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Too Much Fed Bias

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited November 2011 in Klingon Discussion
as a player with 3 Fed VA's @ ambassador, and 2 Klingon Lt Gen's, I'm sick of seeing the devs give the Feds the vast majority of all the new ships/consoles. The Feds have a plethora of missions to run up to and beyond VA, while the Klingons have the sorties and and a handful of missions to re-run to get to Lt. Gen. How many new ships must the Feds get before the Klingons start to get some more options. And now I hear that new content is being put off until after free to play releases... as a player who pays monthly to play, I feel like my money is going to waste waiting for some content and/or ships.
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    The Klingons are getting new ships and new consoles that are for the moment exclusive to them.

    Here's some examples:
    Heretic wrote:
    Pretty sure they will work on the Hegh'ta, yes.

    Some other KDF consoles/items in the pipeline:
    • Barrier Field (huge space cover shield that can be set up between you and your target - deploys there regardless of your own facing)
    • Smart torpedo (complete with its own point defense system, shields and retargeting capabilities)
    • Aceton Assimilator (don't try FAWing this, or your own team will send clowns after you in your sleep...)
    • Overload Deflector (cone with a brief disable and huge knockback ~7km)

    A number of others, too, that we're still working on and making sure we can do them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    That is nice to hear, but I still feel the timing is unkind to the the Klingons, and we still don't get more missions, or a Klingon equivalent to the diplomatic structure so we have the right to fly into the Sirius sector block.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Neurotoxic wrote:
    That is nice to hear, but I still feel the timing is unkind to the the Klingons, and we still don't get more missions, or a Klingon equivalent to the diplomatic structure so we have the right to fly into the Sirius sector block.

    Marauding is the KDF equivelent and it comes with the doff system. A Marauder (which I presume is the T4 version) will be able to fly into Sirius.

    As for content, I too am concerned about KDF content. However, we just have to wait and see what KDF exclusive stuff comes within the next 6 months.

    F2P is the game's relauch so any new stuff will most likely be put on there. Its the biggest thing thats happened to this game since launch and the KDF are being bumped to Commander level so that their currently existing content (however few of it) is enough to get a good enough path from 21 to 51.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    In the Doff system there is a Marauder system that is the equivelent to the Diplomatic system on the fed side
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Klingons are going to get them too: diplo equivalent will come from the DOff system while the missions... well, they said so many time they want to do them (also retelling the klingon's story arc of the Feds from a different point of view). It takes time, and beeing understaffed doesn't help at all. :( But things are changing(first of all, the auto leveling of all missions that's up in Tribble is a great thing: you can replay old ones and they aren't anymore stuck at the level they were, beeing somehow a different match everytime... anyone else spent just a moment to think how long they had to work on this?) and I'm pretty optimistic. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    The devs treated KDF players as second class customers since release.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Well, you have to consider that Trek cannon basically has 4 ships for the klingon empire:

    - Bops and the many derivatives that just differ in size.
    - the d7 hull and the derivate k'tinga
    - Vorcha
    - Neghvar in its 3 incarnations (standard s9, emperors flagship, tng AGT)


    The rest of the klingon arsenal is either game based, games which cryptic has no rights to or comes from novels or fan works.


    That is not exactly much to work on, unlike the federation who gets loads and loads of ships and cryptic basically just has to bring em in instead of designing new ones.

    Heck, the Romulan star empire has Scout ships and the D'deridex, and as of nemesis the norexan. The scimitar is actually reman and was unique and thus should not even be mentioned....

    The Cardassians have 3 ships. Galors. Keldons and hidekis.



    You see, the fed side simply gets more because there is more readily available and because cryptic is to short on manpower in the respective field to come up with new ships for the klingons and not to mention the non fed factions at any fast rate.


    + its difficult designing klingon ships that do not look derivative of the those already there.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    //EDIT:

    btw. here is a Captain Logan tweetleak, that got no attention at all somehow

    https://picasaweb.google.com/107690288451082557730/StarTrekOnlineArtwork#5655469809620763842

    BOOM IN YOUR FACE!

    and seriously if you don't know that ship, then shame on you!

    http://johneaves.wordpress.com/2009/03/18/88/
    http://johneaves.wordpress.com/2009/03/18/96/


    //


    If you think that some Fed C-Store ships make FED players any less ****ed about the lack of content in the last... half of the year (and more)... sorry but stop fooling yourself.

    by now we are all pi$$ed...


    please everyone stop whining about those 2 year old FED missions, nobody who is here since launch really cares about those anymore.

