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What exactly does "Releveling KDF Content Progression" actually mean?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited July 2011 in Klingon Discussion
We've seen this phrase multiple times, including the latest Engineering Report, and it leaves an awful lot up to interpretation.

It could mean redoing what content is available for KDF players at what levels, but with no new content.

It could mean redoing all of the current KDF content, making it give more XP so as to make it sufficient for KDF progression without grinding.

It could mean new content designed to fill the gaps in KDF content progression (Storyline PvE missions).

It could mean swapping around all the current KDF content to lower levels, making it easily possible to progress a KDF character up to a certain point, and then leaving a dearth at the higher levels. Or, it could mean the opposite, making all the lower levels a barren wasteland but throwing it all into the higher levels.

DEVS, Y U NO STATE INTENTIONS CLEARLY?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Katic wrote: »
    We've seen this phrase multiple times, including the latest Engineering Report, and it leaves an awful lot up to interpretation.

    It could mean redoing what content is available for KDF players at what levels, but with no new content.

    It could mean redoing all of the current KDF content, making it give more XP so as to make it sufficient for KDF progression without grinding.

    It could mean new content designed to fill the gaps in KDF content progression (Storyline PvE missions).

    It could mean swapping around all the current KDF content to lower levels, making it easily possible to progress a KDF character up to a certain point, and then leaving a dearth at the higher levels. Or, it could mean the opposite, making all the lower levels a barren wasteland but throwing it all into the higher levels.

    DEVS, Y U NO STATE INTENTIONS CLEARLY?

    I believe it's option 1 - reshuffle existing content with no new content. They are adding new patrol missions, however, and opening most of the remaining sectors. It would be nice if we got some KDF-equivalent of the Exploration missions the Feds have to go along with those newly opened sector blocks.


    Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    zordar wrote: »
    I believe it's option 1 - reshuffle existing content with no new content. They are adding new patrol missions, however, and opening most of the remaining sectors. It would be nice if we got some KDF-equivalent of the Exploration missions the Feds have to go along with those newly opened sector blocks.


    Z

    I'm really hoping for option 3, new Storyline PvE missions designed to fill the gaps in KDF content progression, but I'm not optimistic.

    Also, quick question, why do you put that bold "Z" at the end of every single post you make when we can clearly see your forum name, avatar, and sigs are freely available for all?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Katic wrote: »
    I'm really hoping for option 3, new Storyline PvE missions designed to fill the gaps in KDF content progression, but I'm not optimistic.
    yeah neither am i
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Katic wrote: »
    We've seen this phrase multiple times, including the latest Engineering Report, and it leaves an awful lot up to interpretation.

    It could mean redoing what content is available for KDF players at what levels, but with no new content.

    It could mean redoing all of the current KDF content, making it give more XP so as to make it sufficient for KDF progression without grinding.

    It could mean new content designed to fill the gaps in KDF content progression (Storyline PvE missions).

    It could mean swapping around all the current KDF content to lower levels, making it easily possible to progress a KDF character up to a certain point, and then leaving a dearth at the higher levels. Or, it could mean the opposite, making all the lower levels a barren wasteland but throwing it all into the higher levels.

    DEVS, Y U NO STATE INTENTIONS CLEARLY?

    Probably means "Moving any mission available at grade 10 to grade 2 of the same rank so you can get some actual use out of the mission reward."
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Katic wrote: »
    We've seen this phrase multiple times, including the latest Engineering Report, and it leaves an awful lot up to interpretation.

    It could mean redoing what content is available for KDF players at what levels, but with no new content.

    It could mean redoing all of the current KDF content, making it give more XP so as to make it sufficient for KDF progression without grinding.

    It could mean new content designed to fill the gaps in KDF content progression (Storyline PvE missions).

    It could mean swapping around all the current KDF content to lower levels, making it easily possible to progress a KDF character up to a certain point, and then leaving a dearth at the higher levels. Or, it could mean the opposite, making all the lower levels a barren wasteland but throwing it all into the higher levels.

    DEVS, Y U NO STATE INTENTIONS CLEARLY?

