A console that is easily spammed, causes evasive to misfire, often times -still- glitches on self targeting.
Leech is just as borked.
Tell you what though, you alleged non p2wers (and you are still p2w. the moment you bought that oddy, or jemmy you became p2wers), petition to give us back our HPs and SPs on the gimped klink ships, and I'll consider taking my "bad" p2w off.
All I want to know is if the PL is broken again becuase months ago it was called fixed.
So I ressurected this thread in hopes that a Dev may speak on the subject of wether PL is over stacking again.
you do realize that the Devs you speak of are making up statements about "working as intended" or "broken" on the fly, everything else would imply foresight in the design process that has been lacking for a long time
you do realize that the Devs you speak of are making up statements about "working as intended" or "broken" on the fly, everything else would imply foresight in the design process that has been lacking for a long time
As well in one series of Updates it was noted that the drain against PL is half as effective as other energy drains.
The stacks of a PL are to be at 15 max regardless of the number of attackers using a PL on the same target.
So if players are getting over stacked with PL drains then something is wrong.
All I want to know is if the PL is broken again becuase months ago it was called fixed.
So I ressurected this thread in hopes that a Dev may speak on the subject of wether PL is over stacking again.
Tbh, I don't think it's technically broken, but it is far too powerful. If nothing else from the gain alone. IIRC the stacking happened around the same time as the phaser proc stacking which was a "fix". The main problem is players are forced to self police since so many things are either broken or OP.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
Except you know, "I can do NOTHING" is alot different than "I cannot move" (in there respective worst case scenario's).
Spec into dampeners and you can shurg off a tb or two.
Spec into insulators and it does NOTHING against leech because its 24+ different applications of an effect so a % resist does NOTHING worth mentioning.
Oh yeah you can actually blow up shuttles.
Oh yeah you can actually use your own shuttles such as siphon pods or orion interceptors.
P ****ING S, orion interceptors offline engines AND weapons, I'd rather be tractored than be spammed with constant offlines.
Dampeners does NOTHING for tractor beams.
----
On topic
I think ANY energy drain, what so ever, should not be able to be stackable like you can be sucked dry on almost all your systems to 0 (FOR A SINGLE PERSON). This is totally against the reasons why for instance Viral Matrix doesnt shut all systems down at once, and doesnt disable your shields.
But from practical experience 1 guy/ship can basically suck you dry to 0 on all systems and keep 25 on your highest level perhaps. thats just unacceptable imo. Shields, down, Engines down, aux down. You're just a sitting duck waiting to be killed. Insulator spec, doesnt work.
I think there needs to be a hard cap till what level you can actually drain someone. There should be a limit to all power levels imo for these kind of abuses.
Luckily, after asking the particular guy to drop all his p2w consoles (inc plasmonic leech) it shows that he's 10 times easier to beat all of the sudden.
Oh well, thanks to herb I get my RMC soon and i might have some extra resistance for all the draincrap soon ^^
I think there needs to be a hard cap till what level you can actually drain someone. There should be a limit to all power levels imo for these kind of abuses. ///
I think ANY energy drain, what so ever, should not be able to be stackable like you can be sucked dry on almost all your systems to 0 (FOR A SINGLE PERSON). This is totally against the reasons why for instance Viral Matrix doesnt shut all systems down at once, and doesnt disable your shields.
I agree with ye on this one, potential energy drain is too powerful and plasmonic leach is too easy to stack, besides I don't have any form of defence against powerdrain.
Power insulators? What do they do Im specced into them and I still get drained dry far too often.
Originally Posted by xantris View Post
It's almost as broken as perma tractor beams on a particular escort. Almost...
If we're talking about the DaNoobes, then I definitely agree with you on tractor beam spam, as far as I'm concerned pets should only do damage and not skills or proc effects (like phaser ) I Run two copies of AP OMEGA atm and Polarise Hull, and today in capnhold I still managed to find time to get tractored by one guy and his "minions".
[SIGPIC][/SIGPIC] Your Ramming Speed III deals 52098 (99235) Kinetic Damage(Critical) to Remus.
Did a test both single attacker and multiple against single player target and ican say that PL is deffinately double stacking.
Ok, between myself and Elad we attacked a defiant (mad scotsman) both single and combine attacks.
We where both skilled to 9 in flow capacitors skill/ 99 in flow capacitors on the Toon info UI but otherwise no other form of drain buffing.
I would attack singulary and drain roughly 17 points on my UI and 20 as reported by the target (a stationary mad scotsman) when I had achieved a 15 stack max on the use of Plasmonic leech over the course of firing Bfaw2 and Bfaw3 and no other combat ability at all.
This took my Engine power from a buffed 25/44 to further PL buffed 61-65. Use Engine power becuase it is the one power trait I have that is only buffed by equipment and no skills what so ever.
