As the thread title says, Star trek Online is WoW in space
My review of this turgid mess of a game is as follows:
Presentation:
The graphics are ok in space, but all the ships feel the same size there is no sense of scale at all which is pretty underwhelming... The ground based graphics are "meh" nothing to write home about, the character models are well done but the animation looks amateurish.
Combat effects are decent and the maps themselves are pretty cool and look well done. Oh yeah I almost forgot about the way the ships fly, it looks stupid, clunky and there is no sensation of speed in these ships whatsoever.
The user interface is decidedly mediocre, standard MMO fare like I said above pretty much wow in space.
Gameplay:
I find the missions boring, linear and generally too easy. The combat itself is a case of button mashing a la world of ******** but is actually less intuitive and polished. I never got a sense that the mission I was on made any difference in the game world, it is basically a grindy mmorpg, if you swapped out the character models for dwarves and elves you basically have a shoddy WoW clone.
The ship combat is very simplistic and repetitive - esentially identical mechanics to the ground combat but adding in a vertical axis. the effects and graphics are good, its just a shame the developers went for such a dumbed down combat mechanic as it could have been so much better. I particularly disliked all the loading screens, and the way the universe is actually navigated ("sector space") is particularly unimmersive. I also experienced a decent amount of lag both in space and on the ground which resulted in a few rage quits.
Community:
STO too me just felt too much like a single player game with too many instances, there were times during play where I totally forgot that this is a Massively Multiplayer game. the local chat is like a ghost town for the most part and it just seemed like everyone was going it alone with little interaction.
Overall:
Disappointing to say the least, STO is a dull, repetitive and "safe" game. For anyone looking for a refreshing change from games like WoW, I warn you to look elsewhere as there isn't much innovation to be found here.
To sum it up, Star Trek Online is World of ********. In Space. :rolleyes:
interesting. i honestly think thats the first time ive ever heard someone call sto wow in space on the forums.
i personally dislike wow and just about everything it is. sto is about as far away from how wow does things as you can get while staying in the mmo genre. its one of the reasons i like sto as its so unlike it.
its also a reason i did not like tor because of the similarities it had with wow.
I always felt it was more City of Hero's in Space 8P
considering they cramed the Star Trek IP into the City of Hero's or Champions game engine.
Heck the music in the club on ESD is the exact same music used in Pocket D in CoX so i imigine its the same engine. i think they may have sold CoX off but retained the rights to the engine they created.
As for WoW. no its not. its better in a lot of ways. But that is my opinion.
Have a great day
The Account formally known as Rayvenwing
Actual Join Date : Feb 2010
I read somewhere that the ground combat in STO was "revamped" recently.. if this is the case, just how Bad was it before the revamp
Be happy you didn't play the old style, it was annoying, unbalanced and skills didn't help at all.
BTW WoW is a total UO ripoff!
And don't say WoW has a intuitive combat ... there are trees (Retpally) which just annoy you with their playstyle, while others reduce you to 2 button smashing hulk style play.
STO has a rather sleek style of: Buff stacking, hit shoot, repeat. (with some differences via kits, but still most of the time you try to make damage or help doing it).
This is a very poor review from someone who obviously isn't that familiar with either game. I've been playing both games continuously since launch, and enjoy both, but they definitely aren't similar, otherwise I wouldn't be here.
And my last guildy from WoW that I convinced to play STO can't stop mentioning how the graphics here are so much better than WoW's.
In addition, it sounds like the OP is flying zoomed far out all the time, otherwise, would see the sense of scale, has only flown in a cruiser or at wrong power settings to say that ships all fly without a sense of speed, is only playing on normal, and hasn't tried anything like a STF to complain it's too easy, hasn't made it to most of the Featured Series which give a clear sense of influence, even between different FEs, with the DS9 FE referencing events you did in other FEs and missions if your character has finished them, and has no idea what a 'grindy MMO' is if he's referring to STO. Seriously, go play Lineage II or Aion and tell me STO feels like that. The OP obviously hasn't made it past the first couple tiers of ships to complain that ship combat is simplistic and has identical combat mechanics as ground - I was just talking to a different player who also is originally from WoW, who was commenting on how complex the STO combat system can be compared to other games - and I'm betting the complaint about sector space being unimmersive is the result of never having clicked the disable Astrometrics button. Even the standard ground combat feel indicates they probably never tried the shooter mode.
