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Post your worst STF experiance

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  • dood98998dood98998 Member Posts: 389
    edited July 2012
    How can you be sure when klink is an instant admiral?
    Because, if you check my stats. I'm instant admiral. I just have 4820 points of accolade. I agree that is really poor in spite of I already ran more than 300 STF.

    Yes, but you don't run rainbows. If I see rainbows, I check accolades. Low accolade oints+rainbows= noob. That's all there is to it.
    When in doubt, (hehe) c4!
    This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines :D
  • thoroonthoroon Member Posts: 409 Arc User
    edited July 2012
    Just lost KASE, first time in months.
    I don't care for optionals if the setup isn't right, but I care for completing STFs.

    So I did what I usually do, after Tac Cube move to one side, destroy probes, pop 1 gen, drop 1, wait for 2nd probe wave. Destroy Probes, pop 2nd gen, destroy cube, then probes again, repeat on next transformer.

    After I figured out that I literally nuked all 4 cubes alone, I was wondering what would come next. I don't mind bad players who at least try to play a STF, but what I don't like are sissies. So one player suddenly decided to declare the STF unfinishable, because he would do the probes all alone, which he was wrong with. Flying away as far as he could, one side suddenly lost its "probe duty" ... (and I didn't watch, cause I already destroyed probes on one side and worked on the gateway)
    In the end, KASE lost, wasting 15 minutes for nothing, because one decided selfishly.

    On the bright side, now I know for sure, one player can finish KASE nearly alone, if another player on the other side just watches probes, doing nothing else.
    [SIGPIC][/SIGPIC]
  • vinru821vinru821 Member Posts: 0 Arc User
    edited July 2012
    dood98998 wrote: »
    Yes, but you don't run rainbows. If I see rainbows, I check accolades. Low accolade oints+rainbows= noob. That's all there is to it.

    how close minded.

    I couldnt care less about accolades, so im a noob? lol

    ok ok I admit ONE of my 7 toons did the accolade grinding a little. but it is so damned tedious, that I refuse to do it with the rest. They give you TRIBBLE bonuses.

    It is silly for people to look at accolades for a sign of a players 'noobness', maybe not all of us want to waste so much time on so little. :D

    I think ill rainbow it up and change my ship to the I.K.S. Trololol
    :eek:
  • jake81499jake81499 Member Posts: 249 Arc User
    edited July 2012
    vinru821 wrote: »
    how close minded.

    I couldnt care less about accolades, so im a noob? lol

    ok ok I admit ONE of my 7 toons did the accolade grinding a little. but it is so damned tedious, that I refuse to do it with the rest. They give you TRIBBLE bonuses.

    It is silly for people to look at accolades for a sign of a players 'noobness', maybe not all of us want to waste so much time on so little. :D

    I think ill rainbow it up and change my ship to the I.K.S. Trololol

    I don't think it's close minded at all. And you have to read the whole post. Low accolade doesn't necessarily mean Noobe. Low accolade + rainbow/technicolor/skittles + some high dollar shiny poster board ship status symbol like an oddy = noobe. Few veterans would equip a ship with rainbow/technicolor/skittles even on a different toon unless he just wants to farm or run hide like many that I've seen.

