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KDF Content Idea

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited June 2011 in Klingon Discussion
Here is one idea that might work in order to try and get more KDF content (actual KDF content, not content the KDF may access). The Foundry has numerous authors writing stories for the Klingons (with a Klingon perspective). Could we set up an area to have this content rated and sent to the development team?

One way to do this would be to consolidate those stories (authors would need to submit the stories themselves, with the understanding that the story becomes part of STO and they will not have access any more) with their ratings in one area, perhaps another tab in the Foundry. These missions could be sorted by ratings with the top twenty being sent to the development team for consideration. This could be consolidated and submitted every other week (one list every two weeks).

The missions on the consolidated list could be played by the development team and one could be chosen to be “re-mastered” and incorporated into STO as a Klingon mission (with full rewards, etc., all determined by the development team). Assuming one day of testing, this would allow one full week for re-mastering and four days (assuming five day work weeks) for testing and posting. This would have the opportunity to add one Klingon mission every other week; filtered by the community; donated by the community; and choosen, re-mastered, and incorporated by the development team.

Does this seem like a good idea?

Optionally, here's a slightly different (or alternate) idea.

Could there be KDF missions submitted to the development team as above, only this time on a weekly basis. The developers could pick, say, five of the missions (perhaps even one mission per rank) and decide on appropriate rewards for those specific missions. These missions could have a wrapper mission by Cryptic with the mission specific rewards attached and the objective to complete the submitted Foundry mission. These missions could be “on” for a week and then the top five (or whatever number is chosen) of the next submission set could go through the process.

This would have the benefit of offering more choices when leveling and would be beneficial to casual players (hardcore players would blow through these rapidly and be back to the normal progression). This could also be beneficial to social players and role-players.

For example, person one could talk about the mission they had as a Lieutenant where they needed to uncover a plot by the House of <random Klingon name>. Another player may not have done that mission (but would still have access to it on the Foundry if they wanted to give it a try) but had a mission to overcome the great Tribble migration before it hit the new colony. (See, there’s a reason I don’t write missions.) Not only would this spread the word about Foundry mission, but would also add a unique or personal touch to the characters, themselves.

Just a thought.


-Auspice


Edit: Amended with further information and fixed some typoes (product of the public education system)
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Auspice wrote:
    Does this seem like a good idea?


    -Auspice

    Yes it does. Thanks for the creativity and the feedback. Hope the right people read it. Hope things improve.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    That's a good idea - it would act as a klingon version of the design the next enterprise contest.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    This could also be a great marketing point for Cryptic. As per:
    Jackalope wrote:
    If players have a different set of requests for klingons, we can do that instead. We can make STO into the game that YOU want.

    I'll close with that. MMORPG's aren't just about release. They're about community and the years of gameplay. Disappointed that there isn't more Klingon gameplay? Play STO, tell us what you'd like and we can deliver that. Every passing day, we can make STO into what the fans want.

    We can make the Klingons into the faction that WE want: missions written and donated by the community, filtered by the players, and incorporated by the developer. (This could even be used as a test bed for the future.)

    [Alien_de_jour, I like your sig!]


    -Auspice
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I am fairly new to STO and am currently trying to level a KDF toon. I have to say that this would be a very boring and long process if I had only current content and pvp to work with. Thankfully I can do the featured missions over and over again because trying to get into a pvp match has an extremly long que for KDF. Maybe instead of just using the foundy of which there are quite a few really good KDF missons why not also change the pvp so Fed vs Fed is no longer possible. This might encourage more players to play Klingon faction which will result in more content being developed because the numbers of the KDF have increased. I am not trying to flame or get banned but I think it might help to balence the population a little. I know this will probably get me a warning or a ban but this is the first MMO that I have ever played where the content for one faction was so blatently lacking and isn't pvp supposed to be against another faction not your own?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I know that the devs are working very hard to add more content to the KDF.

    That being said, I'd love to see the process sped up by having them port the best Foundry missions over and making them "official" dev missions with the requisite amount of rewards.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Auspice wrote:
    Here si one idea that might work in order to try and get more KDF content (actual KDF content, not content the KDF may access). The Foundry has numerous authors writing stories for the Klingons (with a Klingon perspective). Could we set up an area to have this content rated and sent to the development team?