As far as the lag the OP complains about...that's not Cryptic's fault, it's your end, or somewhere in the middle, unless you're talking about a load screen on ESD or DS9, but that's not what it sounds like from the description.
And I don't know what the ghost town comment is. He refers to local chat, which, like WoW, can only be heard in the small area around you. Even in WoW, you rarely hear anything in local chat there, or even general chat. The most active channel there is Trade chat in the cities. There's of course zone chat, which is almost always quite busy - many people turn it off just because of all the talking going on in it. And obviously, they haven't made it anywhere near end game, where we have multiple missions that require 5 people, with many more coming in season 6. And of course there's all the fleet actions...
In summary, my review of this review, is that it's a poor review, not at all reflective of the topic, and should be disregarded by new players. There's valid reasons not to like STO, but nearly none of the ones listed here are ones.
Ever played WoW or a clone? You've written a nice list of shortcomings of STO, but none of them seem to come from copying WoW. I've played a couple of WoW clones like Rift, SWToR and Secret World, but STO is not one of them. Do you have professions with skill trees in STO? Do we have abilities which generate focus/resources and let you use a finisher when you have enough of those? Do we have crafting skills of which we can only pick 2 or 3 and usually have the best combo for a profession?
I'm not saying crafting in STO is good (my head would implode if I said that) or that ground combat is better than in WoW and clones, but it's far from being a copy.
I completly agree with the OP, I mean look at the other things STO has copied from WoW
STO has an action tray to use abilities/powers. Blatent copy of WoW
STO lets me create an characrer. Ripping off WoW again.
STO lets me use my mouse cursor to interact with objects in the game world. Ripping off WoW again.
STO lets me level my character by farming for SP. STO is trying not to be like wow by using SP instead of XP, so obvious they are trying to hide this fact.
STO lets me form teams with other players. Ripping of WoW yet again.
STO has forums... just like Wow.
STO lets me move my avatar with my keyboard or mouse. Yup, cloning WoW mechanics.
There are loads more but STO is like so totally ripping of Wow.:eek:
I completly agree with the OP, I mean look at the other things STO has copied from WoW
STO has an action tray to use abilities/powers. Blatent copy of WoW
STO lets me create an characrer. Ripping off WoW again.
STO lets me use my mouse cursor to interact with objects in the game world. Ripping off WoW again.
STO lets me level my character by farming for SP. STO is trying not to be like wow by using SP instead of XP, so obvious they are trying to hide this fact.
STO lets me form teams with other players. Ripping of WoW yet again.
STO has forums... just like Wow.
STO lets me move my avatar with my keyboard or mouse. Yup, cloning WoW mechanics.
There are loads more but STO is like so totally ripping of Wow.:eek:
8D
10 Chars\
The Account formally known as Rayvenwing
Actual Join Date : Feb 2010
I think I have been mis-understood. I am not saying WoW is a better game. I hate WoW.
These are just my opinions, STO is boring and unoriginal (In my opinion)
Iv'e played both games, and the mechanics are very similar. I do not care if anyone says otherwise because I feel like they are.
Why would I want to play in "shooter mode"? I have Mass Effect for that. Could you please explain how the ground combat is any different from WoW, Rift etc. It is essentially point click and spam buttons until the enemy dies. Rinse and Repeat.
I completly agree with the OP, I mean look at the other things STO has copied from WoW
STO has an action tray to use abilities/powers. Blatent copy of WoW
STO lets me create an characrer. Ripping off WoW again.
STO lets me use my mouse cursor to interact with objects in the game world. Ripping off WoW again.
STO lets me level my character by farming for SP. STO is trying not to be like wow by using SP instead of XP, so obvious they are trying to hide this fact.
STO lets me form teams with other players. Ripping of WoW yet again.
STO has forums... just like Wow.
STO lets me move my avatar with my keyboard or mouse. Yup, cloning WoW mechanics.
There are loads more but STO is like so totally ripping of Wow.:eek:
I know you aren't being serious but do you not agree that this game is boring?
Weird how somebody would call this WoW in space. it has nothing in common. Endgame isnt only raiding, although fleet starbases could fix that issue. The galaxy isnt one whole world like in WoW. Its an instanced mess with loading screens all over. No idea where your idea of STO being WoW in space is coming from lol.
Most people think MMO, they think a power tray with keybindings and third person camera following a character. If you call yourself an MMORPG, you better have that, IMHO.
Aside from that, not that similar. The strengths and weaknesses of WoW and STO are diametrically opposite in many ways.
