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Release Notes - February 16, 2012
General:
- The logout timer for being idle has been increased to 60 minutes.
- The FX for the Fed Elite expose proc have been toned down.
- NanoEnergy Cell crafting has been enabled for KDF.
- This fix is retroactive: If you have already earned the accolade to unlock these, the recipes will appear.
- You do not have to re-earn the accolade.
- The water in Starfleet Academy has had splashiness added.
- Updated the icon for DS9 Costume Pack so it now matches other packs that you have to open manually.
- The icon for Duty Officer packs received through lock boxes now matches the icon from the C-Store booster pack.
Duty Officers:
- Fixed typo in DS9 special commodities referring to Gamma sector rather than Gamma Quadrant.
- Adjusted DS9 special commodity assignment distribution to make fewer appear.
- Made some Latinum assignments rarer.
- Increased bias in star clusters significantly in favor of Colonial chain assignments.
- Reduced Energy Credit cost for some overpriced assignments.
- Fixed inconsistency between KDF and Fed Resettle Colonist numeric rewards.
- Increased frequency of other species to appear as Refugees and Prisoners.
- Establish Military Base assignment moved from Rare to Uncommon, with appropriate adjustment in rewards.
- Increased frequency of assignments granting Klingon bridge officers.
- Fixed Gather Information on Rival House assignments where second slot was not properly considering traits.
- Increased proc chance of Diagnostic Engineer active roster abilities occuring.
- Increased duration and effectiveness of Hazard Systems Engineer active roster ability.
- Fixed Conn and Warp Theorist active roster duty officer powers; these should now work properly.
- Maintenance Engineer now applies to Engineering Team, scales to an 8 sec reduction with a Purple duty officer, and also applies a buff to Starship Hull Repair when activated. Different versions will be added soon for Science Team and Tactical Team on different specializations.
- Assignment Bribe Federation Transit Controller will now properly show up only in Federation territory.
- Corrected text for KDF Saboteur Tier III Espionage accolade.
- There are continuing reports of similar issues on the Federation side, but this is requiring some time to track down properly.
- Increased critical chance for repeatable Support Colonial chain assignments.
- This is intended to operate in tandem with the increase in rarity of these assignments.
- Increased the Disable time when using the Magnometric Overload console.
- Regenerated duty officers to compensate for extensive name duplication issues.
- Non-handcrafted duty officers, for example, most duty officers from packs, may have their name and/or portrait changed.
- Increased some incorrectly small critical Dilithium rewards in several places.
- Second Wave Feature Series duty officer assignments:
- No longer take up an assignment slot
- Now use updated outcome rigging
- Now take advantage of specialization selections for the success outcome
- Increased rewards
- Correctly require two duty officers to start
- Adjusted some slot requirements
- Corrected some typos with the new rare commodity assignments.
- Changed the new DS9 special commodities to display as rare/blue.
- This is a cosmetic change only; no functionality has been altered with this change.
- Haggle Duty Officer assignments:
- Shortened assignment lockout times
- Increased rewards, particularly commodities on critical rewards
- Added new assignment that uses prototype plans.
- Added new assignments rewarding Orion (Fed) and Vulcan (KDF) Entertainer Hologram duty officers.
- Resolved an issue with Commendation XP boosts not being bankable.
- Resolved an issue with Energy Signature Inversion text descriptions.
- Altered Mobility Shield duty officer assignment availability to be shipboard.
- Revised text for Tactical Hologram duty officer assignment to make more sensible.
- Clarified text for duty officer inventory increase slots to make more clear is character-unlocks.
- Development Scientist duty officers now have an active roster space power.
- This is the Science version of the Maintenance active roster power, but for Science Team rather than Engineering Team.
- Added a Conn variant active roster power.
- This is the Tactical version of the Maintenance active roster power, but for Tactical Team rather than Engineering Team.
Systems:
- Feedback Pulse has been updated so the damage this power deals is now in-line with the original design.
- Gravity Well updates:
- The radius of this ability can now be improved by the player's Graviton Generators skill.
- Because of this improvement, the base radius of each rank has been slightly decreased.
- The max radius achieved through skill bonuses is still significantly higher than previously available.
- NPC Cardassian ships now have spiral wave disruptors.
- Photonic Displacement has been updated so it can be placed on any ship.
- Plasma-disruptor hybrid heavy dual cannons and beam arrays have been updated.
- The cannons now inflict disruptor damage.
- The Cannons can now proc the disruptor debuff.
- The beams can now proc the plasma debuff.
- Adjusted the accuracy and damage bonus.
- Updated space weapons to resolve issues with accuracy not correctly applying.
- Improved the Bortas Cloaking Device.
- Updated the tooltips for Reverse Shield Polarity to reflect correct durations.
- Updated Photonic Displacement:
- It accurately makes a duplicate of your ship when activated.
- Can now also be used on any ship.
- Photonic Displacement is not available if your ship is in any type of modification mode like Saucer Separation or Multi-Vector Assault Mode.
UI:
- Updated the skill point boost tooltip to indicate that it contributes towards Bridge Officer Skill Points at level cap.
- Removed the white box icon that appeared in the rewards window when receiving a title.
- The Duty Officer button will now stop flashing after you visit the Completed Assignments section, rather than after turning in completed assignments.
- The new ship popup window has been updated to show the same stats that the Ship Store does.
- Made some performance improvements to the space HUD.
- Resolved an issue where STF events didnt show on calendar for some players.
- Double clicking a SP/CXP boost will now automatically use it.
- Re-added right-click functionality to Duty Officer and Bridge Officer Commissions.
- The Starfleet Rewards window has been updated to report correct skill point requirements.
Known Issues:
- When changing your ships bridge to the Belfast (Defiant), the interior name may appear wrong.
- This is only a UI bug and does not affect bridges.
- Open bridge selection, then open Layout selection to fix this.
- In the tailor, the Vedek Hood does not have C-Point icon next to it.
- Photonic Displacement Console:
- Escape pods on ships are not darkened when using the ability.
- Deep Space Science Vessel photonic ship is spawned when using the ability with a Science Vessel or Science Vessel Refit
- The ability can be activated while Saucer Seperation is also active.
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