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Release Notes - January 12, 2012
General:
- Players may now log in using either Cryptic or Perfect World account credentials.
- Vendors on Deep Space 9 now have appropriate overhead and map icons that show what the vendor sells and which currency they use.
- All QonoS Foundry contacts should now work properly.
- All space weapons have had their FX updated:
- If you miss while firing them, the FX for them will miss now too!
- Updated the spawn points in Regulus so that you don't face the wrong way when transitioning from Alpha Centauri.
- Players can no longer use calendar and journal transwarps when dead or in combat.
- The Community Authored tab is no longer disabled for silver players.
- Call Trade Freighter now correctly gives access to the exchange.
- KDF characters can no longer kill the vacationers on Risa.
- Klingon characters now have access to the BTran cluster.
- PvP maps will now wait a minute before ejecting players.
- This means the rewards window will stay up longer.
- More French and German translations have been added.
- All transwarp powers are now usable only after completing the tutorial mission.
- The Special Task Force Equipment mission has been updated for KDF characters so they can now turn it in.
- The number of spawn points has been increased for both Sol System and the Sirius Sector Block.
- The client should no longer minimize when making changes to in-game options.
- The client should no longer minimize when clicking outside it while in fullscreen mode.
Audio:
- Updated audio to resolve issues with extra echoes/reverb.
- Added some missing audio to nano-pulse weaponry attacks.
- Adjusted space phaser cannon audio volume and levels so they sound a little beefier now.
Duty Officers:
- Added new shipboard duty officer assignments each of which will, on a critical success, buff a skill for two hours from turn-in of the assignment.
- More such assignments will become potentially available as you gain tiers in the Engineering, Medical, Science, Development and Military commendation categories.
- Both Ground and Space skill buff assignments are available.
- Modestly increased the number of shipboard assignments potentially available at any particular time.
- Increased the chance of the Warp Core Engineer duty officer active roster power to activate.
- Duty officer assignment "Reclaim Borg Drones" has a more appropriate critical reward.
- Updated duty officer asylum assignments that were sometimes incorrectly giving poor quality duty officer rewards.
- Colonial Emergency Supply Federation duty officer assignments are now giving the proper Dilithium Ore reward on critical.
- Updated text in Gagh duty officer assignment to address a typo.
- Updated the UI for Duty Officer assignments to better indicate bonuses based on quality.
Systems:
- Space sets have been updated.
- Complete list of changes have been posted on the forums: http://forums.startrekonline.com/showpost.php?p=3930895
- Breen: Reworked bonuses to tie in to a set concept of "Dominate the Breen"
- DEFLECTOR
- This item's base Deflector type tied nicely into this concept already, and required no modification.
- All skill bonuses now conform to a standard bonus model.
- SHIELD
- Reduced Polaron Resist from 30% to 20%.
- 2-PIECE SET BONUS
- Replaced Power Transfer Rate with EPS Skill Boost, which has the same net effect.
- Aegis: Reworked bonuses to tie in to set concept of "Defense and Avoidance"
- DEFLECTOR
- Created a custom set of skill mods that more closely match the intended concept of this set.
- All skill bonuses now conform to a standard bonus model.
- SHIELD
- Replaced "Shield Emitter" skill bonus with "Shield System" skill bonus.
- Standardized skill bonuses to same scale as Deflector bonuses.
- 2-PIECE SET BONUS
- Updated description, otherwise untouched.
- 3-PIECE SET BONUS
- Changed 3% resist bonus with 10 stack max to 6% resist bonus with 5 stack max.
- This speeds up gaining the max effective bonus without making it more powerful.
- Klingon Honor Guard:
- DEFLECTOR: Added "Flow Capacitor" skill boost
- ENGINE: Replaced "Warp Core Potential" skill with Efficiency for Weapons/Shield/Auxiliary systems.
- SHIELD: Added another +Capacity bonus
- 2 PIECE: Bonus Torpedo Dmg now applies to all torpedoes, not just High Yield and Spread.
- Maco:
- DEFLECTOR: Added "Graviton Generators" skill boost.
- ENGINE: Warp Speed corrected to 12.
