I have one question it's been bugging me for a little while now, what happened to the uniforms, I can't purchase any and their missing from the C-store, have the been removed from the game or just temporarily disabled?
I know this isn't a major issue and I'm in rush to buy any as I have the uniforms I want for now, but I would just like know.
That means you can buy the Sao Paulo on one account as usual, but you have to keep it, and you cannot claim it with an alternate character. I hope I got that correct.
I really hope the bonus 5 to 20 percent will be working once it's going to holodeck tomorrow evening (Europe).
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.16.20111119a.10
Known Issues:
Increased rewards based on using uncommon, rare, or very rare doffs on assignments are not being properly adjusted yet.
The Exocomp and Gekli C-store items will be temporarily unavailable.
The Borg bridge officers will be temporarily unavailable in the C-store.
The Defiant Retrofit, Galaxy Retrofit, Intrepid Retrofit, Nebula Refit, and Brel Retrofit cannot be reclaimed if you discharge them.
Nor can they be claimed on alternate characters.
The Puyjaq cannot be reclaimed via the ship store if discharged.
It can be reclaimed via the C-store, however.
Some of the Klingon ships display with the incorrect images in the ship store.
The Sao Paulo is missing its hull strength indicator UI.
The SuQob and Puyjaq Raptors have some identity issues:
If you purchase the SuQob Raptor from the ship vendor, you will be unable to purchase the Puyjaq Raptor.
If you purchase the Puyjaq Raptor from the ship vendor, you will be unable to purchase the SuQob Raptor.
Both ships are available correctly via the C-store.
And yet, it's going to Holodeck (Live) Tomorrow. What happened to 'taking te time to get it right', as stated by Stephen D'Angelo in a STOKed video interview back in October? (Not to mention the slew of other new bugs that have existed on Triblle for the last two patches which I woukld guess still exist?)
Updated Aceton Field so it correctly debuffs the targets' damage and not its damage resistance.
Aw, man. This power made me feel useful as an Engy Cruiser in STFs. Did you change it back due to PvP? If so, couldn't you have separate player and NPC effects so we could continue to Debuff NPC Damage Resistance?
And yet, it's going to Holodeck (Live) Tomorrow. What happened to 'taking te time to get it right', as stated by Stephen D'Angelo in a STOKed video interview back in October? (Not to mention the slew of other new bugs that have existed on Triblle for the last two patches which I woukld guess still exist?)
Hey man if you want to see something funny do skirmish on KDF side and watch the federation ships keep respawning over and over again its really funny up until the point where you want to beam over to the axon... a semi-comical bug LOLS
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.16.20111119a.10
General:
Updated to the in-game ship store to show missing C-Store ships:
Fed Lieutenant: Connie, Oberth, NX
Fed Captain: Defiant +1
Fed VA: Galaxy Dreadnaught
Klingon Commander: SuQob Raptor
Klingon Captain: Puyjaq Raptor
Renamed all the Sao Paulo parts from "Plus One" to Sao Paulo.
Altered the Pach and Puyjaq costumes:
They both show up in the tailor.
They both have valid preset options.
All materials and windows for these ships change together in the tailor now.
All the windows for Ch'Tang bird of prey will now change together.
The Bellerophon and Thunderchild ships now use the correct icon in the C-store.
The Pach Raptor Refit no longer uses the Korotinga art in the C-store.
Changed map zoom levels for sector space based on the Sirius Sector.
Added appropriate icons for sprint, crouch, aim and roll.
Added icons for Veteran reward buffs.
Updated text for Tour the Galaxy event to make it clear you need to hit every sector in a sector block to get credit.
Updated the Crafting event so Feds can transwarp to Memory Alpha and Klingons can warp to QonoS.
Removed some asteroids from the Lackey System to help with performance
Edited the button text for the first door to Celes in War is Good for Business.
Minor emote updates to address issue with enlarged eyes.
Updated Aceton Field so it correctly debuffs the targets' damage and not its damage resistance.
Added art updates for Tetryon Space weapons FX.
Added art optimization updates for Phaser Space Beam weapons FX.
Duty Officers:
Slotting duty officers of green or higher quality will now increase the numeric rewards of an assignment by 5%, 10% or 20% per slotted officer.
Reduced numeric rewards by approximately 10% across the board to take into account new quality bonuses.
Resolved mis-gendered naming issues with female human duty officers.
Disabled Reassignment assignments in favor of new mechanic which allows any "Dismissed" duty officer to grant rewards for.
Swapped out several duty officers in the commendation store on the Federation side for Counselors to better match their commendation categories.
