Up it till now, you never lost anything in the game Permanently unless you decided you no longer wanted it. (I.E. If you sell, discard, or use a XP boost and the like.) When your ship blows up, you lose no crew or gear, same for the ground. I like this!
But now, you can have DOff's die! While I see why this is possible and how funny it is, I can also see how upsetting it can be as well, for this reason. Some people will buy DOff Packs in the C-Store.
Now, if I spend 220 C-Points on some DOff's, put them on a mission and they turn around and die, I will be ****ed. It will be a waste of money! I can say this about the C-Store, nothing in it is a waste of money up till now. Anything you buy, you will recieve something from. Even if it is a one time use such as an XP boost.
But for the first time, you can buy something in the C-store, and see little to no return. (Depending on your luck.) :mad:
So I propose this. If DOff's can die, then they are not that pivotal, they should be xtra cheap. That way if you lose a bunch, you don't feel ripped off. I know you can just say, don't buy DOff booster packs, but is that fair? Like I said, nothing else in the C-Store has the potential of being here today gone tomorrow, unless I choose for it to be.
I always liked the fact that you don't lose your stuff upon death cause some games are harsh in this regard.(EVE) So if we are gonna have stuff which can be lost due to its death, it should be hella cheap, since you propose to sell it, or they should not die, I thought that is what Sickbay was for. Why even have DOff's Die?
I understand the realism, but if you are going for that, How do I survive my ship exploding?!? :eek:
Only white doffs can die, green and up are protected. Not counting a bugs or two that have eaten some higher quality doffs. Even then, they don't always die, they can end up in sickbay just like green and up. With the C-store packs being changed to give doffs based on color and not rarity, that's 3 doffs in every pack that you can only lose if you chose to.
Give people a pony and a porsche and they'll say they're allergic to ponies and prefer ferrari.
Doffs die. Deal with it. There's a risk factor to most missions and it's your decission who you'll sent to resolve them. Use cannon fodder if you want your blue and purple officers to survive.
You don't have to buy doff packs on the C-Store. You can get new recruits through normal play. And they are by no means worse than the ones you could buy.
In STO, they are a mission component/input, much like any commodity or energy credit. Just because the DOff has a face, does not make it any different.
When you do an Aid the Planet mission, you loose all 10 Industrial Replicators, permanently. When you perform a dangerous mission, there is a chance to loose a white quality DOff. Call me cold hearted, but I have a roster full of about 80 white quality DOffs, many happen to be triplets or even septuplets. I can afford the loss.
For immersion/story purposes, Starfleet (and especially the KDF) is a dangerous place. Casualty rates for inexperienced crew members would certainly be higher than for the more experienced ones. Think of them as Red Shirts.
Now, if you really do not want to loose anyone, feel free to stick to the safe missions, or only use Green or better quality DOffs.
Doffs shouldnt die or at least C-store packs should only give green and up and NO whites. OP is right, if Im spending money on doffs they better be of the kind that doesnt die. Maybe the hardcore guys like wasting money on disposable TRIBBLE but most every sane person doesnt want their money going up in smoke.
Mortal doffs are fine, however I agree that the cstore pack should only contain green+ doffs. Cstore should offer valuable and persistent, and not throwaway doffs.
Doffs shouldnt die or at least C-store packs should only give green and up and NO whites. OP is right, if Im spending money on doffs they better be of the kind that doesnt die. Maybe the hardcore guys like wasting money on disposable TRIBBLE but most every sane person doesnt want their money going up in smoke.
That IS the way it's going to be. Only white DOFFs will be able to die. So peeps are getting all angry about nothing.
Really people? DOffs are supposed to die and it makes perfect sense. And for the record, they can all be obtained without the C-Store. Only whites can die anyway... quit raging over nothing.
The death of Red Shirts has been a part of Trek forever so i like the fact that they can die. and seeing as there pretty easy to get i dont see it as a big issue. Just dont send your purples out on death missions leave that to Red Shirt #1 and #2.
Just Curious here, Has anybody set up a process to send home to the appropriate Families the Letters of Commendations for Services rendered and so forth? Lost in the Performance of their Duty to the Federation or what ever.
dont buy the packs then if you are that attached to them, just earn them in game from the recruiting missions. it may take you longer but you wont have to worry about losing money.
Just Curious here, Has anybody set up a process to send home to the appropriate Families the Letters of Commendations for Services rendered and so forth? Lost in the Performance of their Duty to the Federation or what ever.
Well if I start loosing some of those septuplets, we could be in a real Saving Private Ryan sort of situation.
I will not be buying any doff packs from the store unless they make them all green and above. I'm not going to pay actual money for white quality doffs that will either end up dead or being recycled. It's the same reason I won't buy the grab bags in CO. If i'm going to pay money for something, it better not be trash.
I will not be buying any doff packs from the store unless they make them all green and above. I'm not going to pay actual money for white quality doffs that will either end up dead or being recycled. It's the same reason I won't buy the grab bags in CO. If i'm going to pay money for something, it better not be trash.
