Comments
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str build from level 1 to 99 and then when you reach 100 and you already have a good money then its time to switch to crit build.
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thanks a lot for this. i'll just follow this build for now on. actually Im new and Im just want to someone to comment about this build so i can confirm that this is a very good build.
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oh i overlooked your message, but damn 0.13 chance to get that -interval for that radiant eye sword...
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its good if you use the heartseeker first before edge blur so the enemy can't run (if inflicted by paralysis)while you are using edge blur. with same gears and same level end game. we can't exchange attacks with them at long range because they deal more damage than seekers. thats why edge blur is a must. we need to…
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we seeker can still boost our attack speed by equipping items with -interval between attack and by choosing the 1 hand sword with more than 1.11 atk speed. fighting pys is very tough because of their skill that made them immune to pysical attacks in a few seconds. one of the ways to counter that is to use crowd control…
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\ i agree with this. ^_^.
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i would like to ask why it has 10% more chance of dealing double damage When the remaining points to spend is 100 points. that means 5% additional chance only..
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thanks to all of your help. am... i have 1 last question. and sorry for being a lazy bum for not looking at the database... Is there any type of sword with more than 1.11 attack speed?... because for fist weapon the default speed is 1.43 but i saw an end game fist weapon with a 1.67 attack speed. So thats why im wondering…
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Average damage per second formula: "Avg DPS = ((Max damage + minimum damage)/2) x (1 + crit rate) x Attack speed" ok I'll say something again for the last time. you know whats wrong in the formula of DPS?. it removes the nature of the crit% which is "chance". so what happens in the formula is "crit% works 100% of the time…
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i think this is the answer to my question.... its a fault for me of wanting the result in a 100% accurate manner. the fact that there is a variable called "chance" in the equation of DPS, i should have known from the start that the result is not 100% accurate. Thanks again for your very helpful answers and sorry for…
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Is chance works that way?. with 20% chance of doing critical damage in 5 hits. in every 5 hits you deal 1 critical damage?. is that how chance works?. works in a fixed manner? in 5 hits with 20% chance of doing critical damage, its even possible you don't land even 1 crit in 5 hits. or you may not even land 1 crit in 10…
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guys i have a new question about the crit% in the DPS formula again. In the DPS formula: Avg DPS = ((Max damage + minimum damage)/2) x (1 + crit rate) x Attack speed Every variable in the formula increases the average DPS right?. the a.)max damage, b.) minimum damage c.) crit rate, and d.) attack speed. Now about the crit…
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This. and thanks for the link of law of large numbers. SO even if the results are indefinite, the amount of every result are very close with it each other. by the way thanks for all of you guys who answered me. i appreciate it. -- i really really love this forum. so much reliable info to get. ^_^
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HOLY MOTHER OF GOD NOW I GET IT.!!!! crit% should not be included in the dps because crit% is what affects the whole dps. crit% is the same as the defense of the enemy in a sense that it affects the value of dps. what makes our dps result indefinite?. the defense of the enemy and of course the probability of our crit%, the…
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like you, i also like to know the exact dps. but i think the formula is wrong. every variable in the formula are exact other than the chance value of the crit%. i think probability computation should also be included that way we can have an acceptable result. Anyway i think i stop here.. i really really thank all of you…
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crit% is a chance. like you said. if you have 10% crit, you have 10% chance to deal a crit damage. its not an exact figure.
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i beg to disagree but in a computation like this accuracy matters.. i think with a correct formula we can get an accurate results. in your said formula (like you said i change the - to +) Avg DPS = ((Max damage + minimum damage)/2) x (1 + crit rate) x Attack speed Every variable there are exact. The max damage,the minimum…
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wow i really really thank you for that information. it really helps a lot. but the word "inaccurate" caught my attention. the fact that you included that crit% chance. that makes the value of dps inaccurate too. i mean if your going to compute your damage per second. then you will not get the same amount or figure. because…
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sorry for double post. but the description of crit% is the percentage chance of dealing crit damage. the value of crit% is the value of chance of dealing crit damage. So why did they included that value and made it an exact value that happens everytime, 100% of the time. it should not be included in the damage per sec. for…
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can i ask how did you know about this and is there any chart online that can show that crit% is included there. I mean, crit% is a chance. it doesn't happen 100% of the time (if it's not 100% ofcourse). for example, if the crit% is only 5, then there is a 5% chance to deal a crit. damage. i mean to include that chance in a…
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^aside from this, even if you don't want to shop online by the use of the real money from your wallet you can still get good money ingame but it takes a lot of time. for example: 1. do buy and sell. buy known and easy to sell items like mounts and flying device for a low price (some people sell their stuff for a very low…
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thanks guys for your infos and help. anyway, i think i can answer this question now my self. based on the type of skills the seekers have. i can say that Seekers are normally a nuker and a damage dealer that can tank. As a nuker/damager, offense should be highly prioritize. the fact that seekers spend almost 150+ points to…
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thanks Scuzeme for the answer.
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they can beat any class too. and they are deadly too. once they put you to sleep and paralyze you, you will be send to kingdom come in no time.... this kind of question is only applicable to those early and mid level clerics. because some clerics choose to learn the offensive spell first and ignore the heals and buffs and…
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(note: just to say something different) in my opinion you can be a support cleric and be an attack cleric at the same time. thats what im doing now. I have a level 62 cleric right now and had a previous level 82 psychic. heres what to do: --HEAL--- 1.) get wellspring surge and iron heart blessing: - level both of it to…
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Your talking about FC runs at level 90+. and i think this is the time where everything became expensive to every class. but for bounty hunter quest level 40 to 80. its cheap. well spring surge and iron heart blessing is enough. and no wine fees for the cleric. anyway i stop at 80+ as a psychic and i don't know what lies…
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yeah it cost 200k but you buy two of that so it cost almost a half a million. second sometimes there are 2 dungeons in a bounty hunter quest which means 2x the use of wine. i don't know about you but most of the time they don't ask clerics for the contribution. because they will play a vital role in your party. and they…
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i already have level 60 cleric right now and i can say cleric consume less pots and money than the psychic which i also have (level 82). 1.) cleric most of the time doesn't contribute money for wine in bounty hunter quest. as a psychic, they frequently ask me for the contribution or sometimes they let me buy the whole wine…
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thanks to you all for that answers. i guess ill just have to wait and get that sage versions.. so i can beat those assassins who loves to hide or escape after there failed assassin attempt. ^_^
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thanks for sharing and at the same time defending the vit build. My psychic is also a vit build --> odd: 1 vit, 1 str, 3 mag - even: 1 vit 4 magic.