    Foundry is where it's at for people that want Story-Missions
    STF's + PvP is where it's at for people that want the usual MMO Endgame ...and yepp Endgame sux... for Everyone. But for the KDF even a little more, because they have less players to team with and more time they have to sit in the queue's.


    But i agree that the Featured Episodes were way to Federation -ish to be considered TRUE Klingon Content.
    It's better to have them than not (otherwise KDF would not get the rewards)
    But i wouldn't mind if one of the next Feature Series was a pure Klingon themed one, so that the Fed Players feel totally out of place for once...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    What did you expect? The Federation has long since been the main focus of Star Trek as they are generally considered to be the "good guys."

    I tried Klingon play for a few days after I first unlocked it but I quickly became bored and went back to Fed play. I honestly don't know why they even added the Klingon play if it was going to be so weak. The best part about it is the ability to mail bat'leths to yourself and use them on the Fed side, IMO. That way, you're not stuck with the Lirpa as your only melee weapon.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Yes in the begining. Now things seem to be turning our way. Hopefully they will not stall out.
    Welcome to the KDF.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    eg180 wrote: »
    What did you expect? The Federation has long since been the main focus of Star Trek as they are generally considered to be the "good guys."

    I tried Klingon play for a few days after I first unlocked it but I quickly became bored and went back to Fed play. I honestly don't know why they even added the Klingon play if it was going to be so weak. The best part about it is the ability to mail bat'leths to yourself and use them on the Fed side, IMO. That way, you're not stuck with the Lirpa as your only melee weapon.

    I think that people expect what was promised.

    I have a feeling that your experience goes a long way towards explaining the supposed 18% population of KDF players more than interest from the show. Klingons have been deeply influential on the series from the very first season of TOS. And beyond that, players love an ugly underdog ("For the Horde!")!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I think that people expect what was promised.

    I have a feeling that your experience goes a long way towards explaining the supposed 18% population of KDF players more than interest from the show. Klingons have been deeply influential on the series from the very first season of TOS. And beyond that, players love an ugly underdog ("For the Horde!")!

    I have always thought this...
    For the longest time, the excuse for lack of deveolping additional Klingon content was a lack of Klingon players, but time and time again I've seen posts like this..."I tried Klingon, but it was too boring, too much of a grind, so I went back to Fed"

    If you make, they will come...
    And I still believe that, too.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I think that people expect what was promised.

    I have a feeling that your experience goes a long way towards explaining the supposed 18% population of KDF players more than interest from the show. Klingons have been deeply influential on the series from the very first season of TOS. And beyond that, players love an ugly underdog ("For the Horde!")!

    Only the Klingons have been a constant prescence in Star Trek and have never failed to play the villian well and offer Star Fleet a run for thier money, so to speak.

    The 18% excuse has gotten beyond old to me as well.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I just saw the latest episode of STOked, where they show 4 or 5 new klingon ships, and while the artwork was well done, I feel that the powers on these new ships are a bit weak. I am glad to see Cryptic is finally putting some effort in to balancing the factions, but I think if the klingons are a warrior race we should have more aggressive tactical abilities, having a cone that pushes enemies away, or a large space "cover shield" sounds much too defensive, and not klingon. I understand that the shows have always been Federation centered, but this is a game, with TWO PLAYABLE FACTIONS, so please share the wealth of talent Cryptic has to offer.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Ya that KDF cover shield has me wondering what good it will be against the ships of the line broadside attacks from crusiers doing circles. Doesn't sound like it'll be effective at all if your enemy moves.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Well you know....it is based off of a show that primarily features the United Federation of Planets (ducks from klingons throwing half eaten gagh)

    It wouldn't be Star Trek if it was a show about bumpy foreheaded warriors who have a victory complex...that would actually be called Dr. Phil at that point....just sayin
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I am not denying that Klingons do not play a major role in the show as a whole, cause they do.....just pointing out that the main storyline of the show centers around the Federation....hence.....why Cryptic has taken a back seat with Klingons....could be a CBS issue as well...we just don't know from this side of the fence.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    castogere wrote: »
    I am not denying that Klingons do not play a major role in the show as a whole, cause they do.....just pointing out that the main storyline of the show centers around the Federation....hence.....why Cryptic has taken a back seat with Klingons....could be a CBS issue as well...we just don't know from this side of the fence.