    Ideally, option 3 would be the way to go. Realistically, I see option 4 being the truth.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    It sounds more like: take the 8 missions KDF has and shuffle them over the level scale. I dunno if there is any guaranty of any new content aside from "retelling" Federation missions with a Klingon perspective.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I was kind of hoping they meant they'd scale with you like Feature episode missions or Bringing Down the House, which was recently reworked to scale to your level.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Katic wrote: »
    Also, quick question, why do you put that bold "Z" at the end of every single post you make when we can clearly see your forum name, avatar, and sigs are freely available for all?

    It's a sign off.


    Zordar, signing off. See, I told you.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I'm guessing it's something that has to do with the C-Store. Like you buy this thing off the C-Store and it helps you fill in your PVE gaps.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I am going to actually post something which might be seen as a troll comment. It is not meant as such, merely a statement of sorts..

    Actually, I am puzzled myself. I to wonder what "releveling KDF content progression" means.

    "Q" knows!

    He knows everything there is to know, apart from Human nature. It puzzles him.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I'm hoping the very very very few story missions KDF have now level scale and that they give more xp for less grinding.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    superchum wrote: »
    I'm guessing it's something that has to do with the C-Store. Like you buy this thing off the C-Store and it helps you fill in your PVE gaps.

    Great, so they're adding PvE gap spackle to the C-$tore now? Sheesh... :p

    Sadly, I bet it would sell...


    Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    As near as I can tell it's a stall for time. they want to release more Featured episodes and then claim that the Klingons can level off of those. Add in a few contacts that point characters to the Feature episodes the way Federation players are pointed to their next Faction specific episodes and call it a baseline. I look for this to happen by years end.

    That way they can then start working on the Romulan faction.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    The devs said we will be getting access to a lot more fed territory (All of it), open pvp freighter raid missions, the duty roster system (which is INSANE) and a new ground combat system. That's content, more stuff. give the 12 devs a break and let them work on it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    It doesn't mean anything untill something is actually done. Just another empty promise. Looked at Qo'nos on Tribble. Not to shabby. Would have rather had mission and ship content. BUt then again, I'm a life time member and my opinion is no longer of interest to D.Stahl and company.


    I wouldn't buy a used car from him. Got no reason to belive anything he has to say now.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    It doesn't mean anything untill something is actually done. Just another empty promise. Looked at Qo'nos on Tribble. Not to shabby. Would have rather had mission and ship content. BUt then again, I'm a life time member and my opinion is no longer of interest to D.Stahl and company.


    I wouldn't buy a used car from him. Got no reason to belive anything he has to say now.

    So, the opinion of all LT sub are not valuable to the devs? yeah...that's not going to cause flaming on the thread....Granted they don't really listen to what we want, but at least they incorporated some of the things we wanted from the new Qo'Nos and placed it there.....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    So, the opinion of all LT sub are not valuable to the devs?

    No, what (I believe) he meant was that people with a LTS don't have the power of recurring payments to use to influence Cryptic's decisions in their favor. If Cryptic does something that flies completely in the face of a LTS-holder what does he do to sway them to stop, threaten to stop playing? Cryptic still has his money. His threats are essentially meaningless.

    Sure, offended LTS-holders can boycott the C-$tore to hit Cryptic "where it hurts" but since you have to buy the tokens in batches and in advance, Cryptic will still have your money if you have any tokens left. And if you have tokens but refuse to use them you've basically just given Cryptic money for nothing. If STO goes F2P, LTS-holders will have even less influence since subscribers will most likely get a C-$tore token stipend which takes away the C-$tore boycott threat (FYI, Cryptic doesn't care if we use our C-$tore tokens, just that we buy them).

    Even Dan said it. The best way to vote is with our wallets. If we don't like the direction of the game, stop subbing. The monthly sub is the only real influence players have, and LTS-holders don't have that.


    Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    zordar wrote: »
    No, what (I believe) he meant was that people with a LTS don't have the power of recurring payments to use to influence Cryptic's decisions in their favor. If Cryptic does something that flies completely in the face of a LTS-holder what does he do to sway them to stop, threaten to stop playing? Cryptic still has his money. His threats are essentially meaningless.

    Sure, offended LTS-holders can boycott the C-$tore to hit Cryptic "where it hurts" but since you have to buy the tokens in batches and in advance, Cryptic will still have your money if you have any tokens left. And if you have tokens but refuse to use them you've basically just given Cryptic money for nothing. If STO goes F2P, LTS-holders will have even less influence since subscribers will most likely get a C-$tore token stipend which takes away the C-$tore boycott threat (FYI, Cryptic doesn't care if we use our C-$tore tokens, just that we buy them).