In a fairly large number of ways, I think the storytelling in WoW is more "Star Trek" than it is in STO. They have a wealth of content, better faction support, a more open world that you can personally influence via quests, and more depth in terms of things like reputations, crafting, and even friendships with NPCs in the expansion.
In generally, gameplay in STO is much simpler and much easier. STO avoided the trap of inflexible damage rotations. STO for better or worse is episodic with clusters of missions tied linearly together.
A huge difference is how much terrain matters in STO. Facing and terrain matter in basic ways in WoW (line of sight, don't turn your back) but effective use of terrain is critical to everyone in STO once you start playing Elite mode endgame.
In WoW, you're supposed to be focused on cooldowns and abilities. Terrain is secondary. Important but secondary.
In STO, you're not supposed to think quite as much about abilities while in combat but are primarily concerned with moving your character.
Now, if you wanted to see a dwarf or elf in STO, you could make one. The character creator is leagues beyond WoW and the graphics are lightyears better... But too many people who complain do so without realizing that STO is all about your graphics card, visually. With a game like WoW, you get shadows and water effects and little niceties with a better card. With STO, you're missing half the visuals unless you have the better card.
WoW is all about a dynamic open world environment where you are the terrain shaping hero. STO is all about boxed off systems where you're a grunt following orders... but STO has user-generated content.
I know you aren't being serious but do you not agree that this game is boring?
For the most part, yes. And no, I wasn't being serious. Although you did make fair comments about STO in your OP, I just find it difficult to stomach yet another compare game X to WoW as though WoW was the sole innovator of MMOs.
Oh, man. The chat system is the absolute opposite.
Heck, so are the forums.
In WoW, you get shut down quickly for critiques and dissenting views. Here, they tend to let those fires burn and mine them for ideas.
HOWEVER, in WoW chat, anything goes and spam is a celebrated sport; anyone who sticks with WoW loves chat spam or tolerates it. Here, three stray messages and you get silenced for 24 hours. Also, no barriers on cross faction communication here.
HOWEVER, in WoW chat, anything goes and spam is a celebrated sport; anyone who sticks with WoW loves chat spam or tolerates it. Here, three stray messages and you get silenced for 24 hours. Also, no barriers on cross faction communication here.
What I remember from WoW General Chat:
Legollllas says: [Dirge]
Xxsephirothxx says: I [Dirge]ed ya mum
Niceelf says: Chuck norris beats [Dirge]
Luckily on STO the worst it gets is guys trolling over whether Star Wars/Star gate/Firefly/Farscape? is better/a copy/ an alternate universe from Star trek.
[SIGPIC][/SIGPIC] Your Ramming Speed III deals 52098 (99235) Kinetic Damage(Critical) to Remus.
I find the missions boring, linear and generally too easy. The combat itself is a case of button mashing a la world of ******** but is actually less intuitive and polished. I never got a sense that the mission I was on made any difference in the game world, it is basically a grindy mmorpg
So basically an MMO...
if you swapped out the character models for dwarves and elves you basically have a shoddy WoW clone.
The ship combat is very simplistic and repetitive - esentially identical mechanics to the ground combat but adding in a vertical axis.
I suppose, in the same sense that the mechanics of walking are the same as the mechanics of jumping rope. Personally I don't agree, I hate ground combat and love space combat. If they were so similar, I'm sure that wouldn't be the case
I also experienced a decent amount of lag both in space and on the ground which resulted in a few rage quits.
Probably a bad day. I rarely lag.
Community:
STO too me just felt too much like a single player game with too many instances, there were times during play where I totally forgot that this is a Massively Multiplayer game. the local chat is like a ghost town for the most part and it just seemed like everyone was going it alone with little interaction.
There are a dozen public (and private) channels w/ lively active talk. You have to join them manually. Fleet chat is usually pretty busy too depending on your fleet. In truth I think some people don't actually play the game, they just chat away all day... it's one of the more active communities I've seen for a small(er) population. Most people avoid zone chat because it's a cesspool of F2P noobs and trolls. But all the same, zone chat is extremely lively if your in Sol.
Overall:
Disappointing to say the least, STO is a dull, repetitive and "safe" game. For anyone looking for a refreshing change from games like WoW, I warn you to look elsewhere as there isn't much innovation to be found here.
To sum it up, Star Trek Online is World of ********. In Space.