    The running joke of it is that while the shows focused on the Feds, or more precisely on humans (all leads were humans) the games never really have.
    We've got games like the "Armada" and "Starfleet Command" series and "Birth of the Federation" that have given the Klingons and in fact many other races as much as the Feds got and even others like "Klingon Academy" and...umm well "Klingon" that had little to no involvement of the Feds at all.
    So it's pretty clear the rules of television don't apply because in case of TV you have to appeal to everyone from youngest to the oldest Trek fans and also have to pick up the odd housewife that has a crush for Harry Kim along the way.
    Computer games have a somewhat different target "audience" so it's a different set of rules for a different market.

    Example: as I mentioned all the leads were humans (Archer, Pike, Kirk, Picard, Sisko, Janeway) so if we followed the rules of TV in a strict way we should only be allowed to make human characters (at least on the Federation side) because our character is the lead of the ship and the lead of our own stories.
    But we don't.
    And I have yet encounter someone who has complained that STO is not "trekish" or "earth-centered" enough because of this.
    So it's a clear example that the rules of TV don't apply.

    My question is: why should such a clear and "blatant" violation of the rules of TV be okay with the Feds but when it comes to the Klingons they should sudenly apply?
    Bias? Convenience? Some odd form of terracentristic patriotism?
    I'm not accusing you of any of these things mind you, this is not the proverbial pile of half-eaten gagh thrown at you.
    I'm just trying to gauge what might motivate people to suddenly apply rules to the KDF that clearly don't apply to the Feds when it comes to computer games.

    I also find it unlikely CBS stands in the way of telling a good story as long as it fits the Klingons and their allies otherwise "Klingon Academy" and "Klingon" would never have been made.:)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    There is great stuff out there in the real world about Klingons who went from being in TOS a sort of Barbarians at the gates psudo Soviot red horde types to the current incarnation which bears a great deal of resemblance to Japans Samuri during the age of war with a big nod toward the concept of Honor, glory and accolades to be won in battle. Klingons even have a rough form of Chivalry, but they are an alien race.. A bit of the Golden Horde in there too.

    For example the much belegured phrase "Klingons don't take prisoners" This is incorrect and misunderstood. If a Klingon takes a prisoner it is to sell them. ..... as a slave.. because they are unworthy of a warriors death. Executing a prisonor to a Klingon is a recognition that the one taken was a worthy foe and deserves the honor of death at the hands of a warrior. (a warrior, not a civilian... a warrior)

    Klingons are a passionate and very old culture. They had intersteller flight long before humans did. There cutlure was interfeared with by an invading off world enpire during a medival period in thier development which essentially froze cultural development for them. Thier world is resouse poor, and for the most part Qo'nos is an agrarian world. They became what they are to survive in a very hostile part of the galaxy.

    The indeviduale Klingon like to test themselves against the Galaxy... While not above using overwhelming force they havea honor bound tendancy to not fight above the level of the dominant race of a worlfd they are trying to conquer. Not to mention rendering great swaths of a planet uninhabitable somewhat restricts its usefullness to the Empire. Many subject worlds of the empire have self rule and manage thier own affairs. Thier cultures are for the most part respected, Some of the more warlike are even allowed to serve within the KDF in a limited capacity. Only recently has the empire for the first time in its history permitten command of KDF ships by none Klingons. And permitted amalgamated allied ships into the KDF. Once Klingon honor concepts are understood.. and they are not hard to understand... There are small empires within the area of the quadrant controlled by the empire that are independent. The Empire have not conquered these small empires.. Why.. Easily answered.. as long as they do not activly attempt to conquer Imperial holding they became a fine way for KDF ships and crews to engage in live fire exercises with a respected foe without nessesarily enguaging in a full out intersteller war.