Re-rigged Colonial Expansion, Prisoner Exchange, and Diagnostic assignments to work better with the new math.
Fixed Surgical Alteration assignments which were referencing incorrect reward tables.
Fixed bad slotting issues with Interrogate/Debrief Prisoner assignments.
Added Recruitment CXP rewards to cadre recruitment assignments.
Made commendation rewarded duty officers unique.
Added distinct title text for commendation tiering accolades to remove appearance of duplicative accolades.
Known Issues:
Increased rewards based on using uncommon, rare, or very rare doffs on assignments are not being properly adjusted yet.
The Exocomp and Gekli C-store items will be temporarily unavailable.
The Borg bridge officers will be temporarily unavailable in the C-store.
The Defiant Retrofit, Galaxy Retrofit, Intrepid Retrofit, Nebula Refit, and Brel Retrofit cannot be reclaimed if you discharge them.
Nor can they be claimed on alternate characters.
The Puyjaq cannot be reclaimed via the ship store if discharged.
It can be reclaimed via the C-store, however.
Some of the Klingon ships display with the incorrect images in the ship store.
The Sao Paulo is missing its hull strength indicator UI.
The SuQob and Puyjaq Raptors have some identity issues:
If you purchase the SuQob Raptor from the ship vendor, you will be unable to purchase the Puyjaq Raptor.
If you purchase the Puyjaq Raptor from the ship vendor, you will be unable to purchase the SuQob Raptor.
Both ships are available correctly via the C-store.
all looks good
but... unless i read this wrong... there's no mention of the 'fixed' Doff turning-in-missions bug. i know you said it was fixed in the last patch, but there were still issues
Increased rewards based on using uncommon, rare, or very rare doffs on assignments are not being properly adjusted yet.
The Exocomp and Gekli C-store items will be temporarily unavailable.
The Borg bridge officers will be temporarily unavailable in the C-store.
The Defiant Retrofit, Galaxy Retrofit, Intrepid Retrofit, Nebula Refit, and Brel Retrofit cannot be reclaimed if you discharge them.
Nor can they be claimed on alternate characters.
The Puyjaq cannot be reclaimed via the ship store if discharged.
It can be reclaimed via the C-store, however.
Some of the Klingon ships display with the incorrect images in the ship store.
The Sao Paulo is missing its hull strength indicator UI.
The SuQob and Puyjaq Raptors have some identity issues:
If you purchase the SuQob Raptor from the ship vendor, you will be unable to purchase the Puyjaq Raptor.
If you purchase the Puyjaq Raptor from the ship vendor, you will be unable to purchase the SuQob Raptor.
Both ships are available correctly via the C-store.
So is this the final build that will be making it to holodeck tomorrow? Kind of crappy to have known issues in a build. why not wait to fix them before going live. There is nothing we hate more than buggy releases, and we don't even know what this build will do to the foundry!!
So is this the final build that will be making it to holodeck tomorrow? Kind of crappy to have known issues in a build. why not wait to fix them before going live. There is nothing we hate more than buggy releases, and we don't even know what this build will do to the foundry!!
yet, if you looked through the dev tracker, you'll see the devs have new tech and stuff in place for such a thing, as they don't want a repeat of Season 4
not saying there won't be issues (hope not), but there won't be a similiar weeks-long one like Season 4
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.16.20111119a.10
General:
Updated to the in-game ship store to show missing C-Store ships:
Fed Lieutenant: Connie, Oberth, NX
Fed Captain: Defiant +1
Fed VA: Galaxy Dreadnaught
Klingon Commander: SuQob Raptor
Klingon Captain: Puyjaq Raptor
Renamed all the Sao Paulo parts from "Plus One" to Sao Paulo.
Altered the Pach and Puyjaq costumes:
They both show up in the tailor.
They both have valid preset options.
All materials and windows for these ships change together in the tailor now.
All the windows for Ch'Tang bird of prey will now change together.
The Bellerophon and Thunderchild ships now use the correct icon in the C-store.
The Pach Raptor Refit no longer uses the Korotinga art in the C-store.
Changed map zoom levels for sector space based on the Sirius Sector.
Added appropriate icons for sprint, crouch, aim and roll.
Added icons for Veteran reward buffs.
Updated text for Tour the Galaxy event to make it clear you need to hit every sector in a sector block to get credit.
Updated the Crafting event so Feds can transwarp to Memory Alpha and Klingons can warp to QonoS.
Removed some asteroids from the Lackey System to help with performance
Edited the button text for the first door to Celes in War is Good for Business.
Minor emote updates to address issue with enlarged eyes.
Updated Aceton Field so it correctly debuffs the targets' damage and not its damage resistance.
