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CXP, exploration missions... an idea to debate

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Since the advent of the diplomacy system there has been a slew of exploration cluster missions that gave out Dxp. Some of those made sense and some of them didn't. With the Doff system I wonder if its time to expand that. My ideas follow:

1) Scan 5 anomolies in space: never gave anything; change to 20 science CXP

2) Scan some form of plant life: normally 10 Dxp, change to 10 science and 10 exploration CXP

3) Scan grave markers/archeological ruins: formally 10 Dxp, change to 20 exploration CXP

4) Recover probe parts (civilization on planet); current is 10 DXP, no change

5) Analyze debris/prevent ecological disaster: current 10 DxP; change to 10 sceince and 5 DxP

6) Analyze lost ships for goverment X: no change 10 Dxp

Resons for keeping the exploration/science Cxp low... prevent exploiting those missions to achieve commendation tiers. Currenlty being done for diplomacy which I think needs to change.

Initial ideas of mine. Please debate. Changes amounts, add or subtract missions. It's high time this changed. The Doff System is the perfect was to change it.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I was actually thinking about starting a post along these same lines. Never made sense to me that scanning carnivorous plants was a diplomatic mission, but as a science mission it makes perfect sense. Another that you overlooked in your listing is the "Gorgon" mission, which would be another candidate for science + diplomacy.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Xablis wrote:
    I was actually thinking about starting a post along these same lines. Never made sense to me that scanning carnivorous plants was a diplomatic mission, but as a science mission it makes perfect sense. Another that you overlooked in your listing is the "Gorgon" mission, which would be another candidate for science + diplomacy.

    Your rigght. What's funny is I just finished that mission on Tribble. Glad you agree I think the potential is there.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    What no one thinks this is a valid point?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    This is on the longer term list of things we would like to implement, in fact.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Since the advent of the diplomacy system there has been a slew of exploration cluster missions that gave out Dxp. Some of those made sense and some of them didn't. With the Doff system I wonder if its time to expand that. My ideas follow:

    1) Scan 5 anomolies in space: never gave anything; change to 20 science CXP

    2) Scan some form of plant life: normally 10 Dxp, change to 10 science and 10 exploration CXP

    3) Scan grave markers/archeological ruins: formally 10 Dxp, change to 20 exploration CXP

    4) Recover probe parts (civilization on planet); current is 10 DXP, no change

    5) Analyze debris/prevent ecological disaster: current 10 DxP; change to 10 sceince and 5 DxP

    6) Analyze lost ships for goverment X: no change 10 Dxp

    Resons for keeping the exploration/science Cxp low... prevent exploiting those missions to achieve commendation tiers. Currenlty being done for diplomacy which I think needs to change.

    Initial ideas of mine. Please debate. Changes amounts, add or subtract missions. It's high time this changed. The Doff System is the perfect was to change it.

    I think these are decent ideas and reflect the activities we're doing on the exploration missions as well. And also, it helps progress the other commendations, and helps prolong the diplomacy path.

    I think I would place #4 in the same category as #5 though, or replace the 5 Dxp with 10 Engineering xp since you don't actually come in contact with the civilization in those missions.

    There could also be small commendation points awarded for combat missions as well. Like the ones to inspect/repair "abandoned" space stations that may or may not have enemy squatters on board could award 10 Engineering xp too.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    very nice :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Heretic wrote:
    This is on the longer term list of things we would like to implement, in fact.

    Awesome. I for one look forward to it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Heretic wrote:
    This is on the longer term list of things we would like to implement, in fact.

    Thanks Heretic for the response and that is awesome to hear.
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