so, Everyone should get one, no matter what they think of it.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    devs do play the game, but they have little time for it... so I really don't think they PvP much, if at all
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • cosmoscolacosmoscola Member Posts: 0 Arc User
    edited July 2012
    reyan01 wrote: »
    Pretty sure the Dev's run with pink usernames in-game. Did you notice if this player had such?

    It was blue.
  • havamhavam Member Posts: 1,735 Arc User
    edited July 2012
    i doubt that any Dev is tough to beat in any ship. Chances are you ran into a pvp vet. Yes the armitage is out of whack,

    If you don't pvp regularly, i guess from you comment about the Tac cube that is the case, an escort with 3x assim + maco shields, 2 shield distro doffs, and a bunch of eng batteries can easily out-tank 3 players

    Doesn't make sense, should escorts be glass cannons? Gee, you are right, now go tell the Devs, and maybe before season 29 we get some balance passes.

    P.S. There are a few Escort pilots that come to my mind that would fit your description, of course and eng in that thing makes for a great tank
  • neos472neos472 Member Posts: 580 Arc User
    edited July 2012
    give this guy a ribbon for passin a kobayashi maru senario. in my PVP lifetime escorts are in deed glass cannons the guy musta been an engie if he was gettin some serious repair outta his powers. also never ever have 2 sci vessels PVP at the smae time its just a big stalemate that usually goes on for 10 minutes
    manipulator of time and long time space traveler
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited July 2012
    cosmoscola wrote: »
    Just played a roud of PvP with a random group. I was in the Red group along with two others. In the Blue group was An Armitage and, at first, I think to more...
    Against klingons I do fairly well with my TAC-Odyssey. Against another Odyssey I manage. But against THAT Armitage.... HELLO!!!!!
    When the other people in his team left, it was just that poor Armitage fighting against Me, (Geared Tac-Odyssey), A Fleet escort, And an Galaxy Dreadnought. Alingside this there was My Aquarius escort and the Cheveron Saucer. No matter what we did, or how we did it, he picked us off one by one. And the lowest we got him down to was about 66%
    One lucky hit before that, dropped his hull down even more, but that was repaired almost instantly. He only had Re-inforced sheild repair units from his hangar.

    Is the Armitage really that Though of a ship that he could withstand that kind of an assault from us? He?s Hull was 42000 -something. My Odyssey have 54 something, and I was lika a bug on the windshield on a train against that thing! And the Healing capabilities where the most amazing I?ve ever seen. Find it hard to belive that one player could manage that, so this get?s me thinking. Was it a DEV playing?? But then, why where there more people in he?s/her?s team just in the start??

    I have never seen a ship take that kind of a beating before. Is was really something that you could compare to a Tactical borg cube.

    What do you think? Has anyone else encountered this monster before? :confused:


    I think you encountered a player who is far, far above your ability level.

    I think you are wildly over reacting, and I think you need to take a closer look at final hull strengths across the board for all Escorts - which tend to sit in the 39k to 42k generally (bugship can have 44-45K).
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited July 2012
    neos472 wrote: »
    give this guy a ribbon for passin a kobayashi maru senario. in my PVP lifetime escorts are in deed glass cannons the guy musta been an engie if he was gettin some serious repair outta his powers. also never ever have 2 sci vessels PVP at the smae time its just a big stalemate that usually goes on for 10 minutes

    The Armitage is far, far from a glass cannon. A Lt. Com. Eng slot and three Eng consoles is more than enough if you use the Lt. Sci for proper resists.