Unfortunately those DOff packs are just about the only way to get anything better than a White quality DOff. Unless the Cadre mission tables change or there are more other missions added, I don't see any realistic way outside of the C-Store.
Its a game not a simulator so the Realism card doesnt work. It was decided long, long ago STO wouldnt be realistic. It should be one or the other, either doffs dont die, just like boffs dont die or C-store packs give green and above only.
I shouldn't be surprised you have weird people who dont mind spending money on things that can permanently taken away, there are always going to be masochists. Luckily if most of us complain loud enough cryptic will do something about this situation, they always do.
Unfortunately those DOff packs are just about the only way to get anything better than a White quality DOff. Unless the Cadre mission tables change or there are more other missions added, I don't see any realistic way outside of the C-Store.
I've gotten quite a few green and blue doffs and even a purple and I haven't bought a single doff pack from the store. So I see no issue with not buying them. Unless everything in the pack is green or better, they won't get any of my green.
There's no reason why they can't have different packs of doffs on the c-store. One with only white quality doffs, one with only coloured quality, and even keep the mixed. I'm sure some folk would spend (repeatedly) on the cheaper disposable set, and the folk that don't like losing what they pay for will go for the more expensive packs.
There's no reason why they can't have different packs of doffs on the c-store. One with only white quality doffs, one with only coloured quality, and even keep the mixed. I'm sure some folk would spend (repeatedly) on the cheaper disposable set, and the folk that don't like losing what they pay for will go for the more expensive packs.
Fair suggestion. I'd also suggest offering specialty packs of only DOFFs from each department type.
Fair suggestion. I'd also suggest offering specialty packs of only DOFFs from each department type.
There was a recent update in one of the posts indicating they were going to change the officers included in the c-store pack to be color related versus race related. They stated that'd mean a lot more Klingon and Human races in the packs (as the white rares are usually a different species or have different things like no honor or seduction etc)
Give people a pony and a porsche and they'll say they're allergic to ponies and prefer ferrari.
Doffs die. Deal with it. There's a risk factor to most missions and it's your decission who you'll sent to resolve them. Use cannon fodder if you want your blue and purple officers to survive.
You don't have to buy doff packs on the C-Store. You can get new recruits through normal play. And they are by no means worse than the ones you could buy.
Even if they made all 7 doffs in the C-store pack green, chances are three of them will end up being specializations you don't need more of and will end up in the reassignment queue shortly.
White doffs aren't useless. They're less useful than a purple, but the difference is a lot less than it is between a white beam array and a purple. Most assignments won't kill your doffs, and even the ones that can don't always - they can still be saved by sickbay, and in my experience so far military successes that still put doffs in sickbay won't kill whites, only failures (not enough data to say that with full confidence).
As for the C-store packs being the only way to get green and above, complete bull. Greens are reasonably common by in-game means, and the department/race specific recruitments seem to give blues most of the time (if not all the time) on criticals, 9% of the time. I blew points on the C-store packs when they were still rarity and not quality, so I didn't get any blues from there, but I still have several blues and purples from in-game means, and a enough greens that I can freely reassign whites as they come in.
I gotten several greens, and blues from recruitment Cadres and not buying C-Store packs....
And having DoFFs will give the game a bit more of a challenge but comeone now, QQ about it, so many different ways to get doffs w/out paying RL $$ for it. And for the record my last cadre got me a nice Blue Geo that had a crit success
In STO, they are a mission component/input, much like any commodity or energy credit. Just because the DOff has a face, does not make it any different.
Hmm, unless I am missing something, you don't buy commodities in the C-Store.
When you do an Aid the Planet mission, you loose all 10 Industrial Replicators, permanently. When you perform a dangerous mission, there is a chance to loose a white quality DOff. Call me cold hearted, but I have a roster full of about 80 white quality DOffs, many happen to be triplets or even septuplets. I can afford the loss.
If you paid $10 dollars for those DOff's, you wouldn't be so care free about thier death I would think.
(Maybe your're rich though, I am not)
For immersion/story purposes, Starfleet (and especially the KDF) is a dangerous place. Casualty rates for inexperienced crew members would certainly be higher than for the more experienced ones. Think of them as Red Shirts.
I haven't thought of this game having ANY dangerous places since I have played on elite, Had my ENTIRE ship and Crew explode in space 1000x, had my away team massacered 500x, and I have not lost so much as a light fixture on my ship, or had a scuff mark in my uniform. So please don't preach about this being a dangerous place. I will say it again, They have never put anything else in the C-Store that can be TAKEN from you before, why now. I was hopeing they would change this. That is why I posted this. Not to hear about points I already know. The point is, it is not fair (as far as the game has been up until this point) for me to buy a DOff, and for him to die. Nothing else works this way. (That you pay money for.)
Now, if you really do not want to loose anyone, feel free to stick to the safe missions, or only use Green or better quality DOffs.