STO is about as much of WoW is Halo is CoD. You're going to find parallels between the same type of games in any genre, but your stretching it. You'd have to talk about a game like Eve or Darkfall to get farther away from WoW than STO is. I'm not saying STO is a great game or anything, it's not. It's decent to mediocre at best, but your not at all on the mark in your critique
How is like "it felt like a game?" Can not describe. But think many genres are included in this game like in many other MMOs, So what exactly this topic sayin?
I only played Wow for an hour 7 years ago? and found the experience unremarkable. Low poly-graphics and silly characters. I've tried a few different MMO's; LineageII, D&D, COH, CO, Rift, SWG, SWTOR, TSW .. others I can't remember. To be honest all MMO's feel the same. They have a similar UI and levelling concept.
My very first MMO was LineageII and played for 8 months before Wow launced, and my first impression was .. "hey this is a LineageII clone" LOL! People talk about Wow clones like it was the first MMO.
Star Trek Online is the only MMO that I have stuck with and still enjoy. The community is great! people actually go out of their way to help you. The added bonus to STO is that its Star Trek. I am a Star Trek fan first, and an MMO player 2nd.
If you are unhappy, there is no need to announce it to the world. It's ok to leave quietly. Our community does not need you.
no idea... think were still stuck with throwing our mouse from one end of the room to the other trying to do their current space missions.
I think they've had space missions since release, but they are crappy and uncountable times less complex than STO space combat. Couldn't play them during the trial weeks, only read about them on the wiki.
I always felt it was more City of Hero's in Space 8P
considering they cramed the Star Trek IP into the City of Hero's or Champions game engine.
Heck the music in the club on ESD is the exact same music used in Pocket D in CoX so i imigine its the same engine. i think they may have sold CoX off but retained the rights to the engine they created.
As for WoW. no its not. its better in a lot of ways. But that is my opinion.
Have a great day
^ This.
Lol OP, are you that same person on the TOR forums that keeps spamming TOR is WoW in space?
The basic mechanics of all MMOs are the same. However, outside of those basic mechanics(skills, power trays, etc), playing STO feels nothing like playing WoW. But there is one redeeming quality about the OP; they say that laughter is good for your health :P
The.Grand.Nagus
[SIGPIC][/SIGPIC]
Join Date: Oct 2008
Location: NPW Forums
the Basic Mechanics Of All Mmos Are The Same. However, Outside Of Those Basic Mechanics(skills, Power Trays, Etc), Playing Sto Feels Nothing Like Playing Wow. But There Is One Redeeming Quality About The Op; They Say That Laughter Is Good For Your Health
Comments
i personally dislike wow and just about everything it is. sto is about as far away from how wow does things as you can get while staying in the mmo genre. its one of the reasons i like sto as its so unlike it.
its also a reason i did not like tor because of the similarities it had with wow.
considering they cramed the Star Trek IP into the City of Hero's or Champions game engine.
Heck the music in the club on ESD is the exact same music used in Pocket D in CoX so i imigine its the same engine. i think they may have sold CoX off but retained the rights to the engine they created.
As for WoW. no its not. its better in a lot of ways. But that is my opinion.
Have a great day
Actual Join Date : Feb 2010
[SIGPIC][/SIGPIC]
I read somewhere that the ground combat in STO was "revamped" recently.. if this is the case, just how Bad was it before the revamp
Be happy you didn't play the old style, it was annoying, unbalanced and skills didn't help at all.
BTW WoW is a total UO ripoff!
And don't say WoW has a intuitive combat ... there are trees (Retpally) which just annoy you with their playstyle, while others reduce you to 2 button smashing hulk style play.
STO has a rather sleek style of: Buff stacking, hit shoot, repeat. (with some differences via kits, but still most of the time you try to make damage or help doing it).
And my last guildy from WoW that I convinced to play STO can't stop mentioning how the graphics here are so much better than WoW's.
In addition, it sounds like the OP is flying zoomed far out all the time, otherwise, would see the sense of scale, has only flown in a cruiser or at wrong power settings to say that ships all fly without a sense of speed, is only playing on normal, and hasn't tried anything like a STF to complain it's too easy, hasn't made it to most of the Featured Series which give a clear sense of influence, even between different FEs, with the DS9 FE referencing events you did in other FEs and missions if your character has finished them, and has no idea what a 'grindy MMO' is if he's referring to STO. Seriously, go play Lineage II or Aion and tell me STO feels like that. The OP obviously hasn't made it past the first couple tiers of ships to complain that ship combat is simplistic and has identical combat mechanics as ground - I was just talking to a different player who also is originally from WoW, who was commenting on how complex the STO combat system can be compared to other games - and I'm betting the complaint about sector space being unimmersive is the result of never having clicked the disable Astrometrics button. Even the standard ground combat feel indicates they probably never tried the shooter mode.