    I've done thousands of STF space, almost no grounds. The rainbow technicolor skittle weapons are epidemic. There are a few builds can actuall make them work but not many.
  • dood98998dood98998 Member Posts: 389
    edited July 2012
    Honestly, I just use accolades to see how long a player has played the game. If you have played for less than 2 weeks, you will naturally have a low score. I have 5k on my fed main over a period of 3 months not even trying. I don't even bother checking accolades unless I see a mouthy person accomplishing very little or a rainbow boat that ignores whatever is in chat.
    When in doubt, (hehe) c4!
    This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines :D
  • dapperdrakedapperdrake Member Posts: 254 Arc User
    edited July 2012
    To be honest. My fed toon has more than 7000 points of accolade and ran more than 400 STF. My ship according my mood is full antiproton or full phaser. And there is still players call me noob.
    As klingon. Unfortunatelly I have not much point of accolades (only 4860, something like this) and I ran more than 300 STF. Because I'm running only fleet events and STF I don't think I would get more accolades.
    As klingon or Federation I don't fail much STF. I'm not leaver, I'm not afker, I'm not griefer, I'm polite, so I teach player when they are nice and they need getting knowledge.
    So then there is still players call me noob. And some gave me order to deinstall the game.
    I really would like to know what the selection criteria to call someone noob.
    Come back the topic.
    Yesterday. CSE with PUG because people on eliteSTF channel don't want running CSE with me. They say I have not prerequisites.
    We start. No one said something. Nothing!
    As usually I went to the right. With a fed player we started kill nanite. I got killed by a raptor. We I respawn I checked the kang and noticed there was only one guy to protect the kang. I thought. Wow... Strange. I went on the right. 3 Bops. I fought with them. Finally because the guy was alone I stayed with him to protect the Kang. I'm sci. I healed the kang as possible until I was one shoot by raptor blow up. That's crazy. Blow up raptor can kill you but when you blow up you don't kill anything. Again an unfair cryptic rule.
    When I respawn I noticed. One left. F*:c:*:ing leaver! And for 10 minutes the guy and me, we fought to save the Kang. After a while. One player killed a cube. But the third cube has still its nanites. Negh'var went. There was a flood of BOP I died and the STF failed total. We played for 15 or 20 minutes. No one talked in the chat! They got autistic behaviour and they ruined the STF.
  • cultleaderxxcultleaderxx Member Posts: 21 Arc User
    edited July 2012
    I never got an account verification email and I cannot even play the game to have a bad experience in game. Basically a screwup from someone at cryptic prevented me from spending money and playing. Oh and I didn't get any help from support either. kudos to cryptic on your own incompetence!
  • dood98998dood98998 Member Posts: 389
    edited July 2012
    I never got an account verification email and I cannot even play the game to have a bad experience in game. Basically a screwup from someone at cryptic prevented me from spending money and playing. Oh and I didn't get any help from support either. kudos to cryptic on your own incompetence!

    Remember, its 'PW' or 'PWE'. Cryptic doesn't really exist anymore. :eek:
    When in doubt, (hehe) c4!
    This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines :D
  • jake81499jake81499 Member Posts: 249 Arc User
    edited July 2012
    There I Was...

    I did a series of STF's over the last few days, nothing really bad happened except for one in which two PuGGers did nothing but fight and accuse each other...

    Of probably 15 or 20 STF's that was the only one which contained ANY real communications. :eek:

    As usual, I said 'HI' at the beginning, or '10% rule.' All but one with no responce at all.

    It's usually a 'why bother' to say 10% rule because there's always someone who hasn't made it to the % section of the middle school math book yet or just ignored the math book all together.

    There were at least three rainbow technicolor beam boats and/or at least one skittle boat in each instance.

    And in about 1/2 the battles there was one or two who sat 30k or more off in the distance clicking need on everything that came up. No biggy, we're all used to the farmers.

    On the way out I say 'GG' or 'Good Job' whether I really though it was good or not. Of all the battles I got about 5 or so responces. Mostly positive, one or two commenting about everyone being noobes.

    No biggy. I wish I had a bad one to post but these were all wins with mostly lost optionals.

    Like I say No Biggy.... :D
  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited July 2012
    Today, I went in to a PUG for CSN.

    This is my group:One AFK, one tac in a Galaxy, one tac in a tac odyssey, one tac in a defiant.

    I said hi to see if anyone is paying attention: no.

    The Tac Galaxy went to the Kang, the Tac defiant went to the middle, and the tac odyssey went with me to the right. I called for the tac defiant to come help us, no answer. After awhile, I noticed there was a lot of mobs at the Kang. The Tac Odyssey blew up three times before he must have said TRIBBLE it and went to help the Kang. Where this person blew up an additional three times. I finished off the cube, but got one shotted by a raptor.