    Basically you have to build to counter the Armitage (and to a lesser extent other carriers). It's dumb but what can you do.
    [SIGPIC][/SIGPIC]
    vids and guides and stuff

    [9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
  • rdm1958rdm1958 Member Posts: 822 Arc User
    edited July 2012
    i use all types of ships. for a long time i leaned toward cruisers for that thick hull. lately i have been using escorts a lot more for the fire power. i am a tac officer. i am pretty tough in my mvae, but the armitage makes the mvae look like a sissy. it is one tough ship. originally i put an omega 12 set on it and it was not that impressive. i then went to a borg set with maco 12 shields and it is totally awesome. i have had several players comment on its obvious DPS. it is a killer.
  • marctraiderzmarctraiderz Member Posts: 539 Arc User
    edited July 2012
    cosmoscola wrote: »
    Just played a roud of PvP with a random group. I was in the Red group along with two others. In the Blue group was An Armitage and, at first, I think to more...
    Against klingons I do fairly well with my TAC-Odyssey. Against another Odyssey I manage. But against THAT Armitage.... HELLO!!!!!
    When the other people in his team left, it was just that poor Armitage fighting against Me, (Geared Tac-Odyssey), A Fleet escort, And an Galaxy Dreadnought. Alingside this there was My Aquarius escort and the Cheveron Saucer. No matter what we did, or how we did it, he picked us off one by one. And the lowest we got him down to was about 66%
    One lucky hit before that, dropped his hull down even more, but that was repaired almost instantly. He only had Re-inforced sheild repair units from his hangar.

    Is the Armitage really that Though of a ship that he could withstand that kind of an assault from us? He?s Hull was 42000 -something. My Odyssey have 54 something, and I was lika a bug on the windshield on a train against that thing! And the Healing capabilities where the most amazing I?ve ever seen. Find it hard to belive that one player could manage that, so this get?s me thinking. Was it a DEV playing?? But then, why where there more people in he?s/her?s team just in the start??

    I have never seen a ship take that kind of a beating before. Is was really something that you could compare to a Tactical borg cube.

    What do you think? Has anyone else encountered this monster before? :confused:



    The only reason why you failed is because the gap between Elite PVP'ers and the newbies is so huge. Sad to say that only 25% of the 0.1% playing PvP can do that. You've just been unlucky to encounter such a good player.

    Same for a good PvPer in an Engineer class, even in an escort, can pretty much outtank 5 to 10 noob pvp'er. Its just the way it is. They can only die at the hand of equally or better PvP'ers which require solid builds and experience with ability timings.
  • zorena#3961 zorena Member Posts: 254 Arc User
    edited July 2012
    Just try to take on daizen@alendiak with 2-3 duders you'll notice whats wrong with engineers when properly played.
    Noone.
  • tom61stotom61sto Member Posts: 3,674 Arc User
    edited July 2012
    cosmoscola wrote: »
    He only had Re-inforced sheild repair units from his hangar.

    <beard stroke>Shield repair drones probably work regardless of mode for healing (IIRC, that's how they work KDF side) and there's a new DOff active ability for Flight Deck Officers that gives bonus Defense when pets are in recall mode. Stack a few of those in Very Rare, and you'd have mad Defense on an escort.
  • cosmoscolacosmoscola Member Posts: 0 Arc User
    edited July 2012
    zorandra wrote: »
    Just try to take on daizen@alendiak with 2-3 duders you'll notice whats wrong with engineers when properly played.

    He was the guy in the Armitage. Damn good one i have to say.
  • orondisorondis Member Posts: 1,447 Arc User
    edited July 2012
    zorandra wrote: »
    Just try to take on daizen@alendiak with 2-3 duders you'll notice whats wrong with engineers when properly played.

    Or 1 duder if it's Zorena. My fellow OPvPers act like Kryptonite and my shields become soggy paper. :(

    Also yeah, I'm the guy in the Armitage the topic creator is talking about.
    havam wrote: »

    Doesn't make sense, should escorts be glass cannons? Gee, you are right, now go tell the Devs, and maybe before season 29 we get some balance passes.

    I know I keep repeating myself on this subject, but this is one of the reasons I dumped my cruiser over a year ago. While I may not be able to tank as well as I could in my cruiser, In my fleet-escort/armitage could still tank AND deal real damage (albeit without any real burst).
    tom61sto wrote: »
    <beard stroke>Shield repair drones probably work regardless of mode for healing (IIRC, that's how they work KDF side) and there's a new DOff active ability for Flight Deck Officers that gives bonus Defense when pets are in recall mode. Stack a few of those in Very Rare, and you'd have mad Defense on an escort.