As far as the lag the OP complains about...that's not Cryptic's fault, it's your end, or somewhere in the middle, unless you're talking about a load screen on ESD or DS9, but that's not what it sounds like from the description.
And I don't know what the ghost town comment is. He refers to local chat, which, like WoW, can only be heard in the small area around you. Even in WoW, you rarely hear anything in local chat there, or even general chat. The most active channel there is Trade chat in the cities. There's of course zone chat, which is almost always quite busy - many people turn it off just because of all the talking going on in it. And obviously, they haven't made it anywhere near end game, where we have multiple missions that require 5 people, with many more coming in season 6. And of course there's all the fleet actions...
In summary, my review of this review, is that it's a poor review, not at all reflective of the topic, and should be disregarded by new players. There's valid reasons not to like STO, but nearly none of the ones listed here are ones.
I'm not saying crafting in STO is good (my head would implode if I said that) or that ground combat is better than in WoW and clones, but it's far from being a copy.
STO has an action tray to use abilities/powers. Blatent copy of WoW
STO lets me create an characrer. Ripping off WoW again.
STO lets me use my mouse cursor to interact with objects in the game world. Ripping off WoW again.
STO lets me level my character by farming for SP. STO is trying not to be like wow by using SP instead of XP, so obvious they are trying to hide this fact.
STO lets me form teams with other players. Ripping of WoW yet again.
STO has forums... just like Wow.
STO lets me move my avatar with my keyboard or mouse. Yup, cloning WoW mechanics.
There are loads more but STO is like so totally ripping of Wow.:eek:
8D
10 Chars\
Actual Join Date : Feb 2010
[SIGPIC][/SIGPIC]
These are just my opinions, STO is boring and unoriginal (In my opinion)
Iv'e played both games, and the mechanics are very similar. I do not care if anyone says otherwise because I feel like they are.
Why would I want to play in "shooter mode"? I have Mass Effect for that. Could you please explain how the ground combat is any different from WoW, Rift etc. It is essentially point click and spam buttons until the enemy dies. Rinse and Repeat.
I know you aren't being serious but do you not agree that this game is boring?
Aside from that, not that similar. The strengths and weaknesses of WoW and STO are diametrically opposite in many ways.
In a fairly large number of ways, I think the storytelling in WoW is more "Star Trek" than it is in STO. They have a wealth of content, better faction support, a more open world that you can personally influence via quests, and more depth in terms of things like reputations, crafting, and even friendships with NPCs in the expansion.
In generally, gameplay in STO is much simpler and much easier. STO avoided the trap of inflexible damage rotations. STO for better or worse is episodic with clusters of missions tied linearly together.
A huge difference is how much terrain matters in STO. Facing and terrain matter in basic ways in WoW (line of sight, don't turn your back) but effective use of terrain is critical to everyone in STO once you start playing Elite mode endgame.
In WoW, you're supposed to be focused on cooldowns and abilities. Terrain is secondary. Important but secondary.
In STO, you're not supposed to think quite as much about abilities while in combat but are primarily concerned with moving your character.
Now, if you wanted to see a dwarf or elf in STO, you could make one. The character creator is leagues beyond WoW and the graphics are lightyears better... But too many people who complain do so without realizing that STO is all about your graphics card, visually. With a game like WoW, you get shadows and water effects and little niceties with a better card. With STO, you're missing half the visuals unless you have the better card.
WoW is all about a dynamic open world environment where you are the terrain shaping hero. STO is all about boxed off systems where you're a grunt following orders... but STO has user-generated content.
So you hate WoW, and STO is boring to you and you have a substitute game (Mass Effect) for what you consider fun.
Remind me, why are you on the STO forums?
P.S If to you WoW and STO are very similar then there are also about 100+ MMOs out right now that are also very similar.
Your Ramming Speed III deals 52098 (99235) Kinetic Damage(Critical) to Remus.
For the most part, yes. And no, I wasn't being serious. Although you did make fair comments about STO in your OP, I just find it difficult to stomach yet another compare game X to WoW as though WoW was the sole innovator of MMOs.
