The Federation NPCs during the bar fight take no damage, making completion impossible.
I've done the mission twice now on Tribble and so far so good - but it's happened a couple of times to me on Holodeck so i'm not suprised it's carried the bug over to Tribble.
I've done the mission twice now on Tribble and so far so good - but it's happened a couple of times to me on Holodeck so i'm not suprised it's carried the bug over to Tribble.
What did you do when the bug appeared? Did you need to drop and retake or just wait for the ground to reset?
yeah, the time that they become invulnerable seems to trigger randomly. After about, oh, twenty tries I managed to make it through the ground portion of the mission, only to get showstopped by the Devidian captain being virtually invincible.
I did manage to take him out, but it required about an hour's worth of kiting the bugger.
Ok, got it to work. They become immortal when you get involved, so I get the notice to stop the bar fight but the hide in the corridor until only Devidians are left, then go to town. Also, the boss was really easy, maybe it's because all my boffs had miniguns.
Thanks for the tip. I actually dropped the mission, readded it and then started the mission again. Went through it and then when I beamed down the same 4 NPC's where in the beam down room still fighting each other?!?
Also - I don't hologramize until the space station map, not when I'm supposed to before the time-sling-shot-we-just-made-it-up-because-Kirk-got-away-with-it.
I'll hide next time in a corner and hope it works - which is, frankly, unacceptable. And the fact that episode missions must be completed in a particular order screws with the progressions significantly b/c now I can't move on.
Comments
I've done the mission twice now on Tribble and so far so good - but it's happened a couple of times to me on Holodeck so i'm not suprised it's carried the bug over to Tribble.
What did you do when the bug appeared? Did you need to drop and retake or just wait for the ground to reset?
I did manage to take him out, but it required about an hour's worth of kiting the bugger.
Also - I don't hologramize until the space station map, not when I'm supposed to before the time-sling-shot-we-just-made-it-up-because-Kirk-got-away-with-it.
I'll hide next time in a corner and hope it works - which is, frankly, unacceptable. And the fact that episode missions must be completed in a particular order screws with the progressions significantly b/c now I can't move on.