    Thanks for the tip.

    Sigh, more Doffs to grind for.
    cosmoscola wrote: »
    Just played a roud of PvP with a random group. I was in the Red group along with two others. In the Blue group was An Armitage and, at first, I think to more...
    Against klingons I do fairly well with my TAC-Odyssey. Against another Odyssey I manage. But against THAT Armitage.... HELLO!!!!!
    When the other people in his team left, it was just that poor Armitage fighting against Me, (Geared Tac-Odyssey), A Fleet escort, And an Galaxy Dreadnought. Alingside this there was My Aquarius escort and the Cheveron Saucer. No matter what we did, or how we did it, he picked us off one by one. And the lowest we got him down to was about 66%
    One lucky hit before that, dropped his hull down even more, but that was repaired almost instantly. He only had Re-inforced sheild repair units from his hangar.

    From what I remember, you were equipped with chroniton torps and beam arrays using eject warp plasma, I can't be sure but I think the escort was equipped with single cannons or dual cannons and turrets, while the Gal-X was initially equipped with beam arrays and Hargh'pengs, forcing me to use a boff that had 2x hazard emitters. Then the Gal-X switched to dual heavy cannons, forcing me to focus my attention on him so I wouldn't stay in his firing arc.
    Is the Armitage really that Though of a ship that he could withstand that kind of an assault from us? He?s Hull was 42000 -something. My Odyssey have 54 something, and I was lika a bug on the windshield on a train against that thing! And the Healing capabilities where the most amazing I?ve ever seen. Find it hard to belive that one player could manage that, so this get?s me thinking. Was it a DEV playing?? But then, why where there more people in he?s/her?s team just in the start??

    I have never seen a ship take that kind of a beating before. Is was really something that you could compare to a Tactical borg cube.

    What do you think? Has anyone else encountered this monster before? :confused:

    To be honest, two engineers in cruisers using beams are hardly ever a threat. That is unless they really go over the top in improving their damage potential, like using 2x DEM etc, tetryon glider and calculated use of EPtW. This isn't meant as a slight to you, merely the unfortunate reality that Fed cruisers are usually only good for healing when it comes to PvP. There are of course the odd exceptions.

    As a slight tip for you, I'd recommend using tact teams, they'll really REALLY help you tank high escort damage.

    cosmoscola wrote: »
    I understand. But he managed to do AWSOME damage and kill us with ease. This was the thoughest, and most deadly player ship I have ever seen In-game. And I?ve been playing sence the start. Are you really capable of have that kind of power to your shield?s, that armor, and get that kind of DPS and healing out at the same time. If so, Everyone should get one, no matter what they think of it.

    Well thank you very much! Thanks for being a great sport!

    As for the damage, it helps as an engineer that I was using 4x dual heal cannons, 3x turrets and two pieces of the omega set (giving me tetryon glider).
    Previously Alendiak
    Daizen - Lvl 60 Tactical - Eclipse
    Selia - Lvl 60 Tactical - Eclipse
  • cosmoscolacosmoscola Member Posts: 0 Arc User
    edited July 2012
    orondis wrote: »
    Or 1 duder if it's Zorena. My fellow OPvPers act like Kryptonite and my shields become soggy paper. :(

    Also yeah, I'm the guy in the Armitage the topic creator is talking about.



    I know I keep repeating myself on this subject, but this is one of the reasons I dumped my cruiser over a year ago. While I may not be able to tank as well as I could in my cruiser, In my fleet-escort/armitage could still tank AND deal real damage (albeit without any real burst).



    Thanks for the tip.

    Sigh, more Doffs to grind for.



    From what I remember, you were equipped with chroniton torps and beam arrays using eject warp plasma, I can't be sure but I think the escort was equipped with single cannons or dual cannons and turrets, while the Gal-X was initially equipped with beam arrays and Hargh'pengs, forcing me to use a boff that had 2x hazard emitters. Then the Gal-X switched to dual heavy cannons, forcing me to focus my attention on him so I wouldn't stay in his firing arc.