    I respawned and went to the Kang, which was done to 27% and swarming with BOPs and raptors. The Tac defiant was oblivious and destroyed the middle cube, which brought the Negh'vars. After destroying five ships successfully, to the protectors one, the Kang exploded.

    All I got from the Tac Galaxy was I needed help, and I replied if you cannot destroy a pair of BOPs, you need to look at your config again. He told me that I was a noob. Ignored that person. That was the worst Cure experience I ever had.
  • dood98998dood98998 Member Posts: 389
    edited July 2012
    One moment guys- I just realized something. This thread is over 700 posts long, has been around since the F2P transition, and is a thread about bad experiences. It also has no deb posts. If I owned a game, and the longest running discussion about my game was about haveing a bad experience, id be a little worried, and I would take action. Anyone else think its weird that there are no dev posts in this thread?
    When in doubt, (hehe) c4!
    This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines :D
  • jake81499jake81499 Member Posts: 249 Arc User
    edited July 2012
    I'm the one that started it. It's not all that old really. Most of it is just humerous, some of the people who post are upset and a lot of it may be BS. :cool:

    But a lot of people read it even though it might take days to finish. :o

    Many go away laughing, many respond while laughing, some take it serious and change their technicolor rainbow beams to something realistic. :D

    There's a lot of helpful information in here too. :eek:

    Look for me in the STF's..

    Jake81499 or Dakota 1954 (Still Leveling)
  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited July 2012
    For me, what makes me think that they are a new STF player or one that is relatively new, is I look at their buff and ability usage. If they only use one or two, or even zero, then I know that this person is new and they dont know their ship very well.
  • dood98998dood98998 Member Posts: 389
    edited July 2012
    jake81499 wrote: »
    I'm the one that started it. It's not all that old really. Most of it is just humerous, some of the people who post are upset and a lot of it may be BS. :cool:

    But a lot of people read it even though it might take days to finish. :o

    Many go away laughing, many respond while laughing, some take it serious and change their technicolor rainbow beams to something realistic. :D

    There's a lot of helpful information in here too. :eek:

    Look for me in the STF's..

    Jake81499 or Dakota 1954 (Still Leveling)

    Will do- my fed is the same username as my account/display name, and my klink is agent lynch. Both are great tanks- the klink is still lvling, but I hope to make lvl 50 on my klink by Friday.
    When in doubt, (hehe) c4!
    This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines :D
  • dood98998dood98998 Member Posts: 389
    edited July 2012
    eldarion79 wrote: »
    For me, what makes me think that they are a new STF player or one that is relatively new, is I look at their buff and ability usage. If they only use one or two, or even zero, then I know that this person is new and they dont know their ship very well.

    Yep. If I see a player who has, at any point in combat, no buffs, I smell noob. I can keep 1-3 abilities active at once, not counting innate stuff. Also, anyone using 1 or more doff stst boosts is a good sign in terms of competantcy
    When in doubt, (hehe) c4!
    This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines :D
  • fubi0sfubi0s Member Posts: 0 Arc User
    edited July 2012
    Cure Ground Elite. 53 mins. Had to run back to eliminate a missed drone, and couldn't get back in time to get the loot bag. Optional completed. Also, just had an interesting one in Infected Ground Elite where someone wearing full Mk 12 MACO set(visuals enabled) somehow didn't understand what to do in the final room. How!?
  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited July 2012
    Full Mark XII set means luck not skill.
  • fubi0sfubi0s Member Posts: 0 Arc User
    edited July 2012
    Apparently that's the case. Thing is, I've done so many and still don't have it. Maybe I just have bad luck but it makes me think the drop rate is so abysmal that anyone wearing it must at least know the very basics of how to make it through even if they don't have the skill. I don't see myself as the most skilled, but I know the processes well enough. Only thing I can do is push on and hope I get lucky.
  • dood98998dood98998 Member Posts: 389
    edited July 2012
    fubi0s wrote: »
    Apparently that's the case. Thing is, I've done so many and still don't have it. Maybe I just have bad luck but it makes me think the drop rate is so abysmal that anyone wearing it must at least know the very basics of how to make it through even if they don't have the skill. I don't see myself as the most skilled, but I know the processes well enough. Only thing I can do is push on and hope I get lucky.

    There's a guy on another thread who got lucky, and managed both mk 12 ground sets. And b/c he has them, he now doesn't want them to be available for 80 chips each because 'that would be too easy'. Seriously, some people go through tone of effort and get nothing. Believe me, my luck is garbage.
    When in doubt, (hehe) c4!
    This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines :D
  • jake81499jake81499 Member Posts: 249 Arc User
    edited July 2012
    There I was......

    Cure space normal.

    Everything was going fine...

    Then out of the blue two oddys with technicolor rainbow beams start duking it out over who's shooting what ships at the Kang. And they didn't stop fighting into the instance was over.

    'that's my target you can't shoot it'

    'no it's mine, go away'

    'you're not doing any damage'

    'no you're not doing any damage.'

    Anyhow the other three of us flying escorts with normal load outs finished the battle and completed the optional without much help from the other two.

    It was just hilarious to see what they were saying. :D
  • barrington1982barrington1982 Member Posts: 2 Arc User
    edited July 2012
    This past week.... after running CGE hundreds of times in the past, getting the optional with ease... taking out Armek in seconds (sometimes with four of us, or even just hanging back and dancing whilst fellow fleet members solo him :D)....

    Well, it's all gone wrong. The jumping Borg, ok, they can be dealt with... but here's a short list of new problems:

    1) turrets unable to be blown up or taking several attempts even when the activation has completed
    2) the turrets themselves are moving away from their respective places i.e. actually sliding away from their positions!
    3) The problem with AoE (pulsewaves)
    4) Another activation issue, relating to freeing the captives and grabbing the samples (having to press repeatedly to get the bloody thing to activate)
    5) Armek.... what the hell has happened to him to make him so bloody annoying? Pulsewave / medic tank / snipers - whatever method - I've been on very experienced teams and we've been getting one-shotted straight out of the gate and in some cases, I've had people give up completely and leave

    I came to love Cure Ground Elite, my favourite STF due to its setting, the content and the fun of fighting Armek.

    This past week... every single attempt I've had has failed due to people leaving, frustration, being unable to continue (due to the turrets not activating)... I just.... I dunno....

    I'm sure people are gonna tell me how they've done it fine etc. but I don't know what to say. I rarely post on here but this is starting to make me look a little foolish in front of other people, both in-fleet and in-game and I'm just throwing this out in the hope that I'm not alone in experiencing these problems.
  • dapperdrakedapperdrake Member Posts: 254 Arc User
    edited July 2012
    jake81499 wrote: »
    There I was......

    Cure space normal.

    Everything was going fine...

    Then out of the blue two oddys with technicolor rainbow beams start duking it out over who's shooting what ships at the Kang. And they didn't stop fighting into the instance was over.

    I envy you. Don't be offended but I envy you. I really would like to run once stf with technicolor rainbow beams. only to see fireworks and taking screenshots.
    I had bad stf with instant admiral, griefer, saboter, afker, nijas. But not yet with rainbow beam :(
  • jake81499jake81499 Member Posts: 249 Arc User
    edited July 2012
    I envy you. Don't be offended but I envy you. I really would like to run once stf with technicolor rainbow beams. only to see fireworks and taking screenshots.
    I had bad stf with instant admiral, griefer, saboter, afker, nijas. But not yet with rainbow beam :(

    That's rather surprising.

    You've never noticed a ship firing rainbow technicolor beams at a probe just to come back 10 minutes later and that same ship is still shooting at the same probe?

    You've never watched 4 ships protecting the Kang using technicolor rainbow beams who lose the optional then lose the Kang?

    Before I do an STF I always think I've seen it all so nothing else can surprise me. But I'm always wrong. There's always another technicolor rainbow beam boat lurking just around the corner. :D
  • savadioussavadious Member Posts: 0 Arc User
    edited July 2012
    My gripe!!??

    Ooh u wanna hear MINE !!???

    Well - other than the people who hear you say:

    "Ok everyone remember to stop at 10%"

    and they think it means

    "OK everyone stop at 10% so I ALONE CAN GET ALL TEH CREDIT FOR KILLING BEFORE YOU DO"


    Other than that... is the people... THOSE PEOPLE !!

    You know them...

    I find the PERFECT parking spot in my escort... where I can AOE like mad and kill every PROBE before it even gets near me... and sit there 11km from the spawn...

    Well THOSE PEOPLE who decide... "ooh hes shooting - let me go push-back the probes ! - EVEN THOUGH HE IS NOT HAVING ANY TROUBLE AT ALL !"

    Now I have to actually move... and go chase probes that got blown out of my Aoe... ooh and now my single target TRIBBLE is on CD for 7 more seconds... so I chase one probe looking stupid...

    while the push back fool says "THE OTHER SIDE IS HAVING NO PROBLEMS"


    OF COURSE NOT !!! BECAUSE YOU ARE ON MY SIDE NOW MAKING PROBLEMS !!! :mad:

    lolz...


    thats all... basically...

    ;)
    :P
  • dood98998dood98998 Member Posts: 389
    edited July 2012
    Not bad savadius, but I think when the other side blows the gate early, and nobody comes to help me at sphere spawn, that is much worse. I mean, come on people! You should know that the gate blowing up will make multiple spheres spawn, and I can't handle them. So, when the gate hits 5 percent, someone should be smart enough to come render a little assistance.
    When in doubt, (hehe) c4!
    This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines :D
  • mikewendellmikewendell Member Posts: 0 Arc User
    edited July 2012
    reyan01 wrote: »
    It was simply taking far too long, and when realised that the generator still had three transformers and four nanite spheres healing it I decided that enough was enough, asked the others to read up on the mission they were playing BEFORE playing it, and bailed so wouldn't be late for work!

    Five bucks says they were probably cursing you out for doing so and putting all the blame at your feet. *sigh*

    Played the starbase incursion last night and we had a player in there right at the beginning explaining how we were to play each portion with 'noob' being injected every other word pretty much.

    Blew him off, got 11 of the sabs in the first portion while they only got 4, 3 in the second while they kept dying but we missed the captain because i was the only one paying him any attention.

    He was probably patting himself on the back but I had already muted him by then.
  • tmichctmichc Member Posts: 164 Arc User
    edited July 2012
    So, I've not been playing STFs for too long, but recently had my best and worst experiences on the same day!

    Bear in mind, these are both Normal, not Elite, Ground STFs.


    Worst experience; Queued up and got dropped into Cure. As I've come to discover, no chat, folk just doing things and or using aim mode to shoot at random places to get peoples attention. What is up with that?

    The team leader wanted 2 of us to guard points 1 & 2 of the transformers for the 2nd sets of turrets. Fine, nae bother, we'd done it for the first one with no problems with different folk. However, the pair of us that guarded had mainly outfitted ourselves with a mixture of weapons (pulsewave backup each to an other rifle - sniper rifle in my case), and seemed to be the ones with the bigger DPS, as the turrets failed to be despatched on time first time.

    Team leader shouts out to see if anyone feels like rage quitting, to which I replied 'no, not yet'. After all, it could be the first time someone's done the STF, and they may be too terrified to say so. Anyway, we get the first turret of this set down, then the second.

    Then, oops, the clock ran out for the transformers, so the turrets respawn and it's back to the start of this section. Cue much wailing and gnashing of teeth from our team 'leader' and they promptly quit. One person asks whether it's doable, and whilst I'm writing a reply quits too. I die, and watch the final pair from my position on the floor whilst waiting for the respawn timer. Turns out neither had brought a remodulator, as I see each of their shots getting absorbed by the borg. I ask if they brought a remodulator with them (intending to replicate a couple and pass them over). No reply.

    Minutes pass. I die again. At that point I decided to quit, as it could be considered impossible at that point, particularly with the jumping/levitating Borg that even though they're 10metres away from the transformer you've activated seem to get up and immediately shoot over to the transformer...


