Comments
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At an initial glance, yes, Blade Tempest sounds weak: That doesn't sound so useful on its own, since both the other spells start at 275% weapon multiplier and top out at 500%, and even the weaker of the two (Mountain's Seize) starts at over 4800 fixed damage and ends at over 8400. However, almost all spells involve base…
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Umm... yeah. A privately-owned game on private servers is not a democracy, and free speech doesn't apply. This is newsworthy? I do realise many, many people would have preferred a rollback. I personally advocated for it as well. In the real world, when the economy crashes because of some massive mistake, we don't have the…
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I'm curious, where do people get the "fifteen hours" figure from? I'm assuming that whatever the PWI backup strategy, they would at least take an extra backup when they shut the servers down last night to introduce the new code. That would obviously be the point to roll back to, since it was the new code that introduced…
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Yeah, I'm not saying Morning Dew isn't a handy skill. Even aside from the self-healing, sometimes a little squad healing can help too. I know it comes in handy when my veno squads with a lower-level wizard friend, and she can give me a little extra health before/after Soul Transfusion. But for my wiz, if I've got a cleric…
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The Internet isn't perfect, and home Internet connections less so. If your modem has a hiccup, or some router inbetween you and the servers has some congestion / downtime, you can indeed have net lag, regardless of the size or power of the server or client computers. At the very least, it would let you know if a problem is…
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Far easier to just click 'follow' on the pet bar. The pet will come back, no unsummoning needed.
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I did at least two or three times flying with each class, all getting the same result -- very tightly grouped, such that I didn't see the need to do averages or anything. You can travel a fair distance in a second, so when I see numbers that are at least a second apart, it's not too likely that it's just reaction time…
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That's just the thing. Although you can clearly see that clerics and archers run at different speeds, you can just as clearly see that they fly at the exact same speed, before flight mastery. If you're going to smooth that away by saying they run at "roughly" 5.0 m/s and fly at "roughly" that as well, then you're throwing…
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Unless you have some evidence to back it up, your claim is just your own opinion as well. The base wings may say "+0.0", but they don't say that it's relative to base walking speed. It can just as easily be relative to an arbitrary base flying speed. As far as I can tell, that's exactly what's happening, since archers and…
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Apparently not. I already tested this, but just to be certain, I created brand new archer and cleric characters and tested. To test, I line myself up so that I'm in the southwest edge of Plume, looking at the Highwind Bridge, with Tailor Yi almost directly between me and the bridge. I give it a fair distance between me and…