    To be honest, two engineers in cruisers using beams are hardly ever a threat. That is unless they really go over the top in improving their damage potential, like using 2x DEM etc, tetryon glider and calculated use of EPtW. This isn't meant as a slight to you, merely the unfortunate reality that Fed cruisers are usually only good for healing when it comes to PvP. There are of course the odd exceptions.

    As a slight tip for you, I'd recommend using tact teams, they'll really REALLY help you tank high escort damage.




    Well thank you very much! Thanks for being a great sport!


    As for the damage, it helps as an engineer that I was using 4x dual heal cannons, 3x turrets and two pieces of the omega set (giving me tetryon glider).

    Ah, man. I salute you! That was some mighty fine playing. You got us GOOD!! Teach me!
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited July 2012
    Devs care little for balance, the only balanced thing about them is their consistency at messing up a good thing.
  • cosmoscolacosmoscola Member Posts: 0 Arc User
    edited July 2012
    orondis wrote: »
    Or 1 duder if it's Zorena. My fellow OPvPers act like Kryptonite and my shields become soggy paper. :(

    Also yeah, I'm the guy in the Armitage the topic creator is talking about.



    I know I keep repeating myself on this subject, but this is one of the reasons I dumped my cruiser over a year ago. While I may not be able to tank as well as I could in my cruiser, In my fleet-escort/armitage could still tank AND deal real damage (albeit without any real burst).



    Thanks for the tip.

    Sigh, more Doffs to grind for.



    From what I remember, you were equipped with chroniton torps and beam arrays using eject warp plasma, I can't be sure but I think the escort was equipped with single cannons or dual cannons and turrets, while the Gal-X was initially equipped with beam arrays and Hargh'pengs, forcing me to use a boff that had 2x hazard emitters. Then the Gal-X switched to dual heavy cannons, forcing me to focus my attention on him so I wouldn't stay in his firing arc.



    To be honest, two engineers in cruisers using beams are hardly ever a threat. That is unless they really go over the top in improving their damage potential, like using 2x DEM etc, tetryon glider and calculated use of EPtW. This isn't meant as a slight to you, merely the unfortunate reality that Fed cruisers are usually only good for healing when it comes to PvP. There are of course the odd exceptions.

    As a slight tip for you, I'd recommend using tact teams, they'll really REALLY help you tank high escort damage.




    Well thank you very much! Thanks for being a great sport!

    As for the damage, it helps as an engineer that I was using 4x dual heal cannons, 3x turrets and two pieces of the omega set (giving me tetryon glider).

    Your memory is correct about my weapons. I would love to play more PvP with/against you. It was actually the most fun I have had in STO-PvP. But I must admit. I didn?t think anyone could be THAT GOOD, and there where times I felt like puching my computer trough the wall. But now I know a little more, Seen you on the forums, and I am impressed. Hope you are willing to PvP more with me.

    As for the Armitage as a ship, after today I cannot for the love of god understand people saying it?s to weak or laim. Looks like my Odyssey has som Re-fitting ahead. Times are changing and now it?s where the fun begins.
  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited July 2012
    There's a link below my signature if you need more info in regards to pvp ship builds and mechanics, it basically links to all other info threads on the matter. Also if you ever need help with your build personally, just inbox me and we can go from there. Fly on ace :)
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
  • sodzach23sodzach23 Member Posts: 1 Arc User
    edited July 2012
    I have seen some groups go undefeated in PvP, needs to be fixed very bad. I thought my multi-vector was overpowered until they made this thing.
  • xantrisxantris Member Posts: 0 Arc User
    edited July 2012
    A Engineer in an Armitage shouldn't be doing enough damage to drop 2+ properly played cruisers, especially if they are supporting each other.

