Comments
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PWI used to have PVP only servers, remember? They were so underpopulated compared to the PVE servers that they had to fold them into the PVE servers.
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Lol, This coming from the faction that orchestrated a 5 way gank on Vindi and managed to lose all five. By "play in a proper manner" you mean exploit every possible advantage without a shred of shame or dignity to clock wins and whine and rattle off excuses when you lose, like you guys do? Hypocrisy much?
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These promos have been going on for 2 years without any catastrophic consequences. Whatever worries CN has are unfounded. As a solution I suggest you just continue running the promos. Best case it flies under CN's radar for another 2 years. Worst case you say "Ooops, I thought we disabled those..." This is PWI after all,…
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You'd be lucky if it was only 1 week. I don't know what server you are on, but on TT, expired bids were a rarity. I haven't had one expire in months. I heard that some were losing bids during that last spend promo, when they dropped the 12* bomb, but I even managed to get through that unscathed, buying 250 gold w/o a…
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This is an AWFUL idea. That would only serve to gum up the entire gold auction were it would take weeks to get your bid in. The gold market would grind to a halt. I would like to see the coin limit for gold reduced, ideally to just a bit more than the old 200m, something like 210m. This would allow one to buy in full 50…
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You really don't have a clue do you? You're wrong on so many of your points. No one is finishing anything soon. Even if they did, tradeable mats means that the supply for everyone who doesn't have time or gear goes up, prices go down. Putting keys in boutique ensures that only the rich can benefit. Open instance means…
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More overbearing, discussion stifling, self important mods like the two we have now? NTY.
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This is a direct result of the once per day mechanic. If you only have one shot at it, you sure don't want to blow it on some undergeared yum-yum who may cause the whole run to fail.
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They would just report from an clean alt account, would solve nothing.
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I'm less concerned about the availability of the glyphs than the playability of the instance as a whole. A hard coded 1 per day instance is just awful. With so few active players to begin with, having a system that removes players from the pool once they do a single run makes filling squads an arduous task. This is…
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The "loss" for a blown Nirvana was minimal. Even if the run was somehow unsalvageable, it was very rare to be so low on keys that it would matter. Cliques form because fast reliable runs form bonds among the participants. It was the same way when TT was farmed, there were no keys in sight.
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Actually Nirvana worked pretty well I thought. Keys were a limit, but you gained 3+ a day and you could stockpile them to use as you wished. I think this was quite a good compromise. The instance had limits to control spam abuse but still allowed for bursts of activity when players had time available.
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The whole "we can't allow sharing because it would cause too much trouble if someone lost items" line of reasoning is pure rubbish. They could give the same answer they give now, "too bad". It's a weak **** excuse and nothing more. There really aren't any strong reasons not to just allow account sharing. At this point a…
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I expected as much. Another wasted opportunity to actually add life to this decaying corpse of a game. With the low server populations that we have, these once a day instances really are a hindrance. People struggle to find enough players to build squads, especially later in the day. I miss the days of Nirvana and TT spam.…
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And all this does is validate vindictive ticketing as a practice that works. Selective rule enforcement is worse than non enforcement. It's unfair, causes resentment, and is completely unprofessional. These bull**** ticket wars need to end. All they do is ruin what little is left of the player base. Incompetent GMs who…
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And out comes the Gestapo....
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It's a real shame that PWI pigeonholed all the classes to specific armor types with the OPness of R9+ gear. I used to play a HA archer until R9 came along. Any defensive edge that HA provided was matched or exceeded by the set bonuses of R9 making the build pointless. I miss the olden days when gear wasn't so homogenized.…
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You could try sending in a ticket to Customer Service, since this looks like very sloppy coding, and I would consider it a "bug". I would explain that you started at 10 slots, used a Super Stone and were still at 10 slots. Complain that you used an expensive item and nothing happened. There is a decent chance that they…
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Origin : Coordinates a 5 on 1 attack. Enemy destroys all 4 crystals on assisting factions. In main fight, Origin loses more towers and takes crystal damage, while enemy crystal untouched. Result > QQ, they turtled and used too many Vortex.
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The "planning" is in joining the biggest guild on your server. After that it's easy.
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Whoever made the call to shut down all the servers is braindead. All issues would have been avoided if they only shut down the EU server and let the others run until normal maint. At that point they could have taken their time making a new patch and no one would have missed anything. OK, the EU guys would have had an…
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Can we at least get an extra day extension on the sales that were to end tonight? I had 200 gold I was about to spend.
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You skipped one.... Althea > Kestra > Astrid > Lorelei >Tensa > Saki
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They changed it a few years ago, without any notice. Best bet would be to try to explain the situation to customer service and hope for the best. The jungle belts are just the opposite, the 1st rank ones are untradeable, but the upgrades are.
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^ These Actually that one is junk, it gives a small boost to movement speed, not attack speed. Agreed. I'd like to add: ☆☆Gliding Breeze: http://www.pwdatabase.com/pwi/items/20233 Another decent APS/Chan robe All of the above promote alternative gear builds, something very lacking.
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Exactly, it happened last year. You could have waited to redeem the reward until after they patched the item and avoided all this ticket mess. TBH, I don't know why they constantly make more work for themselves this way. The amount of man hours spent replying to tickets to fix problems that could have been avoided with a…
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And how are you picking that OP cleric out from the identical non-OP one just to his left? Forcing generic class models and faces would make quick ID difficult, that is the point. If 3 BMs are in the same map, it would be hard to track who is who once battle starts. Removing minimap is a good idea. If this wasn't a team…
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I did mention disabling all chat for this very reason. You can't stop every method, people are indeed creative, but you don't need to make it easy, which it currently is. Removing the ability to chat in game, visually ID, and squad up, and you drastically hamper cooperation, especially once the battle gets going and…
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While external voice would still be an issue, not being able to recognize your teammates visually would be a big hindrance to cooperative play. If you remove all visual ID, squad dots, etc, how is one to tell which players are their friends and which are enemies?
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It encourages it by the fact that the optimal strategy is for a single faction to flood the event and then remove all other competitors. If you're not in the #1 faction, you have little to no chance of making it to the end. If anyone wants to get top tier prizes they must be part of said faction. Obfuscating names was a…