Oh, man. The chat system is the absolute opposite.
Heck, so are the forums.
In WoW, you get shut down quickly for critiques and dissenting views. Here, they tend to let those fires burn and mine them for ideas.
HOWEVER, in WoW chat, anything goes and spam is a celebrated sport; anyone who sticks with WoW loves chat spam or tolerates it. Here, three stray messages and you get silenced for 24 hours. Also, no barriers on cross faction communication here.
Have they added space yet? :cool:
no idea... think were still stuck with throwing our mouse from one end of the room to the other trying to do their current space missions.
What I remember from WoW General Chat:
Legollllas says: [Dirge]
Xxsephirothxx says: I [Dirge]ed ya mum
Niceelf says: Chuck norris beats [Dirge]
Luckily on STO the worst it gets is guys trolling over whether Star Wars/Star gate/Firefly/Farscape? is better/a copy/ an alternate universe from Star trek.
Your Ramming Speed III deals 52098 (99235) Kinetic Damage(Critical) to Remus.
I find the missions boring, linear and generally too easy. The combat itself is a case of button mashing a la world of ******** but is actually less intuitive and polished. I never got a sense that the mission I was on made any difference in the game world, it is basically a grindy mmorpg
So basically an MMO...
if you swapped out the character models for dwarves and elves you basically have a shoddy WoW clone.
The ship combat is very simplistic and repetitive - esentially identical mechanics to the ground combat but adding in a vertical axis.
I suppose, in the same sense that the mechanics of walking are the same as the mechanics of jumping rope. Personally I don't agree, I hate ground combat and love space combat. If they were so similar, I'm sure that wouldn't be the case
I also experienced a decent amount of lag both in space and on the ground which resulted in a few rage quits.
Probably a bad day. I rarely lag.
Community:
STO too me just felt too much like a single player game with too many instances, there were times during play where I totally forgot that this is a Massively Multiplayer game. the local chat is like a ghost town for the most part and it just seemed like everyone was going it alone with little interaction.
There are a dozen public (and private) channels w/ lively active talk. You have to join them manually. Fleet chat is usually pretty busy too depending on your fleet. In truth I think some people don't actually play the game, they just chat away all day... it's one of the more active communities I've seen for a small(er) population. Most people avoid zone chat because it's a cesspool of F2P noobs and trolls. But all the same, zone chat is extremely lively if your in Sol.
Overall:
Disappointing to say the least, STO is a dull, repetitive and "safe" game. For anyone looking for a refreshing change from games like WoW, I warn you to look elsewhere as there isn't much innovation to be found here.
To sum it up, Star Trek Online is World of ********. In Space.
STO is about as much of WoW is Halo is CoD. You're going to find parallels between the same type of games in any genre, but your stretching it. You'd have to talk about a game like Eve or Darkfall to get farther away from WoW than STO is. I'm not saying STO is a great game or anything, it's not. It's decent to mediocre at best, but your not at all on the mark in your critique
Ground combat is boring. Space combat's fun. The game's decently challenging on Elite difficulty, atleast more-so than your average MMO.
Space PvP combat is a lot of fun too.
Questing, dailies, etc are boring regardless of what MMO it is or how they package it.
If your not atleast a mild StarTrek fan, the game would probably lose its appeal pretty quick.
How bad was it?
It was like wow funny enough.
My very first MMO was LineageII and played for 8 months before Wow launced, and my first impression was .. "hey this is a LineageII clone" LOL! People talk about Wow clones like it was the first MMO.
Star Trek Online is the only MMO that I have stuck with and still enjoy. The community is great! people actually go out of their way to help you. The added bonus to STO is that its Star Trek. I am a Star Trek fan first, and an MMO player 2nd.
If you are unhappy, there is no need to announce it to the world. It's ok to leave quietly. Our community does not need you.
I think they've had space missions since release, but they are crappy and uncountable times less complex than STO space combat. Couldn't play them during the trial weeks, only read about them on the wiki.
Here:
http://www.wikiswtor.com/Space_combat
So, if you wish to play a MMORPG with space combat without it becoming a job, I think STO is still the best choice.
^ This.
Lol OP, are you that same person on the TOR forums that keeps spamming TOR is WoW in space?
The.Grand.Nagus
[SIGPIC][/SIGPIC]
Join Date: Oct 2008
Location: NPW Forums
Every MMO is just like WoW in [whatever the MMO is set in]. Even Everquest.
Lol @ Tgn ^