    Even Dan said it. The best way to vote is with our wallets. If we don't like the direction of the game, stop subbing. The monthly sub is the only real influence players have, and LTS-holders don't have that.


    Z

    So that being said, I need to get all my sub members of the fleet to go ahead and make sure they stop subbing to make a point?....not good....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    So that being said, I need to get all my sub members of the fleet to go ahead and make sure they stop subbing to make a point?....not good....

    That was the gist of Dan's sentiment, yes. And I agree. Not good.


    Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    For both KDF and FED factions it means that instead of being able to do any FE series episde once you reach Level 6; they are going to lock the various FE series to certain level ranges; and a character of lower level won't be able to see or acces them until they are at that level.

    There will be a few exceptions:

    1) When there is a FE Series 'Replay Weekend/Week, etc.' the series in question will be available to everyone regardless of level.

    2) Any new FE series will be available to everyone regardless of level during it's 'first run' timeframe. Once it has concluded that run, it'll be added to the game and assigned a minimum level before it's visible.

    Mission replay will still work - ie once you're played an episode, you can always go into your Ready Room and use the Mission Reply terminal to access and replay it.

    DStahl made a post detailing that the above was what was going to be done a couple of months ago.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Actually, I'm not so sure that selling KDF "Mission Packs" in the C-Store is such a bad idea, to borrow an idea from the F2P games.

    It would give KDF players another way to vote with their wallets and would, hopefully, help to fund additional dev resources to work on KDF content -- which players would demonstrate a demand for by paying for some of it. (Not all, just some.)

    It would also be EXCLUSIVE content for the KDF, that would leave the Feds jealously wishing THEY had rolled a KDF character. Want to play? No problem! Roll up a Klingon and then spend your points! With the side benefit of encouraging more players to go KDF.

    And it would give Cryptic a head start if they ever decided to take STO F2P.

    Should you have to pay for content? No! Of course not! You can always choose not to pay for it and grind exploration like any other miserable servant class of the mighty Klingon Empire.

    Another, slightly less effective way to vote with your wallet would be to spend all of your game time playing KDF Foundry missions -- thereby demonstrating a demand for extra KDF content while simultaneously demonstrating how inadequate it is for advancement. I assume that the datamining they need to do in order to identify in-game trends would spot that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    bluegeek wrote: »
    Actually, I'm not so sure that selling KDF "Mission Packs" in the C-Store is such a bad idea, to borrow an idea from the F2P games.

    It would give KDF players another way to vote with their wallets and would, hopefully, help to fund additional dev resources to work on KDF content -- which players would demonstrate a demand for by paying for some of it. (Not all, just some.)

    It would also be EXCLUSIVE content for the KDF, that would leave the Feds jealously wishing THEY had rolled a KDF character. Want to play? No problem! Roll up a Klingon and then spend your points! With the side benefit of encouraging more players to go KDF.

    And it would give Cryptic a head start if they ever decided to take STO F2P.

    Should you have to pay for content? No! Of course not! You can always choose not to pay for it and grind exploration like any other miserable servant class of the mighty Klingon Empire.

    Another, slightly less effective way to vote with your wallet would be to spend all of your game time playing KDF Foundry missions -- thereby demonstrating a demand for extra KDF content while simultaneously demonstrating how inadequate it is for advancement. I assume that the datamining they need to do in order to identify in-game trends would spot that.

    The idea of paying for mission content on a subscription MMO seems, I dunno, dirty?

    On the other hand, it's been noticed in previous posts that for Klingon content to be an effective draw for other and new players, it needs to hit a critical mass that congeals into a near full game experience. The 6 missions they added in season 2 didn't come close so they didn't make a real dent in our plummeting population.

    This idea might make a good step ladder, providing Cryptic with enough of a profit motive to add content gradually until the amount of content available becomes large enough to sustain a Klingon population. It does mean the 'mission pack' content would all have to be level scaling to both serve as leveling content but also be profitable, the biggest market is always going to be end game players, after all.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    bluegeek wrote: »
    Actually, I'm not so sure that selling KDF "Mission Packs" in the C-Store is such a bad idea, to borrow an idea from the F2P games.

