http://skillplanner.stoacademy.com/?build=VorchaKarfi_0
Vor'cha R
4 Single Cannons
4 Turrets
Aegis Deflector
Assimilated Engine
Assimilated Shield
Neutronium - 35% Shield - 13% regen - EPS
Assimilated - Halon
Phaser Relay x3
Power : 80 - 50 - 40 - 30
Kar'fi
4 Single Cannons
3 Turrets
Aegis Deflector
Assimilated Engine
Assimilated Shield
35% Shield - Assimilated
DefF x4
Phaser Relay x3
TacT1 - CRF1 - APD2
TacT1 - CSV1
EP2S1 - EP2S2
STeam1 - HE2 - TBR2 - FBP3
TSS1 - HE2
Power : 50 - 25 - 25 - 100
Comments
Right, 180 degree on the singles, instead of the 45 degree on the DHCs.
The build works fine in my Excelsior, but then that have slots for both CRF and APBeta
The Vor'cha build is in the link in the top..
As for picture, I have some of my Excelsior
http://s156.photobucket.com/albums/t16/AyanamiAhazi/?action=view¤t=FvK2508.jpg
http://s156.photobucket.com/albums/t16/AyanamiAhazi/?action=view¤t=14v15-1.jpg
http://s156.photobucket.com/albums/t16/AyanamiAhazi/?action=view¤t=FvKCannonExcel.jpg
Higher survivability.
Excelsior 2x EP2S2, 2x EP2W1, DEM2+3 + ETeam1
Vorcha 2x EP2S2, 2x EP2W3, 2x ETeam1, DEM3
Basically, I can drop weaponspower since EPW3 gives a lot higher power bonus (and dam%), the shields will run at 125 power, so the spare power can be dropped in engines or aux for better manouvrebility or Hazards. Im planning to make up for the missing AP Beta with EPW and Cloak damage boost.
Way back when about 10 months ago I pulled my Tac out of a Raptor for the first and only time and put him into a Vor'cha for a little while. The ship could produce plenty of firepower, enough so that it was barely a step down from my Raptor but the increase in survivability was incredible at the time. Of course times have changed in terms of skills and all that but here is my take on things in no particular order:
-You're not running a focused defensive strategy, you have EPtS and tac team, but you're mixing T-Team with E-Team and there will inevitably be conflict at a bad time and your defenses will be overwhelmed; either increase the hull tanking power of the build or streamline everything towards shielding.
----Towards that end, the repair value E-Team 1 is not worth tying up that many skill points and your tac teams; it would be more efficient for you to switch to running AuxtoSIF and allocating the points to the T5 Aux skill thereby buffing both your healing skills.
----However if you want the hull tanking route then rework your science slots to include polarize hull, and again AuxtoSif would be beneficial here as well.
-You've got a bleeder build going here, and while that can work just fine, I would personally prefer a little 'punch' myself to make sure that I can turn the tables if needed and the easiest way to accomplish that are the torpedoes.
----Don't know if you care, but my old build also used a dual cannon up front (DC not DHC) for the added dps in buffed attacks; but then again I had AuxtoDamp in the build for the added maneuverability so you may or may not find that useful.
-Why aren't you running full power to weapons? You are a tac and you live and die by the guns so.....why are you underpowering them?
----I understand that you've got EPtW twice over in your build, but it's another conflict with your defenses for a gain that can be had naturally.
-I'm a little confused by why you're using the Aegis Deflector. While I admittedly do not remember the stats off-hand, most people (I'm not one of them, but then again nobody listens to me) don't use the Borg shield and replace it rather than anything else.
-Drop the +13% regen console and add another neutronium
-Drop the tractor beam, but if you really want to hold onto it, definitely get the skill points out of it, they provide no benefit to the actual holding power (or at least it didn't, I haven't checked in a while).
This build......I don't understand.
You have plenty of defense but no offense to speak of at those power levels and insufficient support capabilities to be of any great value other than a Pug-bomber build.
If this is intended for offense though, then shift the power to weapons and out of Aux, use Rapid Fire or Scatter Volley but not both.
Also I am not the biggest fan of APDelta, but it does have value on a carrier; even so I think you might want to consider switching to Beta, but w/e.
Hope this helps
Weapons Front:
2x Single cannon
1x Dual heavy cannon
1x photon torpedo
Weapons Aft:
4x Turret
Assimilated Deflector
Aegis Angine
Reman Shield, strangely this works better for me then the aegis shield or the borg shield
Devices:
Subspace Field Modulator
Shield Batt
Aux Batt
Engineering Consoles:
RCS
Field Generator
Weapon Power
Neutronium Alloy
Science Consoles:
Assimilated Console
Induction Stabilizer
Tactical Consoles
3x Prefire Chamber
BOFF skills:
Tactical:
TacTeam1
Cannon Rapidfire 1 or Cannon Scatter Volley
Torpedo Spread 1
Science:
Polarized hull 1
Hazard 2
Engineering:
Eng Team 1
DEM1 + DEM2
EPTS3 + EPTS2
PPTA1
Aus2SIF3
While it has an ever so slightly less hull, I'd say a Vorcha is more survivable due to it's manoeuvrability and engineer BO slots.