    One way to do this would be to consolidate those stories (authors would need to submit the stories themselves, with the understanding that the story becomes part of STO and they will not have access any more) with their ratings in one area, perhaps another tab in the Foundry. These missions could be sorted by ratings with the top twenty being sent to the development team for consideration. This could be consolidated and submitted every other week (one list every two weeks).

    The missions on the consolidated list could be played by the development team and one could be chosen to be “re-mastered” and incorporated into STO as a Klingon mission (with full rewards, etc., all determined by the development team). Assuming one day of testing, this would allow one full week for re-mastering and four days (assuming five day work weeks) for testing and posting. This would have the opportunity to add one Klingon mission every other week; filtered by the community; donated by the community; and choosen, re-mastered, and incorporated by the development team.

    Does this seem like a good idea?


    -Auspice

    Great idea! There are a lot of good missions out there that could be made into Klingon content with suitable rewards.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Kerchek wrote:
    I am fairly new to STO and am currently trying to level a KDF toon. I have to say that this would be a very boring and long process if I had only current content and pvp to work with. Thankfully I can do the featured missions over and over again because trying to get into a pvp match has an extremly long que for KDF. Maybe instead of just using the foundy of which there are quite a few really good KDF missons why not also change the pvp so Fed vs Fed is no longer possible. This might encourage more players to play Klingon faction which will result in more content being developed because the numbers of the KDF have increased. I am not trying to flame or get banned but I think it might help to balence the population a little. I know this will probably get me a warning or a ban but this is the first MMO that I have ever played where the content for one faction was so blatently lacking and isn't pvp supposed to be against another faction not your own?

    Originally, PvP was set to be Federation versus Klingon. This was changed during play and it's highly doubtful that the decision would be changed (or, changed back, as it were).

    Thanks for you input.


    -Auspice
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    An excellent idea!!! In essence, that would be increasing the dev team's size by letting the community pitch in. Story content is definately the biggest issue regarding the KDF. My opinion is those missions would have to tackle the KDF perspective of the story. I'm all for this.

    Additionally, there are a few other things that would need to be addressed:

    1) With the galaxy opening up to the KDF (come S4), the KDF need two new "gateways" to access areas of the galaxy as quickly as the Feds can. Connections from Omega Leonis to Alpha Centauri & Alpha Trianguli would solve this problem.

    2) The KDF would need two more "social areas" (starbases or planetary facilites) to match the Fed's Sierra-9 & DS9. They should be placed in Pi Canis & Alpha Trianguli

    3) Rura Penthe needs to open up & become a social area. NOT as a R&D facitlity (like Memory Alpha), but as the prison we know it is. To my understanding, the Devs are working on this already.

    4) KDF's version to the Fed's Diplomacy Corps. Again, to my understanding, the Devs are working on this already.

    Other then the other issues players have brought up (new ships, races, unform items, etc), the KDF can get on the same level as the Feds.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    The Spotlight missions turned out to be a lot of trouble to port over to regular missions. My guess is the devs wont go for having to rework them to be regular missions. Instead I believe the best answer is to just give the best missions proper rewards and keep them in the Foundry. Your idea would be better in a perfect world, but then in a perfect world they'd have the resources to just make each faction equal in content.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Thanks all for your support and input; it is greatly appreciated.
    Shakkar wrote: »
    The Spotlight missions turned out to be a lot of trouble to port over to regular missions. My guess is the devs wont go for having to rework them to be regular missions. Instead I believe the best answer is to just give the best missions proper rewards and keep them in the Foundry. Your idea would be better in a perfect world, but then in a perfect world they'd have the resources to just make each faction equal in content.

    The difficulty in porting was from Tribble to Holodeck. I wasn't suggesting reworking them but "remastering" them, giving them the once over and adding a little polish (polish and features that, most likely, are not available to the Foundry author).

    [The development team is already able to copy the missions, as is, from Foundry to their system. In fact, this is what has been done in the past to help authors find and correct problems in their missions.]


    -Auspice
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I love that idea. If I could write worth a , uhm, something, I'd give it a try myself.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Thank you for your support.