- ENGINE: Replaced "Engine Performance" skill boost with "Driver Coil" skill boost.
- SHIELD: Power Bonus now lingers for 15 seconds instead of 10 seconds.
- SHIELD: Added another +Capacity bonus.
- 3 PIECE: Damage of Graviton Beam now scales with Aux power.
- Omega:
- DEFLECTOR: Added "Graviton Generators" and "Particle Generators" skill boosts.
- ENGINE: Added another +Turn modifier.
- ENGINE: Slipstream Capacitor properly now reduces Slipstream cooldown by 50%.
- SHIELD: Added another +Capacity and +Regen bonus.
- 2 PIECE: Tetryon Glider is now fully-functional.
- Shield Drain is not reported in combat log, but we're working on a solution to this.
- Borg: Reworked bonuses to tie in to set concept of "Resist the Borg"
- ENGINE
- Increased max Full Impulse speed.
- DEFLECTOR
- Created a custom set of skill mods that more closely match the intended concept of this set.
- All skill bonuses now conform to a standard bonus model.
- 2-PIECE SET BONUS
- Reduced magnitude of Hull Regeneration by approximately 40%.
- Reduced max frequency of effect from once every 45 seconds to once every 60 seconds.
- Added passive skill bonus to Hull Repair skill.
- This increases effectiveness of all heals, including the 2-piece proc.
- Added passive bonus to Hull Regen rate.
- This is displayed as +0.2, works out to shaving about 20 seconds off Regenerating a 20k HP ship from 0 to full.
- 3-PIECE SET BONUS
- Power will now only fire when one of your shield facings is <20%.
- Increased frequency of proc from 2% to 10%.
- Reduced magnitude of Heal and Heal-Over-Time to approximately 60% of previous values.
- Added an additional effect to this proc that will cleanse all Hazard Debuffs, such as the Borg Shield Drain, and continues to cleanse every .5 second for 15 seconds.
- Immunosupport Nanite Injectors now properly clear the "Assimilated" debuff from players infected by Borg enemies.
- Modified Assimilation to fire off the final assimilation at a lower HP threshold.
- This should reduce the frequency with which players will seem to be "instantly" assimilated.
- The Nausicaan Energy Leech console is working as designed again.
- Can apply up to 8 stacks of -1/+1 energy drain on a target.
- Garumba Siphon has been updated so it can now be properly resisted by players with skill in Power insulators.
UI:
- A Transwarp button has been added to the minimap underneath the large warp button.
- This button allows you to select your transwarp destination from a list instead of slotting your transwarp powers into your power tray.
- The Duty Officer icon on the minimap has been updated to match other Duty Officer iconography in the game.
- The PVP icon on the minimap has been updated to improve legibility.
- Bridge Officer powers placed in the Personal Trays remember where they are placed, no matter when or how often Bridge Officer assignments are changed.
- Updated the character rank display:
- Level zero will no longer be displayed, it'll just display Ensign.
- The level number is now in parentheses following the rank name.
- It is now possible to change a ships designation via the new Commission Ship UI.
- Added "Suggested Traits" to all player species.
- During character creation, player trait selection will be pre-filled with a list of suggested traits.
- They can still be customized.
- Added an auto-hail feature for mission hails.
- It works only when youre on a non-mission map and no hail is currently open:
- If there is a complete remote-hail mission, it will automatically hail the contact.
- Otherwise it will hail the contact for your next available mission.
- All critical hits should now be labeled as such in the combat log.
Known Issues:
- MACO 2 Piece set bonus is not functioning as intended.
- Omega Engines are granting a cooldown reduction on all space powers instead of just the Quantum Slipstream.
- Occasionally, some items in the stores are missing icons and text.
- They work properly and can be equipped as expected.
- Changing maps or relogging will update the items with the correct icon and text.
- The Mask Energy Field set bonus on the Klingon Honor Guard ship item set incorrectly leaves teammates ships in stealth when they are firing.
- Opening the Skills Window with your ship selected while in space incorrectly displays your characters skills.
- Select your character before spending skillpoints, as it does not work with the ship selected.
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