    It would give KDF players another way to vote with their wallets and would, hopefully, help to fund additional dev resources to work on KDF content -- which players would demonstrate a demand for by paying for some of it. (Not all, just some.)

    It would also be EXCLUSIVE content for the KDF, that would leave the Feds jealously wishing THEY had rolled a KDF character. Want to play? No problem! Roll up a Klingon and then spend your points! With the side benefit of encouraging more players to go KDF.

    And it would give Cryptic a head start if they ever decided to take STO F2P.

    Should you have to pay for content? No! Of course not! You can always choose not to pay for it and grind exploration like any other miserable servant class of the mighty Klingon Empire.

    Another, slightly less effective way to vote with your wallet would be to spend all of your game time playing KDF Foundry missions -- thereby demonstrating a demand for extra KDF content while simultaneously demonstrating how inadequate it is for advancement. I assume that the datamining they need to do in order to identify in-game trends would spot that.

    The Klingons would have blood running in the streets..err...halls of Cryptic and rightfully so. Just a few threads away I'm supporting charging for Romulan content but Klingons have every right to expect there to be enough content in the game for them to level; they are one of the games original factions. That having been said they are likely to get a lot of faction neutral content but they shouldn't have to pay extra for it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Chiaran wrote:
    The Klingons would have blood running in the streets..err...halls of Cryptic and rightfully so. Just a few threads away I'm supporting charging for Romulan content but Klingons have every right to expect there to be enough content in the game for them to level; they are one of the games original factions. That having been said they are likely to get a lot of faction neutral content but they shouldn't have to pay extra for it.

    The idea is not to force KDF players to pay for all of their new content. I'd be against that, too.

    The idea is to give KDF players an option to prove out a demand for extra KDF-specific content that justifies additional dev funding and dev time.

    After some grace period determined by Cryptic, when they have recouped the cost of producing the Mission Pack, they could possibly mainstream those missions into the normal KDF progression and start working on a new Mission Pack if they deem it worthwhile.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    bluegeek wrote: »
    The idea is not to force KDF players to pay for all of their new content. I'd be against that, too.

    The idea is to give KDF players an option to prove out a demand for extra KDF-specific content that justifies additional dev funding and dev time.

    After some grace period determined by Cryptic, when they have recouped the cost of producing the Mission Pack, they could possibly mainstream those missions into the normal KDF progression and start working on a new Mission Pack if they deem it worthwhile.

    I think making one faction pay for what another already has for free would cause a lot of people to say "TRIBBLE this". I think that sort of thing could prove quite damaging to Cryptic's reputation as well, and this is all aside from being obviously unfair of course. All in all, I'm afraid to say I think it'd backfire horendously.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I think making one faction pay for what another already has for free would cause a lot of people to say "TRIBBLE this". I think that sort of thing could prove quite damaging to Cryptic's reputation as well, and this is all aside from being obviously unfair of course. All in all, I'm afraid to say I think it'd backfire horendously.

    You're entitled to your opinion, of course. But a lot of other games are charging microtransactions for enhanced content like this and seem to be able to keep generating new content. True, they're mostly if not exclusively F2P games.

    Our sub fees are apparently not sufficient to enable the STO devs to dedicate additional development resources to KDF over and above what they are already doing. Paying for Mission Packs would fund specific and focused development to provide mission content faster.

    Me, I'm patient. I can wait. I won't even be rolling a new KDF toon until they release the Academy. The content will come, eventually, and there's always the Foundry when I feel like playing something different.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Staran wrote: »
    yeah neither am i

    Ditto! what topic/thread did your quote come from! please tell! I really want to read that thread lol.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Igax wrote: »
    Ditto! what topic/thread did your quote come from! please tell! I really want to read that thread lol.

    If you click the yellow & orange arrow in the quote box it will take you there (hint: just scroll up).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Hmmmm would it be that hard after opening all sectors to the kdf, rehashing all the fed patrol missions so that klingons can do them?

    With any patrol missions that have klingons in them, just change them to fed ships instead. As for the rest they can stay the same as they are now.

    That would instantly bring quite a few pve missions to kdf with very little work needed, plus they get added as you level just like the feds get them. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    superchum wrote: »
    I'm guessing it's something that has to do with the C-Store. Like you buy this thing off the C-Store and it helps you fill in your PVE gaps.

    this is funny. you are funny. i laugh.
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