    -Auspice
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Okay, here's a slightly different (or alternate) idea.

    Could there be KDF missions submitted to the development team as above, only this time on a weekly basis. The developers could pick, say, five of the missions (perhaps even one mission per rank) and decide on appropriate rewards for those specific missions. These missions could have a wrapper mission by Cryptic with the mission specific rewards attached and the objective to complete the submitted Foundry mission. These missions could be “on” for a week and then the top five (or whatever number is chosen) of the next submission set could go through the process.

    This would have the benefit of offering more choices when leveling and would be beneficial to casual players (hardcore players would blow through these rapidly and be back to the normal progression). This could also be beneficial to social players and role-players.

    For example, person one could talk about the mission they had as a Lieutenant where they needed to uncover a plot by the House of <random Klingon name>. Another player may not have done that mission (but would still have access to it on the Foundry if they wanted to give it a try) but had a mission to overcome the great Tribble migration before it hit the new colony. (See, there’s a reason I don’t write missions.) Not only would this spread the word about Foundry mission, but would also add a unique or personal touch to the characters, themselves.

    Just a thought.

    (I am also going to amend this to my original post.)


    -Auspice
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Yep, the ideas in this thread are the logical things to do to bring unique content to the KDF at a quicker pace.

    Faction Agnostic episodes could serve to fill KDF content gaps. But they are also the same things you can do Fed side.

    Cryptic should take advantage of the best KDF Foundry missions and make their content an official part of the game. Give them normal XP and item rewards.

    And put the writer's name in lights as you warp into the episode:

    "Vulture Wheel"
    - by Darren_Kitlor

    Every KDF player will see that as they advance using PvE. That's all the reward and recognition most authors would ever want.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Yep, the ideas in this thread are the logical things to do to bring unique content to the KDF at a quicker pace.

    Faction Agnostic episodes could serve to fill KDF content gaps. But they are also the same things you can do Fed side.

    Cryptic should take advantage of the best KDF Foundry missions and make their content an official part of the game. Give them normal XP and item rewards.

    And put the writer's name in lights as you warp into the episode:

    "Vulture Wheel"
    - by Darren_Kitlor

    Every KDF player will see that as they advance using PvE. That's all the reward and recognition most authors would ever want.

    Yes, it sounds to me making these missions a part of the leveling experience...well, the best ones that is.... a way to make it so they have very little to do in order to flesh out the KDF faction... make the reward for picking their missions some C_Store points or something cool lin-game, and it'll be a heated contest...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Yep, the ideas in this thread are the logical things to do to bring unique content to the KDF at a quicker pace.

    Faction Agnostic episodes could serve to fill KDF content gaps. But they are also the same things you can do Fed side.

    Cryptic should take advantage of the best KDF Foundry missions and make their content an official part of the game. Give them normal XP and item rewards.

    And put the writer's name in lights as you warp into the episode:

    "Vulture Wheel"
    - by Darren_Kitlor

    Every KDF player will see that as they advance using PvE. That's all the reward and recognition most authors would ever want.
    Yes, it sounds to me making these missions a part of the leveling experience...well, the best ones that is.... a way to make it so they have very little to do in order to flesh out the KDF faction... make the reward for picking their missions some C_Store points or something cool lin-game, and it'll be a heated contest...

    Thanks for your input and support!

    I doubt a C-Store point reward would be feasible (getting paid for blah, blah, blah, legal stuff). I'm of a similar opinion to Mirror-Master, a bi-line of sorts. I was thinking it would be more like "Original concept by Darren_Kitlor " or "Based on a story by Darren_Kitlor."


    -Auspice
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I think this is a good idea, and I hope it is considered by the devs. Darren_Kitlor's "Klingon Experience Project" is I believe already encouraging KDF content creation from the foundry, and helps give a larger pool from which the devs can 'spotlight' missions. If these spotlight missions can be integrated with the normal game for rewards, it would help immensely and would not require a great deal more effort than is already made for spotlighting missions.

    The only issue I would see would be the old complaint of people paying a sub for player-made content, but the fact is that player made missions will always be produced far more quickly than dev missions ever will. When the devs made 8 KDF missions back in season 2, the players were over and done with them in a flash. It was a drop in the ocean.