I never said I cared about losing anyone. I think it is cool and hilarous that your DOff's can die! I said I shouldn't lose anyone I paid for. How would you like it if that Caitian or Aenar Bridge Officer you bought in the C-Store for 100 C-Points died on an away mission, would you be preaching, "Guess you shouldn't have done that STF."
So I cannot do dangerous missions with the personell I paid for?!? What was the point in buying them then? I am asking Cryptic this.
If I pay for it, I should get to keep it. Unless specifically bought for 1 time use.
Comments
Doffs die. Deal with it. There's a risk factor to most missions and it's your decission who you'll sent to resolve them. Use cannon fodder if you want your blue and purple officers to survive.
You don't have to buy doff packs on the C-Store. You can get new recruits through normal play. And they are by no means worse than the ones you could buy.
In STO, they are a mission component/input, much like any commodity or energy credit. Just because the DOff has a face, does not make it any different.
When you do an Aid the Planet mission, you loose all 10 Industrial Replicators, permanently. When you perform a dangerous mission, there is a chance to loose a white quality DOff. Call me cold hearted, but I have a roster full of about 80 white quality DOffs, many happen to be triplets or even septuplets. I can afford the loss.
For immersion/story purposes, Starfleet (and especially the KDF) is a dangerous place. Casualty rates for inexperienced crew members would certainly be higher than for the more experienced ones. Think of them as Red Shirts.
Now, if you really do not want to loose anyone, feel free to stick to the safe missions, or only use Green or better quality DOffs.
That IS the way it's going to be. Only white DOFFs will be able to die. So peeps are getting all angry about nothing.
Well if I start loosing some of those septuplets, we could be in a real Saving Private Ryan sort of situation.
Unfortunately those DOff packs are just about the only way to get anything better than a White quality DOff. Unless the Cadre mission tables change or there are more other missions added, I don't see any realistic way outside of the C-Store.
I shouldn't be surprised you have weird people who dont mind spending money on things that can permanently taken away, there are always going to be masochists. Luckily if most of us complain loud enough cryptic will do something about this situation, they always do.
I've gotten quite a few green and blue doffs and even a purple and I haven't bought a single doff pack from the store. So I see no issue with not buying them. Unless everything in the pack is green or better, they won't get any of my green.
Fair suggestion. I'd also suggest offering specialty packs of only DOFFs from each department type.
There was a recent update in one of the posts indicating they were going to change the officers included in the c-store pack to be color related versus race related. They stated that'd mean a lot more Klingon and Human races in the packs (as the white rares are usually a different species or have different things like no honor or seduction etc)
White doffs aren't useless. They're less useful than a purple, but the difference is a lot less than it is between a white beam array and a purple. Most assignments won't kill your doffs, and even the ones that can don't always - they can still be saved by sickbay, and in my experience so far military successes that still put doffs in sickbay won't kill whites, only failures (not enough data to say that with full confidence).
As for the C-store packs being the only way to get green and above, complete bull. Greens are reasonably common by in-game means, and the department/race specific recruitments seem to give blues most of the time (if not all the time) on criticals, 9% of the time. I blew points on the C-store packs when they were still rarity and not quality, so I didn't get any blues from there, but I still have several blues and purples from in-game means, and a enough greens that I can freely reassign whites as they come in.
And having DoFFs will give the game a bit more of a challenge but comeone now, QQ about it, so many different ways to get doffs w/out paying RL $$ for it. And for the record my last cadre got me a nice Blue Geo that had a crit success
But C-Store DOffs should in that case NOT contain any mortal ones, as having a player end up risking and wasting money is unacceptable.
That, or, we could put them on VGER and Create a New Life Form...
btw, A couple of days ago, I had 14 of them, and now have 13, so I guess I must have had one Expire also.
Hmm, unless I am missing something, you don't buy commodities in the C-Store.
If you paid $10 dollars for those DOff's, you wouldn't be so care free about thier death I would think.
(Maybe your're rich though, I am not)
I haven't thought of this game having ANY dangerous places since I have played on elite, Had my ENTIRE ship and Crew explode in space 1000x, had my away team massacered 500x, and I have not lost so much as a light fixture on my ship, or had a scuff mark in my uniform. So please don't preach about this being a dangerous place. I will say it again, They have never put anything else in the C-Store that can be TAKEN from you before, why now. I was hopeing they would change this. That is why I posted this. Not to hear about points I already know. The point is, it is not fair (as far as the game has been up until this point) for me to buy a DOff, and for him to die. Nothing else works this way. (That you pay money for.)
I never said I cared about losing anyone. I think it is cool and hilarous that your DOff's can die! I said I shouldn't lose anyone I paid for. How would you like it if that Caitian or Aenar Bridge Officer you bought in the C-Store for 100 C-Points died on an away mission, would you be preaching, "Guess you shouldn't have done that STF."
So I cannot do dangerous missions with the personell I paid for?!? What was the point in buying them then? I am asking Cryptic this.
If I pay for it, I should get to keep it. Unless specifically bought for 1 time use.