Added art updates for Tetryon Space weapons FX.
Added art optimization updates for Phaser Space Beam weapons FX.
Duty Officers:
Slotting duty officers of green or higher quality will now increase the numeric rewards of an assignment by 5%, 10% or 20% per slotted officer.
Reduced numeric rewards by approximately 10% across the board to take into account new quality bonuses.
Resolved mis-gendered naming issues with female human duty officers.
Disabled Reassignment assignments in favor of new mechanic which allows any "Dismissed" duty officer to grant rewards for.
Swapped out several duty officers in the commendation store on the Federation side for Counselors to better match their commendation categories.
Re-rigged Colonial Expansion, Prisoner Exchange, and Diagnostic assignments to work better with the new math.
Fixed Surgical Alteration assignments which were referencing incorrect reward tables.
Fixed bad slotting issues with Interrogate/Debrief Prisoner assignments.
Added Recruitment CXP rewards to cadre recruitment assignments.
Made commendation rewarded duty officers unique.
Added distinct title text for commendation tiering accolades to remove appearance of duplicative accolades.
Known Issues:
Increased rewards based on using uncommon, rare, or very rare doffs on assignments are not being properly adjusted yet.
The Exocomp and Gekli C-store items will be temporarily unavailable.
The Borg bridge officers will be temporarily unavailable in the C-store.
The Defiant Retrofit, Galaxy Retrofit, Intrepid Retrofit, Nebula Refit, and Brel Retrofit cannot be reclaimed if you discharge them.
Nor can they be claimed on alternate characters.
The Puyjaq cannot be reclaimed via the ship store if discharged.
It can be reclaimed via the C-store, however.
Some of the Klingon ships display with the incorrect images in the ship store.
The Sao Paulo is missing its hull strength indicator UI.
The SuQob and Puyjaq Raptors have some identity issues:
If you purchase the SuQob Raptor from the ship vendor, you will be unable to purchase the Puyjaq Raptor.
If you purchase the Puyjaq Raptor from the ship vendor, you will be unable to purchase the SuQob Raptor.
Both ships are available correctly via the C-store.
The Vor'Kang can still not be purchased and does not show up if you use the C-Store UI, it only shows up with the vessel vendors but never fully loads :mad:
The Vor'Kang can still not be purchased and does not show up if you use the C-Store UI, it only shows up with the vessel vendors but never fully loads :mad:
Darn it you got it in before I did.. oh well doesn't hurt to repeat for clarity...
1. Vor'Kang still missing in the CStore and cannot be bought from the Shipyard vendor despite being listed there. http://forums.startrekonline.com/showthread.php?p=3882257#post3882257 2. Tier 3 Marauding abilities still broken - cannot Grant Marauding and Transwarp to Regulas still missing.
Klingon academy map is STILL missing.
the boffs are STILL cloned on the bridge.
plus all of the past known issues that wernt fixed yet and now theres even more known issues plus who knows what other issues that players are just now finding out and u expect to throw this on holodeck?
Great work in the past when Dan was in charge but i think these issues should all be addressed and fixed before throwing it to holodeck.
I can't believe the push ito holodeck is tomorrow with all the bugs. I am so sick of the clones on the bridge, this issue should have been fixed b4 season 5 launches...
Yeah, it gave cruisers something other to do than deal pathetic damage and do occasional healing while the Escorts had all the fun blowing stuff up. Healing is laughable in Elite mode because of reaction time, and even if you do manage to launch off all your heals and buffs, there's a good chance your guy will die anyway.
That means you can buy the Sao Paulo on one account as usual, but you have to keep it, and you cannot claim it with an alternate character. I hope I got that correct.
I really hope the bonus 5 to 20 percent will be working once it's going to holodeck tomorrow evening (Europe).
I can't believe the push ito holodeck is tomorrow with all the bugs. I am so sick of the clones on the bridge, this issue should have been fixed b4 season 5 launches...
Yeah there are tons of bugs still out there as well a lot of the b'rel bugs were never even bothered to be fixed during this testing. I just didn't gripe any more about it because its not ever going to get fixed completely they were just aiming to get rid of the highlights that caused ppl to quit at launch based on reviews and youtube videos on it I saw.
Part of the Veteran Rewards are automatic buffs to increase the XP gain at lower levels, peaking at 5% XP boost from Ensign 1 through Lt. Cdr 6 as a part of the 400 day reward. In about two weeks, we should see the first 700 day vets, which will receive a 5% Captain and Officer Skill Point Boost when teamed with players under the rank of Captain.
but... unless i read this wrong... there's no mention of the 'fixed' Doff turning-in-missions bug. i know you said it was fixed in the last patch, but there were still issues
can we get a comment on this, Zero?