    A Sci Fi author once speculated that the only thing we can be sure of about any possible alien race is, thay are Alien. Thier motivations will not be understood by us. Why they do things a certain way will not make sense to us. We see in the Klingon a reflection of humanity which is of course to be understood because humanity created the fictional Klingons from some of the more interesting aspects of Human nature. They are the "Noble Savage" but with technology and power that is not to be discounted or treated with contempt as the europeans that settled/invaded the new world have treated the indiginous natives of the america's. It doesn't surprise me to see players int he community with attitudes toward the Klingons that range from a sort of Psudo racisiom to outright contempt. Well, All I gotta say is those players are missing.. are not getting at all an important part of what "Trek" is all about.

    Trek says in many ways.. not only is "We are not alone" but that we better have some respect for what is out there because if we do not we will die. We will be destroyed. It has been speculated that intersteller wart is not economically feasable. Umm, war being economicallt feasable has never stopped a war from happening.. wars are generally not fought for profit. theyare fought to control. They are fought for reasons of passion, or of faith or fear of the unknown and unknowable.. War is not a reasonable exercise. The Federation was founded in trek lore with that as a cardianl understanding. The Federation will not start a war, but starfleet stand ready to stop or end a war at any time.

    Now, we have STO, a game set in the Trek universe. well, ya know... You feddies need the KDF faction
    Fighting against the AI is all well and good but the real fun is fighting other players. Now thats the real deal. SO, a healthy KDF faction that is attractive to players with a Klingon mindset makes for a better game experience for everyone. Judge yourself by the quality of your foes. If all you ever fight is the weak then you are weak. you are weak because you have not tested your strength against strength.

    And if something strong ever does come along... your an empty spot.

    SO Horray the Klingons! The Trek universe needs em, and STO needs em.

    Khemaraa sends
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    From a lore standpoint I don't think the klingons have much of a choice in how they choose to expand their empire, because if a klingon isn't fighting an enemy in the name of the empire he's probably fighting another klingon in the name of his house, or honor.

    They have to have some manner of conquest going because if the empire stagnates as it did in the latter half of TNG and start of DS9, then parties will have too much time to enact their plots against eachother.

    As for the other member races, aside from the Gorn wanting their worlds back, and the Nausicans probably being a little too happy to help them, the empire shouldn't have much to worry about.

    Until the endless wars cease...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I'll remain a warrior till the war is won.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Sorenzy wrote: »
    From a lore standpoint I don't think the klingons have much of a choice in how they choose to expand their empire, because if a klingon isn't fighting an enemy in the name of the empire he's probably fighting another klingon in the name of his house, or honor.

    They have to have some manner of conquest going because if the empire stagnates as it did in the latter half of TNG and start of DS9, then parties will have too much time to enact their plots against eachother.

    As for the other member races, aside from the Gorn wanting their worlds back, and the Nausicans probably being a little too happy to help them, the empire shouldn't have much to worry about.

    Until the endless wars cease...

    I believe there would be an interesting story to explore with such a conquest.

    The IKS Gorkon novel sereis showed pretty well how this could be done.

    In tjhat series the Empire has depleted a whole lot of its resources due do the Dominion War and sends ships into an sector that was probed and has shown lots of promise of resource-rich worlds that could be annexed.
    So actual shows with good and modern sensor equipment are sent it explore worlds, map nebulae for explitable resources and see whether a planet with resources the Empire needs might also have...an already existing labour force to be employed in obtaining those resources.

    Such a camplaing would something we have not yet seen in this game. And it would make sense.
    A bit simplisitc, but it could go like this:

    "With our forces engaged in huntung down the Undine, fighting a war with the Federation, trying to get a foothold on Romulan space need more resources to continue the fight.
    Now that the Borg have entered the conflict in earnest we are losing ships faster than we can produce them.
    We have prepared a small expeditionary force to explore southeast of our own Empire, far away from the prying eyes of Federation, the Romulans and also away from the corridor of incoming Borg ships.
    What we find and claim there, none of our current enemies could take away from us.
    We need additional supplies of tritanium for our ships' hulls, topaline for our life-support systems, dilithium for our engines.
    Find it, secure it and conquer those worlds out there for the glory of the Empire!
    Our main forces are needed ot the front lines, so what we send is all we can spare.
    Use it wisely, don't squander it!"

