hello, lol its me again. haha, the science dreadnaught, anyway, ive been hearing alot of rumors of the upcomming season 6, is it true the dreadnaught will have 5 fore weapons AND saucer seperation? it would be awesome it it got more power to shields or atleast weapons, the dreadnaught is meant to be a tank, you should increase the weapon power...BESIDES THE POINT
haha, it would be funny if my ship can have 2 parts and cloak at the same time
Comments
I personal have not heard of a 5th weapon slot. I already has a 5th slot in the Phaser Lance.
I am fairly sure that the Consoles will not work in tandem, while such would be nice, I do not see a good reason that both the Cloak AND the saucer separation module should work together.
So far rumors are just that for now, just pure rumor.
Actually AL himself showed off a Gx with Saucer seperation on tribble. It is there ready to go, they just want to release it in a "galaxy pack" and did not have the other pieces ready due to some tech constraints.
Al still has the ship, last I heard and it is a Gx that does saucer separation. It was a wonderful sight to see it occur...
i didnt make any rumors lol
...I've 1-shot Odysseys.
Just as I've 1-shot every other ship in the game.
With video evidence of it, no less.
I don't like the new forum... but I have to admit, their inaccuracies has made a window for me...
...The Hakaishin has returned.
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
eh? hahaaha, how is that possible, my spinal laser lance only does 10,212 at the maximum, (or is it my equipment?)
BUT, the saucer seperation isnt meant to be good a manuverbility, plus its a retrofit, its upgraded, who knows, maybe the spinal laser lance is removed if you use saucer seperation and when you get the saucer back its available
Umm....rrriiiiggghht. An Engineering Oddy is OP compared to the Dreadnaught. Okay.
It's nice to thing someone believes a ship with a Cloak AND Phaser Lance AND Cannon capability needs Saucer Seperation AND a fifth weapon slot to match a ship with...Saucer Seperation and Advanced Quantumn Slipspace.
I think you need to reevaluate your scales for judging ships, sir.
Actually, yes...Saucer Seperation -is- supposed to improve the manueverability of the ship seperating. That's the reason you do so, and the mechanic in both the ships that do so currently in the game.
As for the Lance, it is already documented that, when seperated, the Lance becomes a cone-area weapon similar to a shotgun. This was posted back when the Gal-X seperation was announced. You don't lose it, it simply becomes a different weapon (and with the number of carriers coming onto the scene, a potentially more effective one).
http://www.youtube.com/12thfleet
Many videos there of my Dreadnought's use.
FIRE AT WILL!!! video hosts me dealing nearly 60k in 1 single shot of the Lance (not including the 2nd burst. The skill's total would've been over 100k damage, if he survived.
Ironically, it was another Dreadnought (which has similar defenses to a Star Cruiser).
There isn't a ship in the game that can survive that without RSP. The advantage of a good ping and cloak - I can generally hit them long before they can react.
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
as i said, the saucer seperation must sacrafice something, like cloak or whatnot, and the fact that the manuverbility is increased, of course it has to sacrafice something, im just saying they should think about the odyssey, its overpowered, we need tier 5 ships that can actually stand up to an odyssey, becuase in pvp the other day, i had my spinal laser lance on 10,000 damage, and i shot it directly to the hull of an odyssey, guess what?! it regen shields instantly and healed its hull instantly and then took out my shields and i was forced into collision course.
what is you skill tree :biggrin: i must know :DDDDDDDDDD lol
If that's all the damage you can pump out with the Lance, you're doing it wrong.
I won't complain if the Dreadnought gets a power increase... after all, it makes me stronger. But it isn't absolutely required either.
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
Retro's already rendered completely useless due to the Odyssey. Not only has saucer sep, but escort pet too. The new Akira and Atrox also render it more or less obsolete.
If you're flying the Gal-R, you're nerfing yourself.
Gal-X still has use at least after the Odyssey came out. It can still 1-shot anything in the game.
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
I'll just leave this here...
http://en.wikipedia.org/wiki/Hyperbole
The Artist Formerly Known As Nikotaka ][ Join Date: Jan 2010
"Can anyone remember when we used to be explorers...?"
Well let's see... It can 1-shot Odyssey... it can 1-shot Atrox... it can 1-shot Galaxy of all variants... it can 1-shot Klingon Carriers... it can 1-shot every escort...
I've done all of the above on many occasions, many of which with video evidence to prove it can be done...
Your ignorance on the vessel's capabilities is both noted and appreciated.
And no... I am not referring to Tactical Cubes... PvP. The only mode in the game worth even mentioning.
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
yeah a proper outfitted Gx, can hurt you on a decloak strike. I am only about half setup in mine and I have done a 52k hit with 2 bursts. I have seen more then that, and when my wife was using hers and all her skills and setups, I have seen her single shot hit other ships 40-50K ranges, admitted nothing as large as Hakaish states they have, but with the proper BO powers, outfit, powers and player skill, a alpha first strike of a Gx is nothing to sneeze at and it is capable of doing what he is stating given the right time, condition, and target.
If those are the numbers your wife is hitting, she's not that far off of me, to be honest. I think my maximum in PvP is against a Defiant Retro, which was 71k in one shot, and he didn't survive to take the 2nd shot.
It should be noted that the 71k is what hit the hull. It went through the shields first and stripped them immediately, so total damage of that shot would've been beyond 75k.
Naturally if both blasts would've struck, using simple math the Lance total would've dealt 150k, in PvP.
If your wife is hitting 50k consistently in 1 of the 2 shots of the Lance, then she's already more or less where I am.
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
yesh, maybe a massive power increase or maybe, better manuverbility? i dunno, either way, ive been experiemnting with pvp on my dreadnaught. i pvp withklingons, i realized how powerful i already was, i mean i had 3 raptor escorts on my tail and i lived longer than the odyssey next to me
i seriously need to rethink my skill tree, ive got 2,080 cpoints but im worried the retrofit will be more than 200 cpoints, and if i waste 400 on a respec, i wont be able to buy the retrofit, well, cna you tell me the skill tree anyway, i'll have to think about this. what im saying how do you get your spinal laser lance to do 70K!?!?!?? maybe its my class. is there a way i can increase it?
oh well, atleast i can 1-shot BOP and escorts, im happy with that
Engineers simply cannot do that.
The build isn't obscenely tough to put together. If Google still has my old tutorials archived, it posts the build there (I actually wrote extensive tutorials on how to build and use the Galaxy-X to full potential). If not, I'm pretty sure I still have them saved somewhere, and if the community wishes, I'll go through the trouble of reposting them.
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin