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Of Bajor Walkthrough

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited May 2013 in The Academy
COLOR]]OF Bajor Walkthrough
Location: Bajor
INTRODUCTION


To begin this mission goes to Bajor where Starfleet is planning a counterattack to reclaim Deep Space 9.
OF BAJOR
On the surface of Bajor you'll need to speak with Commander Achebe (her location is on your map). She'll ask you speak with Lieutenant Janelle Kav. She will want you to help setup the Starfleet base of operations on Bajor. All Starfleet officers can accept the Starfleet mission from her, but she also has additional career missions. KDF officers will get a mission from K'men. You can only complete one of these missions.

AGGRESSIVE ASSIMILATION (Starfleet Only)
Starfleet officers will need to intervene in Klingon hostilities. There are three locations to do this: the bar, alleys, and the checkpoint. At all of these points you'll have to speak with three Klingons and break up the fight. If you choose the following two options you'll be able to avoid battling the Klingons.
Option 1: There is glory to be had elsewhere.
Option 2: You need to be fighting the Jem'Hadar not the Bajorans.


Eavesdropping on Electronics (KDF Only)

As a KDF Officer you will be able to plant listeneing devices throughout the town. Use your minimap to find the locations. When you plant a device you'll have to click the three options that appear to activate it. A Starfleet officer will also beam in who you should defeat.


Engineering Mission

As an engineering officer you will need to make some repairs to Starfleet equipment. Go to the locations on your minimap and find items you can interact with that have the Repair option. There are only two items in each section that you can repair. Once you repair one of them the other will "unlock". Repair that one to "unlock" the first one and repair it again. You'll just keep moving back and forth between the two items in each section until you've made a total of 5 repairs.

Science Mission
As a science officer you will need to escort injured Deep Space 9 crew to the infirmary. Start by going to the transporter room and choosing the Transport Officer to Bajor option. A Deep Space 9 crewman will beam in. Now head south to the infirmary (the crewman will follow you). Along the way the officer might stop so you'll need to temporarily heal them. You will need to go back and forth to the transporter room 3 times.
Tactical Mission


As a tactical officer you can find any security vulnerabilities in the base's network. Use the nearby console to update the firewall. You'll learn that it won't be so simple, so begin by searching the network for flaws in the firewall. There are three consoles nearby in town that you must go to so use your minimap to find them.
After you have found the vulnerability you will need to trace the network lines. Once again use your minimap to the find the location of the consoles you need to use. After that you will need to repair the security flaws using another console in town.


Once you have completed your mission, Lieutenant Kav will have two missions for you in order to train for ground combat against the Dominion. Choose either mission you want. You can only complete one.



CONTEMPLATING CAPTAINS
For this mission use the nearby holosuite to train in ground combat. This mission lets you train against a Changeling. You will find yourself inside a shuttle bay simulation where you will need to find crates and search it for life signs.



If a crate is actually a Changeling you'll have to battle it. During the battle if it reverts back to its liquid form, go up to it and choose the Capture Changeling option that appears on your screen in order to complete the mission.


For this mission use the nearby holosuite to train in ground combat. This mission lets you train against the Jem’Hadar. You will find yourself find yourself inside a shuttle bay where you will need to defeat four waves of Jem'Hadar soldiers.


After that, Lieutenant Kav will have two missions in order to train for space combat against the Dominion. Again, you can only complete one so choose either one.


SCRUTINIZING STARSHIPS
This holodeck simulation allows you to train in space combat against Capital Ships. This is a simple mission; simply defeat the holodeck simulations of Jem'Hadar ships.


FLEET FINDINGS

This holodeck simulation allows you to train in space combat against Small Craft. This is a simple mission; simply defeat the holodeck simulations of Jem'Hadar ships.
Now that you are done you will need to find Colonel Kubus Pohl of the Bajoran Militia and assist him. The Bajoran are upset about the arrival of the people from Deep Space 9. You will need to appease them. Choose one of the two missions.


RELIGIOUS REQUIREMENTS
Speak with Rajan Ravel on the other side of town. You will need to search for a solution in the Bajoran Religious texts that will calm the people. The book you will want to read is the Observations for the Gratitude Festival. You will now need to burn Batere Incense at seven locations around town where there are candles. Use the minimap to find them.