    In contrast, best STF so far: Infected. A thoroughly slick team, that knew pretty much exactly what to do. Mixture of weapons and weapon types, plenty of team buffs being applied, people taking on roles quickly (distract the main borg groups, secure the Starfleet personnel). Got the optional, and took down Rebecca with only 4 of us (we'd managed to charge ahead of one guy such that the barrier came up to Rebecca's chamber before he'd gotten in - doh! Our bad), and no deaths on the team.

    Main differences to the previous tale - a team that communicated, and had clearly done it before. First person that spawned in the instance said hi, everyone replied, a couple of jokes were made, and the atmosphere felt much more relaxed. When it came to securing the hostages, everyone on the rescue duty knew exactly where to go in each room, and used pulsewaves to knock back the Borg. Boom, job jobbed, as they say.

    Oh well, only 101 EDC until I can afford the full MACO ground set (got the Mk X PSG last night as loot from that Infected runthrough, which was nice but I'm aiming for Mk XI). And another 120 to get the full Omega. Then maybe I'll start thinking about Elite...:D

    Tim

    Edit; breaking up the walls of text!
  • walkincrowwalkincrow Member Posts: 66 Arc User
    edited July 2012
    KAGE

    It's a PUG, mission progress is okay.

    Make it to the node room, clear all the Borg. Ready to drop the shields on the nodes, no one wants to work from the port room. I go ahead and volunteer.

    Time on the option is winding down. I begin to work the shields and everything is going fine. As soon as I hear the enemy readouts I drop the shields at that location. They are killing the nodes without a problem.

    Get through the first three nodes without a hitch. Ready for the forth one and a new player beams into the room with me, I have no idea why, I'm dropping the shields at the right locations and no one could do it any faster than I was.

    The new player in the room with me begins to work the console I am standing at and drops the shields on a node. I'm like "WTH". He doesn't say anything, but now with him gone the players in the node room seem to lack the firepower to kill the nodes without using the extend shield drop time.

    New player continues to work the shields on the console and pays no attention to me. Group manages to kill the forth node on the second try. I decide to port back to the node room and help the group, since time is running down and it seems like they need extra firepower now.

    Get with the group, only two nodes left. We are all waiting for the new player in the room to drop shields. He appears and now there are five of us waiting for the shields to drop with no one at the controls.

    Time runs out on the option. I am livid. I ask colorfully to this player, what he is doing and why is he not communicating, he gives no answer.

    I end up going BACK to the port room to run the controls. The Borg are now swarming the team and they are dropping like flies.

    Waiting to see if I go back to help with the Borg or stay put. Finally get a signal that they are ready to go, drop shields and they can't kill the node now. Second attempt, I extend time, they still can't manage. Third attempt, another no go.

    At this point I was just overly frustrated and quit.

    Ohhh, the humanity!
  • srgtburglarsrgtburglar Member Posts: 138 Arc User
    edited August 2012
    Where to begin it occurs daily........
    [SIGPIC][/SIGPIC]
    Opening a lockbox is like using a public restroom when u gotta poo.
    You are just hoping nobody blew on the seat or that all the toilet paper is gone.
  • horridpersonhorridperson Member Posts: 665 Arc User
    edited August 2012
    I just played a horror story of CSE. I'm not going bother with a full description but the whole mess involved a would be leader and three vessels that parked on the Kang....

    The leader knew his stuff and I prefer to take direction so that worked for me. It didn't work so well when he booked over the 3 others camping on Kang. I tried to take out the nanites on the cubes but one ship (at my proficiency on elite) can't do the job. It was a protracted exercise in failure where every minute wasted conflicted with quitting myself and taking a leaver penalty. Sadly I rode this one into the ground when I should have quit.

    What bothers me is I don't think the campers were that ignorant. I'm concerned they sat there and let the mission fall apart because they were more interested in collecting drops from the repawning enemies than actually completing the mission. I hope they got a bucket load of engine batteries and photon mines:mad:
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