    Good, solid, enjoyable KDF missions, made with love, care and attention by players but with an official seal of approval by the devs is, in my view, the most realistic chance the KDF have for closing the mission content gap in the raw numbers needed. I think the foundry community are up to the challenge, and I hope that the idea takes off.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Auspice wrote:
    Thanks for your input and support!

    I doubt a C-Store point reward would be feasible (getting paid for blah, blah, blah, legal stuff). I'm of a similar opinion to Mirror-Master, a bi-line of sorts. I was thinking it would be more like "Original concept by Darren_Kitlor " or "Based on a story by Darren_Kitlor."


    -Auspice

    So the reward would be having been mentioned by the devs in an episode?...bah...perhaps a special in-game item only available to those whom they choose missions from..... No legal things there I can see right?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    navyjames wrote: »
    I think this is a good idea, and I hope it is considered by the devs. Darren_Kitlor's "Klingon Experience Project" is I believe already encouraging KDF content creation from the foundry, and helps give a larger pool from which the devs can 'spotlight' missions. If these spotlight missions can be integrated with the normal game for rewards, it would help immensely and would not require a great deal more effort than is already made for spotlighting missions.

    The only issue I would see would be the old complaint of people paying a sub for player-made content, but the fact is that player made missions will always be produced far more quickly than dev missions ever will. When the devs made 8 KDF missions back in season 2, the players were over and done with them in a flash. It was a drop in the ocean.

    Good, solid, enjoyable KDF missions, made with love, care and attention by players but with an official seal of approval by the devs is, in my view, the most realistic chance the KDF have for closing the mission content gap in the raw numbers needed. I think the foundry community are up to the challenge, and I hope that the idea takes off.

    Thanks for posting!
    So the reward would be having been mentioned by the devs in an episode?...bah...perhaps a special in-game item only available to those whom they choose missions from..... No legal things there I can see right?

    Rewards could be hashed out; I would not oppose the idea of an in-game item, although I believe most authors would be happy with a bi-line. Perhaps an in-game title: Research and Development Specialist? (Yeah, I'm not all that creative.) Or perhaps a limited (to the authors chosen) uniform option: a cloak or cape, a tabard, a medal, or a ceremonial scabbard/holster?

    Now, one problem with rewards is they would take resources to produce, resources Cryptic doesn’t have (or they’d be making more missions – I’m the eternal optimist), so a special in-game reward may not be an option.

    Thanks for your input!


    -Auspice
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Auspice wrote:
    Thanks for posting!



    Rewards could be hashed out; I would not oppose the idea of an in-game item, although I believe most authors would be happy with a bi-line. Perhaps an in-game title: Research and Development Specialist? (Yeah, I'm not all that creative.) Or perhaps a limited (to the authors chosen) uniform option: a cloak or cape, a tabard, a medal, or a ceremonial scabbard/holster?

    Now, one problem with rewards is they would take resources to produce, resources Cryptic doesn’t have (or they’d be making more missions – I’m the eternal optimist), so a special in-game reward may not be an option.

    Thanks for your input!


    -Auspice

    Well, most people are not intrinsically motivated...and some require some form of motivation to get to work...perhaps a combination offer...lol.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Thanks, Auspice.

    Signed and bumped :)

    There are many fantastic stories in Star Trek, told by many different authors, and there are a great many left to be told. STO is a great platform for fan fiction, and i think the foundry is an incredible tool that has yet to see it's full potential.

    Sam Walton once said "Listen to your workers- they're your best idea generators." The STO community has worked hard to support STO and make it the best it can be, through feedback, fansites, podcasts, and in generating ideas, as well as writing some truly outstanding missions.

    Not only would I like to see more foundry missions make it into the game itself (for the UFP as well as the KDF), but I'd like to know what impressions these missions have left on the devs. Fans/authors are inspired by the game, the stories and characters within, to create these missions- how have these missions inspired the devs? What effect have they had on the Developer-side of the content creation?

    I mean, we have a Dev Diary for the "DtnE' process, why not for a dev diary for the content creation process, for featured episodes and STF's? And if there already is one, please lemme know.
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