I'm gonna build new missions for holodeck, and not rehash the old stuff. I just wanted to see if i'm on the right track. I think I have an audience that enjoys what I do. I do more, not the same.
Most of my mission complaints are "my boff wouldn't say/do this". Uhh, sorry never wrote a story for my revolving door of boff.
My boffs get stuck? "Down the middle, that's where the action is!" Meaning run down the center of the hallway or path you are taking.
I'm shot through walls, and my boff won't disengage. "I have to set a waypoint, even then they don't disengage." You targeted a mob through the wall and shot him, his spawn point maybe too close, BUT YOU SHOT HIM, and your loyal crew is gonna kill him best they can...
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Most of my mission complaints are "my boff wouldn't say/do this". Uhh, sorry never wrote a story for my revolving door of boff.
My boffs get stuck? "Down the middle, that's where the action is!" Meaning run down the center of the hallway or path you are taking.
I'm shot through walls, and my boff won't disengage. "I have to set a waypoint, even then they don't disengage." You targeted a mob through the wall and shot him, his spawn point maybe too close, BUT YOU SHOT HIM, and your loyal crew is gonna kill him best they can...
Is it foundry patch day yet...