Comments
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Bump. I want the answer as well.
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I was dueling a Seeker, and when I tried, I was 5-0, and every duel was started at close range. Mystics seem weak as well, although I haven't fought them too much. Most dangerous part is probably the Demon's Skull Slap, which stuns you long enough for the Mystic to kill, generally.
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Aqua Cannon is pretty incredible in the Public quest, provided a Seeker is taking most of the aggro. At Level 1, it was doing about 10k damage to 4-6 enemies, and since it has a short CD, you can spam it a lot. It would absolutely devastating at level 10 or 11 and decent gear.
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Oh, seems like Glacial is more like 3 or 4, but Ok. Thanks for clearing it up.
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Another question: Is there a reason that Glacial Shards' radius is so much worse than SBB's? They are supposed to have an identical radii, but so many times when I'm AoEing a group of enemies, SBB will hit more of them than Glacial, despite the fact they haven't moved. Anyone else have this problem, or is just me?
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So you can add to the main post: The Psychic's Tide Spirit essentially gives all your skill an instant channeling time. It's maybe .1 seconds of channeling for any skill you use.