When Elad joined me and did the same but using cannon buffing attacks he achieved a secondary stack on target(once again a stationary mad scotsman - though I know not if a secondary effect placard icon appeared on target) and drain another 20 some odds points with his stack as well from target.
So a combined 5 man attack could easily shutdown a target under the right circumstances.
Yeah, Plasmonic leech is broken as the stack on target is supposed to stop at a maximum of 15 and even though another attacker may use the Pl and attack, thus gaining thier own PL bonus to power, the target is not suppossed to be able to suffer the effects.
A 15 stack maximum is the effect that should happen to target regardless of the number of attackers.
All attackers still get thier PL power drain bonus even though the target can no longer be further drained past 15 stacks.
Thats how I thought they had fixed it.
Comments
Leech is just as borked.
Tell you what though, you alleged non p2wers (and you are still p2w. the moment you bought that oddy, or jemmy you became p2wers), petition to give us back our HPs and SPs on the gimped klink ships, and I'll consider taking my "bad" p2w off.
You mean like the equally as broken Phaser procs?
All I want to know is if the PL is broken again becuase months ago it was called fixed.
So I ressurected this thread in hopes that a Dev may speak on the subject of wether PL is over stacking again.
R.I.P
you do realize that the Devs you speak of are making up statements about "working as intended" or "broken" on the fly, everything else would imply foresight in the design process that has been lacking for a long time
a history of sto pvp: 2010 - 2011
a history of sto pvp: 2012 - 2013
I believe in Santa Claus too............
Here is a link to agood thread about the PL
Plasmonic leech
As well in one series of Updates it was noted that the drain against PL is half as effective as other energy drains.
The stacks of a PL are to be at 15 max regardless of the number of attackers using a PL on the same target.
So if players are getting over stacked with PL drains then something is wrong.
R.I.P
Tbh, I don't think it's technically broken, but it is far too powerful. If nothing else from the gain alone. IIRC the stacking happened around the same time as the phaser proc stacking which was a "fix". The main problem is players are forced to self police since so many things are either broken or OP.
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
R.I.P
now you get it, move along all! nothing to see here, move along
a history of sto pvp: 2010 - 2011
a history of sto pvp: 2012 - 2013
Dampeners does NOTHING for tractor beams.
----
On topic
I think ANY energy drain, what so ever, should not be able to be stackable like you can be sucked dry on almost all your systems to 0 (FOR A SINGLE PERSON). This is totally against the reasons why for instance Viral Matrix doesnt shut all systems down at once, and doesnt disable your shields.
But from practical experience 1 guy/ship can basically suck you dry to 0 on all systems and keep 25 on your highest level perhaps. thats just unacceptable imo. Shields, down, Engines down, aux down. You're just a sitting duck waiting to be killed. Insulator spec, doesnt work.
I think there needs to be a hard cap till what level you can actually drain someone. There should be a limit to all power levels imo for these kind of abuses.
Luckily, after asking the particular guy to drop all his p2w consoles (inc plasmonic leech) it shows that he's 10 times easier to beat all of the sudden.
Oh well, thanks to herb I get my RMC soon and i might have some extra resistance for all the draincrap soon ^^
I agree with ye on this one, potential energy drain is too powerful and plasmonic leach is too easy to stack, besides I don't have any form of defence against powerdrain.
Power insulators? What do they do Im specced into them and I still get drained dry far too often.
If we're talking about the DaNoobes, then I definitely agree with you on tractor beam spam, as far as I'm concerned pets should only do damage and not skills or proc effects (like phaser
Your Ramming Speed III deals 52098 (99235) Kinetic Damage(Critical) to Remus.
Ok, between myself and Elad we attacked a defiant (mad scotsman) both single and combine attacks.
We where both skilled to 9 in flow capacitors skill/ 99 in flow capacitors on the Toon info UI but otherwise no other form of drain buffing.
I would attack singulary and drain roughly 17 points on my UI and 20 as reported by the target (a stationary mad scotsman) when I had achieved a 15 stack max on the use of Plasmonic leech over the course of firing Bfaw2 and Bfaw3 and no other combat ability at all.
This took my Engine power from a buffed 25/44 to further PL buffed 61-65. Use Engine power becuase it is the one power trait I have that is only buffed by equipment and no skills what so ever.
When Elad joined me and did the same but using cannon buffing attacks he achieved a secondary stack on target(once again a stationary mad scotsman - though I know not if a secondary effect placard icon appeared on target) and drain another 20 some odds points with his stack as well from target.
So a combined 5 man attack could easily shutdown a target under the right circumstances.
Yeah, Plasmonic leech is broken as the stack on target is supposed to stop at a maximum of 15 and even though another attacker may use the Pl and attack, thus gaining thier own PL bonus to power, the target is not suppossed to be able to suffer the effects.
A 15 stack maximum is the effect that should happen to target regardless of the number of attackers.
All attackers still get thier PL power drain bonus even though the target can no longer be further drained past 15 stacks.
Thats how I thought they had fixed it.
R.I.P