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Craftable Nausicaan Swords

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited October 2011 in Klingon Discussion
It seems to me that the Klingons should be able to craft the Tegolar Sword since the Nausicaans are part of the Empire. And before the feddies cry about only having 1 melee weapon, they should get the Tsunkatse Falchion (even Tsunkatse didn't have swords :P )
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    We cant even craft Mek'leths yet, one step at a time dude LOL.

    For the live of me, I have no clue why Mek'leths havent been made available its almost astonishing. Not that your idea isnt cool, but there needs to be a few more melee weapons so why not.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Thats true, but at least a useable Nausicaan sword is already in game and not hanging out in "In Design Discussions" like everything else to do with melee
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Aevn wrote:
    Thats true, but at least a useable Nausicaan sword is already in game and not hanging out in "In Design Discussions" like everything else to do with melee

    Gonna have to agree with the OP on this one. Tegolar Swords should be made craftable for Klingons. Something tells me it'd be very easy to do.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I agree, we need more craftable melee weapons all around. Mek'leths and Tegolars for the Klingons. For the Federation, we're missing a fairly important race who has a long history of swords: Humans. We could have some Scottish Claymores or Katanas or something. (or both) As much as I like the bat'leth and lirpa, we need a bit more variety in this area.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Once you have that max blue one of 4% crit take it on a nausicaan and use stealth module and attack with it on or have something or someone toss a smoke grenade at you and use the decloak 15% damage increase and watch the hellacious damage they do and then you'll see why they dont have craftable purples LOL :D Although for my nausicaan i would love it :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Should be craftable if not purchaceable. If craftable, Mk II commons should only cost a few samples, and NO rare traces.
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