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Ways to know you are doomed the moment you beam in...

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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    your beam down and half/all the away team is in a giant rock/plant/hill/building/not clipped to the ground.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    You are a minority.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    30. You have killed enough borg for the borg to take an interest in you personally...
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    - You are investigating a distress signal

    - There are any Federation scientists on this planet
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    You make a wisecrack how lousy the writing is, only to discover a writer was standing behind you.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    33 (i think) the coffee machine only despenses very decaffinated coffee. ahd you have been up 12 hours
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    ...there's Wesley nearby.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    You are on a Voyager shuttlecraft with no senior staff onboard
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    34. You're a shuttlecraft being piloted by Chakotay.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    35. You take a break while your ship is in overhaul at an alien spacedock
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    36. Lt. Barclay is left in temporary command of the ship..... *cues ominous music*
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    37. Lt Barclay utters the words "Watch this!"
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    38. The ferengi bartender says, "This hu-man said Kahless had a smooth forehead."
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    39. You find yourself a Romulan in a room full of Klingons.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    40. You shot second after beaming in.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    41. Section 31 picked your disguise for you.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    42. You vounteered so you could "gain some experience"
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    43. You find yourself surrounded by 20 Orion Slave women.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    44. The planet is strangely pleasant
    45. The planet is strangely ominous
    46. The planet is conspicuously normal
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Sir-Cedric wrote: »
    43. You find yourself surrounded by 20 Orion Slave women.

    Kirk would call that "Paradise"
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    You're not a member of the Bridge crew, and one of the Bridge officers just professed his/her undying love for you. Especially if you are a new member of the crew, or are some kind of civillian specialist or colonist who's "just visiting".

    The liklihood of your death increases depending on whether you
    1. kissed a member of the crew
    2. had sex with a member of the crew
    3. married, or got engaged to a member of the crew
    4. are a long lost love of a member of the crew or
    5. are some kind of supposed-to-be-close sibling, parent, child, or other tragically estranged relative who has just recently, or is likely about to come to a reconciliation with the issue that drove you both apart.
    6. are some kind of supposed-to-be-close sibling, parent, child, former lover/spouse/friend who was up until this mission, previously unknown and unmentioned to any other member of the crew, whos existence/status-as-alive came as a sudden surprise, to which the affected crew member has only just now finally become accustomed to.

    The likelihood of your death is compounded dramatically if any affected member of the bridge crew has made any suggestion that he or she might:
    1. Consider a transfer so you two can be together
    2. Consider taking a break, or resigning from their position, or in some other way suggested that they put their Starfleet career on hold
    3. Before you left, made any sort of plans whatsoever to either spend more time with you, or has invited you to stay on longer than planned.

    The likelihood of your death is very nearly certain, if any of the following apply:
    1. The affected crewman stayed aboard the ship, and no other bridge officers went with you
    2. During some catastrophic event / dramatic escape, the affected crewman told everyone to "head back to the ship" and has chosen to remain behind with you.
    3. You have just uttered the phrase "I'll see you on the ship" or "I'll be right behind you, I just need to gather these samples" to your affected crewman.

    IF none of the above apply... you still have a 100% chance of death if you ever catch yourself uttering the phrase:

    "Captain, come quickly, I've found something." :D
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    LTS after beta is actually a good sign. Them originally pulling the plug on them with CO before beta was over was a sign of weakness in that game and that NOBODY in their right mind would buy one after seeing it's post launch condition as it stood.

    I would think its the exact opposite, as they didnt get enough people to buy it in the first place and still need quick cash to cover the upfront costs. once they cover that they need more people with a regular sub to keep a cash flow.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    49: You are a main antagonist
    50: You beam into a completely different spot than you were supposed to
    51: Q is there
    52: A Jedi is there, meaning you somehow just made a cross-universe transition, and also means you probably just bumped a Sith lord into your own universe.
    53: You beam into a transporter room on your ship, but it's the "I.K.S. Ship" instead of the "U.S.S. Ship"
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    54. The Captain announces you'll be leading a fresh batch of security personnel through a "deserted" building.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    opzulu wrote: »
    I would think its the exact opposite, as they didnt get enough people to buy it in the first place and still need quick cash to cover the upfront costs. once they cover that they need more people with a regular sub to keep a cash flow.

    The numbers CO had just prior to F2P for logins disagrees though.

    Also after launch means it competes with word of mouth. Only offering before launch it doesn't have to compete with that. So a bad game after launch LTS won't sell for half the price the post-launch LTS in STO sales for.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Ravenstein wrote: »
    List ways that you can tell right away that you are not going to be making to back to ship after you beam down on an away mission...

    1. You are wearing a red shirt

    55.) Your Captain tells you to scout the surround area
    56.) If you forgot your phaser onboard your ship
    57.) If an attractive alien asks you to step towards them
    58.) If everything is quiet......too quiet.....
    59.) If you hear music associated with the 1960's in the background
    60.) If you are in a valley alone and a rock "just happens" to fall near you
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    61. Through an unfortunate transporter accident you wind up on Earth in the mid-1980's in a place called Camp Crystal Lake...
    62. You're a Caitian beaming down to investigate the planet Melmac.


    Z
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    When Bender is standing behind you shouting "Doooooooooooooooomed"
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