OCCUPATION OVERRACTION
Head into the center of the city and speak with the Bajoran Protestor. Choosing the following options can be used to complete the mission.
Bajor has a rich cultural heritage.
There is now thriving soil reclamation...
The Bajoran religion is a key cultural keystone
The Prophets never abandoned Bajor...
Bajor is a beautiful world...
With careful planning, we can...
The Bajoran government is stable...
The Bajoran people were put in a terrible...
We appreciate that you are willing to share...
This is a temporary arrangement. All...
Many of our facilities, including our...
Our doctors have sworn an oath to do...
We do not want to leave a mark on Bajor...
We can work together to right many of...
After completing your mission return to Kubus Pohl and choose one of the two new missions he has for you.



PETITION THE PROPHETS
You will need to use the Orb of Prophecy and Change at the Ha'dara temple to learn about the Prophets and Petition them. There will be a short cut scene and the mission will be complete.


SOIL SAVER
For this mission you will need to increase the soil fertility in the greenhouse. For some soil you will need to bring the Soil pH to above 7. Use the options to increase or decrease the pH until the soil is at the optimum level which is around 6.5 (the value turns green).
For other soil, there are three values in each plant pot. They need to be roughly sand = 40, silt = 40, clay = 20. The numbers may not be exact which is alright. When you click on one option you can either increase or decrease. Then you can decrease the other two options. The only trick here is to keep playing with it until all three values are green. If you are looking to get the mission done quicker then I suggest doing the Petition the Prophets objective instead.
For other soil, there will be four options on how to restore the soil to optimum growing conditions. Just keep choosing form the four options until it works.

You can now return to Commander Achebe. She will tell you about a subspace relay nearby. You will need to use it to gather Intel coming from Deep Space 9.

Before I explain anything, let me just say you are looking for Private Network 5492. Let’s start by decreasing the frequency all the way and then increasing it one at a time. When the Current Frequency becomes green, choose it to see if that frequency is Private Network 5492.

If you reached the maximum frequency and did not find it then click on the Current Band button and change it to Gigahertz. Repeat the same process for this. If you still didn't find Private Network 5492 then change the Current Band to Terahertz and repeat the same process for this.

Once you have found Private Network 5492 choose the Initate Communications button. Now go through the dialog to learn about what is going on at Deep Space 9, and then return to Commander Achebe. Now return to the Bajoran Militia HQ (where Colonel Pohl is) and use the communications device to contact Deep Space 9. After a brief cut scene you'll be presented with three options. Choose any options that you want.


Congratulations! Mission Complete. Contact Commander Mesi Achebe.
Rewards
Skill Points
Bridge Officer Skill Points
One of the following
Pack of Ten: Portable Shroud Generators
Jem'Hadar Armor
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    :) More spacing between sections of text, please? Thanks!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    You left out the part after that where you contact DS9 and talk to Loriss
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    You left out the part after that where you contact DS9 and talk to Loriss

    It's my walkthrough, and I did include that that part of the mission. The last two sentences state:
    Now return to the Bajoran Militia HQ (where Colonel Pohl is) and use the communications device to contact Deep Space 9. After a brief cut scene you'll be presented with three options. Choose any options that you want.

    Hope that helps :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    :) More spacing between sections of text, please? Thanks!

    sorry copied from other site I will touch it up
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    when in doubt use MS Word better than what it was
    should be able to read it
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    attilio wrote: »
    It's my walkthrough, and I did include that that part of the mission.

    Busssttteeed :)

    sean, next time just post a link, don't plagiarize.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Well thats all very good and useful but the most important part at the end is missing, why has no-one filled in that part?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Stormnnorm wrote:
    Busssttteeed :)

    sean, next time just post a link, don't plagiarize.

    LOL
    Well thats all very good and useful but the most important part at the end is missing, why has no-one filled in that part?

    I refer you to my post above. The end of the mission is included in my walkthrough, and as a matter of fact that is probably the least important part of the mission. The options you choose only affect the cutscene that you see. There are no correct options so therefore it doesn't matter what you choose.
  • martok16martok16 Member Posts: 0 Arc User
    edited May 2013
    I don't know where all this info comes from, but there is NO option to use the subspace relay, no shimmering console, no pop up options, just nothing, which tells me there's a serious bug in the mission, that needs to be fixed.

    After talking to (someone) I get told there's a subspace relay in the court yard, so I go to it and nothing, as I said, no popup, no shimming console to use, absolutely nothing happens.

    IMO, this mission is so full of bugs it's annoying, I dropped it as soon as I realized the subspace relay part just don't work.
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