test content
What is the Arc Client?
Install Arc

Trailer: Slaves and Seductions

SystemSystem Member, NoReporting Posts: 178,019 Arc User
A big, big thank you to havraha for making this for me. Here is a trailer for my mission "Slaves and Seductions."

http://starbaseugc.com/index.php/machinima-2/slaves-and-seductions-by-kirkfat-trailer/

Please check it out. One of my latest reviews says that it really "reeks of TOS," which is about the best review that I could hope for.

Thanks!
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    A tour de force. I love the use of special effects for psychological changes. Your grasp of the entendre is sublime.

    - I have some questions (not unique to your mission) with the use of quotes in action dialogues. I tried to adhere to Cryptic conventions. We could use a style guide.

    - The Captain Orion mobs scale awkwardly. I think more, less powerful is the better route in Ground Combat 2.0, personally.

    - Typo: "formerly" instead of "formally" in the first Orion dialogue.

    - The ending feels abrupt. Doubly so when I emerge on Drosana. As a result, I make an effort to write my missions with a circular flow so that the character logically emerges in the place where they started. Maybe if we completed our business with the Ferengi and beamed back to Drosana (this could be accomplished by a bookend in the ready room, dealing with more requests) then I think we'd have a better flow as players.

    Very much in the vein of the missions I do, I think. Text-y, Full of effects. Laced with tough fights. Lots of choices.

    I love how the subplot becomes the means of warding off the pheromones. Nicely played and extremely Trek.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    A tour de force. I love the use of special effects for psychological changes. Your grasp of the entendre is sublime.

    - I have some questions (not unique to your mission) with the use of quotes in action dialogues. I tried to adhere to Cryptic conventions. We could use a style guide.

    - The Captain Orion mobs scale awkwardly. I think more, less powerful is the better route in Ground Combat 2.0, personally.

    - Typo: "formerly" instead of "formally" in the first Orion dialogue.

    - The ending feels abrupt. Doubly so when I emerge on Drosana. As a result, I make an effort to write my missions with a circular flow so that the character logically emerges in the place where they started. Maybe if we completed our business with the Ferengi and beamed back to Drosana (this could be accomplished by a bookend in the ready room, dealing with more requests) then I think we'd have a better flow as players.

    Very much in the vein of the missions I do, I think. Text-y, Full of effects. Laced with tough fights. Lots of choices.

    I love how the subplot becomes the means of warding off the pheromones. Nicely played and extremely Trek.

    Thanks for the detailed review, L99! Tell me, in which scene was the typo? Thanks for all of the feedback.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Kirkfat wrote: »
    Thanks for the detailed review, L99! Tell me, in which scene was the typo? Thanks for all of the feedback.

    The first dialogue from the Orion, she asks to "formerly" seek asylum aboard your ship.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Great trailer, I am looking forward to playing this one! :)

    It's not X-rated is it? lol (not that there is anything wrong with that)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    The first dialogue from the Orion, she asks to "formerly" seek asylum aboard your ship.
    *facepalm

    Thanks. I'll fix as soon as I'm confident that a republish won't break all my triggers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Kirkfat wrote: »
    *facepalm

    Thanks. I'll fix as soon as I'm confident that a republish won't break all my triggers.

    If you want confidence and you have a spare slot, I highly recommend importing a new copy of your mission, publishing it, and testing it. I know some people have used all of their slots but I try to keep one open just for that purpose.
Sign In or Register to comment.