Never mind, I just tested this myself, with all my completed ones just sitting there
I turned in my low-experience ones first, to be safe, then the bigger ones, and they ALL turned in the rewards. They stealth-edited the problem
This may be covered somewhere and I've missed it, but can I still get the special bonus if I make Tier 3 in doff missions before the game goes f2p, or does that only apply if I make it before, well, today?
Never mind, I just tested this myself, with all my completed ones just sitting there
I turned in my low-experience ones first, to be safe, then the bigger ones, and they ALL turned in the rewards. They stealth-edited the problem
Well, that is a surprise. I turned them all in, as I saw no big hope for those few ones to get fixed. Bad luck for me then, however it made no difference. 100 Colonial XP, 60 Engineering XP and 70 Diplomatic XP wouldn't have pushed me to Tier 3 anywhere close even. So yeah, nice to know it got stealth-fixed.
And yet, it's going to Holodeck (Live) Tomorrow. What happened to 'taking te time to get it right', as stated by Stephen D'Angelo in a STOKed video interview back in October? (Not to mention the slew of other new bugs that have existed on Triblle for the last two patches which I woukld guess still exist?)
'Taking the time to get it right' was just empty words clearly.
Comments
Neat
I know this isn't a major issue and I'm in rush to buy any as I have the uniforms I want for now, but I would just like know.
I really hope the bonus 5 to 20 percent will be working once it's going to holodeck tomorrow evening (Europe).
And yet, it's going to Holodeck (Live) Tomorrow. What happened to 'taking te time to get it right', as stated by Stephen D'Angelo in a STOKed video interview back in October? (Not to mention the slew of other new bugs that have existed on Triblle for the last two patches which I woukld guess still exist?)
Hey man if you want to see something funny do skirmish on KDF side and watch the federation ships keep respawning over and over again its really funny up until the point where you want to beam over to the axon... a semi-comical bug LOLS
but... unless i read this wrong... there's no mention of the 'fixed' Doff turning-in-missions bug. i know you said it was fixed in the last patch, but there were still issues
can we get a comment on this, Zero?
So is this the final build that will be making it to holodeck tomorrow? Kind of crappy to have known issues in a build. why not wait to fix them before going live. There is nothing we hate more than buggy releases, and we don't even know what this build will do to the foundry!!
not saying there won't be issues (hope not), but there won't be a similiar weeks-long one like Season 4
The Vor'Kang can still not be purchased and does not show up if you use the C-Store UI, it only shows up with the vessel vendors but never fully loads :mad:
Aww, that was fun
Especially against borg ships in STF's.
1. Vor'Kang still missing in the CStore and cannot be bought from the Shipyard vendor despite being listed there.
http://forums.startrekonline.com/showthread.php?p=3882257#post3882257
2. Tier 3 Marauding abilities still broken - cannot Grant Marauding and Transwarp to Regulas still missing.
http://forums.startrekonline.com/showthread.php?p=3882263#post3882263
Klingon academy map is STILL missing.
the boffs are STILL cloned on the bridge.
plus all of the past known issues that wernt fixed yet and now theres even more known issues plus who knows what other issues that players are just now finding out and u expect to throw this on holodeck?
Great work in the past when Dan was in charge but i think these issues should all be addressed and fixed before throwing it to holodeck.
AF needs to stay a DR Debuff, at least for NPCs.
one ship per alt that is all ships
Yeah there are tons of bugs still out there as well a lot of the b'rel bugs were never even bothered to be fixed during this testing. I just didn't gripe any more about it because its not ever going to get fixed completely they were just aiming to get rid of the highlights that caused ppl to quit at launch based on reviews and youtube videos on it I saw.
what veteran reward buffs?
Part of the Veteran Rewards are automatic buffs to increase the XP gain at lower levels, peaking at 5% XP boost from Ensign 1 through Lt. Cdr 6 as a part of the 400 day reward. In about two weeks, we should see the first 700 day vets, which will receive a 5% Captain and Officer Skill Point Boost when teamed with players under the rank of Captain.
I turned in my low-experience ones first, to be safe, then the bigger ones, and they ALL turned in the rewards. They stealth-edited the problem
Well, that is a surprise. I turned them all in, as I saw no big hope for those few ones to get fixed. Bad luck for me then, however it made no difference. 100 Colonial XP, 60 Engineering XP and 70 Diplomatic XP wouldn't have pushed me to Tier 3 anywhere close even. So yeah, nice to know it got stealth-fixed.