    I'm not saying the Armitage isn't a bit over the top, the Danube shuttles with tractor beams makes them pretty ridiculous. But it sounds like some of the fault lays at home.
  • chello20chello20 Member Posts: 0 Arc User
    edited July 2012
    most of the Armitage ships I played against were not as strong as my Defiant-R. The only thing that gives me trouble is when they are using the danubes to tractor me. But most of the time I tear through their ships like its nothing. I can imagine though how a cruiser would have a problem hitting it good due to the lack of dps and speed of an escort.
  • dnaangel9dnaangel9 Member Posts: 111 Arc User
    edited December 2012
    Armitage overpowered? lol

    Armitage's are no where near overpowered. The only ones I see crying over it being OP, are engi officers in Cruisers. Then again when PvPing, everything is OP to you if your in a cruiser.

    Not sure what the fuss is about their Danubes. Yes, they can get annoying if you leave them unattended. This is why I carry a Iso Charge in my invo for Arma pilots. Just target the furthest Danube away from them, and let it bounce inward towards the players ship. In doing so not only have you taken care of their pesky pets, you've also just creamed 50% or more of their hull. dont have Iso? no worries their danubes easily get 2 shotted. Ive Pvped many many Armitages, by very good PvPers and ive yet to have an issue, and never lost a 1v1 match against one.


    Engineers in Armitage? or other escorts? yea, that always makes for a good laugh. Engineers NEVER make good escort pilots. Science officers do make good escort pilots if they use their skills right and at the right times. Engineers ONLY work in 1 role and 1 role only Tanking/Healing. No others need apply. As a Engineer you have a lax of AoE or Team abilities because your skills are meant for you to better fill the role your supposed to be doing. Since cruisers are so slow and most players are off doing their own thing, its hard to fill the healer role. You also cant really tank in STO as the threat control skill is inefficient/broken, so you cant properly grab aggro for your teammates even WITH 9 points in threat control. There's really no place for Engis in STO other then ground missions and in space I much rather have 3xtact and 2xSci then even just 1 engi on ANY elite space mission


    I always get a good laugh when I see Armitage OP threads. If your getting wasted by them, then you need to re-evaluate your build and/or PvP skill
  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited December 2012
    Haha, if it was Daizen there was no shame in losing.
    I am typically content if I can fight him to a draw (we haven't had Armitage against Armitage yet, though).
    It alway requires heavily adapting to his playstyle to do.
    But even though I wouldn't call myself a good PVPer, I certainly got better by trying to adapt to him.
    The same goes for every PvP Player out there.
    Some just excel at what they do but there is a defense against everything.
    The problem in a pug match is, you can't possibly prepare for them and people tend to have a lesser well rounded defense.
    That it is easy to break for minmaxers.
    11750640_1051211588222593_450219911807924697_n.jpg
  • avengerkid1993avengerkid1993 Member Posts: 323 Arc User
    edited December 2012
    lol ... the armitage is (about me) the best FED escort ever ...

    but it's not impossible to destroy...
    use tractor beams !!
  • trenthowelltrenthowell Member Posts: 52 Arc User
    edited December 2012
    dnaangel9 wrote: »

    I always get a good laugh when I see Armitage OP threads. If your getting wasted by them, then you need to re-evaluate your build and/or PvP skill




    you also enjoy reviving 5 month old threads i see.
  • lasoniolasonio Member Posts: 490 Arc User
    edited December 2012
    I'm not seeing the point here; the armatage class is designed to be a tank it's thicker and stronger then the other classes that's why she's so strong.

    2 a well built elite pvper will know that the ship is just the begining, you have to look at doffs, boffs, and a bevy of other sitchs to make a goof ship.

    As a tac I have taken on and killed a many other players who outnumber me i have killed 2-3 players when my team decides to circle around the cruiser and wait for the enemy who is also doing the same thing.

    It could have been a fleet version which is a powerful as the patrol escort which gets no respect even if shes the biggest and baddest thing flying. May have even had the tier 4 shield regen which is kinda wonky. Could be any number of reasons as to why a HEC out lasted you. It's all about learning mixing and matching skills to be effective.
    Even god rested. No work ethic.
This discussion has been closed.