Comments
-
SB air glitching is just cancerous, there is no reason why a skill like that should exist. Also, if bans for airlocking were enforced, it would be a disaster. Just imagine how many people would purposely get airlocked in order to try and get them banned.
-
Could you at least stop making everything bound to character? Every time I even SEE a war avatar card I get pissed I can't buy them off players. And that Nuema Portal exists, but that's another matter entirely.
-
This. Also, notice me Aster-Senpai. Also, anything and everything related to removing timegating constraints on new and returning players, so Barbaric Blood Primordial Blood War Avatar Packs Kaly : Bloods are one of the items they've expressly told us we can't sell in the boutique (though they will allow in promos).…
-
Blood Vow 5, WoG 4, QS 4, SA 4 or 5 depending on charge mechanic. Leaps are situational, would take 1, 2, 3 or none, depending. If I don't take leaps, Aim Low 3 and Thunder Shock 3
-
Speak for yourself, I'm trying to beat Aster. Not there yet, though.
-
If I recall correctly, shell used to block 80% of the hit that breaks it, up to far beyond its stated capacity. Might be wrong, though.
-
The guy was trolling. Procing purge every 5hits on average would be completely idiotic. Now for this guy: So. You don't get how averages work, but you feel like a real PWI scientist. And you just repeated to me exactly what I told you in my previous post. On a happy side note, if do they fix this, they may end up…
-
First, you write like an english professor somewhere failed you terribly. My condolences. Second, if you'd bothered to look up the proc before you bothered everyone else with this, you would have found out within minutes that Spirit Blackhole has an 8% procrate, counting exclusively those hits which do not apply a status…
-
stunning blow + holy path. req 45 vit. huge advantage against sins. (who have less phys than mag def) so the range sux, true, but a melee not moving for 7 seconds can only be a good thing. for pvp, i suggest getting a genie with over 70 luck. (for 6 skills) 80 dex, 45 vit, rest mag. (170 stat points) here are some skill…
-
i disagree. go win a darwin award. the thread name is GRINDING for money, ergo, your guide is about as fail as you are.
-
for archers, the easiest way to save pots is to lvl take aim, winged shell and knockback to 10. (take aim, ns, knockback, shell, ns till dead) i take 80-200 dmg per kill, (wich means my shield does not break, and regenerates most of the mana i just used) for the "but shell takes chi argument" that i know is coming, i can…
-
If a psy knows you are there, casts soul of retaliation, and you sleep the psy, you end up right where you started. The psy now has no retaliation, and he knows you're there.
-
psy owns wiz. they just have to. dmg is almost the same, but they channel 3x faster. nifty example: first psy earth skill(spirit blast) vs first wiz earth skill (stone rain) at lvl 10 (thats a lvl 43 psy, or a lvl 51 wiz) the psy skill = base mag + 100% wep dmg + 2043 channel 0,6 sec cd 3 sec. the wiz skill = base mag +…
-
Creamed a 69 sin with a 69 archer. > Knows what you're talking about. just have to remember to stunlock them before they do the same to you. (On an archer, both your stun and your immobilize will fail 10% of the time, so this method is not failproof)
-
they definitely should get nurfed. me(lvl 70 pure dex archer) and my winged shell(lvl10) got demolished by an (apparently lvl 70) psy. my 80% dmg reduction buff and 2 seconds imunity didnt even buy me enough time to land a hit. i understand i may have taken an extremely rare crit, but having wiz dmg without wiz channeling…