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What does your Tribble currency mean to you?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
When it comes down to it, currency can mean a lot. Is a bank note worth an amount of gold in a vault somewhere? Is a coin a promise of work or skill? Is a check from the US Government something other than an IOU? Is a tank of gas really worth three months of subscription time? Is a shiny bunch of beads and silverware actually better then that long island off the coast we weren't really using anyway? And of course the point of all this: is our dilithium worth a space ship or that new duel phaser bank?

First off this isn't to debate lore. As much as I love it, this is still an MMO and some things need to be blurred. It's why when the game made it to release every starfleet officer had their phasers on kill and would shoot first and ask questions/grind diplomacy XP later. I don't want to debate the lore or ethics of it (but at the same time not forget it), I just want to talk about what we want our new monetary system to be worth here.

"Everything is worth what it's purchaser will pay for it." So let's talk about what worth is.


To me I want my currency here to be worth the time I put into it. If I think it is worth putting the time for 60 days to grind enough emblems for a Refit Nebula class, then whatever I use to pay for it should be worth that time to me. Likewise if I decide not to buy the ship when I collected the money I want to be able to blow it on something else and feel like that time was "well spent". Likewise if dilithium in it's final implementation served that purpose well then I would be pleased.

When it comes to the day my live toons switch over to the system, if I have a months of time in working towards a new ship, I want to be the same distance away after the change.

A lot of people are mad about the "gating" of refined dilithium. I wont lie, I think it would be a nice feature to turn on an auto refine button for the day's I don't log in. But many people are saying that they don't want to be held back. With our current emblem system weren't we already? Say "Explore Strange New Worlds" was worth 3 Marks, we get about 430 Dilithium from the current reward. Our daily cap for refined divided by that number is somewhere like 18 or 20, give or take a few marks. Isn't that near our current max in VA marks that we could get in a day?

Granted we now need to consider PVP and Exploration and all the other rewards that dilithium is replacing. That's where the tricky conversion starts to play. I doubt anyone would complain that we are now getting worth our of those rewards, but that's why I'm asking what worth is to us. Also being able to use Dilithium to buy foundry slots and other things we couldn't do before puts a little more strain on it, to me making it worth more then your current marks.

This isn't saying I am happy. I was looking forward to a lazy grind towards the T5 Excelsior refit. To be halfway to nothing since it had become a $20 dollar Cstore purchase would be unfortunate. I like the fact silver players will need to put forward dilithium for new starships at Capt and higher where the golds get tokens at rank up. I'm still on the ropes about the Refit Token for Golds though and don't know what to side with there. Although I am grateful we can now craft the odd numbered items and think dilithium would be worth spending there, I don't think it is worth spending that much (or at least as much as currently running on Tribble). I don't think it is worth two weeks work at max level to make the Aegis Set.

Again I think the depth of this new currency, like all currency, is going to only iron itself out when it gets a defined sense of worth. That's why we are testing the economy.

Now, to me dilithium is going to be worth the time I put into the game to earn it. What's it going to mean to you? An analog to RL currency? A promise of work by other players/cryptic? About three Excelsior's and a new section 31 uniform pack?

Let's talk about this.
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