    A nice little campaign to bring new worlds under the heel of the Empire with some space battles and (since resources for the expeditionary forces are limited) some commando operations to weaken enemy defenses and perhaps also some diplomacy to forge alliances and possibly bring some worlds under protection from another enemy.

    It would fit lore, it would fit the scenario without always involving the Federation.
    And it would quite possibly be fun.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    yes they do favour the feds.. the needs of the many out weigh the needs of the few.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Well, you have to consider that Trek cannon basically has 4 ships for the klingon empire:

    - Bops and the many derivatives that just differ in size.
    - the d7 hull and the derivate k'tinga
    - Vorcha
    - Neghvar in its 3 incarnations (standard s9, emperors flagship, tng AGT)


    The rest of the klingon arsenal is either game based, games which cryptic has no rights to or comes from novels or fan works.


    That is not exactly much to work on, unlike the federation who gets loads and loads of ships and cryptic basically just has to bring em in instead of designing new ones.

    Heck, the Romulan star empire has Scout ships and the D'deridex, and as of nemesis the norexan. The scimitar is actually reman and was unique and thus should not even be mentioned....

    The Cardassians have 3 ships. Galors. Keldons and hidekis.



    You see, the fed side simply gets more because there is more readily available and because cryptic is to short on manpower in the respective field to come up with new ships for the klingons and not to mention the non fed factions at any fast rate.


    + its difficult designing klingon ships that do not look derivative of the those already there.


    Im happy I couldnt have said it any better. This makes the job of making new Klingon ships Hard. They need approval, and have to stick to something that is Klingon, with out having other people say Hey that looks like me Klingon ship (from other trek games).

    The hard part of the Fed side is that you have to make it look exactly like what we see in the shows...not to mention scale, they have to get creative with....very creative.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Iknow that you must follow the show, but in the show the Klingons were tough as nails, here we are juast like little push pins.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Kutunto wrote:
    Iknow that you must follow the show, but in the show the Klingons were tough as nails, here we are juast like little push pins.

    You mean like the time in DS9 Season 7 when the Klingons had to hold off the entire Dominion while the Federation and the Romulans were cowering at their starbases because of the Breen Energy Dampener?:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Neurotoxic wrote:
    as a player with 3 Fed VA's @ ambassador, and 2 Klingon Lt Gen's, I'm sick of seeing the devs give the Feds the vast majority of all the new ships/consoles. The Feds have a plethora of missions to run up to and beyond VA, while the Klingons have the sorties and and a handful of missions to re-run to get to Lt. Gen. How many new ships must the Feds get before the Klingons start to get some more options. And now I hear that new content is being put off until after free to play releases... as a player who pays monthly to play, I feel like my money is going to waste waiting for some content and/or ships.

    I feel before new ships come to the Klingons they need to be a lot more missions. I want to level a Klingon, but it get borning doing the same mission over and over again. They need to give love to the Klingons in missions, ships basically everything. It is a shame that they leave one faction of the war without anything.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    tuffyace wrote: »
    I feel before new ships come to the Klingons they need to be a lot more missions. I want to level a Klingon, but it get borning doing the same mission over and over again. They need to give love to the Klingons in missions, ships basically everything. It is a shame that they leave one faction of the war without anything.

    The love is comming just on back-order. Or so we have been told.
    Unfortunately there is nothing but condensed missions and gameplay until they release it.
    I am enjoying the new ships though, somewhat.
    Kutunto wrote:
    Iknow that you must follow the show, but in the show the Klingons were tough as nails, here we are juast like little push pins.
    The cheap ones that break easily and never hold in place...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Hawks wrote: »
    The devs treated KDF players as second class customers since release.

    You're being far too kind. Used cat litter gets better treatment than the KDF ever did.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    What are you guys complaining about? From a pvp standpoint, we're about to get a ton of goodies. P2W goodies? nah. Pay2grief-the-ever-loving-feds? Yes.

    If our current state is being at war with the Federation, then brother, business is a-boomin. Virtually all fed pugs and a good number of fed fleets are easily enraged, use it to your advantage.

    And if you ever need a demonstration on just how to cause a lot of pain and anguish without using "hax" come fly with me for a few matches.

    And this is what I think of PvE
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