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Happy Feedback

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Yeah I've labeled this 'Happy Feedback cause I am generally happy with some things I've noticed

1.) The layering of badges and rank pips has FINALLY been fixed. Just noticed on the NPCs and in the tailor, I am thrilled about this. :D

2.) The Doff System - there are obviously a few gremlins to work out but the premise of it really allows for quick log ins, collect rewards and set up other assignments, perfect for those of us wanting a quick log in before work or before bed

3.) The ordering of the missions / episodes. Fitting everything into it's own story arc, or better yet, SEASON, is a real plus. Kudos to whoever is going to maintain that when new missions are added down the road

4.) The Events (Mirror Universe / Starfleet Academy, etc) Tried this out, very enjoyable. The MU event's auto group feature is something I would like to see in the Borg Invasion Space encounters.

5.) Last one, this relates back to the Doff System: Having a use for energy credits! Having to replicate stock of items to be able to start a mission is a great way of micromanaging one's 'in game bank account' This does set up keeping a variety of items on hand to prevent spending the ECs, so this is a nice touch
Post edited by Unknown User on

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I've been pretty negative overall, but I can mostly agree with what you're saying. And, while I like the new episode arc system, I think it needs to be split up a bit, for one the Dividian Featured Episodes shouldn't be in the middle of the KDF arc.

    I also think the player should be given the ability to start any of them once they've hit level 3, and be able to jump back and forth between the arcs if they don't like the one they're doing now. Or at least key them to open up as the player advances in level.

    Klingon at 5
    Dividian at 5
    Romulan at 5

    Breen at 10
    Cardassian at 10

    Borg at 30
    Undine at 30

    So that at any given point the player can pick between multiple ones. Scale the patrols the way the normal missions do now, so they open up as you pass checkpoint missions during the arcs.
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