[*]City on the Edge of Never: BVat no longer cowers from Mirals threats.
now that i think about it, he DID cower from her 'threats' to let her go that isn't good for a klingon's reputation, glad you caught that little detail
The fix for this will likely be in the patch scheduled for tomorrow.
A case of the left hand, not knowing what the right hand is doing?
One wonders thou, with ~2 months of playtesting on Tribble for this patch, why wasn't these issues fixed before being pushed to Holodeck? I saw a decent-sized list of "Known issues" in the patch notes. Those issues shouldn't even be there when launching a patch. If there are issues to be resolved, you fix them first, and then push it to "Live".
That being said, there will of course be possibilities of new issues cropping up after being pushed to live, but that's what you have so-called Hotfixes or "Minor patches" for. Having a long list of Known Issues, and not fixing them until a week or so later, is quite simply, not good enough. I realize you guys work hard to bring out these updates, but you also have to realize how upsetting these problems are for your ever-shrinking STO community.
A case of the left hand, not knowing what the right hand is doing?
One wonders thou, with ~2 months of playtesting on Tribble for this patch, why wasn't these issues fixed before being pushed to Holodeck? I saw a decent-sized list of "Known issues" in the patch notes. Those issues shouldn't even be there when launching a patch. If there are issues to be resolved, you fix them first, and then push it to "Live".
That being said, there will of course be possibilities of new issues cropping up after being pushed to live, but that's what you have so-called Hotfixes or "Minor patches" for. Having a long list of Known Issues, and not fixing them until a week or so later, is quite simply, not good enough. I realize you guys work hard to bring out these updates, but you also have to realize how upsetting these problems are for your ever-shrinking STO community.
you ever consider that there's simply nothing else they can do?
PW is pressuring them to get F2P out as soon as possible, and by rushing things, there WILL be issues they simply can't get fixed in time. they can't just snap a finger and fix them; these things take time. plus, we can't change PW's exective minds, and Cryptic has to obey them, or boom, they're out of jobs and STO would shut down sooner than later
blaming Cryptic for the things PW are pushing, that's not a good thing, for them or us
A case of the left hand, not knowing what the right hand is doing?
We were both right. It wasn't in the patch I created these notes for, but in a build that was being made when I patched these, that was pushed to Holodeck this morning.
Comments
So, no fix for the bugged "power tray" ?
Fix just isn't in this build. Coming soon.
A case of the left hand, not knowing what the right hand is doing?
One wonders thou, with ~2 months of playtesting on Tribble for this patch, why wasn't these issues fixed before being pushed to Holodeck? I saw a decent-sized list of "Known issues" in the patch notes. Those issues shouldn't even be there when launching a patch. If there are issues to be resolved, you fix them first, and then push it to "Live".
That being said, there will of course be possibilities of new issues cropping up after being pushed to live, but that's what you have so-called Hotfixes or "Minor patches" for. Having a long list of Known Issues, and not fixing them until a week or so later, is quite simply, not good enough. I realize you guys work hard to bring out these updates, but you also have to realize how upsetting these problems are for your ever-shrinking STO community.
PW is pressuring them to get F2P out as soon as possible, and by rushing things, there WILL be issues they simply can't get fixed in time. they can't just snap a finger and fix them; these things take time. plus, we can't change PW's exective minds, and Cryptic has to obey them, or boom, they're out of jobs and STO would shut down sooner than later
blaming Cryptic for the things PW are pushing, that's not a good thing, for them or us
We aren't children and it's bad business to punish your customers... please fix the penalty so it only applies to the Public Queue... thanks.
We were both right. It wasn't in the patch I created these notes for, but in a build that was being made when I patched these, that was pushed to Holodeck this morning.
Doubt not, cadet.
You should not be penalized for leaving Private Queue games. If that is the case, it is a bug and we will fix it.